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author | Albert Y <76888457+filterpaper@users.noreply.github.com> | 2021-11-02 01:30:07 +0800 |
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committer | GitHub <noreply@github.com> | 2021-11-02 04:30:07 +1100 |
commit | 4bf7ce2298dff3f9e256115ff551a86cf239b421 (patch) | |
tree | 9825222b20245c8e6d4ac47d19fa97a9af4ae75f /docs/feature_rgb_matrix.md | |
parent | 2980c63d3d4480a10bb1f7e6cf417bc9c9b65b72 (diff) | |
download | qmk_firmware-4bf7ce2298dff3f9e256115ff551a86cf239b421.tar.gz qmk_firmware-4bf7ce2298dff3f9e256115ff551a86cf239b421.zip |
Add Fractal RGB matrix effects (#12670)
* Squashed fractal effect commit for easier rebase
* Update documentation
* Squashed fractal effect commit for easier rebase
* Update documentation
* Update doc spacing
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update feature_rgb_matrix.md
Co-authored-by: filterpaper <filterpaper@localhost>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'docs/feature_rgb_matrix.md')
-rw-r--r-- | docs/feature_rgb_matrix.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 708cb9f73..41d0bca37 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md | |||
@@ -422,6 +422,7 @@ enum rgb_matrix_effects { | |||
422 | RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back | 422 | RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back |
423 | RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left | 423 | RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left |
424 | RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right | 424 | RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right |
425 | RGB_MATRIX_FRACTAL, // Single hue fractal filled keys pulsing horizontally out to edges | ||
425 | #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS) | 426 | #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS) |
426 | RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM! | 427 | RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM! |
427 | RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation | 428 | RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation |
@@ -474,7 +475,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con | |||
474 | |`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | | 475 | |`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | |
475 | |`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | | 476 | |`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | |
476 | |`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | | 477 | |`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | |
477 | |`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` | | 478 | |`#define DISABLE_RGB_MATRIX_HUE_WAVE` |Disables `RGB_MATRIX_HUE_WAVE` | |
479 | |`#define DISABLE_RGB_MATRIX_FRACTAL` |Disables `RGB_MATRIX_FRACTAL` | | ||
478 | |`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | | 480 | |`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | |
479 | |`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | | 481 | |`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | |
480 | |`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | | 482 | |`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | |