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authorJordan Egstad <jordanegstad@gmail.com>2020-11-09 11:54:15 -0800
committerGitHub <noreply@github.com>2020-11-09 11:54:15 -0800
commit84ca67f1583ec1cc3689bd92a602bd8fdc6ad2a6 (patch)
tree13b5a625c65e8ecb6b48b9207adf23186e261e12 /keyboards/idobo
parentcb80b59e9343c014389d56317e93f4de71d07a9a (diff)
downloadqmk_firmware-84ca67f1583ec1cc3689bd92a602bd8fdc6ad2a6.tar.gz
qmk_firmware-84ca67f1583ec1cc3689bd92a602bd8fdc6ad2a6.zip
[Keymap] idobo:egstad (#10783)
* feat: new keymapping for idobo * fix: added licenses. converted int to uint8_t where applicable * fix: addressed zvecr stylistic enhancements * fix: replaced rgblight_sethsv with rgblight_sethsv_noeeprom
Diffstat (limited to 'keyboards/idobo')
-rw-r--r--keyboards/idobo/keymaps/egstad/config.h68
-rw-r--r--keyboards/idobo/keymaps/egstad/keymap.c267
-rw-r--r--keyboards/idobo/keymaps/egstad/readme.md17
-rw-r--r--keyboards/idobo/keymaps/egstad/rules.mk3
4 files changed, 355 insertions, 0 deletions
diff --git a/keyboards/idobo/keymaps/egstad/config.h b/keyboards/idobo/keymaps/egstad/config.h
new file mode 100644
index 000000000..45dbd3df8
--- /dev/null
+++ b/keyboards/idobo/keymaps/egstad/config.h
@@ -0,0 +1,68 @@
1/* Copyright 2020 Jordan Egstad
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18#define TAPPING_TERM 200
19#define IGNORE_MOD_TAP_INTERRUPT
20#define RGBLIGHT_SLEEP
21
22
23
24/* Leader Key
25 ========================================================================== */
26
27// Activates the leader key
28// #define LEADER_PER_KEY_TIMING
29// resets the timeout after each key is tapped
30// #define LEADER_TIMEOUT 240
31
32
33
34
35
36
37/* Autoshifting
38 ========================================================================== */
39
40// This controls how long you have to hold a key before you get the shifted state.
41#define AUTO_SHIFT_TIMEOUT 150
42
43// Do not Auto Shift special keys -_, =+, [{, ]}, ;:, '", ,<, .>, and /?
44// #define NO_AUTO_SHIFT_SPECIAL
45
46// Do not Auto Shift numeric keys, zero through nine.
47#define NO_AUTO_SHIFT_NUMERIC
48
49// Do not Auto Shift alpha characters, which include A through Z.
50// #define NO_AUTO_SHIFT_ALPHA
51
52// Lower the Auto Shift timeout variable (down)
53// KC_ASDN
54
55// Raise the Auto Shift timeout variable (up)
56// KC_ASUP
57
58// Report your current Auto Shift timeout value
59// KC_ASRP
60
61// Turns on the Auto Shift Function
62// KC_ASON
63
64// Turns off the Auto Shift Function
65// KC_ASOFF
66
67// Toggles the state of the Auto Shift feature
68// KC_ASTG
diff --git a/keyboards/idobo/keymaps/egstad/keymap.c b/keyboards/idobo/keymaps/egstad/keymap.c
new file mode 100644
index 000000000..febbad7c6
--- /dev/null
+++ b/keyboards/idobo/keymaps/egstad/keymap.c
@@ -0,0 +1,267 @@
1/* Copyright 2020 Jordan Egstad
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#include QMK_KEYBOARD_H
18
19
20
21
22
23
24/* ==========================================================================
25 LAYERS
26 ========================================================================== */
27
28// qwerty
29#define _QW 0
30// functions
31#define _FN 1
32
33
34
35
36
37
38/* ==========================================================================
39 CUSTOM KEYS
40 ========================================================================== */
41
42// Tap dances
43#define TD_ESCP TD(TD_GV_ESC) // Tap for grave, twice for escape
44#define TD_MINS TD(TD_MIN) // Tap for minus, twice for equal
45#define TD_BRAC TD(TD_BRC) // Tap for open brace, twice for close
46
47// Layers
48#define FN_SPC LT(_FN, KC_SPC) // Tap for space, hold for _FN
49
50// Modifiers
51#define LG_ZMIN LGUI(KC_EQUAL) // Command + plus (zoom in)
52#define LG_ZMOT LGUI(KC_MINUS) // Command + minus (zoom out)
53#define MT_SHFT MT(MOD_RSFT, KC_ENT) // Tap for enter, hold for shift
54
55// Tap Dances
56enum {
57 TD_BRC = 0,
58 TD_MIN,
59 TD_GV_ESC,
60 TD_BS
61};
62
63// Tap Dance Definitions
64qk_tap_dance_action_t tap_dance_actions[] = {
65 // Tap once for Left Brace, twice for Right Brace
66 [TD_BRC] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_RBRC),
67 //Tap once for Minus, twice for Equal
68 [TD_MIN] = ACTION_TAP_DANCE_DOUBLE(KC_MINUS, KC_EQUAL),
69 // Tap once for Grave, tap twice for Escape
70 [TD_GV_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_GRAVE, KC_ESCAPE)
71};
72
73
74
75
76
77
78/* ==========================================================================
79 KEYMAPS
80 ========================================================================== */
81
82const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
83
84/* QWERTY (_QW)
85 * .--------------------------------------------------------------------------------------------------------------------------------------.
86 * | ESC | 1 | 2 | 3 | 4 | 5 | - | ` | \| | 6 | 7 | 8 | 9 | 0 | - + |
87 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
88 * | TAB | Q | W | E | R | T | [ | \ | ] | Y | U | I | O | P | [ ] |
89 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
90 * | CAP LK | A | S | D | F | G | | | | H | J | K | L | ; | ' |
91 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
92 * | LSHIFT | Z | X | C | V | B | | | | N | M | , | . | / | RSHIFT |
93 * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
94 * | ZOOM- | ZOOM+ | LALT | FN | CMD | BSPC | | | FN | SPACE | ENTER | LEFT | UP | DOWN | RIGHT |
95 * '--------------------------------------------------------------------------------------------------------------------------------------'
96 */
97
98 [_QW] = LAYOUT_ortho_5x15( /* QWERTY */
99 TD_ESCP, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_GRV, KC_PIPE, KC_6, KC_7, KC_8, KC_9, KC_0, TD_MINS, \
100 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_BSLS, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_BRAC, \
101 _______, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
102 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT_SHFT, \
103 LG_ZMOT, LG_ZMIN, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, _______, RESET, _______, FN_SPC, KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT \
104 ),
105
106
107/* FUNCTION (_FN)
108 * .--------------------------------------------------------------------------------------------------------------------------------------.
109 * | F1 | F2 | F3 | F4 | F5 | F6 | | P | | F7 | F8 | F9 | F10 | F11 | F12 |
110 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
111 * | | | | | | | RGB HD | RGB HI | | | | | | | |
112 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
113 * | A-SFT | | | | | | RGB SD | RGB SI | | | LEFT | UP | DOWN | RIGHT | |
114 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
115 * | RGB | | | | | | RGB VD | RGB VI | | | | | | | |
116 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
117 * | RESET | | | | | | RGB RMD| RGB MD | | | PLAY | PREV | VOL UP | VOL DN | NEXT |
118 * '--------------------------------------------------------------------------------------------------------------------------------------'
119 */
120
121 [_FN] = LAYOUT_ortho_5x15( /* FUNCTION */
122 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
123 _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, \
124 KC_ASTG, _______, _______, _______, _______, _______, RGB_SAD, RGB_SAI, _______, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, _______, \
125 RGB_TOG, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, \
126 RESET, _______, _______, _______, _______, _______, RGB_RMOD,RGB_MOD, _______, _______, KC_MPLY, KC_MRWD, KC_VOLU, KC_VOLD, KC_MFFD \
127 ),
128};
129
130
131
132
133
134
135/* ==========================================================================
136 LEDs
137 ========================================================================== */
138
139// RGB MODES
140// 1 = Static
141// 2-5 = Breathing
142// 6-8 = Rainbow
143// 9-14 = Swirl
144// 15-20 = Snake
145// 21-24 = Nightrider
146// 25 = Christmas
147// 26-30 = Static Gradient
148
149// Default LED colors
150uint8_t h = 170;
151uint8_t s = 255;
152uint8_t v;
153
154// default animation
155uint8_t rgbMode = RGBLIGHT_MODE_STATIC_LIGHT;
156// boot animation
157uint8_t rgbBootMode = RGBLIGHT_MODE_SNAKE;
158// boot timeout vars
159uint8_t bootComplete = 0;
160int bootTimeoutDuration = 2000;
161int bootTimeout;
162
163
164void init_hsv(void) {
165 // fetch what the brightness was last sesion
166 v = rgblight_get_val();
167 rgblight_sethsv(h,s,v);
168}
169
170// fetch current HSV vals
171void get_hsv(void) {
172 h = rgblight_get_hue();
173 s = rgblight_get_sat();
174 v = rgblight_get_val();
175}
176
177// reset HSV vals
178void reset_hsv(void) {
179 int currentV = rgblight_get_val();
180 rgblight_sethsv(h,s,currentV);
181}
182
183// deterimes when to stop bootup animation
184void bootupAnimation(void) {
185 bootComplete = (timer_elapsed(bootTimeout) > bootTimeoutDuration) ? 1 : 0;
186
187 if (bootComplete) {
188 rgblight_mode(rgbMode);
189 }
190}
191
192
193
194
195
196
197/* ==========================================================================
198 INITIALIZATION FUNCTION
199 ========================================================================== */
200
201void keyboard_post_init_user(void) {
202 // start a timeout
203 bootTimeout = timer_read();
204 // set rgb color
205 init_hsv();
206 // init rgb
207 rgblight_enable();
208 // animate in snake ledGreende
209 rgblight_mode(rgbBootMode);
210};
211
212
213
214
215
216
217/* ==========================================================================
218 ALWAYS RUNNING
219 ========================================================================== */
220void matrix_scan_user(void) {
221 // keep an eye on these layers
222 uint8_t layer = get_highest_layer(layer_state);
223 // handle boot-up sequence
224 bootupAnimation();
225 // watch the brightness for changes
226 v = rgblight_get_val();
227
228 switch (layer) {
229 case _FN:
230 // set leds to white
231 rgblight_sethsv_noeeprom(h,0,v);
232 break;
233 default:
234 break;
235 }
236};
237
238
239
240
241
242
243/* ==========================================================================
244 KEYPRESS CALLBACKS
245 ========================================================================== */
246
247bool process_record_user(uint16_t keycode, keyrecord_t *record) {
248 // keep an eye on these layers
249 uint8_t layer = get_highest_layer(layer_state);
250
251 switch (keycode) {
252 case FN_SPC:
253 // stash and pop color on key down and key up
254 (record->event.pressed) ? get_hsv() : reset_hsv();
255 return true;
256 default:
257 switch (layer) {
258 case _QW:
259 // tick the hue up with each keypress
260 rgblight_increase_hue();
261 break;
262 default:
263 break;
264 }
265 return true; // Process all other keycodes normally
266 }
267}
diff --git a/keyboards/idobo/keymaps/egstad/readme.md b/keyboards/idobo/keymaps/egstad/readme.md
new file mode 100644
index 000000000..2de44ad9c
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@@ -0,0 +1,17 @@
1# Egstad's Idobo
2
3## LEDs
4By default, LEDs are enabled. There is a short bootup animation (`bootupAnimation()`) to indicate that the keyboard has powered up correctly.
5
6On each keypress, the LEDs hue increases. This increase is determined the the `RGBLIGHT_HUE_STEP` value, which is assigned in `../config.h` (parent idobo directory). My local copy has this value set to `1`, so the incremental color shift is rather slow.
7
8
9## Keeping up to date
10To update your fork’s master, run the following, hitting the Enter key after each line:
11
12```bash
13git checkout master
14git fetch upstream
15git pull upstream master
16git push origin master
17```
diff --git a/keyboards/idobo/keymaps/egstad/rules.mk b/keyboards/idobo/keymaps/egstad/rules.mk
new file mode 100644
index 000000000..ca3becc38
--- /dev/null
+++ b/keyboards/idobo/keymaps/egstad/rules.mk
@@ -0,0 +1,3 @@
1TAP_DANCE_ENABLE = yes
2AUTO_SHIFT_ENABLE = yes
3RGBLIGHT_ENABLE = yes