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authorDrashna Jaelre <drashna@live.com>2019-03-19 12:57:40 -0700
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-03-19 12:57:40 -0700
commit0072fdd799ffe61bf64f12c23335da3adeb083e5 (patch)
tree7f30d26e4542c5ff3f6da38a75c329f5d0235938 /keyboards/subatomic
parent29bfd634e16e196c86b0a5f63e179af1f9a52902 (diff)
downloadqmk_firmware-0072fdd799ffe61bf64f12c23335da3adeb083e5.tar.gz
qmk_firmware-0072fdd799ffe61bf64f12c23335da3adeb083e5.zip
Cleanup Default Keymaps (#5442)
* Cleanup Default Keymaps to conform to QMK Firmware standards * Minor fixes * Revert some changes
Diffstat (limited to 'keyboards/subatomic')
-rw-r--r--keyboards/subatomic/keymaps/default/config.h7
-rw-r--r--keyboards/subatomic/keymaps/default/keymap.c7
2 files changed, 3 insertions, 11 deletions
diff --git a/keyboards/subatomic/keymaps/default/config.h b/keyboards/subatomic/keymaps/default/config.h
index 4c6158199..5352ef06c 100644
--- a/keyboards/subatomic/keymaps/default/config.h
+++ b/keyboards/subatomic/keymaps/default/config.h
@@ -1,7 +1,6 @@
1#ifndef CONFIG_USER_H 1#pragma once
2#define CONFIG_USER_H
3 2
4#include "../../config.h" 3// place overrides here
5 4
6/* 5/*
7 * MIDI options 6 * MIDI options
@@ -25,5 +24,3 @@
25 24
26/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ 25/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
27//#define MIDI_TONE_KEYCODE_OCTAVES 2 26//#define MIDI_TONE_KEYCODE_OCTAVES 2
28
29#endif \ No newline at end of file
diff --git a/keyboards/subatomic/keymaps/default/keymap.c b/keyboards/subatomic/keymaps/default/keymap.c
index 184df24d5..8def46961 100644
--- a/keyboards/subatomic/keymaps/default/keymap.c
+++ b/keyboards/subatomic/keymaps/default/keymap.c
@@ -1,9 +1,4 @@
1#include "subatomic.h" 1#include QMK_KEYBOARD_H
2#include "action_layer.h"
3#include "eeconfig.h"
4#ifdef AUDIO_ENABLE
5 #include "audio.h"
6#endif
7 2
8// Each layer gets a name for readability, which is then used in the keymap matrix below. 3// Each layer gets a name for readability, which is then used in the keymap matrix below.
9// The underscores don't mean anything - you can have a layer called STUFF or any other name. 4// The underscores don't mean anything - you can have a layer called STUFF or any other name.