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authorBen Allen <25768863+BenResTech@users.noreply.github.com>2022-02-01 02:08:27 +0000
committerGitHub <noreply@github.com>2022-01-31 18:08:27 -0800
commit602472dbfa2cdd4ae723f8789f4c2155a9b66800 (patch)
treebb707fbd57891c0f763cdcfef4e8c4a0a2dd6f4f
parent68473e66b6f9154c3f525e0928f1d22e7fb96963 (diff)
downloadqmk_firmware-602472dbfa2cdd4ae723f8789f4c2155a9b66800.tar.gz
qmk_firmware-602472dbfa2cdd4ae723f8789f4c2155a9b66800.zip
[Keyboard] ReadMe corrections for crkbd (#16149)
-rw-r--r--keyboards/crkbd/readme.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/crkbd/readme.md b/keyboards/crkbd/readme.md
index 64b51f54f..6c0e85966 100644
--- a/keyboards/crkbd/readme.md
+++ b/keyboards/crkbd/readme.md
@@ -27,7 +27,7 @@ The Corne PCBs have a reset button next to the TRRS jack to enter in to the boot
27Additionally, if you hold down the "Q" or "P" buttons when plugging in that half of the keyboard (per the default QWERTY layout), this will jump to the bootloader and reset the EEPROM (persistent storage). This would normally be the very top corner-most position, but due to the breakaway column, it's left at Q and P for compatibility. 27Additionally, if you hold down the "Q" or "P" buttons when plugging in that half of the keyboard (per the default QWERTY layout), this will jump to the bootloader and reset the EEPROM (persistent storage). This would normally be the very top corner-most position, but due to the breakaway column, it's left at Q and P for compatibility.
28 28
29## RGB Matrix 29## RGB Matrix
30The Corne Keyboard also supports using the RGB Matrix feature, in place of RGB Light. This provids a better experience when using the keyboard, as it supports a number of per key effects properly. If you're not using the in switch LEDs, then you may want to pass on doing this. 30The Corne Keyboard also supports using the RGB Matrix feature, in place of RGB Light. This provides a better experience when using the keyboard, as it supports a number of per key effects properly. If you're not using the in switch LEDs, then you may want to pass on doing this.
31 31
32In your keymap's `rules.mk` file, add the following: 32In your keymap's `rules.mk` file, add the following:
33 33
@@ -54,8 +54,8 @@ And in your `config.h` file, add the following:
54# define RGB_MATRIX_VAL_STEP 8 54# define RGB_MATRIX_VAL_STEP 8
55# define RGB_MATRIX_SPD_STEP 10 55# define RGB_MATRIX_SPD_STEP 10
56 56
57/* Disable the animations you don't want/need. You will need to disable a good number of these * 57/* Enable the animations you want/need. You may need to enable only a small number of these because *
58 * because they take up a lot of space. Disable until you can successfully compile your firmware. */ 58 * they take up a lot of space. Enable and confirm that you can still successfully compile your firmware. */
59// RGB Matrix Animation modes. Explicitly enabled 59// RGB Matrix Animation modes. Explicitly enabled
60// For full list of effects, see: 60// For full list of effects, see:
61// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects 61// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects