diff options
| author | Nick Brassel <nick@tzarc.org> | 2021-08-23 19:37:16 +1000 |
|---|---|---|
| committer | Nick Brassel <nick@tzarc.org> | 2021-08-23 19:37:16 +1000 |
| commit | d8778eba922f3415acb40dd178dd821b05bdb654 (patch) | |
| tree | eb7a6a857607313aee1c57f5d696b56d200c352b | |
| parent | 71df135254709c183b980b89554216ec86d02eab (diff) | |
| download | qmk_firmware-d8778eba922f3415acb40dd178dd821b05bdb654.tar.gz qmk_firmware-d8778eba922f3415acb40dd178dd821b05bdb654.zip | |
Fixup line endings.
| -rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h | 150 | ||||
| -rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md | 128 |
2 files changed, 139 insertions, 139 deletions
diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h index cb48dfe8e..2566fc6f9 100644 --- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h +++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h | |||
| @@ -1,75 +1,75 @@ | |||
| 1 | /* Copyright 2021 stickandgum | 1 | /* Copyright 2021 stickandgum |
| 2 | * | 2 | * |
| 3 | * This program is free software: you can redistribute it and/or modify | 3 | * This program is free software: you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by | 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation, either version 2 of the License, or | 5 | * the Free Software Foundation, either version 2 of the License, or |
| 6 | * (at your option) any later version. | 6 | * (at your option) any later version. |
| 7 | * | 7 | * |
| 8 | * This program is distributed in the hope that it will be useful, | 8 | * This program is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. | 11 | * GNU General Public License for more details. |
| 12 | * | 12 | * |
| 13 | * You should have received a copy of the GNU General Public License | 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | 14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 15 | */ | 15 | */ |
| 16 | 16 | ||
| 17 | #pragma once | 17 | #pragma once |
| 18 | 18 | ||
| 19 | // I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like. | 19 | // I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like. |
| 20 | // #define FORCE_NKRO | 20 | // #define FORCE_NKRO |
| 21 | 21 | ||
| 22 | // At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best. | 22 | // At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best. |
| 23 | #ifdef RGB_MATRIX_ENABLE | 23 | #ifdef RGB_MATRIX_ENABLE |
| 24 | 24 | ||
| 25 | // #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR | 25 | // #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR |
| 26 | 26 | ||
| 27 | // Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state | 27 | // Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state |
| 28 | #define RGB_DISABLE_WHEN_USB_SUSPENDED | 28 | #define RGB_DISABLE_WHEN_USB_SUSPENDED |
| 29 | 29 | ||
| 30 | #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain | 30 | #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain |
| 31 | #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes | 31 | #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes |
| 32 | 32 | ||
| 33 | // Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft | 33 | // Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft |
| 34 | // #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color. | 34 | // #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color. |
| 35 | // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard. | 35 | // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard. |
| 36 | // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow! | 36 | // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow! |
| 37 | #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho). | 37 | #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho). |
| 38 | // #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!) | 38 | // #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!) |
| 39 | // #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white) | 39 | // #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white) |
| 40 | // #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black) | 40 | // #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black) |
| 41 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL) | 41 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL) |
| 42 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above | 42 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above |
| 43 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above | 43 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above |
| 44 | // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black) | 44 | // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black) |
| 45 | #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow | 45 | #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow |
| 46 | // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right | 46 | // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right |
| 47 | #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | 47 | #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom |
| 48 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center. | 48 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center. |
| 49 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points. | 49 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points. |
| 50 | #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | 50 | #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right |
| 51 | // #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes. | 51 | // #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes. |
| 52 | #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | 52 | #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 53 | #define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards | 53 | #define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards |
| 54 | #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above. | 54 | #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above. |
| 55 | #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-) | 55 | #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-) |
| 56 | #define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better. | 56 | #define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better. |
| 57 | // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above. | 57 | // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above. |
| 58 | #define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back | 58 | #define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back |
| 59 | #define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left | 59 | #define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left |
| 60 | #define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right | 60 | #define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right |
| 61 | // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys! | 61 | // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys! |
| 62 | // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix! | 62 | // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix! |
| 63 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo | 63 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo |
| 64 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue | 64 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue |
| 65 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise) | 65 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise) |
| 66 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo. | 66 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo. |
| 67 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade. | 67 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade. |
| 68 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys) | 68 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys) |
| 69 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades | 69 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades |
| 70 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades | 70 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades |
| 71 | #define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black. | 71 | #define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black. |
| 72 | #define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black. | 72 | #define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black. |
| 73 | #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead). | 73 | #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead). |
| 74 | #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead). | 74 | #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead). |
| 75 | #endif | 75 | #endif |
diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md index 7eb21d05e..4e6628c91 100644 --- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md +++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md | |||
| @@ -1,64 +1,64 @@ | |||
| 1 | # Glorious GMMK Pro / ANSI - Enhanced Keyboard | 1 | # Glorious GMMK Pro / ANSI - Enhanced Keyboard |
| 2 | 2 | ||
| 3 | Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default. | 3 | Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default. |
| 4 | SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications | 4 | SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications |
| 5 | Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive. | 5 | Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive. |
| 6 | 6 | ||
| 7 | BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community. | 7 | BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community. |
| 8 | 8 | ||
| 9 | * Keymap Creator: [StickAndGum](https://github.com/StickAndGum) | 9 | * Keymap Creator: [StickAndGum](https://github.com/StickAndGum) |
| 10 | * Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black) | 10 | * Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black) |
| 11 | * Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html) | 11 | * Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html) |
| 12 | 12 | ||
| 13 | * Layout: | 13 | * Layout: |
| 14 |  | 14 |  |
| 15 | 15 | ||
| 16 | Features are as follows: | 16 | Features are as follows: |
| 17 | 17 | ||
| 18 | Rotary: | 18 | Rotary: |
| 19 | - Default: Volume Up/Down | 19 | - Default: Volume Up/Down |
| 20 | - Shift: Mouse Wheel Down/Up | 20 | - Shift: Mouse Wheel Down/Up |
| 21 | - Ctrl: Page Down/Up | 21 | - Ctrl: Page Down/Up |
| 22 | 22 | ||
| 23 | Top/Default Layer: | 23 | Top/Default Layer: |
| 24 | - Print Screen -> Print Screen (Left of rotary) | 24 | - Print Screen -> Print Screen (Left of rotary) |
| 25 | - Delete -> Home (Under Rotary) | 25 | - Delete -> Home (Under Rotary) |
| 26 | - Right Alt -> Delete (Right of Spacebar) | 26 | - Right Alt -> Delete (Right of Spacebar) |
| 27 | - All other keys defaults. | 27 | - All other keys defaults. |
| 28 | 28 | ||
| 29 | Fn Layer: | 29 | Fn Layer: |
| 30 | - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in. | 30 | - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in. |
| 31 | - Fn + Backspace -> Insert | 31 | - Fn + Backspace -> Insert |
| 32 | - Fn + Print -> Pause/Break | 32 | - Fn + Print -> Pause/Break |
| 33 | - Fn + Home -> Scroll Lock (Lights up white!) | 33 | - Fn + Home -> Scroll Lock (Lights up white!) |
| 34 | - Fn + Del (right of space) -> Right-Alt key. | 34 | - Fn + Del (right of space) -> Right-Alt key. |
| 35 | - Fn + RCtrl (right of Fn) -> Menu/App key. | 35 | - Fn + RCtrl (right of Fn) -> Menu/App key. |
| 36 | - Fn + N -> Toggle NKRO (Defaults to Enabled) | 36 | - Fn + N -> Toggle NKRO (Defaults to Enabled) |
| 37 | - Fn + End -> Power Off Computer | 37 | - Fn + End -> Power Off Computer |
| 38 | - Fn + F12 -> Suspend Computer | 38 | - Fn + F12 -> Suspend Computer |
| 39 | - Fn + F11 -> Wake Computer (Necessary on MAC OS?) | 39 | - Fn + F11 -> Wake Computer (Necessary on MAC OS?) |
| 40 | - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down | 40 | - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down |
| 41 | - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home. | 41 | - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home. |
| 42 | - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively. | 42 | - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively. |
| 43 | 43 | ||
| 44 | - RGB Information: | 44 | - RGB Information: |
| 45 | - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate) | 45 | - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate) |
| 46 | - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators | 46 | - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators |
| 47 | - Scroll: Fn-Home (Under Rotary) white indicator. | 47 | - Scroll: Fn-Home (Under Rotary) white indicator. |
| 48 | - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO) | 48 | - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO) |
| 49 | 49 | ||
| 50 | - RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember. | 50 | - RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember. |
| 51 | - Fn + r -> Toggle RGB | 51 | - Fn + r -> Toggle RGB |
| 52 | - Fn + w,s -> Brightness Up, Down | 52 | - Fn + w,s -> Brightness Up, Down |
| 53 | - Fn + a,d -> Cycle Forward/Backward through rgb effects | 53 | - Fn + a,d -> Cycle Forward/Backward through rgb effects |
| 54 | - Fn + q -> Increase or Decrease Saturation (use SHIFT key to lower) | 54 | - Fn + q -> Increase or Decrease Saturation (use SHIFT key to lower) |
| 55 | - Fn + e -> Increase or Decrease Hue/Color (use SHIFT key to lower) | 55 | - Fn + e -> Increase or Decrease Hue/Color (use SHIFT key to lower) |
| 56 | - Fn + f -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower) | 56 | - Fn + f -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower) |
| 57 | - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite. | 57 | - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite. |
| 58 | - Fn + L -> My easter egg... "QMK rocks!" | 58 | - Fn + L -> My easter egg... "QMK rocks!" |
| 59 | 59 | ||
| 60 | - Known issues: | 60 | - Known issues: |
| 61 | - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. | 61 | - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. |
| 62 | - If you find a fix for this, please let me know. | 62 | - If you find a fix for this, please let me know. |
| 63 | 63 | ||
| 64 | See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | 64 | See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
