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authorCody Bender <50554676+cfbender@users.noreply.github.com>2019-09-25 15:20:20 -0600
committernoroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-09-25 14:20:20 -0700
commit2a948e77715f0bd11d4b80315cf84c68890014d4 (patch)
tree05d903c5108f36d6fe8f58b5ab3fbcc72bd4d855 /keyboards/nightmare/config.h
parent983c93fe81d6379b10867648617e1213a33d05fe (diff)
downloadqmk_firmware-2a948e77715f0bd11d4b80315cf84c68890014d4.tar.gz
qmk_firmware-2a948e77715f0bd11d4b80315cf84c68890014d4.zip
[Keyboard] Add Crossed Keys/Keyhive Nightmare (#6796)
* initial draft of nightmare files * fixed pins * fixed MT keycodes * updated READMEs * updated title in main readme * updated for split space * added OPT_TAB * fixed layer 1 keymap * Add DEL to keymap * Update Bootmagic pins * Update Keymap * Fix missing ) * Update Up arrow on keymap * Add hosted image for Nightmare render * Update info.json for Nightmare layout * Resolve suggestions from drashna * Add split space layout in nightmare.h and info.json
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1/*
2Copyright 2019 cfbender
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22/* USB Device descriptor parameter */
23#define VENDOR_ID 0xB00B
24#define PRODUCT_ID 0x0000
25#define DEVICE_VER 0x0001
26#define MANUFACTURER cfbender
27#define PRODUCT nightmare
28#define DESCRIPTION A 50% from The Society of the Crossed Keys
29
30/* key matrix size */
31#define MATRIX_ROWS 4
32#define MATRIX_COLS 14
33
34/*
35 * Keyboard Matrix Assignments
36 *
37 * Change this to how you wired your keyboard
38 * COLS: AVR pins used for columns, left to right
39 * ROWS: AVR pins used for rows, top to bottom
40 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
41 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
42 *
43*/
44#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
45#define MATRIX_COL_PINS { B4, B5, D3, D2, D1, D0, F4, F5, F6, F7, B1, B3, B2, B6}
46#define UNUSED_PINS
47
48/* COL2ROW, ROW2COL*/
49#define DIODE_DIRECTION COL2ROW
50
51/*
52 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
53 */
54#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
55
56// #define BACKLIGHT_PIN B7
57// #define BACKLIGHT_BREATHING
58// #define BACKLIGHT_LEVELS 3
59
60// #define RGB_DI_PIN E2
61// #ifdef RGB_DI_PIN
62// #define RGBLED_NUM 16
63// #define RGBLIGHT_HUE_STEP 8
64// #define RGBLIGHT_SAT_STEP 8
65// #define RGBLIGHT_VAL_STEP 8
66// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
67// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
68// /*== all animations enable ==*/
69// #define RGBLIGHT_ANIMATIONS
70// /*== or choose animations ==*/
71// #define RGBLIGHT_EFFECT_BREATHING
72// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
73// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
74// #define RGBLIGHT_EFFECT_SNAKE
75// #define RGBLIGHT_EFFECT_KNIGHT
76// #define RGBLIGHT_EFFECT_CHRISTMAS
77// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
78// #define RGBLIGHT_EFFECT_RGB_TEST
79// #define RGBLIGHT_EFFECT_ALTERNATING
80// /*== customize breathing effect ==*/
81// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
82// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
83// /*==== use exp() and sin() ====*/
84// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
85// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
86// #endif
87
88/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
89#define DEBOUNCE 5
90
91/* define if matrix has ghost (lacks anti-ghosting diodes) */
92//#define MATRIX_HAS_GHOST
93
94/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
95#define LOCKING_SUPPORT_ENABLE
96/* Locking resynchronize hack */
97#define LOCKING_RESYNC_ENABLE
98
99/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
100 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
101 */
102// #define GRAVE_ESC_CTRL_OVERRIDE
103
104/*
105 * Force NKRO
106 *
107 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
108 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
109 * makefile for this to work.)
110 *
111 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
112 * until the next keyboard reset.
113 *
114 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
115 * fully operational during normal computer usage.
116 *
117 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
118 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
119 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
120 * power-up.
121 *
122 */
123//#define FORCE_NKRO
124
125/*
126 * Magic Key Options
127 *
128 * Magic keys are hotkey commands that allow control over firmware functions of
129 * the keyboard. They are best used in combination with the HID Listen program,
130 * found here: https://www.pjrc.com/teensy/hid_listen.html
131 *
132 * The options below allow the magic key functionality to be changed. This is
133 * useful if your keyboard/keypad is missing keys and you want magic key support.
134 *
135 */
136
137/* key combination for magic key command */
138/* defined by default; to change, uncomment and set to the combination you want */
139// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
140
141/* control how magic key switches layers */
142//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
143//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
144//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
145
146/* override magic key keymap */
147//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
148//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
149//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
150//#define MAGIC_KEY_HELP H
151//#define MAGIC_KEY_HELP_ALT SLASH
152//#define MAGIC_KEY_DEBUG D
153//#define MAGIC_KEY_DEBUG_MATRIX X
154//#define MAGIC_KEY_DEBUG_KBD K
155//#define MAGIC_KEY_DEBUG_MOUSE M
156//#define MAGIC_KEY_VERSION V
157//#define MAGIC_KEY_STATUS S
158//#define MAGIC_KEY_CONSOLE C
159//#define MAGIC_KEY_LAYER0 0
160//#define MAGIC_KEY_LAYER0_ALT GRAVE
161//#define MAGIC_KEY_LAYER1 1
162//#define MAGIC_KEY_LAYER2 2
163//#define MAGIC_KEY_LAYER3 3
164//#define MAGIC_KEY_LAYER4 4
165//#define MAGIC_KEY_LAYER5 5
166//#define MAGIC_KEY_LAYER6 6
167//#define MAGIC_KEY_LAYER7 7
168//#define MAGIC_KEY_LAYER8 8
169//#define MAGIC_KEY_LAYER9 9
170//#define MAGIC_KEY_BOOTLOADER B
171//#define MAGIC_KEY_BOOTLOADER_ALT ESC
172//#define MAGIC_KEY_LOCK CAPS
173//#define MAGIC_KEY_EEPROM E
174//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
175//#define MAGIC_KEY_NKRO N
176//#define MAGIC_KEY_SLEEP_LED Z
177
178/*
179 * Feature disable options
180 * These options are also useful to firmware size reduction.
181 */
182
183/* disable debug print */
184//#define NO_DEBUG
185
186/* disable print */
187//#define NO_PRINT
188
189/* disable action features */
190//#define NO_ACTION_LAYER
191//#define NO_ACTION_TAPPING
192//#define NO_ACTION_ONESHOT
193//#define NO_ACTION_MACRO
194//#define NO_ACTION_FUNCTION
195
196/*
197 * MIDI options
198 */
199
200/* Prevent use of disabled MIDI features in the keymap */
201//#define MIDI_ENABLE_STRICT 1
202
203/* enable basic MIDI features:
204 - MIDI notes can be sent when in Music mode is on
205*/
206//#define MIDI_BASIC
207
208/* enable advanced MIDI features:
209 - MIDI notes can be added to the keymap
210 - Octave shift and transpose
211 - Virtual sustain, portamento, and modulation wheel
212 - etc.
213*/
214//#define MIDI_ADVANCED
215
216/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
217//#define MIDI_TONE_KEYCODE_OCTAVES 1
218
219/*
220 * HD44780 LCD Display Configuration
221 */
222/*
223#define LCD_LINES 2 //< number of visible lines of the display
224#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
225
226#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
227
228#if LCD_IO_MODE
229#define LCD_PORT PORTB //< port for the LCD lines
230#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
231#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
232#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
233#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
234#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
235#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
236#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
237#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
238#define LCD_RS_PORT LCD_PORT //< port for RS line
239#define LCD_RS_PIN 3 //< pin for RS line
240#define LCD_RW_PORT LCD_PORT //< port for RW line
241#define LCD_RW_PIN 2 //< pin for RW line
242#define LCD_E_PORT LCD_PORT //< port for Enable line
243#define LCD_E_PIN 1 //< pin for Enable line
244#endif
245*/
246
247/* Bootmagic Lite key configuration */
248#define BOOTMAGIC_LITE_ROW 0
249#define BOOTMAGIC_LITE_COLUMN 1