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authorJames Incandenza <64759429+j-inc@users.noreply.github.com>2020-06-10 17:39:07 -0400
committerGitHub <noreply@github.com>2020-06-10 14:39:07 -0700
commit8640b432148d44bc54ebabbc8be42b22b91a3ec4 (patch)
treef781f3250c43de1b70aa9673badca3a221843a77
parent09fc6cab343dee74cf39db52b9371156abc6ec1e (diff)
downloadqmk_firmware-8640b432148d44bc54ebabbc8be42b22b91a3ec4.tar.gz
qmk_firmware-8640b432148d44bc54ebabbc8be42b22b91a3ec4.zip
[Keymap] WPM-responsive OLED animation in personal keymap (#9264)
Using the wpm feature, I create a responsive OLED animation that changes based on how fast the user types. As written there are three phases (It's bongo cat!) but can easily be reconfigured and replaced with other images. Multiple byte arrays consume considerable space so choose your usage wisely. When customized, the smaller the byte array used, the better, due to space limitations on most microcontrollers. I made this with no prior knowledge of C, so I'm looking forward to any and all suggested improvements. Credit is owed to obosob for laying the foundation for this little script as well to /u/pixelbenny for graciously providing the bongocat artwork I adapted for the animation. The config.h includes a tweak to the Kyria's LED mapping, so that the order now reflects their physical positions, making animations smoother. Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Simon Schuster <SimonSchuster@Simons-MacBook-Pro-2.local> Co-authored-by: James Incandenza <james@ij.net>
-rw-r--r--keyboards/kyria/keymaps/j-inc/config.h45
-rw-r--r--keyboards/kyria/keymaps/j-inc/keymap.c369
-rw-r--r--keyboards/kyria/keymaps/j-inc/rules.mk18
3 files changed, 432 insertions, 0 deletions
diff --git a/keyboards/kyria/keymaps/j-inc/config.h b/keyboards/kyria/keymaps/j-inc/config.h
new file mode 100644
index 000000000..833fbe4bd
--- /dev/null
+++ b/keyboards/kyria/keymaps/j-inc/config.h
@@ -0,0 +1,45 @@
1/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18
19#ifdef OLED_DRIVER_ENABLE
20 #define OLED_DISPLAY_128X64
21 #define OLED_TIMEOUT 300000
22#endif
23
24// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
25#define SPLIT_USB_DETECT
26#define NO_USB_STARTUP_CHECK
27#define SPLIT_USB_TIMEOUT 1000
28
29#define MASTER_RIGHT
30#define ENCODER_DIRECTION_FLIP
31
32
33#define NO_ACTION_MACRO
34#define NO_ACTION_FUNCTION
35#define NO_ACTION_ONESHOT
36#define OLED_FONT_END 127
37
38
39#ifdef RGBLIGHT_ENABLE
40 #define RGBLIGHT_LED_MAP {0,1,2,9,8,7,4,3,5,6,19,18,17,10,11,12,15,16,14,13} // Orients Kyria LEDs to a circle around both halves.
41 //#define RBGLIGHT_LED_MAP {9,8,6,7,5,3,2,4,1,0,10,12,13,11,14,16,17,15,18,19} // Orients Kyria LEDs for a left half-right half columnar progression.
42 #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
43 //#define RGBLIGHT_EFFECT_STATIC_GRADIENT
44 #define RGBLIGHT_SLEEP
45#endif
diff --git a/keyboards/kyria/keymaps/j-inc/keymap.c b/keyboards/kyria/keymaps/j-inc/keymap.c
new file mode 100644
index 000000000..77f9d442d
--- /dev/null
+++ b/keyboards/kyria/keymaps/j-inc/keymap.c
@@ -0,0 +1,369 @@
1/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16#include QMK_KEYBOARD_H
17#include <stdio.h>
18bool is_alt_tab_active = false;
19uint16_t alt_tab_timer = 0;
20
21char wpm_str[10];
22
23enum layers {
24 _QWERTY,
25 _2WERTY, //pronounced "twerty," obviously
26 _LOWER,
27 _RAISE,
28 _ADJUST,
29};
30
31const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
32/*
33 * Base Layer: QWERTY
34 *
35 * ,-------------------------------------------. ,-------------------------------------------.
36 * |RAIS/ESC| Q | W | E | R | T | | Y | U | I | O | P | BKSP |
37 * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
38 * |Tab | A | S | D | F | G | | H | J | K | L | ; : | ' " |
39 * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
40 * | CTRL | Z | X | C | V | B |Enter |Ctrl | |Ctrl |(2u) | N | M | , < | . > | / ? | - _ |
41 * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
42 * | TG(1)| Alt | Win | Shift| Back | | Enter| Space| Win | Alt |TG(3) |
43 * | | | | Lower| space| | Lower| Raise| | | |
44 * `----------------------------------' `----------------------------------'
45 */
46 [_QWERTY] = LAYOUT(
47 KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
48 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
49 KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_LCTL, KC_RCTL, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
50 TG(1), KC_LALT, KC_LGUI, KC_LSFT, KC_BSPC, LT(3, KC_ENT), LT(2, KC_SPC), KC_RGUI, KC_RALT, TG(2)
51 ),
52/*
53 * This layer exists to change encoder functions.
54 *
55 * ,-------------------------------------------. ,-------------------------------------------.
56 * | | | | | | | | | | | | | |
57 * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
58 * | | | | | | | | | | | | | |
59 * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
60 * | | | | | | | | | | | | | | | | | |
61 * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
62 * | | | | | | | | | | | |
63 * | | | | | | | | | | | |
64 * `----------------------------------' `----------------------------------'
65 */
66 [_2WERTY] = LAYOUT(
67 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
68 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
69 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
70 KC_TRNS, _______, _______, _______, _______, _______, _______, _______, _______, _______
71 ),
72/*
73 * Lower Layer: numpad and arrow
74 *
75 * ,-------------------------------------------. ,-------------------------------------------.
76 * | | | 7 | 8 | 9 | 0 | | PGUP | | UP | | | Del
77 |
78 * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
79 * | CAPS | | 4 | 5 | 6 | Tab | | PGDN | Left | Down | Right| | |
80 * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
81 * | | | 1 | 2 | 3 | Ent | | | | | | | LBRC | RBRC | | |\ | += |
82 * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
83 * | | Tab | Ent | | | | | | | | |
84 * | | | | | | | | | | | |
85 * `----------------------------------' `----------------------------------'
86 */
87 [_LOWER] = LAYOUT(
88 _______, _______, KC_7, KC_8, KC_9, KC_0, KC_PGUP, _______, KC_UP, _______, _______, KC_DEL,
89 KC_CAPS, _______, KC_4, KC_5, KC_6, KC_TAB, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
90 KC_LSFT, KC_0, KC_1, KC_2, KC_3, KC_ENT, KC_TRNS, KC_TRNS, MO(4), _______, KC_LBRC, KC_RBRC, _______, _______, KC_BSLS, KC_EQL,
91 KC_TRNS, KC_TAB, KC_ENT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, _______, _______
92 ),
93/*
94 * Raise Layer: F keys and media
95 *
96 * ,-------------------------------------------. ,-------------------------------------------.
97 * | | | | | | | | F9 | F10 | F11 | F12 | | |
98 * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
99 * | | | Prev | Play | Next | VolUp| | F5 | F6 | F7 | F8 | | |
100 * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
101 * | | | | | Mute | VolDn| | | | | | F1 | F2 | F3 | F4 | | |
102 * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
103 * | | | | | | | | | | | |
104 * | | | | | | | | | | | |
105 * `----------------------------------' `----------------------------------'
106 */
107 [_RAISE] = LAYOUT(
108 _______, _______, _______, _______, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
109 _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______,
110 _______, _______, _______, _______, KC_MUTE, KC_VOLD, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______,
111 _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TRNS
112 ),
113/*
114 * Adjust Layer: Function keys, RGB
115 *
116 * ,-------------------------------------------. ,-------------------------------------------.
117 * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | |
118 * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
119 * | | VAI | SAI | HUI | SPI | MOD | | | | | F11 | F12 | |
120 * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
121 * | | VID | SAD | HUD | SPD | RMOD | | | | | | | | | | | |
122 * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
123 * | | | | | | | | | | | |
124 * | | | | | | | | | | | |
125 * `----------------------------------' `----------------------------------'
126 */
127 [_ADJUST] = LAYOUT(
128 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
129 RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RGB_SPI, RGB_MOD, _______, _______, _______, KC_F11, KC_F12, _______,
130 _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_SPD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
131 KC_TRNS, _______, _______, _______, _______, _______, _______, _______, _______, _______
132 ),
133// /*
134// * Layer template
135// *
136// * ,-------------------------------------------. ,-------------------------------------------.
137// * | | | | | | | | | | | | | |
138// * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
139// * | | | | | | | | | | | | | |
140// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
141// * | | | | | | | | | | | | | | | | | |
142// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
143// * | | | | | | | | | | | |
144// * | | | | | | | | | | | |
145// * `----------------------------------' `----------------------------------'
146// */
147// [_LAYERINDEX] = LAYOUT(
148// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
149// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
150// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
151// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
152// ),
153};
154
155layer_state_t layer_state_set_user(layer_state_t state) {
156 return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
157}
158
159#ifdef OLED_DRIVER_ENABLE
160
161oled_rotation_t oled_init_user(oled_rotation_t rotation) {
162 return OLED_ROTATION_180;
163}
164
165static void render_status(void) {
166 // Host Keyboard Layer Status
167 oled_write_P(PSTR("Layer: "), false);
168 switch (get_highest_layer(layer_state)) {
169 case _QWERTY:
170 oled_write_P(PSTR("QWERTY"), false);
171 break;
172 case _2WERTY:
173 oled_write_P(PSTR("2WERTY"), false);
174 break;
175 case _LOWER:
176 oled_write_P(PSTR("Numpad"), false);
177 break;
178 case _RAISE:
179 oled_write_P(PSTR("F Keys"), false);
180 break;
181 case _ADJUST:
182 oled_write_P(PSTR("RGB "), false);
183 break;
184 default:
185 oled_write_P(PSTR("Undefined"), false);
186 }
187
188 //Host Keyboard LED Status
189 led_t led_state = host_keyboard_led_state();
190 oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
191 oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false);
192 oled_write_P(led_state.scroll_lock ? PSTR("SCRL") : PSTR(" "), false);
193}
194
195
196// WPM-responsive animation stuff here
197#define IDLE_FRAMES 5
198#define IDLE_SPEED 40 // below this wpm value your animation will idle
199
200// #define PREP_FRAMES 1 // uncomment if >1
201
202#define TAP_FRAMES 2
203#define TAP_SPEED 60 // above this wpm value typing animation to triggere
204
205#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
206// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
207#define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
208
209uint32_t anim_timer = 0;
210uint32_t anim_sleep = 0;
211uint8_t current_idle_frame = 0;
212// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
213uint8_t current_tap_frame = 0;
214
215// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
216static void render_anim(void) {
217 static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
218 {
219 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
220 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24,100,130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0,192,193,193,194, 4, 8, 16, 32, 64,128, 0, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
221 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64,160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
222 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
223 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
224 },
225 {
226 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
227 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24,100,130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0,192,193,193,194, 4, 8, 16, 32, 64,128, 0, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
228 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64,160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
229 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
230 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
231 },
232 {
233 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 8, 4, 2, 2, 4, 24, 96,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
234 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60,194, 1, 1, 2, 2, 4, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 0,129,130,130,132, 8, 16, 32, 64,128, 0, 0, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
235 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,112, 25, 6, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 27, 3, 0, 64,160, 34, 36, 20, 18, 18, 18, 11, 8, 8, 8, 8, 5, 5, 9, 9, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
236 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
237 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
238 },
239 {
240 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
241 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0,192,193,193,194, 4, 8, 16, 32, 64,128, 0, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
242 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64,160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
243 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
244 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
245 },
246 {
247 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 4, 2, 2, 2, 4, 56, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
248 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28,226, 1, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0,192,193,193,194, 4, 8, 16, 32, 64,128, 0, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
249 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64,160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
250 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
251 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
252 }
253 };
254 static const char PROGMEM prep[][ANIM_SIZE] = {
255 {
256 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
257 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,225, 0, 0, 1, 1, 2, 2,129,128,128, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0, 0, 1,225, 26, 6, 9, 49, 53, 1,138,124, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
258 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,112, 12, 3, 0, 0, 24, 6, 5,152,153,132,195,124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
259 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
260 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
261 }
262 };
263 static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
264 {
265 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64,128, 0, 0, 0, 0, 0, 0, 0,248,248,248,248, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
266 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,225, 0, 0, 1, 1, 2, 2,129,128,128, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0, 0, 1, 1, 2, 4, 8, 16, 32, 67,135, 7, 1, 0,184,188,190,159, 95, 95, 79, 76, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
267 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,112, 12, 3, 0, 0, 24, 6, 5,152,153,132, 67,124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 61,124,252,252,252,252,252, 60, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
268 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 63, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
269 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
270 },
271 {
272 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,
273 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0, 0, 1,225, 26, 6, 9, 49, 53, 1,138,124, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0,
274 0, 0,252, 15, 1, 0,248, 14, 31,109,140,148,148,164,166,249,224,255,224,249,166,164,148,148,140,109, 31, 14,248, 0, 1, 15,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 64,160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,170,170,255,255,195,191,127, 3,127,191,195,255,255,170,170, 0, 0, 0, 0,
275 0, 0, 31,120,192, 0, 15, 56,124,219,152, 20, 20, 18, 50,207, 3,255, 3,207, 50, 18, 20, 20,152,219,124, 56, 15, 0,192,120, 31, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3,122,122,121,121,121,121, 57, 49, 2, 2, 4, 4, 8, 8, 8,136,136,135,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0,
276 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48,120,124,254,255, 63, 7, 0, 0, 0, 0,255,255,127,127, 63, 62, 28, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8
277 },
278 };
279
280 //assumes 1 frame prep stage
281 void animation_phase(void) {
282 if(get_current_wpm() <=IDLE_SPEED){
283 current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
284 oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
285 }
286 if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
287 // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
288 oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
289 }
290 if(get_current_wpm() >=TAP_SPEED){
291 current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
292 oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
293 }
294 }
295 if(get_current_wpm() != 000) {
296 oled_on(); // not essential but turns on animation OLED with any alpha keypress
297 if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
298 anim_timer = timer_read32();
299 animation_phase();
300 }
301 anim_sleep = timer_read32();
302 } else {
303 if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
304 oled_off();
305 } else {
306 if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
307 anim_timer = timer_read32();
308 animation_phase();
309 }
310 }
311 }
312}
313
314// static void render_skull(void) { // Helen Tseong (http://shewolfe.co/), the original artist behind the skull, sadly only allowing use of the skull for my personal use. Her (excellent) works are copyright her, and I claim no ownership. Reach out to her for permission!
315// static const char PROGMEM skull[] = {
316// };
317// oled_write_raw_P(skull, 801);
318// }
319
320void oled_task_user(void) {
321 if (is_keyboard_master()) {
322 //render_skull();
323 //oled_set_cursor(7,6);
324 render_status();
325 // Renders the current keyboard state (layer, lock, caps, scroll, etc)
326 } else {
327 render_anim();
328 oled_set_cursor(0,6);
329 sprintf(wpm_str, " WPM: %03d", get_current_wpm());
330 oled_write(wpm_str, false);
331
332 }
333}
334#endif
335
336#ifdef ENCODER_ENABLE
337void encoder_update_user(uint8_t index, bool clockwise) {
338 switch(biton32(layer_state)){
339 case 1:
340 if (clockwise) {
341 tap_code16(C(KC_TAB));
342 } else {
343 tap_code16(S(C(KC_TAB)));
344 }
345 break;
346 default:
347 if (clockwise) {
348 if (!is_alt_tab_active) {
349 is_alt_tab_active = true;
350 register_code(KC_LALT);
351 }
352 alt_tab_timer = timer_read();
353 tap_code16(KC_TAB);
354 } else {
355 tap_code16(S(KC_TAB));
356 }
357 break;
358 }
359}
360void matrix_scan_user(void) {
361 if (is_alt_tab_active) {
362 if (timer_elapsed(alt_tab_timer) > 1250) {
363 unregister_code(KC_LALT);
364 is_alt_tab_active = false;
365 }
366 }
367}
368
369#endif
diff --git a/keyboards/kyria/keymaps/j-inc/rules.mk b/keyboards/kyria/keymaps/j-inc/rules.mk
new file mode 100644
index 000000000..87d07f667
--- /dev/null
+++ b/keyboards/kyria/keymaps/j-inc/rules.mk
@@ -0,0 +1,18 @@
1OLED_DRIVER_ENABLE = yes # Enables the use of OLED displays
2ENCODER_ENABLE = yes # Enables the use of one or more encoders
3RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
4RGBLIGHT_ANIMATIONS = yes
5WPM_ENABLE = yes
6MOUSEKEY_ENABLE = no
7
8TAP_DANCE_ENABLE = no
9STENO_ENABLE = no
10BOOTMAGIC_ENABLE =no
11TERMINAL_ENABLE = no
12GRAVE_ESC_ENABLE = no
13MAGIC_ENABLE = no
14SPACE_CADET_ENABLE = no
15KEY_LOCK_ENABLE = no
16AUDIO_ENABLE = no
17CONSOLE_ENABLE = no
18VELOCIKEY_ENABLE = no