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author | Tomek Wójcik <tomekwojcik@users.noreply.github.com> | 2019-01-15 16:49:34 +0100 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-01-15 07:49:34 -0800 |
commit | 2dcce4c35160066e32b827985a924c4f7ea5b4d9 (patch) | |
tree | 4068455dcdaede64d3e81075997db7940fd8992b /keyboards/bthlabs/geekpad/geekpad.h | |
parent | bc63da4fbf49865afb1a0845634307926d5de9ea (diff) | |
download | qmk_firmware-2dcce4c35160066e32b827985a924c4f7ea5b4d9.tar.gz qmk_firmware-2dcce4c35160066e32b827985a924c4f7ea5b4d9.zip |
[Keyboard] Add bthlabs/geekpad (#4840)
* Hello, GeekPad!
* Fixed formatting in `README.md`.
Diffstat (limited to 'keyboards/bthlabs/geekpad/geekpad.h')
-rw-r--r-- | keyboards/bthlabs/geekpad/geekpad.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/keyboards/bthlabs/geekpad/geekpad.h b/keyboards/bthlabs/geekpad/geekpad.h new file mode 100644 index 000000000..c9f1ac9d4 --- /dev/null +++ b/keyboards/bthlabs/geekpad/geekpad.h | |||
@@ -0,0 +1,40 @@ | |||
1 | /* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl> | ||
2 | * | ||
3 | * This program is free software: you can redistribute it and/or modify | ||
4 | * it under the terms of the GNU General Public License as published by | ||
5 | * the Free Software Foundation, either version 2 of the License, or | ||
6 | * (at your option) any later version. | ||
7 | * | ||
8 | * This program is distributed in the hope that it will be useful, | ||
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
11 | * GNU General Public License for more details. | ||
12 | * | ||
13 | * You should have received a copy of the GNU General Public License | ||
14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
15 | */ | ||
16 | #ifndef GEEKPAD_H | ||
17 | #define GEEKPAD_H | ||
18 | |||
19 | #include "quantum.h" | ||
20 | |||
21 | /* This a shortcut to help you visually see your layout. | ||
22 | * | ||
23 | * The first section contains all of the arguments representing the physical | ||
24 | * layout of the board and position of the keys. | ||
25 | * | ||
26 | * The second converts the arguments into a two-dimensional array which | ||
27 | * represents the switch matrix. | ||
28 | */ | ||
29 | #define LAYOUT( \ | ||
30 | K00, K01, K02, \ | ||
31 | K10, K11, K12, \ | ||
32 | K20, K21, K22 \ | ||
33 | ) \ | ||
34 | { \ | ||
35 | { K00, K01, K02 }, \ | ||
36 | { K10, K11, K12 }, \ | ||
37 | { K20, K21, K22 } \ | ||
38 | } | ||
39 | |||
40 | #endif | ||