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authorFred Sundvik <fsundvik@gmail.com>2017-04-03 22:08:34 +0300
committerFred Sundvik <fsundvik@gmail.com>2017-04-09 18:34:59 +0300
commit65e8127c91c6a0fc027a1a482de443302e00d019 (patch)
tree5647272d1c8017ce3cfa5b7330b78f4b207a0c97
parent5fbaf31dc26a7bb27eb276ec419255e92b293d60 (diff)
downloadqmk_firmware-65e8127c91c6a0fc027a1a482de443302e00d019.tar.gz
qmk_firmware-65e8127c91c6a0fc027a1a482de443302e00d019.zip
Add visualizer for Ergodox default
-rw-r--r--keyboards/ergodox/keymaps/default/visualizer.c426
1 files changed, 426 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c
new file mode 100644
index 000000000..c7afd9384
--- /dev/null
+++ b/keyboards/ergodox/keymaps/default/visualizer.c
@@ -0,0 +1,426 @@
1/*
2Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18// Currently we are assuming that both the backlight and LCD are enabled
19// But it's entirely possible to write a custom visualizer that use only
20// one of them
21#ifndef LCD_BACKLIGHT_ENABLE
22#error This visualizer needs that LCD backlight is enabled
23#endif
24
25#ifndef LCD_ENABLE
26#error This visualizer needs that LCD is enabled
27#endif
28
29#include "visualizer.h"
30#include "system/serial_link.h"
31
32// To generate an image array like this
33// Ensure the image is 128 x 32 or smaller
34// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
35// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
36// Update array in the source code with the C array produced by the conversion program
37
38// The image below is generated from lcd_logo.png
39static const uint8_t image_data_lcd_logo[512] = {
40 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
41 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
42 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
43 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
44 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
45 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
46 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
47 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
48 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
49 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
50 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
51 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
52 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
53 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
54 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
55 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
56 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
57 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
58 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
59 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
60 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
61 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
62 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
63 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
64 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
65 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
66 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
67 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
68 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
69 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
70 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
71 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
72};
73
74static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
75static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
76
77static const uint32_t led_emulation_colors[4] = {
78 LCD_COLOR(0, 0, 0),
79 LCD_COLOR(255, 255, 255),
80 LCD_COLOR(84, 255, 255),
81 LCD_COLOR(168, 255, 255),
82};
83
84static uint32_t next_led_target_color = 0;
85
86typedef enum {
87 LCD_STATE_INITIAL,
88 LCD_STATE_LAYER_BITMAP,
89 LCD_STATE_BITMAP_AND_LEDS,
90} lcd_state_t;
91
92static lcd_state_t lcd_state = LCD_STATE_INITIAL;
93
94typedef struct {
95 uint8_t led_on;
96 uint8_t led1;
97 uint8_t led2;
98 uint8_t led3;
99} visualizer_user_data_t;
100
101// Don't access from visualization function, use the visualizer state instead
102static visualizer_user_data_t user_data_keyboard = {
103 .led_on = 0,
104 .led1 = LED_BRIGHTNESS_HI,
105 .led2 = LED_BRIGHTNESS_HI,
106 .led3 = LED_BRIGHTNESS_HI,
107};
108
109_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
110 "Please increase the VISUALIZER_USER_DATA_SIZE");
111
112bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
113 (void)state;
114 (void)animation;
115 (void)state;
116 // Read the uGFX documentation for information how to use the displays
117 // http://wiki.ugfx.org/index.php/Main_Page
118 gdispClear(White);
119
120 // You can use static variables for things that can't be found in the animation
121 // or state structs, here we use the image
122
123 //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
124 // if you have full screen image, then just use 128 and 32 for both source and target dimensions
125 gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo);
126
127 // Always remember to flush the display
128 gdispFlush();
129 return false;
130}
131
132// Feel free to modify the animations below, or even add new ones if needed
133
134// Don't worry, if the startup animation is long, you can use the keyboard like normal
135// during that time
136static keyframe_animation_t startup_animation = {
137 .num_frames = 3,
138 .loop = false,
139 .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0},
140 .frame_functions = {
141 display_logo,
142 keyframe_animate_backlight_color,
143 enable_visualization
144 },
145};
146
147// The color animation animates the LCD color when you change layers
148static keyframe_animation_t one_led_color = {
149 .num_frames = 1,
150 .loop = false,
151 .frame_lengths = {gfxMillisecondsToTicks(0)},
152 .frame_functions = {keyframe_set_backlight_color},
153};
154
155bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
156 uint32_t temp = next_led_target_color;
157 next_led_target_color = state->target_lcd_color;
158 state->target_lcd_color = temp;
159 return false;
160}
161
162// The color animation animates the LCD color when you change layers
163static keyframe_animation_t two_led_colors = {
164 .num_frames = 2,
165 .loop = true,
166 .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
167 .frame_functions = {keyframe_set_backlight_color, swap_led_target_color},
168};
169
170// The LCD animation alternates between the layer name display and a
171// bitmap that displays all active layers
172static keyframe_animation_t lcd_bitmap_animation = {
173 .num_frames = 1,
174 .loop = false,
175 .frame_lengths = {gfxMillisecondsToTicks(0)},
176 .frame_functions = {keyframe_display_layer_bitmap},
177};
178
179static keyframe_animation_t lcd_bitmap_leds_animation = {
180 .num_frames = 2,
181 .loop = true,
182 .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
183 .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states},
184};
185
186static keyframe_animation_t suspend_animation = {
187 .num_frames = 3,
188 .loop = false,
189 .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
190 .frame_functions = {
191 keyframe_display_layer_text,
192 keyframe_animate_backlight_color,
193 keyframe_disable_lcd_and_backlight,
194 },
195};
196
197static keyframe_animation_t resume_animation = {
198 .num_frames = 4,
199 .loop = false,
200 .frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0},
201 .frame_functions = {
202 keyframe_enable_lcd_and_backlight,
203 display_logo,
204 keyframe_animate_backlight_color,
205 enable_visualization,
206 },
207};
208
209void initialize_user_visualizer(visualizer_state_t* state) {
210 // The brightness will be dynamically adjustable in the future
211 // But for now, change it here.
212 lcd_backlight_brightness(130);
213 state->current_lcd_color = initial_color;
214 state->target_lcd_color = logo_background_color;
215 lcd_state = LCD_STATE_INITIAL;
216 start_keyframe_animation(&startup_animation);
217}
218
219static const uint32_t red;
220static const uint32_t green;
221static const uint32_t blue;
222
223inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
224 return user_data->led_on & (1u << num);
225}
226
227static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
228 for (int i=0; i < 3; i++) {
229 if (is_led_on(user_data, i)) {
230 return i + 1;
231 }
232 }
233 return 0;
234}
235
236static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
237 uint8_t master_index = get_led_index_master(user_data);
238 if (master_index!=0) {
239 for (int i=master_index; i < 3; i++) {
240 if (is_led_on(user_data, i)) {
241 return i + 1;
242 }
243 }
244 }
245
246 return 0;
247}
248
249static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
250 if (is_led_on(user_data, 0) &&
251 is_led_on(user_data, 1) &&
252 is_led_on(user_data, 2)) {
253 return 3;
254 }
255 return 0;
256}
257
258static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
259 switch (index) {
260 case 1:
261 return user_data->led1;
262 case 2:
263 return user_data->led2;
264 case 3:
265 return user_data->led3;
266 }
267 return 0;
268}
269
270static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
271 visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
272 visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
273
274 uint8_t new_index;
275 uint8_t old_index;
276
277 if (is_serial_link_master()) {
278 new_index = get_led_index_master(user_data_new);
279 old_index = get_led_index_master(user_data_old);
280 }
281 else {
282 new_index = get_led_index_slave(user_data_new);
283 old_index = get_led_index_slave(user_data_old);
284 }
285 uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
286 uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
287
288 uint8_t old_brightness = get_brightness(user_data_old, old_index);
289 uint8_t new_brightness = get_brightness(user_data_new, new_index);
290
291 uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
292 uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
293
294 if (lcd_state == LCD_STATE_INITIAL ||
295 new_index != old_index ||
296 new_secondary_index != old_secondary_index ||
297 new_brightness != old_brightness ||
298 new_secondary_brightness != old_secondary_brightness) {
299
300 if (new_secondary_index != 0) {
301 state->target_lcd_color = change_lcd_color_intensity(
302 led_emulation_colors[new_index], new_brightness);
303 next_led_target_color = change_lcd_color_intensity(
304 led_emulation_colors[new_secondary_index], new_secondary_brightness);
305
306 stop_keyframe_animation(&one_led_color);
307 start_keyframe_animation(&two_led_colors);
308 } else {
309 state->target_lcd_color = change_lcd_color_intensity(
310 led_emulation_colors[new_index], new_brightness);
311 stop_keyframe_animation(&two_led_colors);
312 start_keyframe_animation(&one_led_color);
313 }
314 }
315}
316
317static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
318 if (state->status.leds) {
319 if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
320 state->status.leds != prev_status->leds ||
321 state->status.layer != prev_status->layer ||
322 state->status.default_layer != prev_status->default_layer) {
323
324 // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
325 stop_keyframe_animation(&lcd_bitmap_animation);
326
327 lcd_state = LCD_STATE_BITMAP_AND_LEDS;
328 // For information:
329 // The logic in this function makes sure that this doesn't happen, but if you call start on an
330 // animation that is already playing it will be restarted.
331 start_keyframe_animation(&lcd_bitmap_leds_animation);
332 }
333 } else {
334 if (lcd_state != LCD_STATE_LAYER_BITMAP ||
335 state->status.layer != prev_status->layer ||
336 state->status.default_layer != prev_status->default_layer) {
337
338 stop_keyframe_animation(&lcd_bitmap_leds_animation);
339
340 lcd_state = LCD_STATE_LAYER_BITMAP;
341 start_keyframe_animation(&lcd_bitmap_animation);
342 }
343 }
344}
345
346void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
347 // Check the status here to start and stop animations
348 // You might have to save some state, like the current animation here so that you can start the right
349 // This function is called every time the status changes
350
351 // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
352 // This is also important because the slave won't have access to the active layer for example outside the
353 // status.
354
355 update_emulated_leds(state, prev_status);
356 update_lcd_text(state, prev_status);
357
358}
359
360void user_visualizer_suspend(visualizer_state_t* state) {
361 state->layer_text = "Suspending...";
362 uint8_t hue = LCD_HUE(state->current_lcd_color);
363 uint8_t sat = LCD_SAT(state->current_lcd_color);
364 state->target_lcd_color = LCD_COLOR(hue, sat, 0);
365 start_keyframe_animation(&suspend_animation);
366}
367
368void user_visualizer_resume(visualizer_state_t* state) {
369 state->current_lcd_color = initial_color;
370 state->target_lcd_color = logo_background_color;
371 lcd_state = LCD_STATE_INITIAL;
372 start_keyframe_animation(&resume_animation);
373}
374
375void ergodox_board_led_on(void){
376 // No board led support
377}
378
379void ergodox_right_led_1_on(void){
380 user_data_keyboard.led_on |= (1u << 0);
381 visualizer_set_user_data(&user_data_keyboard);
382}
383
384void ergodox_right_led_2_on(void){
385 user_data_keyboard.led_on |= (1u << 1);
386 visualizer_set_user_data(&user_data_keyboard);
387}
388
389void ergodox_right_led_3_on(void){
390 user_data_keyboard.led_on |= (1u << 2);
391 visualizer_set_user_data(&user_data_keyboard);
392}
393
394void ergodox_board_led_off(void){
395 // No board led support
396}
397
398void ergodox_right_led_1_off(void){
399 user_data_keyboard.led_on &= ~(1u << 0);
400 visualizer_set_user_data(&user_data_keyboard);
401}
402
403void ergodox_right_led_2_off(void){
404 user_data_keyboard.led_on &= ~(1u << 1);
405 visualizer_set_user_data(&user_data_keyboard);
406}
407
408void ergodox_right_led_3_off(void){
409 user_data_keyboard.led_on &= ~(1u << 2);
410 visualizer_set_user_data(&user_data_keyboard);
411}
412
413void ergodox_right_led_1_set(uint8_t n) {
414 user_data_keyboard.led1 = n;
415 visualizer_set_user_data(&user_data_keyboard);
416}
417
418void ergodox_right_led_2_set(uint8_t n) {
419 user_data_keyboard.led2 = n;
420 visualizer_set_user_data(&user_data_keyboard);
421}
422
423void ergodox_right_led_3_set(uint8_t n) {
424 user_data_keyboard.led3 = n;
425 visualizer_set_user_data(&user_data_keyboard);
426}