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authorJack Humbert <jack.humb@gmail.com>2016-07-24 21:56:50 -0400
committerGitHub <noreply@github.com>2016-07-24 21:56:50 -0400
commit670327f1d022d0c2a8a9ce520b50ef18295642e1 (patch)
tree5654223381466bdaa84cffa2211e80e30319a8c8
parent384d9cd6bb201bb19e7118aa3b61a292bd7a2d03 (diff)
parente6a41e43aa524ae78aecb2eeeeca55c850d05cdd (diff)
downloadqmk_firmware-670327f1d022d0c2a8a9ce520b50ef18295642e1.tar.gz
qmk_firmware-670327f1d022d0c2a8a9ce520b50ef18295642e1.zip
Merge pull request #548 from CommandLineDesign/CMD-Preonic
CMD keymap for Preonic
-rw-r--r--keyboards/preonic/keymaps/CMD-Preonic/README.md77
-rw-r--r--keyboards/preonic/keymaps/CMD-Preonic/keymap.c332
-rw-r--r--keyboards/preonic/keymaps/CMD-Preonic/makefile23
3 files changed, 432 insertions, 0 deletions
diff --git a/keyboards/preonic/keymaps/CMD-Preonic/README.md b/keyboards/preonic/keymaps/CMD-Preonic/README.md
new file mode 100644
index 000000000..2b80c2b3a
--- /dev/null
+++ b/keyboards/preonic/keymaps/CMD-Preonic/README.md
@@ -0,0 +1,77 @@
1CMD-Preonic
2===================
3The CMD project seeks to improve productivity by optimizing usage of the left hand via clever use of the function layers.
4
5>Note: This project is currently optimized for grid layout, and has not been confirmed to work 100% on MIT layout, although it is expected to work correctly.
6
7----------
8
9Modes
10-------------
11
12#### QWERTY
13
14>CMD-Qwerty is very similar to the default Preonic with a few key differences:
15
16 - Dual-role Raise/Enter Key at Caps Lock position. -Don't need to take your hand off the mouse to submit URLs
17 - Space_Function under left space (Grid layout) -Don't need to take your thumb off of the spacebar to use lower.
18 - Dedicated arrow keys replaced with ( - , = , [ , and ] ) - big improvement for programmers who are used to fn layer.
19
20----------
21
22#### Game
23
24> Disables extra features to facilitate easier usage of the Preonic while gaming. this mode is toggled in the adjust layer.
25
26 - Dual Role Function key becomes Caps Lock.
27 - Space_Function disabled and replaced with normal spacebar.
28 - Windows Key disabled.
29
30----------
31
32#### Numpad
33
34> Enables left-hand numpad
35
36 - Left-side numpad
37 - Can be toggled on in Adjust layer (under . key)
38
39----------
40
41#### Arrow - (Lower)
42
43> Makes arrow keys easily accessible to Left Hand, and much more.
44
45 - Arrow keys at WASD, Backspace at Q, Delete at E.
46 - Media Keys near arrow cluster, mute at A.
47 - Web Nav keys.
48 - Mouse cluster at YGHJ.
49 - Numpad in right side of board.
50 - Can be toggled on in Adjust layer (Under , key)
51
52----------
53
54#### Function- (Raise)
55
56> Basic Functions. Open Keys for customization.
57
58 - Turns WASD into Navigation cluster (Home, End, Page up and Page Down)
59 - Pok3r style right hand arrow cluster for accessibility (familiar for many users.)
60 - Doubles as shift key for top row numbers.
61 - Print Screen, Insert, etc.
62
63----------
64
65#### Adjust- (Raise + Lower)
66
67> Switch Modes
68
69 - Default modes moved to the left and new layer toggle modes located to the right.
70 - Sleep and Wake keys added.
71 - Reset button moved under Spacebar(s).
72
73Notes:
74-------------
75
76Please feel free to reach out to Commandlinedesign@gmail.com with suggestions.
77Special Thanks to Jack for QMK firmware and the Preonic!
diff --git a/keyboards/preonic/keymaps/CMD-Preonic/keymap.c b/keyboards/preonic/keymaps/CMD-Preonic/keymap.c
new file mode 100644
index 000000000..5d217e261
--- /dev/null
+++ b/keyboards/preonic/keymaps/CMD-Preonic/keymap.c
@@ -0,0 +1,332 @@
1#include "preonic.h"
2#include "action_layer.h"
3#include "eeconfig.h"
4#ifdef AUDIO_ENABLE
5 #include "audio.h"
6#endif
7
8// Each layer gets a name for readability, which is then used in the keymap matrix below.
9// The underscores don't mean anything - you can have a layer called STUFF or any other name.
10// Layer names don't all need to be of the same length, obviously, and you can also skip them
11// entirely and just use numbers.
12#define _QWERTY 0
13#define _COLEMAK 1
14#define _DVORAK 2
15#define _GAME 3
16#define _ARROW 12
17#define _NUMPAD 13
18#define _LOWER 14
19#define _RAISE 15
20#define _ADJUST 16
21
22// Macro name shortcuts
23#define QWERTY M(_QWERTY)
24#define COLEMAK M(_COLEMAK)
25#define DVORAK M(_DVORAK)
26#define GAME M(_GAME)
27#define ARROW M(_ARROW)
28#define NUMPAD M(_NUMPAD)
29#define LOWER M(_LOWER)
30#define RAISE M(_RAISE)
31#define M_BL 5
32
33// Fillers to make layering more clear
34#define _______ KC_TRNS
35#define XXXXXXX KC_NO
36
37const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38
39/* Qwerty
40 * ,-----------------------------------------------------------------------------------.
41 * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
42 * |------+------+------+------+------+------+------+------+------+------+------+------|
43 * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
44 * |------+------+------+------+------+------+------+------+------+------+------+------|
45 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
46 * |------+------+------+------+------+------+------+------+------+------+------+------|
47 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
48 * |------+------+------+------+------+------+------+------+------+------+------+------|
49 * | Brite| Ctrl | Alt | GUI |Lower | Space | Raise| - | = | [ | ] |
50 * `-----------------------------------------------------------------------------------'
51 */
52[_QWERTY] = {
53 {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
54 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH},
55 {LT(_RAISE, KC_ENT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
56 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
57 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, LT(_LOWER, KC_SPC), KC_SPC, RAISE, KC_MINUS, KC_EQUAL, KC_LBRC, KC_RBRC}
58},
59
60/* Colemak
61 * ,-----------------------------------------------------------------------------------.
62 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
63 * |------+------+------+------+------+------+------+------+------+------+------+------|
64 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
65 * |------+------+------+------+------+-------------+------+------+------+------+------|
66 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
67 * |------+------+------+------+------+------+------+------+------+------+------+------|
68 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
69 * |------+------+------+------+------+------+------+------+------+------+------+------|
70 * | Brite| Ctrl | Alt | GUI |Lower | Space | Raise| - | = | [ | ] |
71 * `-----------------------------------------------------------------------------------'
72 */
73[_COLEMAK] = {
74 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
75 {_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______},
76 {_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
77 {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
78 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
79},
80
81/* Dvorak
82 * ,-----------------------------------------------------------------------------------.
83 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
84 * |------+------+------+------+------+------+------+------+------+------+------+------|
85 * | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
86 * |------+------+------+------+------+-------------+------+------+------+------+------|
87 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
88 * |------+------+------+------+------+------|------+------+------+------+------+------|
89 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
90 * |------+------+------+------+------+------+------+------+------+------+------+------|
91 * | Brite| Ctrl | Alt | GUI |Lower | Space | Raise| - | = | [ | ] |
92 * `-----------------------------------------------------------------------------------'
93 */
94[_DVORAK] = {
95 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
96 {_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
97 {_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, _______},
98 {_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, _______},
99 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
100},
101
102/* GAME
103 * ,-----------------------------------------------------------------------------------.
104 * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
105 * |------+------+------+------+------+------+------+------+------+------+------+------|
106 * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
107 * |------+------+------+------+------+------+------+------+------+------+------+------|
108 * | CAPS | A | S | D | F | G | H | J | K | L | ; | " |
109 * |------+------+------+------+------+------+------+------+------+------+------+------|
110 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
111 * |------+------+------+------+------+------+------+------+------+------+------+------|
112 * | Brite| Ctrl | Alt | XXX | Lower | Space | Raise| - | = | [ | ] |
113 * `-----------------------------------------------------------------------------------'
114 */
115[_GAME] = {
116 {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
117 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH},
118 {KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
119 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
120 {_______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______}
121},
122
123/* NUMPAD
124 * ,-----------------------------------------------------------------------------------.
125 * | Esc | / | * | - | 4 | 5 | 6 | 7 | 8 | 9 | | |
126 * |------+------+------+------+------+------+------+------+------+------+------+------|
127 * | 7 | 8 | 9 | + | R | T | Y | U | I | O | P | \ |
128 * |------+------+------+------+------+------+------+------+------+------+------+------|
129 * | 4 | 5 | 6 | + | F | G | H | J | K | L | ; | " |
130 * |------+------+------+------+------+------+------+------+------+------+------+------|
131 * | 1 | 2 | 3 | Enter| V | B | N | M | , | . | / |Enter |
132 * |------+------+------+------+------+------+------+------+------+------+------+------|
133 * | 0 | 0 | . | Enter| Lower| Space | Raise| - | = | [ | ] |
134 * `-----------------------------------------------------------------------------------'
135 */
136[_NUMPAD] = {
137 {KC_ESC, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, _______, _______, _______, _______, _______},
138 {KC_P7, KC_P8, KC_P9, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______},
139 {KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______},
140 {KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, _______, _______, _______, _______, _______, _______},
141 {KC_P0, KC_P0, KC_PDOT, KC_PENT, _______, _______, _______, _______, _______, _______, _______, _______},
142},
143/* Lower
144 * ,-----------------------------------------------------------------------------------.
145 * | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del |
146 * |------+------+------+------+------+------+------+------+------+------+------+------|
147 * | Mute | BkSpc| Up | Del | Forwd| MBtn1| MUp| MBtn2| / | 7 | 8 | 9 |
148 * |------+------+------+------+------+------+------+------+------+------+------+------|
149 * | | Left | Down | Right| Refr MLeft| MDn |MRight| * | 4 | 5 | 6 |
150 * |------+------+------+------+------+------+------+------+------+------+------+------|
151 * | Vol+| Prev | Play | Next | Back | MWDn| MBtn3| MWUp | - | 1 | 2 | 3 |
152 * |------+------+------+------+------+------+------+------+------+------+------+------|
153 * | Vol- | | | | | | | + | Enter| 0 | . |
154 * `-----------------------------------------------------------------------------------'
155 */
156[_LOWER] = {
157 {KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL},
158 {KC_MUTE, KC_BSPC, KC_UP, KC_DEL, KC_WWW_FORWARD, KC_BTN1, KC_MS_U, KC_BTN2, KC_PSLS, KC_P7, KC_P8, KC_P9},
159 {_______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_WWW_REFRESH, KC_MS_L, KC_MS_D, KC_MS_R, KC_PAST, KC_P4, KC_P5, KC_P6},
160 {KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, KC_WWW_BACK, KC_WH_D, KC_BTN3, KC_WH_U, KC_PMNS, KC_P1, KC_P2, KC_P3},
161 {KC_VOLD, _______, _______, _______, _______, _______, _______, _______, KC_PPLS, KC_PENT, KC_P0, KC_PDOT}
162},
163
164/* Raise
165 * ,-----------------------------------------------------------------------------------.
166 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
167 * |------+------+------+------+------+------+------+------+------+------+------+------|
168 * | | Bksp | PgUp | Del | | | | PgUp | Up | PgDn | | |
169 * |------+------+------+------+------+------+------+------+------+------+------+------|
170 * | | Home | PgDn | End | | | Home | Left | Down | Right| ] | \ |
171 * |------+------+------+------+------+------+------+------+------+------+------+------|
172 * | | Pause| Ins | | | Print|Screen| End | | | |Enter |
173 * |------+------+------+------+------+------+------+------+------+------+------+------|
174 * | | | | | | | | | | | |
175 * `-----------------------------------------------------------------------------------'
176 */
177[_RAISE] = {
178 {KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
179 {_______, KC_BSPC, KC_PGUP, KC_DEL, _______, _______, _______, KC_PGUP, KC_UP, _______, _______, _______},
180 {_______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______},
181 {_______, KC_PAUSE, KC_INS, _______, KC_PSCR, KC_PSCR, _______, KC_END, _______, _______, _______, _______},
182 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
183},
184
185/* Adjust (Lower + Raise)
186 * ,-----------------------------------------------------------------------------------.
187 * | | |qwerty|ColMak|Dvorak| | | | | | | |
188 * |------+------+------+------+------+------+------+------+------+------+------+------|
189 * | | | |AGNorm|AGSwap| | | | | | | |
190 * |------+------+------+------+------+------+------+------+------+------+------+------|
191 * | | | |Aud On|AudOff|MidiOn|MdiOff| | | | | |
192 * |------+------+------+------+------+------+------+------+------+------+------+------|
193 * | |Voice-|Voice+|Mus On|MusOff| Sleep| Wake | Arrow| Game |NUMPAD| | |
194 * |------+------+------+------+------+------+------+------+------+------+------+------|
195 * | | | | | | Reset | | | | | |
196 * `-----------------------------------------------------------------------------------'
197 */
198[_ADJUST] = {
199 {_______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, _______, _______, _______},
200 {_______, RESET, _______, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, _______, KC_DEL},
201 {_______, _______, _______, AU_ON, AU_OFF, MI_ON, MI_OFF, QWERTY, COLEMAK, DVORAK, _______, _______},
202 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, ARROW, GAME, NUMPAD, _______, _______},
203 {_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______}
204}
205
206
207};
208
209const uint16_t PROGMEM fn_actions[] = {
210
211};
212
213#ifdef AUDIO_ENABLE
214float start_up[][2] = {
215 {440.0*pow(2.0,(14)/12.0), 20},
216 {440.0*pow(2.0,(26)/12.0), 8},
217 {440.0*pow(2.0,(18)/12.0), 20},
218 {440.0*pow(2.0,(26)/12.0), 8}
219};
220
221float tone_qwerty[][2] = SONG(QWERTY_SOUND);
222float tone_dvorak[][2] = SONG(DVORAK_SOUND);
223float tone_colemak[][2] = SONG(COLEMAK_SOUND);
224
225float goodbye[][2] = SONG(GOODBYE_SOUND);
226#endif
227
228void persistant_default_layer_set(uint16_t default_layer) {
229 eeconfig_update_default_layer(default_layer);
230 default_layer_set(default_layer);
231}
232
233const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
234{
235 switch(id) {
236 case _QWERTY:
237 if (record->event.pressed) {
238 #ifdef AUDIO_ENABLE
239 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
240 #endif
241 persistant_default_layer_set(1UL<<_QWERTY);
242 }
243 break;
244 case _COLEMAK:
245 if (record->event.pressed) {
246 #ifdef AUDIO_ENABLE
247 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
248 #endif
249 persistant_default_layer_set(1UL<<_COLEMAK);
250 }
251 break;
252 case _DVORAK:
253 if (record->event.pressed) {
254 #ifdef AUDIO_ENABLE
255 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
256 #endif
257 persistant_default_layer_set(1UL<<_DVORAK);
258 }
259 break;
260 case _GAME:
261 if (record->event.pressed) {
262 #ifdef AUDIO_ENABLE
263 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
264 #endif
265 persistant_default_layer_set(1UL<<_GAME);
266 }
267 break;
268 case _NUMPAD:
269 if (record->event.pressed) {
270 #ifdef AUDIO_ENABLE
271 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
272 #endif
273 persistant_default_layer_set(1UL<<_NUMPAD);
274 }
275 break;
276 case _ARROW:
277 if (record->event.pressed) {
278 #ifdef AUDIO_ENABLE
279 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
280 #endif
281 persistant_default_layer_set(1UL<<_LOWER);
282 }
283 break;
284 case _LOWER:
285 if (record->event.pressed) {
286 layer_on(_LOWER);
287 update_tri_layer(_LOWER, _RAISE, _ADJUST);
288 } else {
289 layer_off(_LOWER);
290 update_tri_layer(_LOWER, _RAISE, _ADJUST);
291 }
292 break;
293 case _RAISE:
294 if (record->event.pressed) {
295 layer_on(_RAISE);
296 update_tri_layer(_LOWER, _RAISE, _ADJUST);
297 } else {
298 layer_off(_RAISE);
299 update_tri_layer(_LOWER, _RAISE, _ADJUST);
300 }
301 break;
302 case M_BL:
303 if (record->event.pressed) {
304 register_code(KC_RSFT);
305 #ifdef BACKLIGHT_ENABLE
306 backlight_step();
307 #endif
308 } else {
309 unregister_code(KC_RSFT);
310 }
311 break;
312 }
313 return MACRO_NONE;
314};
315
316
317void matrix_init_user(void) {
318 #ifdef AUDIO_ENABLE
319 _delay_ms(20); // gets rid of tick
320 PLAY_NOTE_ARRAY(start_up, false, 0);
321 #endif
322}
323
324#ifdef AUDIO_ENABLE
325
326void play_goodbye_tone()
327{
328 PLAY_NOTE_ARRAY(goodbye, false, 0);
329 _delay_ms(150);
330}
331
332#endif
diff --git a/keyboards/preonic/keymaps/CMD-Preonic/makefile b/keyboards/preonic/keymaps/CMD-Preonic/makefile
new file mode 100644
index 000000000..2f7787e86
--- /dev/null
+++ b/keyboards/preonic/keymaps/CMD-Preonic/makefile
@@ -0,0 +1,23 @@
1# Build Options
2# change to "no" to disable the options, or define them in the Makefile in
3# the appropriate keymap folder that will get included automatically
4#
5BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
6MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
7EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
8CONSOLE_ENABLE = no # Console for debug(+400)
9COMMAND_ENABLE = no # Commands for debug and configuration
10NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
11BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
12MIDI_ENABLE = no # MIDI controls
13AUDIO_ENABLE = yes # Audio output on port C6
14UNICODE_ENABLE = no # Unicode
15BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
16RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
17
18# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
19SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
20
21ifndef QUANTUM_DIR
22 include ../../../../Makefile
23endif