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authorX-Bows Tech <41098278+XBowsTech@users.noreply.github.com>2021-09-16 01:14:05 +0800
committerGitHub <noreply@github.com>2021-09-15 10:14:05 -0700
commit6930eed964f18a9021fc6c6781e6fa3066290ed9 (patch)
tree110f290b4627b0bf67d0d37c4d5303c7bba5eca2
parent12a8e59e9c0fc803b33e63a0901aa9fdba270c53 (diff)
downloadqmk_firmware-6930eed964f18a9021fc6c6781e6fa3066290ed9.tar.gz
qmk_firmware-6930eed964f18a9021fc6c6781e6fa3066290ed9.zip
[Keyboard] Update lighting effects for xbows keyboard (#14432)
-rw-r--r--keyboards/xbows/knight/config.h7
-rw-r--r--keyboards/xbows/knight/keymaps/default/config.h19
-rw-r--r--keyboards/xbows/knight_plus/config.h5
-rw-r--r--keyboards/xbows/knight_plus/keymaps/default/config.h19
-rw-r--r--keyboards/xbows/nature/config.h54
-rw-r--r--keyboards/xbows/nature/keymaps/via/keymap.c63
-rw-r--r--keyboards/xbows/nature/keymaps/via/rules.mk1
-rw-r--r--keyboards/xbows/numpad/config.h5
-rw-r--r--keyboards/xbows/numpad/keymaps/default/config.h55
-rw-r--r--keyboards/xbows/numpad/numpad.c12
-rw-r--r--keyboards/xbows/numpad/rules.mk1
-rw-r--r--keyboards/xbows/ranger/config.h1
-rw-r--r--keyboards/xbows/ranger/keymaps/default/config.h2
13 files changed, 179 insertions, 65 deletions
diff --git a/keyboards/xbows/knight/config.h b/keyboards/xbows/knight/config.h
index 2b15cbbb3..1c89b83ec 100644
--- a/keyboards/xbows/knight/config.h
+++ b/keyboards/xbows/knight/config.h
@@ -28,9 +28,12 @@
28#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 } 28#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
29#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 } 29#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
30#define DIODE_DIRECTION COL2ROW 30#define DIODE_DIRECTION COL2ROW
31
32#define DEBOUNCE 3 31#define DEBOUNCE 3
33 32
33/* disable these deprecated features by default */
34#define NO_ACTION_MACRO
35#define NO_ACTION_FUNCTION
36
34#ifdef RGB_MATRIX_ENABLE 37#ifdef RGB_MATRIX_ENABLE
35# define RGB_MATRIX_LED_PROCESS_LIMIT 18 38# define RGB_MATRIX_LED_PROCESS_LIMIT 18
36# define RGB_MATRIX_LED_FLUSH_LIMIT 16 39# define RGB_MATRIX_LED_FLUSH_LIMIT 16
@@ -39,7 +42,7 @@
39# define RGB_MATRIX_KEYPRESSES 42# define RGB_MATRIX_KEYPRESSES
40# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 43# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
41# define RGB_MATRIX_CENTER \ 44# define RGB_MATRIX_CENTER \
42 { 92, 43 } 45 { 92, 33 }
43 46
44# define DRIVER_ADDR_1 0b1110100 47# define DRIVER_ADDR_1 0b1110100
45# define DRIVER_ADDR_2 0b1110110 48# define DRIVER_ADDR_2 0b1110110
diff --git a/keyboards/xbows/knight/keymaps/default/config.h b/keyboards/xbows/knight/keymaps/default/config.h
index 8e1b68f97..22a7112f8 100644
--- a/keyboards/xbows/knight/keymaps/default/config.h
+++ b/keyboards/xbows/knight/keymaps/default/config.h
@@ -17,27 +17,34 @@
17 17
18#ifdef RGB_MATRIX_ENABLE 18#ifdef RGB_MATRIX_ENABLE
19# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set 19# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
20
21# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
20# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support 22# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
21# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes 23# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
24# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
22# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right 25# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
23# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right 26# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
24# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation 27# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
25# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation 28# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
29# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
26# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in 30# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
27# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard 31# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
32# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
33# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
34# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
35# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
36# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
37# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
38# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
28 39
29# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation 40# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
30# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! 41# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
31 42
32# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
33# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out 43# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
34# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
35# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out 44# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
36# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out 45# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
37# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out 46# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
38//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
39# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out 47# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
40# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out 48# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
41//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
42 49
43#endif 50#endif
diff --git a/keyboards/xbows/knight_plus/config.h b/keyboards/xbows/knight_plus/config.h
index 6293a6ffb..5282476b4 100644
--- a/keyboards/xbows/knight_plus/config.h
+++ b/keyboards/xbows/knight_plus/config.h
@@ -28,9 +28,12 @@
28#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 } 28#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
29#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 } 29#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
30#define DIODE_DIRECTION COL2ROW 30#define DIODE_DIRECTION COL2ROW
31
32#define DEBOUNCE 3 31#define DEBOUNCE 3
33 32
33/* disable these deprecated features by default */
34#define NO_ACTION_MACRO
35#define NO_ACTION_FUNCTION
36
34#ifdef RGB_MATRIX_ENABLE 37#ifdef RGB_MATRIX_ENABLE
35# define RGB_MATRIX_LED_PROCESS_LIMIT 18 38# define RGB_MATRIX_LED_PROCESS_LIMIT 18
36# define RGB_MATRIX_LED_FLUSH_LIMIT 16 39# define RGB_MATRIX_LED_FLUSH_LIMIT 16
diff --git a/keyboards/xbows/knight_plus/keymaps/default/config.h b/keyboards/xbows/knight_plus/keymaps/default/config.h
index 8e1b68f97..22a7112f8 100644
--- a/keyboards/xbows/knight_plus/keymaps/default/config.h
+++ b/keyboards/xbows/knight_plus/keymaps/default/config.h
@@ -17,27 +17,34 @@
17 17
18#ifdef RGB_MATRIX_ENABLE 18#ifdef RGB_MATRIX_ENABLE
19# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set 19# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
20
21# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
20# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support 22# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
21# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes 23# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
24# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
22# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right 25# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
23# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right 26# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
24# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation 27# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
25# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation 28# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
29# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
26# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in 30# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
27# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard 31# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
32# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
33# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
34# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
35# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
36# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
37# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
38# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
28 39
29# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation 40# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
30# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! 41# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
31 42
32# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
33# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out 43# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
34# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
35# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out 44# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
36# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out 45# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
37# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out 46# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
38//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
39# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out 47# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
40# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out 48# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
41//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
42 49
43#endif 50#endif
diff --git a/keyboards/xbows/nature/config.h b/keyboards/xbows/nature/config.h
index e321f7ee1..2c886533b 100644
--- a/keyboards/xbows/nature/config.h
+++ b/keyboards/xbows/nature/config.h
@@ -28,31 +28,51 @@
28#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 } 28#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
29#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 } 29#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
30#define DIODE_DIRECTION COL2ROW 30#define DIODE_DIRECTION COL2ROW
31
32#define DEBOUNCE 3 31#define DEBOUNCE 3
33 32
33/* disable these deprecated features by default */
34#define NO_ACTION_MACRO
35#define NO_ACTION_FUNCTION
36
34#ifdef RGB_MATRIX_ENABLE 37#ifdef RGB_MATRIX_ENABLE
35# define RGB_MATRIX_LED_PROCESS_LIMIT 18 38# define RGB_MATRIX_LED_PROCESS_LIMIT 18
36# define RGB_MATRIX_LED_FLUSH_LIMIT 16 39# define RGB_MATRIX_LED_FLUSH_LIMIT 16
37# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 40# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
38# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended 41# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
39# define RGB_MATRIX_KEYPRESSES 42# define RGB_MATRIX_KEYPRESSES
40# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 43# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
41# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN 44# define RGB_MATRIX_CENTER \
42# define DISABLE_RGB_MATRIX_BAND_SAT 45 { 92, 33 }
43# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT 46
44# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT 47# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
45# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE 48# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
46# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE 49# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
47# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS 50# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
48# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS 51# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
49# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS 52# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
50# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS 53# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
51# define DISABLE_RGB_MATRIX_SPLASH 54# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
52# define DISABLE_RGB_MATRIX_MULTISPLASH 55# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
53# define DISABLE_RGB_MATRIX_SOLID_SPLASH 56# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
54# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH 57# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
55# define DISABLE_RGB_MATRIX_DIGITAL_RAIN 58# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
59# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
60# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
61# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
62# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
63# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
64# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
65# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
66
67# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
68# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
69
70# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
71# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
72# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
73# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
74# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
75# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
56 76
57# define DRIVER_ADDR_1 0b1110100 77# define DRIVER_ADDR_1 0b1110100
58# define DRIVER_ADDR_2 0b1110110 78# define DRIVER_ADDR_2 0b1110110
diff --git a/keyboards/xbows/nature/keymaps/via/keymap.c b/keyboards/xbows/nature/keymaps/via/keymap.c
new file mode 100644
index 000000000..dabbc6c9b
--- /dev/null
+++ b/keyboards/xbows/nature/keymaps/via/keymap.c
@@ -0,0 +1,63 @@
1/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16#include QMK_KEYBOARD_H
17
18const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
19 /* Keymap VANILLA: (Base Layer) Default Layer
20 *
21 * |---------------------------------------------------------------------------------------------------------------------------------|
22 * | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete | Prtsc |
23 * |---------------------------------------------------------------------------------------------------------------------------------|
24 * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
25 * |---------------------------------------------------------------------------------------------------------------------------------|
26 * | Tab | Q | W | E | R | T | | Y | U | I | O | P | [ | ] | \ | PgUp |
27 * |---------------------------------------------------------------------------------------------------------------------------------|
28 * | Ctl | A | S | D | F | G | Bksp | H | J | K | L | ; | '" | Enter | PgDn |
29 * |---------------------------------------------------------------------------------------------------------------------------------|
30 * |Shift| Z | X | C | V | B | Enter | N | M | , | . | /? | Shift| | Up |
31 * |---------------------------------------------------------------------------------------------------------------------------------|
32 * |Ctrl | GUI | Alter | Space | Ctrl | Shift | Space | Alter | FN | Ctrl | Lft | Dn | Rig |
33 * |---------------------------------------------------------------------------------------------------------------------------------|
34 */
35 [0] = LAYOUT(
36 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
37 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
38 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
39 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_BSPC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
40 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
41 KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LCTL, KC_LSFT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
42 [1] = LAYOUT(
43 RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MYCM, KC_MSEL, KC_MAIL, NK_TOGG, EEP_RST,
44 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NLCK,
45 RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME,
46 KC_TRNS, RGB_SPD, RGB_VAD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END,
47 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU,
48 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
49 [2] = LAYOUT(
50 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
51 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
52 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
53 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
54 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
55 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
56 [3] = LAYOUT(
57 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
58 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
59 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
60 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
61 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
62 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
63};
diff --git a/keyboards/xbows/nature/keymaps/via/rules.mk b/keyboards/xbows/nature/keymaps/via/rules.mk
new file mode 100644
index 000000000..1e5b99807
--- /dev/null
+++ b/keyboards/xbows/nature/keymaps/via/rules.mk
@@ -0,0 +1 @@
VIA_ENABLE = yes
diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h
index 832da03a2..d3ef6ed9d 100644
--- a/keyboards/xbows/numpad/config.h
+++ b/keyboards/xbows/numpad/config.h
@@ -28,9 +28,12 @@
28#define MATRIX_ROW_PINS { B5, B4, C6, B6, D7, B3 } 28#define MATRIX_ROW_PINS { B5, B4, C6, B6, D7, B3 }
29#define MATRIX_COL_PINS { D4, D6, B2, B1 } 29#define MATRIX_COL_PINS { D4, D6, B2, B1 }
30#define DIODE_DIRECTION COL2ROW 30#define DIODE_DIRECTION COL2ROW
31
32#define DEBOUNCE 3 31#define DEBOUNCE 3
33 32
33/* disable these deprecated features by default */
34#define NO_ACTION_MACRO
35#define NO_ACTION_FUNCTION
36
34#ifdef RGB_MATRIX_ENABLE 37#ifdef RGB_MATRIX_ENABLE
35# define RGB_MATRIX_LED_PROCESS_LIMIT 18 38# define RGB_MATRIX_LED_PROCESS_LIMIT 18
36# define RGB_MATRIX_LED_FLUSH_LIMIT 16 39# define RGB_MATRIX_LED_FLUSH_LIMIT 16
diff --git a/keyboards/xbows/numpad/keymaps/default/config.h b/keyboards/xbows/numpad/keymaps/default/config.h
index c8235f516..22a7112f8 100644
--- a/keyboards/xbows/numpad/keymaps/default/config.h
+++ b/keyboards/xbows/numpad/keymaps/default/config.h
@@ -13,31 +13,38 @@
13 * You should have received a copy of the GNU General Public License 13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>. 14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */ 15 */
16 #pragma once 16#pragma once
17 17
18 #ifdef RGB_MATRIX_ENABLE 18#ifdef RGB_MATRIX_ENABLE
19 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set 19# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
20 # define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
21 # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
22 # define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
23 # define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
24 # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
25 # define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation
26 # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
27 # define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
28 20
29 # define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation 21# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
30 # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! 22# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
23# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
24# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
25# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
26# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
27# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
28# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
29# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
30# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
31# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
32# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
33# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
34# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
35# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
36# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
37# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
38# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
31 39
32 # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out 40# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
33 # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out 41# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
34 # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
35 # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
36 # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
37 # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
38 //# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
39 # define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
40 # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
41 //# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
42 42
43 #endif 43# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
44# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
45# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
46# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
47# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
48# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
49
50#endif
diff --git a/keyboards/xbows/numpad/numpad.c b/keyboards/xbows/numpad/numpad.c
index 4e05473b6..8f25152e3 100644
--- a/keyboards/xbows/numpad/numpad.c
+++ b/keyboards/xbows/numpad/numpad.c
@@ -33,14 +33,14 @@
33 {0, C9_4, C8_4, C7_4}, // L12 33 {0, C9_4, C8_4, C7_4}, // L12
34 34
35 {0, C3_11, C2_11, C1_11}, // L13 35 {0, C3_11, C2_11, C1_11}, // L13
36 {0, C3_12, C2_12, C1_12}, // L14 36 {0, C3_12, C2_12, C1_12}, // L14
37 {0, C3_13, C2_13, C1_13}, // L15 37 {0, C3_13, C2_13, C1_13}, // L15
38 {0, C3_14, C2_14, C1_14}, // L16 38 {0, C3_14, C2_14, C1_14}, // L16
39 39
40 {0, C6_9, C5_9, C4_9}, // L17 40 {0, C6_9, C5_9, C4_9}, // L17
41 {0, C6_10, C5_10, C4_10}, // L18 41 {0, C6_10, C5_10, C4_10}, // L18
42 {0, C6_11, C5_11, C4_11}, // L19 42 {0, C6_11, C5_11, C4_11}, // L19
43 {0, C6_14, C5_14, C4_14}, // L20 43 {0, C6_14, C5_14, C4_14}, // L20
44 44
45 {0, C6_16, C5_16, C4_16}, // L21 45 {0, C6_16, C5_16, C4_16}, // L21
46 {0, C6_15, C5_15, C4_15}, // L22 46 {0, C6_15, C5_15, C4_15}, // L22
diff --git a/keyboards/xbows/numpad/rules.mk b/keyboards/xbows/numpad/rules.mk
index 3abc8b397..c3b73b766 100644
--- a/keyboards/xbows/numpad/rules.mk
+++ b/keyboards/xbows/numpad/rules.mk
@@ -14,7 +14,6 @@ CONSOLE_ENABLE = no # Console for debug
14COMMAND_ENABLE = no # Commands for debug and configuration 14COMMAND_ENABLE = no # Commands for debug and configuration
15# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE 15# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
16SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend 16SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
17NO_USB_STARTUP_CHECK = no # Disables usb supend check after keyboard startup
18# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work 17# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
19NKRO_ENABLE = yes # USB Nkey Rollover 18NKRO_ENABLE = yes # USB Nkey Rollover
20BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality 19BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
diff --git a/keyboards/xbows/ranger/config.h b/keyboards/xbows/ranger/config.h
index fda06228d..7a67afd7d 100644
--- a/keyboards/xbows/ranger/config.h
+++ b/keyboards/xbows/ranger/config.h
@@ -40,7 +40,6 @@
40# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 40# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
41# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended 41# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
42# define RGB_MATRIX_KEYPRESSES 42# define RGB_MATRIX_KEYPRESSES
43# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
44# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 43# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
45# define RGB_MATRIX_CENTER { 103, 32 } 44# define RGB_MATRIX_CENTER { 103, 32 }
46# define DRIVER_ADDR_1 0b1110100 45# define DRIVER_ADDR_1 0b1110100
diff --git a/keyboards/xbows/ranger/keymaps/default/config.h b/keyboards/xbows/ranger/keymaps/default/config.h
index 56b98fd46..22a7112f8 100644
--- a/keyboards/xbows/ranger/keymaps/default/config.h
+++ b/keyboards/xbows/ranger/keymaps/default/config.h
@@ -28,9 +28,11 @@
28# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness 28# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
29# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation 29# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
30# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in 30# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
31# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
31# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard 32# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
32# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard 33# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
33# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard 34# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
35# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
34# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back 36# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
35# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left 37# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
36# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right 38# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right