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authorPim Ostendorf <pimwing@gmail.com>2018-05-05 19:47:32 +0200
committerDrashna Jaelre <drashna@live.com>2018-05-05 10:47:32 -0700
commitc9108f4b371bd39f728e5fdbc00407ab514aa8d6 (patch)
treeeaf705fe2e6ddd660ae58a320e6a7ec4b7ee3753
parent824e48f294a9de0a2c4816d294da5d93ec295bf1 (diff)
downloadqmk_firmware-c9108f4b371bd39f728e5fdbc00407ab514aa8d6.tar.gz
qmk_firmware-c9108f4b371bd39f728e5fdbc00407ab514aa8d6.zip
Added Tanuki Keyboard (#2894)
* added tanuki * updated definitions to new qmk standard * complying with suggestions made by drashna * update rulesfile * used qmk template for readme file
-rw-r--r--keyboards/tanuki/config.h82
-rw-r--r--keyboards/tanuki/keymaps/default/keymap.c141
-rw-r--r--keyboards/tanuki/readme.md15
-rw-r--r--keyboards/tanuki/rules.mk70
-rw-r--r--keyboards/tanuki/tanuki.c10
-rw-r--r--keyboards/tanuki/tanuki.h22
6 files changed, 340 insertions, 0 deletions
diff --git a/keyboards/tanuki/config.h b/keyboards/tanuki/config.h
new file mode 100644
index 000000000..1e42f13d4
--- /dev/null
+++ b/keyboards/tanuki/config.h
@@ -0,0 +1,82 @@
1/*
2Copyright 2015 Jun Wako <wakojun@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#ifndef CONFIG_H
19#define CONFIG_H
20
21#include "config_common.h"
22
23/* USB Device descriptor parameter */
24#define VENDOR_ID 0xFEED
25#define PRODUCT_ID 0x6464
26#define DEVICE_VER 0x0001
27#define MANUFACTURER Seth
28#define PRODUCT Tanuki PCB version
29#define DESCRIPTION Handwired 40% keyboard
30
31/* key matrix size */
32#define MATRIX_ROWS 4
33#define MATRIX_COLS 11
34
35#define MATRIX_COL_PINS { B3 , B2 , B6 , B5 , B4 , E6 , D7 , C6 , F4 , F5 , F6 }
36#define MATRIX_ROW_PINS { F7 , B1 , D4 , D0 }
37#define UNUSED_PINS
38
39/* define if matrix has ghost */
40//#define MATRIX_HAS_GHOST
41
42/* Set 0 if debouncing isn't needed */
43#define DEBOUNCE 5
44
45/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
46#define LOCKING_SUPPORT_ENABLE
47/* Locking resynchronize hack */
48#define LOCKING_RESYNC_ENABLE
49
50/* key combination for command */
51#define IS_COMMAND() ( \
52 keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
53)
54
55#define RGB_DI_PIN D1
56#define RGBLIGHT_ANIMATIONS
57#define RGBLED_NUM 5
58#define RGBLIGHT_HUE_STEP 10
59#define RGBLIGHT_SAT_STEP 17
60#define RGBLIGHT_VAL_STEP 17
61
62
63#define TAPPING_TERM 200
64/*
65 * Feature disable options
66 * These options are also useful to firmware size reduction.
67 */
68
69/* disable debug print */
70//#define NO_DEBUG
71
72/* disable print */
73//#define NO_PRINT
74
75/* disable action features */
76//#define NO_ACTION_LAYER
77//#define NO_ACTION_TAPPING
78//#define NO_ACTION_ONESHOT
79//#define NO_ACTION_MACRO
80//#define NO_ACTION_FUNCTION
81
82#endif
diff --git a/keyboards/tanuki/keymaps/default/keymap.c b/keyboards/tanuki/keymaps/default/keymap.c
new file mode 100644
index 000000000..607b197f5
--- /dev/null
+++ b/keyboards/tanuki/keymaps/default/keymap.c
@@ -0,0 +1,141 @@
1#include QMK_KEYBOARD_H
2#include "rgblight.h"
3
4//Layer definitions
5#define _BL 0
6#define _DL 1
7#define _UL 2
8#define _GL 3
9#define _BK 4
10
11
12//other variables
13int mCalled = 0;
14bool blockToggle = false;
15bool lRGB = true;
16
17const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
18
19[_BL] = LAYOUT(
20 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
21 KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, TG(_GL), \
22 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_QUOT, KC_SLSH, KC_ENT, \
23 KC_TAB, KC_ESC, KC_LCTL, KC_LALT, KC_COMMA, LT(_DL,KC_SPC), LT(_UL,KC_SPC), KC_DOT, KC_LGUI),
24
25[_DL] = LAYOUT(
26 KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,\
27 KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,\
28 KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
29 KC_TRNS, KC_F1, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
30
31[_UL] = LAYOUT(
32 KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, KC_PIPE, KC_BSLS, KC_PLUS, KC_UNDS, KC_MINS, KC_EQL, KC_DEL,\
33 KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TRNS, \
34 KC_TRNS, KC_FN0, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, \
35 KC_TRNS, KC_GRV, KC_TRNS, RGB_MOD, RGB_HUI, KC_TRNS, KC_TRNS, RGB_SAI, RGB_VAI),
36
37[_GL] = LAYOUT(
38 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, \
39 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, \
40 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
41 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
42
43[_BK] = LAYOUT(
44 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
45 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
46 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_TRNS, \
47 KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_FN1, KC_NO, KC_NO),
48
49};
50
51
52//KC_MPLY, KC_VOLU, KC_VOLD, KC_TRNS, KC_TRNS, KC_MNXT, KC_MPRV
53//function to toggle the interactive rgb variable
54bool toggleLayerRGB(void){
55 if(lRGB == true){
56 return false;
57 }
58 else{
59 return true;
60 }
61}
62
63void matrix_init_user(void){
64 rgblight_enable();
65 rgblight_mode(1);
66 rgblight_sethsv(0,10,255);
67}
68
69//check for layer and if there was a keypress change underglow lighting
70void matrix_scan_kb(void){
71 if(lRGB == true)
72 {
73
74
75
76 //base layer
77 if(layer_state == 0x00000000 && mCalled == 1 ){
78 rgblight_sethsv(0,10,255);
79 mCalled = 0;
80 }
81
82 //down layer
83 else if(layer_state == 0x00000002 && mCalled == 1){
84 rgblight_sethsv(160,255,255);
85 mCalled = 0;
86 }
87
88
89 //up layer with rgb access blocked
90 else if(layer_state == 0x00000004 && mCalled == 1 && lRGB == true){
91 //blockToggle = true;
92 layer_state = 0x00000014;
93 rgblight_sethsv(180,255,255);
94 mCalled = 0;
95 }
96
97 //arrow cluster layer
98 else if(layer_state == 0x00000008 && mCalled == 1){
99 rgblight_sethsv(0,180,255);
100 mCalled = 0;
101 }
102
103 //if on blocked layer and the spacebar has been released reset to baselayer and set colours to white
104 else if(layer_state == 0x00000014 && blockToggle == true )
105 {
106 blockToggle = false;
107 layer_state = 0x00000000;
108 rgblight_sethsv(0,10,255);
109 }
110
111 }
112}
113
114//set mCalled to 1 when a button is pressed to make sure the leds aren't continuesly updated.
115bool process_record_user (uint16_t keycode, keyrecord_t *record) {
116 mCalled = 1;
117
118 //uncommenting the line below causes the lights to flicker when typing on the keyboard.
119 //rgblight_sethsv(0,255,0);
120
121 if(keycode == KC_FN0 && record->event.pressed){
122 //set the toggle and make sure to set the colour back to white
123 lRGB = toggleLayerRGB();
124 rgblight_enable();
125 rgblight_mode(1);
126 rgblight_sethsv(0,255,255);
127 layer_state =0x00000000;
128
129 return false;
130 }
131
132 //check if spacebar is released when on a different layer
133 if(keycode == KC_FN1){
134 if(record ->event.pressed){
135 }else{
136 blockToggle = true;
137 }
138 }
139
140 return true;
141}
diff --git a/keyboards/tanuki/readme.md b/keyboards/tanuki/readme.md
new file mode 100644
index 000000000..331df5b2e
--- /dev/null
+++ b/keyboards/tanuki/readme.md
@@ -0,0 +1,15 @@
1# Tanuki
2
3![Tanuki](https://github.com/SethSenpai/Tanuki/blob/master/Img/glamour1.jpg?raw=true)
4
5The QMK firmware for the Tanuki 40% keyboard. The other files needed for construction can be found in the [Tanuki repo](https://github.com/SethSenpai/Tanuki).
6
7Keyboard Maintainer: [SethSenpai](https://github.com/SethSenpai)
8Hardware Supported: Tanuki pcb, pro micro
9Hardware Availability: [Tanuki repo](https://github.com/SethSenpai/Tanuki)
10
11Make example for this keyboard (after setting up your build environment):
12
13 make tanuki:default
14
15See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
diff --git a/keyboards/tanuki/rules.mk b/keyboards/tanuki/rules.mk
new file mode 100644
index 000000000..cc3734152
--- /dev/null
+++ b/keyboards/tanuki/rules.mk
@@ -0,0 +1,70 @@
1
2
3# MCU name
4MCU = atmega32u4
5
6# Processor frequency.
7# This will define a symbol, F_CPU, in all source code files equal to the
8# processor frequency in Hz. You can then use this symbol in your source code to
9# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
10# automatically to create a 32-bit value in your source code.
11#
12# This will be an integer division of F_USB below, as it is sourced by
13# F_USB after it has run through any CPU prescalers. Note that this value
14# does not *change* the processor frequency - it should merely be updated to
15# reflect the processor speed set externally so that the code can use accurate
16# software delays.
17F_CPU = 16000000
18
19
20#
21# LUFA specific
22#
23# Target architecture (see library "Board Types" documentation).
24ARCH = AVR8
25
26# Input clock frequency.
27# This will define a symbol, F_USB, in all source code files equal to the
28# input clock frequency (before any prescaling is performed) in Hz. This value may
29# differ from F_CPU if prescaling is used on the latter, and is required as the
30# raw input clock is fed directly to the PLL sections of the AVR for high speed
31# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
32# at the end, this will be done automatically to create a 32-bit value in your
33# source code.
34#
35# If no clock division is performed on the input clock inside the AVR (via the
36# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
37F_USB = $(F_CPU)
38
39# Interrupt driven control endpoint task(+60)
40OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
41
42
43# Boot Section Size in *bytes*
44# Teensy halfKay 512
45# Teensy++ halfKay 1024
46# Atmel DFU loader 4096
47# LUFA bootloader 4096
48# USBaspLoader 2048
49BOOTLOADER=caterina
50
51# Build Options
52# comment out to disable the options.
53#
54BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
55MOUSEKEY_ENABLE = no # Mouse keys(+4700)
56EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
57CONSOLE_ENABLE = no # Console for debug(+400)
58COMMAND_ENABLE = no # Commands for debug and configuration
59NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
60RGBLIGHT_ENABLE =yes # Enable keyboard underlight functionality (+4870)
61BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
62MIDI_ENABLE = no # MIDI controls
63AUDIO_ENABLE = no
64UNICODE_ENABLE = no # Unicode
65BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
66TAP_DANCE_ENABLE = no
67
68ifndef QUANTUM_DIR
69 include ../../Makefile
70endif
diff --git a/keyboards/tanuki/tanuki.c b/keyboards/tanuki/tanuki.c
new file mode 100644
index 000000000..573e20061
--- /dev/null
+++ b/keyboards/tanuki/tanuki.c
@@ -0,0 +1,10 @@
1#include "tanuki.h"
2#include "rgblight.h"
3#include "config.h"
4#include "rgblight.h"
5
6void matrix_init_kb(void) {
7 // put your keyboard start-up code here
8 // runs once when the firmware starts up
9
10};
diff --git a/keyboards/tanuki/tanuki.h b/keyboards/tanuki/tanuki.h
new file mode 100644
index 000000000..6b686adaf
--- /dev/null
+++ b/keyboards/tanuki/tanuki.h
@@ -0,0 +1,22 @@
1#include "quantum.h"
2
3
4// readability
5#define XXX KC_NO
6
7// The first section contains all of the arguments
8// The second converts the arguments into a two-dimensional array
9#define LAYOUT( \
10 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, \
11 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, \
12 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \
13 k30, k31, k32, k33, k34, k35, k36, k38, k39 \
14) \
15{ \
16 {k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a}, \
17 {k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a}, \
18 {k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a}, \
19 {k30, k31, k32, k33, k34, k35, k36, XXX, k38, k39, XXX} \
20}
21
22