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author | fauxpark <fauxpark@gmail.com> | 2017-12-09 16:49:07 +1100 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-12-09 10:46:11 -0500 |
commit | af37bb2f78c39c224c995eb57c757c63034a3d9c (patch) | |
tree | 9ad591cb895d1ac13cce6145d11738569dff0a93 /docs/faq_keymap.md | |
parent | 4c675a83ba1d3561bfd6baad57a250066f5db4d3 (diff) | |
download | qmk_firmware-af37bb2f78c39c224c995eb57c757c63034a3d9c.tar.gz qmk_firmware-af37bb2f78c39c224c995eb57c757c63034a3d9c.zip |
Fix some of the more obvious typos
Diffstat (limited to 'docs/faq_keymap.md')
-rw-r--r-- | docs/faq_keymap.md | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/faq_keymap.md b/docs/faq_keymap.md index a54a76521..f0410fcb4 100644 --- a/docs/faq_keymap.md +++ b/docs/faq_keymap.md | |||
@@ -33,7 +33,7 @@ Use `KC_PWR` instead of `KC_POWER` or vice versa. | |||
33 | More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264 | 33 | More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264 |
34 | 34 | ||
35 | ## One Shot Modifier | 35 | ## One Shot Modifier |
36 | Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. Oneshot Shift mitgates this for me. | 36 | Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me. |
37 | https://github.com/tmk/tmk_keyboard/issues/67 | 37 | https://github.com/tmk/tmk_keyboard/issues/67 |
38 | 38 | ||
39 | ## Modifier/Layer Stuck | 39 | ## Modifier/Layer Stuck |
@@ -120,7 +120,7 @@ https://pqrs.org/osx/karabiner/seil.html | |||
120 | Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard. | 120 | Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard. |
121 | https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237 | 121 | https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237 |
122 | 122 | ||
123 | See these for the deail of this problem. | 123 | See these for the detail of this problem. |
124 | https://github.com/tmk/tmk_keyboard/issues/213 | 124 | https://github.com/tmk/tmk_keyboard/issues/213 |
125 | https://github.com/tekezo/Karabiner/issues/403 | 125 | https://github.com/tekezo/Karabiner/issues/403 |
126 | 126 | ||
@@ -130,7 +130,7 @@ https://github.com/tekezo/Karabiner/issues/403 | |||
130 | See the [Grave Escape](feature_grave_escape.md) feature. | 130 | See the [Grave Escape](feature_grave_escape.md) feature. |
131 | 131 | ||
132 | ## Arrow on Right Modifier Keys with Dual-Role | 132 | ## Arrow on Right Modifier Keys with Dual-Role |
133 | This turns right modifer keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**. | 133 | This turns right modifier keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**. |
134 | ``` | 134 | ``` |
135 | 135 | ||
136 | #include "keymap_common.h" | 136 | #include "keymap_common.h" |
@@ -185,14 +185,14 @@ Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F2 | |||
185 | ___TO BE IMPROVED___ | 185 | ___TO BE IMPROVED___ |
186 | 186 | ||
187 | real_mods is intended to retains state of real/physical modifier key state, while | 187 | real_mods is intended to retains state of real/physical modifier key state, while |
188 | weak_mods retains state of virtual or temprary modifiers which should not affect state real modifier key. | 188 | weak_mods retains state of virtual or temporary modifiers which should not affect state real modifier key. |
189 | 189 | ||
190 | Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A), | 190 | Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A), |
191 | 191 | ||
192 | with weak_mods, | 192 | with weak_mods, |
193 | * (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT) | 193 | * (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT) |
194 | * (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT) | 194 | * (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT) |
195 | * (3) release ACTION_MODS_KEY(LSHIFT, KC_A): waek_mods &= ~MOD_BIT(LSHIFT) | 195 | * (3) release ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods &= ~MOD_BIT(LSHIFT) |
196 | real_mods still keeps modifier state. | 196 | real_mods still keeps modifier state. |
197 | 197 | ||
198 | without weak mods, | 198 | without weak mods, |