aboutsummaryrefslogtreecommitdiff
path: root/keyboards/bastardkb
diff options
context:
space:
mode:
authorDrashna Jaelre <drashna@live.com>2021-11-15 10:41:04 -0800
committerGitHub <noreply@github.com>2021-11-15 10:41:04 -0800
commit160b0558f55f1357e1a48175c949e98d32630e6b (patch)
tree459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/bastardkb
parentc9fd69871165eb889be5421df518d8e35b2be027 (diff)
downloadqmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.tar.gz
qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.zip
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/bastardkb')
-rw-r--r--keyboards/bastardkb/scylla/config.h48
-rw-r--r--keyboards/bastardkb/skeletyl/config.h48
-rw-r--r--keyboards/bastardkb/tbkmini/config.h48
3 files changed, 144 insertions, 0 deletions
diff --git a/keyboards/bastardkb/scylla/config.h b/keyboards/bastardkb/scylla/config.h
index d04dcb97f..d876b5d01 100644
--- a/keyboards/bastardkb/scylla/config.h
+++ b/keyboards/bastardkb/scylla/config.h
@@ -54,4 +54,52 @@
54# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS 54# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
55# define RGB_DISABLE_WHEN_USB_SUSPENDED 55# define RGB_DISABLE_WHEN_USB_SUSPENDED
56# define RGB_MATRIX_KEYPRESSES 56# define RGB_MATRIX_KEYPRESSES
57// RGB Matrix Animation modes. Explicitly enabled
58// For full list of effects, see:
59// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
60# define ENABLE_RGB_MATRIX_ALPHAS_MODS
61# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
62# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
63# define ENABLE_RGB_MATRIX_BREATHING
64# define ENABLE_RGB_MATRIX_BAND_SAT
65# define ENABLE_RGB_MATRIX_BAND_VAL
66# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
67# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
68# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
69# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
70# define ENABLE_RGB_MATRIX_CYCLE_ALL
71# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
72# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
73# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
74# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
75# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
76# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
77# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
78# define ENABLE_RGB_MATRIX_DUAL_BEACON
79# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
80# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
81# define ENABLE_RGB_MATRIX_RAINDROPS
82# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
83# define ENABLE_RGB_MATRIX_HUE_BREATHING
84# define ENABLE_RGB_MATRIX_HUE_PENDULUM
85# define ENABLE_RGB_MATRIX_HUE_WAVE
86# define ENABLE_RGB_MATRIX_PIXEL_RAIN
87# define ENABLE_RGB_MATRIX_PIXEL_FLOW
88# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
89// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
90# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
91# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
92// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
93# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
94# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
95# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
96# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
97# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
98# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
99# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
100# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
101# define ENABLE_RGB_MATRIX_SPLASH
102# define ENABLE_RGB_MATRIX_MULTISPLASH
103# define ENABLE_RGB_MATRIX_SOLID_SPLASH
104# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
57#endif 105#endif
diff --git a/keyboards/bastardkb/skeletyl/config.h b/keyboards/bastardkb/skeletyl/config.h
index 33f3a5010..a7530a5e7 100644
--- a/keyboards/bastardkb/skeletyl/config.h
+++ b/keyboards/bastardkb/skeletyl/config.h
@@ -52,4 +52,52 @@
52# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS 52# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
53# define RGB_DISABLE_WHEN_USB_SUSPENDED 53# define RGB_DISABLE_WHEN_USB_SUSPENDED
54# define RGB_MATRIX_KEYPRESSES 54# define RGB_MATRIX_KEYPRESSES
55// RGB Matrix Animation modes. Explicitly enabled
56// For full list of effects, see:
57// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
58# define ENABLE_RGB_MATRIX_ALPHAS_MODS
59# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
60# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
61# define ENABLE_RGB_MATRIX_BREATHING
62# define ENABLE_RGB_MATRIX_BAND_SAT
63# define ENABLE_RGB_MATRIX_BAND_VAL
64# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
65# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
66# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
67# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
68# define ENABLE_RGB_MATRIX_CYCLE_ALL
69# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
70# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
71# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
72# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
73# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
74# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
75# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
76# define ENABLE_RGB_MATRIX_DUAL_BEACON
77# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
78# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
79# define ENABLE_RGB_MATRIX_RAINDROPS
80# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
81# define ENABLE_RGB_MATRIX_HUE_BREATHING
82# define ENABLE_RGB_MATRIX_HUE_PENDULUM
83# define ENABLE_RGB_MATRIX_HUE_WAVE
84# define ENABLE_RGB_MATRIX_PIXEL_RAIN
85# define ENABLE_RGB_MATRIX_PIXEL_FLOW
86# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
87// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
88# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
89# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
90// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
91# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
92# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
93# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
94# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
95# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
96# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
97# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
98# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
99# define ENABLE_RGB_MATRIX_SPLASH
100# define ENABLE_RGB_MATRIX_MULTISPLASH
101# define ENABLE_RGB_MATRIX_SOLID_SPLASH
102# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
55#endif 103#endif
diff --git a/keyboards/bastardkb/tbkmini/config.h b/keyboards/bastardkb/tbkmini/config.h
index a09dafe48..b2308bc8e 100644
--- a/keyboards/bastardkb/tbkmini/config.h
+++ b/keyboards/bastardkb/tbkmini/config.h
@@ -55,4 +55,52 @@
55# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS 55# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
56# define RGB_DISABLE_WHEN_USB_SUSPENDED 56# define RGB_DISABLE_WHEN_USB_SUSPENDED
57# define RGB_MATRIX_KEYPRESSES 57# define RGB_MATRIX_KEYPRESSES
58// RGB Matrix Animation modes. Explicitly enabled
59// For full list of effects, see:
60// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
61# define ENABLE_RGB_MATRIX_ALPHAS_MODS
62# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
63# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
64# define ENABLE_RGB_MATRIX_BREATHING
65# define ENABLE_RGB_MATRIX_BAND_SAT
66# define ENABLE_RGB_MATRIX_BAND_VAL
67# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
68# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
69# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
70# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
71# define ENABLE_RGB_MATRIX_CYCLE_ALL
72# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
73# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
74# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
75# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
76# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
77# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
78# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
79# define ENABLE_RGB_MATRIX_DUAL_BEACON
80# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
81# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
82# define ENABLE_RGB_MATRIX_RAINDROPS
83# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
84# define ENABLE_RGB_MATRIX_HUE_BREATHING
85# define ENABLE_RGB_MATRIX_HUE_PENDULUM
86# define ENABLE_RGB_MATRIX_HUE_WAVE
87# define ENABLE_RGB_MATRIX_PIXEL_RAIN
88# define ENABLE_RGB_MATRIX_PIXEL_FLOW
89# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
90// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
91# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
92# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
93// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
94# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
95# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
96# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
97# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
98# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
99# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
100# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
101# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
102# define ENABLE_RGB_MATRIX_SPLASH
103# define ENABLE_RGB_MATRIX_MULTISPLASH
104# define ENABLE_RGB_MATRIX_SOLID_SPLASH
105# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
58#endif 106#endif