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authorJos Boersema <56587694+josjoha@users.noreply.github.com>2021-03-04 20:07:55 +0100
committerGitHub <noreply@github.com>2021-03-04 11:07:55 -0800
commit7639b5aa3e1a70d35d03fb25bb7804458ec36f3b (patch)
tree53d93705fd8feeb56f9ec0afa8db94bb2c3c7776 /keyboards/thevankeyboards/minivan/keymaps/josjoha/base_numpad.c
parent4d416455980dc7bccdebb4f2bf571d5182ec6796 (diff)
downloadqmk_firmware-7639b5aa3e1a70d35d03fb25bb7804458ec36f3b.tar.gz
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[Keymap] josjoha keymap for TheVan Keyboards' Minivan (#8066)
Keymap Minivan: configurable dual layout, many symbols, speed/text-size measuring * Made center led color follow last activated layer color. Some led code clean up * Reordered the _RAR layer, also putting GUI on the _ACC layer. * Some issue with _FUN (see keymap.c FIXME), removed _FUN nested 'go to layer' key on _FUN. * markdown formatting * Update readme about _FUN top row issue (see keymap.c at XXX) * Sentence order final bit was wrong by topic. White space fiddles. * Minor comment editing * minor comment adjustments * leds are not modifiers, moved * _FUN persistance on base layer only (XXX) * The up/left to go to _LTR layer, now always goes to BASE (_LTR or _DDL). Led indicators refldect this. No _DRA hold on base layer but _ACC. No one shot to _FUN layer (seemed to make things confusing), but a TO(). * Some chatter about how to configure this map to your needs. * language fixing * Tried to make sense explaining how to access the descramble. * language fix * Seems there was a stale CSET_LTR/.*DDL, should be BASE_LTR/.*DDL, fixed. * language, blabla * Corrected stale _LTR into BASE * Some documentation finetuning and trying to make it simple to understand * language fixing * language fixing * Doing the utmost to explain it in a way I understand it too. * language fixing, going ultra-verbose * language fixing and formatting * language fixing * language fixing, formatting * attempt to simplify explanations as much as possible * added License to keymap.c (GPL), noted that _ACC and _DRA need work to function in 'descramble' mode * fixes regarding layer order, adding two layers, started on descramble layers for _ACC and _DRA Unicode * Noted some coming changes about F-layer and more descramble. * changed globals to type 'bool' * Changed F-layer by removing pre-modifier F keys, moved BASE direction switches, added new incomplete descramble layers * _FUN layer changes (comment fix) * Led color fixes. Changed order of layers in the source (no user consequence). * Added copyright authors (hope that is correct in GPL style/requirements). * Switched on BASE layers the keys to activate _MOV with leftside _NSY: more harmoneous, and _MOV can also be held by right hand. * Follow Quantum indentation style more (mostly). * On _NSY & _DDN, Tab follows _LTR. '-' moved to LShift, '.' moved, ',' created, shift(tab) removed. * Added Linux Unicode input mode Accented characters on layers _DDA, _DDD * added to Todo * Added ijIJ to _ACC and _DDA layers (2nd last letter of Dutch alphabet). * add todo point about navigation, fix -> "8th key" * added 「」《》 to _DRA and _DDA * Added 〇, ƒƑ. Altered Nav clusters with paging on outside, added thumb Page up/down to _MOV, brought _REV in line with recent _NSY changes (tab,-,enter,dot,comma). Harmonized tab on _Mov with other layer tabs (also a move command, moving cells). * Added super- and sub-script for numbers on _DRA, _DDD. * Added quotation marks „ “ ” to layers _DRA and _DDD. * Added °〇•· to _DRA, _DDA * § as an enumeration grouped with • (bullet), · as possibly math (middot or multiply) grouped with ±. * Changed numbers to be on home-rows both hands, because thumb layer key does not interfere alternating between hands for longer numbers (previous reason for one-handed numbers). The unshifted symbols went left 2nd row, because then the shifted versions can be accessed with shift if the layout is replicated on a Pok3r (which is non-programmable right hand 2nd row.) The logic has been harmonized with layers _DDN, _DRA & _DDD, _FUN, which have number(-like) keys. It seems better this way. The symbols are layed out more spaciously, each finger now does two symbols (2nd row, 4th row). The numbers are more like they normally are, which feels more natural, and should even the load between both hands and help with alternating between hands when typing numbers. Reason to change was looking into pressing ;, q, j, with ring-, middle-, index-finger (moved one to the right from default Dvorak), because the stagger makes it easier to reach that way, less loss of home row contact, bending fingers more straight up and down. Downside became that left index type 5 numbers, and that the normal finger matching (0 is pinky, etc) was lost. With the new layout these potential problems are also resolved. * Made descramble _DDN, _DDL representation show both raw and resulting layouts. layouts. * Added arrows, fleur and heart on _DRA and _DDD. * Changed _FUN layer switching to incorporate the 'descramble' system seemlessly. The 4 layer with a descramble twin will switch to either depending on the descramble mode. * Descramble mode with normal Unicode layers mostly done, except costum LT() to share the key with Delete/Alt on _DDL. * Changed descramble mode keys to be just one on a cycle. Added full set of Alt/Control/Shift multimodifiers to `_FUN` layer. * Changed descramble mode keys to be just one on a cycle. Added full set of Alt/Control/Shift multimodifiers to `_FUN` layer. * format fix * Descramble cycle key moved from row 1 to row 4 far right, to avoid accidental press, * The 'descramble' mode with normal Unicode encoding finished. Fixed mistaken non-transparent key on _DRA and _DDD, removed tab from _RAR. * stale layer comment fix _LTR/_DDL * New layer-tap timed keys proved unreliable, longer tap term fixed it. * The _FUN layer is a one-shot layer for the F-keys, but that can be toggled by the FUN< key on the _FUN layer (top row, 3rd). Some additions to the readme. * Comment improvements (layout tables) * minor * Made #defines to allow a user to easily switch to a WASD arrow layout. * Added keys to switch leds on/off, to _RAR layer. Fixed wrong comment on 'APP' key in _RAR. * comments fix regarding MLed, SLeds * Added BASE to same key as _FUN on base layer, except layers with numbers/symbols. Removed capital ƒ, and moved ± to that key. Added … on old spot of ±. Some readme language editing, adding something about other keyboards, etc. * small language fix * Config.h: Removed unused #defines. Readme: minor edits. * minor language edits. * Minor comment edit. * Minor language fix. * Minor language style edit. * Removed unnecessary section 'personal remarks' * Changed the top row in _DRA and _DDD. Super-/sub-script parenthesis to that location on _NSY, added currency symbols, reduced emoticons. * minor formatting * Added LGUI and RGUI on the _DRA/_DDD layer(s). * Put RGUI on the base layer, on the _FUN layer switch key. This probably causes side-effects on systems without where RGUI is not merely a modifier. * Changed _FUN toggle on BASE to Rshift, because RGUI on some systems has a consequence when tapped by itself. * Changed LGUI and RGUI around because LGUI is mostly used and on BASE layer. Some edits to last part of readme.md. * Minor language fixed (L/R-GUI, use-case). * some more blabla on use case of the map generally * Changed name KC__[LR]GUI to KC__[XY]GUI for clarity wrt switching them. * Removed left-arrow on Alt on _ACC and _DRA, for faster use with pointer device. * Added the same system as is on RShift, to LShift, pointed it to _MOV layer. * Changed left shift layer toggle to _DRA, because it has uncluttered shift, alt, control, for using those with a pointer device (mouse, stylus). * Changed base layer left-shift tap from _DRA to _MOV, because _MOV toggled can be convenient generally, and it is a less dangerous layer to accidentally press, and it makes more sense to activate the navigation layer when editing in 3D software. * The Power keys on _RAR now require Shift to be activated (accident prevention). * fiddled with title * more title fiddles * Added RGUI on _FUN for future proofing the layout, harmonizing layers. * Added ',' on _REV (number fraction division). Minor fix to documentation format. * title fiddle * Added LGUI, RGUI to _RAR, to harmonize with other layers and for potential future uses. * Changed unnecessary transparent keycode on _AcC and _DDA to be 'nop', minor comment fixes. * Added on _DRA and _DDD: ─━┄┅. Fixed a bug in led layer colors (forgotten 'else', causing wrong color for _DDD). * Some changes to conform to QMK readme.md standards (more necessary). * Changed _REV into a numbers pad layer called _PAD, put on Lshift in BASE. _REV layer (not used anyway) replaced with a layer that is basically a layer where symbols that exist on _NSY (mostly) and on _LTR (few) are existing in the same locations, but in the number pad variant of that symbol. The goal is to make it easy to find, it is not meant for single hand access quickly. The use is to deal with special shortcuts like Blender has, which differentiate normal and numpad numbers/symbols. For quick access it was put on the left shift in BASE layer. * Added navigation arrangements to _PAD. Changed location of shift on _RAR. The numbers on numpad are easy to find, but when these keys are in their navigation variant with numlock on it becomes almost impossible. There was room on the map to add an arrow row, and a row for the remaining navigation keys, hence they where added. They are in a left handed order, because there already is a right handed order on _MOV. It still proved possible to accidentally trigger Power, due to erroneous hitting 'shift' in BASE and then messing around by accident. With shift on (BASE) space in _RAR, accidents should be reduced further, since it is a combination never used. * Added Tab on _ACC and _PAD To facilitate Control-Tab (a blender shortcut). On _ACC the Tab is in its correct place. On _PAD it messy because not on its correct place. Leaving it there for now: easier to access Tab+Control with left hand only on the modifiers in _PAD, and other hand on a pointer device. Tab has a potential use to jump input cells, which may be used in combination with a numpad. * _MOV layer: switched default layout to trangle navigation layout. This only required to set the already existing #defines. I found the flat layout not intuitive, the triangle layout has no left/rigth hand problem. The higher buttons for the mouse where not correctly ordered, so they where re-ordered. * Triangle navigation by default. Added pictures of layout to readme.md * Layer names on images. * Changed image for layer _DRAW slightly. The shifted symbol to the lower right. * Image for _PAD corrected for no-action and Tab. * Added a paragraph about why this layout is good to use. * removed 'modifiers' paragraph * Some text improvements in paragraph on what is good about this layout. Fiddle on the title as well. * Added Del on _DRAW layer. Some minor text fiddles here and there. * Removed word "descramble" in image layer _RAR. * Improved key 'sticky' and altered image size (test). * Rescaled image for layer FUN * Unicode in its own file. Bug fix: _DDA 'ï' printed a capital. Upon a suggestion from QMK Discord #programming, the macros and unicode is put in a separate file, because keymap.c got large. An erroneous numerical value for ï was fixed. Author e-mail is updated to a new e-mail adres. * Added an image to illustrate 'descramble' mode. * Changed explicit e-mail to link, to reduce spam bot trolling. * Added a Qwerty+Dvorak compile time version. It seemed the overall design (accented, Unicode, stuff) could be useful for Qwerty typers (of which there are so many). This was done by #if(n)def out/in a fair amount of code here and there, and creating 4 replacement layers in a new file qwerty_dvorak.c, also with its own readme in qwerty_dvorak.md. The 'descramble' switch system is re-used here to switch from Qwerty to Dvorak. The new code is put in qwerty_dvorak.c, which starts with an extensive comment about why and how it works. Fix: Docs, a stale "_MOV" was replaced with "_PAD" in the readme.md for _DDL. * Changed image hosting. Downtime, problems registering: resorting to my own domain. * minor text order changes * Some text improvements. * Added a compile option to easily change what layer is active on startup. This layer can be plain Dvorak or 'descrambled' Dvorak, if QWERTY_DVORAK is not set. It can be Qwerty or Dvorak if it is set. Just some simple #define statements. * Added graphics for Qwerty+Dvorak, and improved documentation. Added the whole set of layers also to qwerty_dvorak.md, because it seemed it would get even more confusing to have a user cross reference it between the two files. * Some simple text improvements * Numbers/symbols layer keys on BASE to DRAW when both pressed. The two keys besides the space bars go to DRAW layer when pressed simultaneously. (This is inspired on the Planck's 'adjust' layer, pressing both 'lower' and 'raise' together.) All layers can now (relatively) comfortably be reached. This change was necessary because it was cumbersome to reach the DRAW layer with the right pinky and then type with the right hand. _RAR is now not super easy, but it is a 'rare' layer anyway. * Added compile + flash section in readme. * Corrected documentation: 'mouse on ... hand' * Removed up/down arrow ⮙⮛ on _DRA and _DDD, because the hex file was too large. Due to pulling the master repository, changing nothing in this keymap, the code compiled as 2 bytes too large, where before it had been 2 bytes left free. Some compile options have been created, to make it easy to cut out up/down arrow on the 'descramble' _DDD layer, and/or the normal _DRA layer, and/or dashes ┄┅ on the 'descramble' _DDD layer. The 'normal' layer cut out of arrows yields little benefit, but it keeps all layers exactly the same between 'descramble' and normal mode. For Qwerty compilation, you will want to not cut out anything, requiring to edit the user compile options in keymap.c (top). * Resolved size issue with QMK #defines, re-instated ⮙⮛, removed RGUI on _FUN. Various #defines tested to reduce space, NO_ACTION_MACRO NO_ACTION_FUNCTION worked. Therefore the cutting out of the up/down arrows was no longer needed. The #defines to easily remove them have been left in place. RGUI made _FUN confusing with the multi-modifiers, thus taken out. Multi- modifiers now logically cascade without skipping a key. * Improved image files with led colors and some tweaks. * Updated graphics file for Dvorak in QWERTY_DVORAK compile option. The led colors where not correct because the graphics for standard Dvorak was being re-used. * Fixed for re-instating arrow up/down for space. * Activation marker on _FUN layer in documentation altered. It looked like it was a symbol. * Made startup layer explicit in code. Startup layer follows 'descramble' on/off user #define setting. * Marker for BASE activation for _PAD, _MOV: fixed. There was a stale marker in the documentation layouts for _MOV: removed. The same marker for _PAD was improved. * Code optimizations suggested on pull request #8066 https://github.com/qmk/qmk_firmware/pull/8066 Some things moved to config.h, rules.mk Changed layer_on/_off to layer_move(..) Removed a global variable, changed literal type on a function. Code is now a lot smaller, hence removed readme.md entry on that. Removed "not shown" on 'descramble' leds in qwerty readme (mistake). * Compile option to change ƒ into €. Since it's a west european keymap, maybe someone likes the euro currency on it. (It was not on it because I don't like ...) * default to ƒ on keymap * Removed print sheet for layout *.odt file. Changing this to text/markdown seems to reduce the use of this file to a point that it may be better to delete it. There is also the graphics now, which might be better to print. * Updated the seller/maintainer of the board to: The Key Dot Company LLC. https://thekey.company/blogs/blog-updates/thekey-company-acquires-minivan * Changed external links to website to plain text. The markdown link is caught by the github cammo system. * Last free spot on the map made easy to configure. One spot was still free (Unicode _DRA/_DDD layer). This puts a #define on top of unicode_macros.c, to make it easy for a user to put in their own symbol. Put placeholder 🛠 in there. That symbol is not represented in the documentation (maybe it should, it is a nice symbol). * Removed space saving #defines. These became obsolete clutter, now that there is enough space thanks to LINK_TIME_OPTIMIZATION_ENABLE. * Added tokens to simplify compiling for 45/46 keys. An attempt to make it easy to switch on a #define between various hardware configurations (44, 45, 46 keys) failed. This: #define J1 , KC_A // seems to have failed to be recognized as a key definition. error: error: macro "LAYOUT_command" requires 45 arguments, but only 44 given Left in are some code tokens (J1-J4) and #defines that need at least bulk replacement in keymap.c and optionally qwerty_dvorak.c, to compile for such hardware configurations. It would be nice if this could be done better. * User can easily compile for 45, 46 hardware keys. Added some #ifdefs around optional keys in the keymap, to allow compiling for 45 and 46 keys. Left the earlier made code with the J1_J2 etc. tokens, which could still be used to port the map to a board with even more keys. This fixes earlier mentioned problem. * Arrow cluster for 'arrow' hardware configuration. This is a user configurations option in the keymap.c, to have an arrow cluster around the additional key for 'arrow' hardware. The arrow cluster is however not on the base layer (no room). The additional key is used to switch to the _MOV layer. There it becomes a down arrow in the arrow cluster. To make this work with the default _MOV layer, the right hand keys on the 2nd row where moved one spot to the left, for the 'triangle' arrow configuration (mouse right). This is a trivial change. There was a bunch of language improvements to the documentation, including graphics. The symbol 🛠 is now listed. The program seems to be reliable, as far as used and tested. * Correction of mark-down formatting. _MOV layer 'arrow' cluster documentation rendered incorrectly (attempt to add newline). * Markdown formatting mistake correction. Adding a newline at 'Layers (text)' chapter. * Moving the graphics about 'arrow' to topic. The graphic explaining what 'arrow' with arrow cluster means, should be where that is mentioned under compile options. * Editor token J3_J4 moved to avoid arrow cluster. If one wants to insert a key by bulk replacing J3_J4, and has activated the 'arrow' layout arrow cluster, this new key would be inside the arrow cluster, hence it was moved to the left. * Æstethics of image 'arrow' layout, arrow cluster. Shading corrected/nicer. * Corrected image link in readme.md Illustration 'arrow' layout, arrow cluster. * Fix: Toggle to BASE layer leaked. South-paw key. When toggling to a non-BASE layer, either on the _FUN layer or using the 'arrow' cluster for 'arrow' layout, on the BASE layer to toggle to _MOV, the layer changed on the down-stroke, causing a character to leak. These layer switch macros now alter layer on the up stroke. There seems to have been an accidental code deletion: #define MORE_key1. This defines what the additional hardware key for 'South Paw' ('Command') should be. * User compile option comments easier to read. The phrases "uncomment" and "comment out" are confusing. Replaced by _activate_ and _remove_. * Put user compile options back to default Minivan. Accidentally left the compile options for number of Minivan keys in the wrong state while git pushing. * Rewording a comment in the user compile options. Clearer language. * Leds indicate Caps/Num-lock. Leds green/blue switch depending on numlock for numbers-pad layer _PAD. BASE layer led brightens when capslock is on. * _PAD had the wrong period, fixed. _PAD layer had the KC_DOT instead of KC_KP_DOT. * Options for navigation keys arrow hardware key. Compile options added to have a complete navigation cluster around the additional hardware key for 'arrow' layout, both for triangle left handed arrows and flat right handed arrows. * Added _FUN layer in text Qwerty. _FUN text layer was by mistake missing/deleted in the qwerty-dvorak readme. * Added graphical visualization of all layers. * Graphics: _RAR 'Capslock', _NSY '~' corrected. Text representation of layers was correct, graphics corrected. * Compile Option arrows in a vi(1) editor layout. Vi(1) is a much loved editor, with its own peculiar arrow layout on HJKL (as it appears in Qwerty). It seems possible some Qwerty vi users might find it fun this way for regular arrows as well. The 'arrow' hardware layout, compiled with arrow cluster, follows the vi(1) arrow arrangement. * More layer overview graphics files for the readmes. Added a '40% x 400%' to the 3D layer overview image (top). Added overview of all layers in a readable way (Dvorak² only). Added a guide to show where what is similar on layers. This should help with learning. Added a graphic showing what key activates what layer. Added graphics that show what layer subsets are active in certain modes (Dvorak² and Qwerty/Dvorak). Fixed mistake: _Tab_ missing in layer `_PAD` graphics file. * 'Tab' inserted in overview graphics for _PAD layer. * Corrected mistake in similar layer keys. LGUI on _ACC * Added overview graphics for Qwerty/Dvorak. Overview of layers, similar keys on similar layers, activation. * Compile option to change ⮘ ⮙ ⮚ ⮛ into ☐ ☒ ☑ 🗹 Layer _DRA, _DDD. Checkboxes seem handy for lists. Set default on in keymap.c. Pointers seem rarely useful. Right arrow sometimes as a bullet point marker. All affected graphics updated. * First overview image correction. Last layer is not 'symbols' due to its numbers. Some art improvement. * Minor tekst correction (author Minivan config). * Short features overview and git lib fix. * note⁴ as example * Improvements all over the place. The keymap is now modular dual layout. There is a common system, and there can then be two letter/numbers layer pairs be compiled with it, which are separately defined and documented in ./bases… files. Speed measuring and text size counting added. There is an additional Unicode layer, for a total of three. The “descramble Dvorak” layer is now just a function, as was originally intended. * Wrong link to Dvorak manual, stray ‛r’ character. * Splitting the layouts so they are not pairs of 4. The layers had been configurable only as a set of a BASE and letter layer with another BASE and letter layer: Dvorak + Dvorak² and Qwerty+Dvorak. Now Dvorak, Dvorak² and Qwerty can be individually configured, to be on either the Default or Alternate spots in the dual layout (Dvorak² only supports Alternate, due to its “_HALF_ descramble” mode). * Added Colemak layout. Some tidying up of documentation wrt DEF/ALT base layer identifiers. Fixed missing ‛:’ on the graphics for Qwerty. * stale letter * fix modified submodules * removed redundant code testing twice for non-zero * Speed measuring precision fix. The calculation of “int speed;” caused great loss of precision. * Added overview of layers by key. Makes it easier to see the associations of meanings per key. * Dvorak descramble by key overview Forgot to add. * Minor readme format fiddle. * Graphics: blank keys are grey, fix one mistake. * Compilation as a single layout. Layer definitions _ALT_BASE and _ALT_NSY (enum) are simply #redefined as preprocessor numbers equal to _DEF_BASE and _DEF_NSY (see user_config.h, lowest reference to MINIFAN_SINGLE_LAYOUT). * Single layout compile option See user_config.h lowest reference to MINIFAN_SINGLE_LAYOUT for the why of the how. * RShift toggles to _RAR when held ≥ 500 ms. “Qwerty with arrows on BASE”, will need a key to _RAR layer. It mirrors the behavior of LShift. It is generally useful. Removed useless user options regarding LShift layer toggle. It will have to be _PAD. * Layer switch graphic update per last push. Forgot to update the default base layer switching graphic. * Preconfigured optional ‛Command’ hold key to _RAR layer. This is a third way to reach the _RAR layer, useful if the furthest right key on row 1 is changed to an uncluttered BASE layer arrow. This further prepares the way for a Qwerty layout with arrows on BASE. * Changed ‛Command’ hardware key to TG(_RAR) MO(_RAR) doesn't work, because it doesn't follow a change in base layers, which happens on _RAR. * Corrected wrong all-layers-by-key upload readme.md * More graphics = more fun: keycap view in readme. Preparing to integrate a number pad base layer. Shortened hold time for right/left Shift layer toggles to 200 ms. * Too light grey for “1470” on three layout graphics. * Added a numbers pad Base layout option. This numbers pad layer is in the format of a numbers pad keyboard/cluster. It has a second layer, which is normal for all Base layers. In this case, the second layer provides sub-/super-script versions of the numbers, in the same layout. * Keycap view numpad improvements. * Graphics: forgot to cut off southpaw/arrow on two keycap views. * Preprocessor identifier for “MIT” Planck spacebar. Trans-minivan preprocessor statements augmented with an identifier which might work for a Planck keyboard with two unit spacebar. At this point, the “trans minivan” code only could make porting to other keyboards less of a chore. It remains untested. Only visual inspection of the preprocessing regarding the amount of keys in the layout has been done. * Tweak of common layout graphic impression. This would also allow indication of a number pad. * Improved dual numpad layer & graphics. All numbers/symbols seem to get affected by NumLock, hence they all needed to show that in the graphic documentation. Tab was removed in favor of Numpad ‛=’, and comma replaced by numpad-comma. * Committing partial job on numpad Base layers. Hardware problem here, don't want to loose the data. * Three issues: header file, numpad Base, Tab key. This should complete previous unexpected commit. ① Documentation and precedent for a base layer with its own header file, base_NAME.h. This allows someone writing a new Base layer pair, to (un)set user configuration options in user_config.h. ② Numbers pad Base layer added, different variants. The common numbers pad also has a new optional layout (square), and can be removed by user configuration option (because one might already compile with the Base layer numbers pad).. ③ It turns out there was an easy solution to the Tab key anomaly. Uncluttered Tab is now located both on BON and ACC layers, on intuitive locations opposing Control, which is also in the right spot. Basic modifiers for Tab works well now. * Graphics for Base numpad single square: correction. Showed wrong insertion key for 'command' / 'south paw' hardware key. … * ‛South paw’ default GUI. Graphics. TOC user config. Made ‛south paw’ be GUI by default. Improved graphics appearance. Ordered options in user_config.h, added table of contents. * User config cleanup & added a compact alternate. The normal user configuration, which is heavily documented and therefore a bit unwieldy, can now optionally be done in another file, without any documentation. * Base graphics fix, _ACC/_NSY hold switch option * Added a Qwerty with arrows on base. Added a graphic in readme for Dvorak descramble (for documentation predictability). * Put `~ on the _BON layer. ① There was no uncluttered `~ available. On Qwerty Base Arrow the `~ key got even more sidelined. ② Improved Qwerty Base Arrow manual. * Option to harmonize Qwerty with Qwerty Base Arrow Key ‛/?’ is different on Qwerty Base Arrow, which will lead to typing arrows for people who have both kinds of Qwerty running. This option adds this key in the same spot as where it is on Qwerty Base Arrow, but only if Qwerty Base Arrow is being compiled. * See previous commit (Qwerty harmonization) * Efficiency fix. +Workman layout. Workman layout added. Serious efficiency mistakes discovered and fixed: ① There was no check on Delete on Base layer, to see if another key had been pressed. Fixed. ② The Shifts on Base did not provide a Shift for the _BON layer accented characters. Fixed. Fixing was painless, proving the code is stable and maintainable. * Changed Tab/CTL on _ACC/_DRA, μ, T.O.C. readme.md μ was forgotten (French), added on _ACC. This caused Tab to get displaced and stacked with Control, which ends up being better anyway. This also meant _ACC needed Left-Control, and therefore _DRA needed to switch Tab and Control, because it needs to complement _ACC with Right-Control (to be able to type all modifiers with Tab). ➡ Overview graphics are not yet updated. _DRA and _ACC are now out of sync in the graphics documentation. To be fixed soon. Chapter on language support added in readme. Table of Contents added to readme. * Updated all graphics (_BON/_DRA Tab/Control/μ). Some fiddles with readme. * Led on/off at startup, RAlt on Base option. It is hard to believe, but the todo que seems empty! * Minor changes in readme. * Minor documentation improvement (RAlt/_RAR). * Minor changes readme. Removed “not tested yet …”, because that becomes wrong once it is tested. * Added a blank keycaps graphic. * Lower saturation letters Dvorak-descramble keycap. ;-] * One key change in personal keycap graphic. ;-] * Forgot _NSY layer in keycap qwerty basearrow * Moved speed/count startup setting in user_config.h Moved to chapter startup settings. (These last commits are more like some loose ends with the last ongoing topics. It isn't active development, nothing new gets started. If QMK requests more changes, even if it is a typo, just let me know.) * Travis Cl: “The LINK_TIME_OPTIMIZATION_ENABLE flag… … has been renamed to LTO_ENABLE.. Stop.” Changed it. * Adds a link to external resources in readme. A place to put gimp .xcf files if someone wants to modify/port the keymap. Perhaps links to varieties of Minifan on github. Maybe a video about the keymap, and such. Stuff that doesn't belong/fit on github, and is easy to update without pull requests. * RGBLIGHT_ENABLE rules.mk fixed, leds off for nop rules.mk RGBLIGHT_ENABLE can now be set to “no” without issue. Compile option to have leds off in Default Base layer. * Transparency bug fixed. Default layer was not set. This remained a hidden mistake, until Qwerty Base Arrow had a different layer hold key in one place. * Graphics doc correction, L/Rshift toggle config Qwerty Base Arrow fix: Keycap view showed unneeded and empty ‛South Paw’ key. All layers by key shows 45 Minivan version, title said “44”. Added user configuration options to alter what is on the short and long toggle on Left and Right Shift. * Improved “why this layout” in readme. Wanted to add that numbers & symbols layer can be reached by both thumbs. It seems quite a drawback if that is not possible, to constantly need to hold down the same thumb, especially for programming ? It seemed worthwhile to mention. * Reduced size of readme, dvorak-descramble, todo. Stuff got a bit out of hand. * one letter typo * renumbered readme, _fun_stay initialization Renumbered readme chapters to start from 1 not 0. Other minor edits. Sticky on/off for _FUN layer seemed to be unpredictable on startup. * Letter Ñ (capital) fix. I seem to remember messing with this recently, must have damaged this letter :-(. Capital was missing. * Bare bones base numpad all layer by key. I seemed to have forgotten to hide the common layers for this version. Which doesn't matter a whole lot but this is a bit better and as it was meant.
Diffstat (limited to 'keyboards/thevankeyboards/minivan/keymaps/josjoha/base_numpad.c')
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1 files changed, 409 insertions, 0 deletions
diff --git a/keyboards/thevankeyboards/minivan/keymaps/josjoha/base_numpad.c b/keyboards/thevankeyboards/minivan/keymaps/josjoha/base_numpad.c
new file mode 100644
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@@ -0,0 +1,409 @@
1/*
2 * License (GPL):
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17 * Author: © 2020 by Jos Boersema
18 *
19 */
20
21// --------------------------------------v---------------------------------------
22// Configuration:
23// --------------------------------------v---------------------------------------
24
25// See the user configuration file: ./base_numpad.h
26
27// --------------------------------------^---------------------------------------
28// Below here no more comfortable configuration options.....
29// --------------------------------------^---------------------------------------
30
31// This is moved into ./user_config.h, because global #defines are affected.
32//((#include "./base_numpad.h" // Pull in the user configuration))
33
34 /* ⬇ */
35
36 /* Layer _..._BASE: default BASE layer (Dvorak)
37 *
38 * This thing is different from the usual different letters arrangement.
39 * It is a numbers pad, one for the left hand, and one for the right
40 * hand. Both are as identical as possible. The use case is the same as
41 * a number pad keyboard: single handed numbers input.
42 *
43 * The number 5 is under the middle finger home row, as expected for blind
44 * number pad typing.
45 *
46 * The left/upper key, where normally BASE is located, is now OTHER_BASE.
47 * That switches the board to the ‛Default’ layout, which is effectively the
48 * same way as a return to BASE in the sense of BASE being the letters/layer
49 * switch layer. “Other Base” reached from the normal letters/layer-switching
50 * BASE layout will then turn the keyboard into these number pads layers.
51 *
52 * A modified Numbers&Symbols layer _NSY is still supplied with this Numbers
53 * Pad layout (as with other Base layers).
54 *
55 * The standard numbers pad layer _PAD also still exists. That one has the
56 * numbers arranged differently.
57 *
58 */
59
60// When putting this layer on ‛Default’, it produced undesired side effects:
61// • _RAR and _MOV hold keys on the ‛Alternate’ letters layer, failed to switch back.
62// • Parts of the Numbers Pad keys got activated through transparent layer switch keys on letters layer.
63// Since there is no use for Numpad on ‛Default’ Base anyway, this is simply not supported, which seems to solve the problem.
64
65
66# ifndef NUMPAD_BASE_SINGLE
67
68 [ _ALT_BASE ] = LAYOUT_redefined (
69
70/*
71 Layer _..._BASE (Number pad, square layout)
72
73 <pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
74 <|>
75 !AlterGo Bspc 7 8 9 - | Bspc 7 8 9 - Bspc //!AlterGo: to _DEF_BASE
76 = * 4 5 6 + | * 4 5 6 + =
77 _NSY¹ / 1 2 3 , | / 1 2 3 , _NSY¹
78 ------------------------------------------------------------------------
79 xxx 0 . Ent | NumL 0 . Ent
80 <|>
81 <1 ± <2 <3 <4 | 4> 3> ± 2> 1>
82 … | …²
83
84 Layer _..._BASE (Number pad, with NumLock off)
85
86 <pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring >pin>pink2>
87 <|>
88 !AlterGo Bspc Home Up PgUp - | Bspc Home Up PgUp - Bspc //!AlterGo: to _DEF_BASE
89 = * Left 5 Right + | * Left 5 Right + = // modified 5
90 _NSY¹ / End Down PgDn , | / End Down PgDn , _NSY¹
91 -------------------------------------------------------------------------
92 xxx Ins Del Ent | NumL Ins Del Ent
93 <|>
94 <1 ± <2 <3 <4 | 4> 3> ± 2> 1>
95 … | …²
96
97 ₁) Toggle to the accompanying Super-Sub-Script (_NSY) layer.
98 ₂) Note anomaly: additional hardware key ‛arrow’ shifted one to the left.
99
100*/
101//
102// <pink2 , <pinky , <ring , <middl , <indx , <ind|, indx> , inde> , midd> , ring> , pink> , pink2> ,
103// -*!- , , , , , <|,> , , , , , ,
104 OTHER_BASE_GO , KC_BSPC , KC_KP_7 , KC_KP_8 , KC_KP_9 , KC_KP_MINUS , KC_BSPC , KC_KP_7 , KC_KP_8 , KC_KP_9 , KC_KP_MINUS , KC_BSPC ,
105 KC_KP_EQUAL , KC_KP_ASTERISK , KC_KP_4 , KC_KP_5 , KC_KP_6 , KC_KP_PLUS , KC_KP_ASTERISK , KC_KP_4 , KC_KP_5 , KC_KP_6 , KC_KP_PLUS , KC_KP_EQUAL ,
106 CTO_NUMS , KC_KP_SLASH , KC_KP_1 , KC_KP_2 , KC_KP_3 , KC_KP_COMMA , KC_KP_SLASH , KC_KP_1 , KC_KP_2 , KC_KP_3 , KC_KP_COMMA , CTO_NUMS ,
107// -------------------------------------------------------------------------------------------------------------------------------------------------------
108 XXXXXXX
109
110# ifdef TRANSMINIVAN_LEFTSIDE
111 , TRANS_LEFT
112# endif
113
114# ifdef MORE_KEY__COMMAND
115 , MORE_key1 // Note anomaly, not MORE_key1_BASE: numpad is treated as a common layer here, because that is ± how it functions.
116# endif
117
118 , KC_KP_0 , KC_KP_DOT , KC_KP_ENTER
119
120# ifdef TRANSMINIVAN_MIDLEFT
121 , TRANS_MIDLEFT
122# endif
123
124 , KC_NUMLOCK , KC_KP_0
125// ---⬇
126// Note anomaly: the additional 'arrow' hardware key is shifted one to the
127// left, compared to other Base layouts, and so is TRANS_RIGHT This is to
128// maintain 'window/command' key on the same key between layers.
129
130# ifdef TRANSMINIVAN_RIGHTSIDE
131 , TRANS_RIGHT
132# endif
133
134# ifdef MORE_KEY__ARROW
135
136 //, MORE_key2
137 , KC__YGUI
138
139// Note anomaly: not the usual configurable key (MORE_key2), but GUI. This
140// is because position has shifted already, and this GUI allows all the usual
141// keys on a 100% keyboard to be reached with all modifiers, including GUIs,
142// if 'command' hardware key is included. Unfortunately this causes a gap
143// in the numpad layout, but pressing GUI by itself in error will unlikely
144// produce serious mistakes. Maintaining similar keys between layers seems
145// more important. Since Numpad already is a navigation cluster, it seems
146// more important to allow all keys to be reachable with all modifiers,
147// including GUIs, than to have a quick switch over to the _MOV layer here.
148// Obviously it is fair enough to do this differently, but if someone needs a
149// Numpad + either GUI key combination, that could be a real problem without
150// GUIs here, whereas adding a _MOV switch is a matter of convenience. It
151// seems important to be able to type anything a regular 100% keyboard can,
152// or as near to it as possible.
153//
154// These anomalies are the same for all the Numpad layers here.
155
156# endif
157// ---⬆
158 , KC_KP_DOT
159
160 , KC_KP_ENTER
161// , , , <|,> , , ,
162// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
163
164 ),
165
166 /* ⬆⬇ */
167
168 /* Layer _ALT_NSY: super-/sub-script numbers numpad, square layout
169 */
170
171 [ _ALT_NSY ] = LAYOUT_redefined (
172
173/*
174 Layer _..._BASE (super-/sub-script numbers, Numlock on/off)
175
176 <pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
177 <|>
178 BASE Bspc ⁷₇ ⁸₈ ⁹₉ - | Bspc ⁷₇ ⁸₈ ⁹₉ - Bspc
179 = * ⁴₄ ⁵₅ ⁶₆ + | * ⁴₄ ⁵₅ ⁶₆ + =
180 LSht / ¹₁ ²₂ ³₃ , | / ¹₁ ²₂ ³₃ , RSht
181 -*- <|> -*- //(toggle) Access on Base
182 ------------------------------------------------------------------------
183 xxx ⁰₀ .DEL Ent | xxx ⁰₀ .DEL Ent
184 <|>
185 <1 ± <2 <3 <4 | 4> 3> ± 2> 1>
186 … | …¹
187
188 ₁) Note anomaly: additional hardware key ‛arrow’ shifted one to the left.
189
190*/
191//High/low numbers guide:
192//¹₁ ²₂ ³₃ ⁴₄ ⁵₅ | ⁶₆ ⁷₇ ⁸₈ ⁹₉ ⁰₀
193//XP_DRA_BA XP_DRA_BB XP_DRA_BC XP_DRA_BD XP_DRA_BE XP_DRA_BF XP_DRA_BG XP_DRA_BH XP_DRA_BI XP_DRA_BJ
194//
195// <pink2 , <pinky , <ring , <middl , <indx , <ind|, indx> , inde> , midd> , ring> , pink> , pink2> ,
196// -*!- , , , , , <|,> , , , , , ,
197 CTO_BASE , KC_BSPC , XP_DRA_BG , XP_DRA_BH , XP_DRA_BI , KC_KP_MINUS , KC_BSPC , XP_DRA_BG , XP_DRA_BH , XP_DRA_BI , KC_KP_MINUS , KC_BSPC ,
198 KC_KP_EQUAL , KC_KP_ASTERISK , XP_DRA_BD , XP_DRA_BE , XP_DRA_BF , KC_KP_PLUS , KC_KP_ASTERISK , XP_DRA_BD , XP_DRA_BE , XP_DRA_BF , KC_KP_PLUS , KC_KP_EQUAL ,
199 KC_LSFT , KC_KP_SLASH , XP_DRA_BA , XP_DRA_BB , XP_DRA_BC , KC_KP_COMMA , KC_KP_SLASH , XP_DRA_BA , XP_DRA_BB , XP_DRA_BC , KC_KP_COMMA , KC_RSFT ,
200// -----------------------------------------------------------------------------------------------------------------------------------------------------------------
201 XXXXXXX
202
203# ifdef TRANSMINIVAN_LEFTSIDE
204 , TRANS_LEFT
205# endif
206
207# ifdef MORE_KEY__COMMAND
208 , MORE_key1
209# endif
210
211 , XP_DRA_BJ , KC_KP_DOT , KC_KP_ENTER
212
213# ifdef TRANSMINIVAN_MIDLEFT
214 , TRANS_MIDLEFT
215# endif
216
217 , XXXXXXX , XP_DRA_BJ
218
219// See comment on the first layout in this file (double handed Base layer), about the next few keys:
220// ---⬇
221
222# ifdef TRANSMINIVAN_RIGHTSIDE
223 , TRANS_RIGHT
224# endif
225
226# ifdef MORE_KEY__ARROW
227 //, MORE_key2
228 , KC__YGUI
229# endif
230// ---⬆
231 , KC_KP_DOT
232
233 , KC_KP_ENTER
234// , , , <|,> , , ,
235// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
236
237 ),
238
239 /* ⬆⬇ */
240
241# else // NUMPAD_BASE_SINGLE is defined ====================================================================
242
243 [ _ALT_BASE ] = LAYOUT_redefined (
244
245/*
246
247 * Layer Numbers Pad on Base:
248 * « See also documentation in keymap.c at _PAD layer, of which this is almost entirely a copy »
249 * One difference is the key to go to the _ALT_NSY layer (denoted “NUMS:” just below).
250 * The other difference is the key to switch to default Base and also immediately goes there
251 * (denoted “!AlterGo” here).
252
253 Layer _ALT_BASE (Number pad, with NumLock on)
254
255 <pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
256 <|>
257 !AlterGo NUMS: xxx xxx xxx xxx | = 7 8 9 - Bspc // NUMS: to ¹/₁
258 LCtl xxx xxx xxx xxx xxx | * 4 5 6 + RCtl
259 LSht xxx xxx xxx xxx xxx | / 1 2 3 , RSht
260 ------------------------------------------------------------------------
261 LAlt Del Tab Ent | NumL 0 . RAlt
262 <|>
263 <1 ± <2 <3 <4 | 4> 3> ± 2> 1>
264 … | …¹
265
266 Layer _ALT_BASE (Number pad, with NumLock off)
267
268 <pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring >pin>pink2>
269 <|>
270 !AlterGo NUMS: xxx xxx xxx xxx | = Home Up PgUp - Bspc // NUMS: to ¹/₁
271 LCtl xxx xxx xxx xxx xxx | * Left 5 Right + RCtl // modified 5
272 LSht xxx xxx xxx xxx xxx | / End Down PgDn , RSht
273 -------------------------------------------------------------------------
274 LAlt Del Tab Ent | NumL Ins Del RAlt
275 <|>
276 <1 ± <2 <3 <4 | 4> 3> ± 2> 1>
277 … | …¹
278
279 ₁) Note anomaly: additional hardware key ‛arrow’ shifted one to the left.
280
281*/
282
283//High/low numbers guide:
284//¹₁ ²₂ ³₃ ⁴₄ ⁵₅ | ⁶₆ ⁷₇ ⁸₈ ⁹₉ ⁰₀
285//XP_DRA_BA XP_DRA_BB XP_DRA_BC XP_DRA_BD XP_DRA_BE XP_DRA_BF XP_DRA_BG XP_DRA_BH XP_DRA_BI XP_DRA_BJ
286//
287// <pink2 , <pinky , <ring , <middl , <index , <indx2 |, indx2> , index> , middl> , ring> , pinky> , pink2> ,
288// , , , , , -*- <|,> , , , , , ,
289 OTHER_BASE_GO , CTO_NUMS , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_EQUAL , KC_KP_7 , KC_KP_8 , KC_KP_9 , KC_KP_MINUS , KC_BSPC ,
290 KC_LCTL , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_ASTERISK , KC_KP_4 , KC_KP_5 , KC_KP_6 , KC_KP_PLUS , KC_RCTL ,
291 KC_LSFT , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_SLASH , KC_KP_1 , KC_KP_2 , KC_KP_3 , KC_KP_COMMA , KC_RSFT ,
292// ------------------------------------------------------------------------------------------------------------------------------------
293 KC_LALT
294
295# ifdef TRANSMINIVAN_LEFTSIDE
296 , TRANS_LEFT
297# endif
298
299# ifdef MORE_KEY__COMMAND
300 , MORE_key1
301# endif
302
303 , KC_DEL , KC_TAB , KC_KP_ENTER
304
305# ifdef TRANSMINIVAN_MIDLEFT
306 , TRANS_MIDLEFT
307# endif
308
309 , KC_NUMLOCK , KC_KP_0
310
311// See comment on the first layout in this file (double handed Base layer), about the next few keys:
312// ---⬇
313
314# ifdef TRANSMINIVAN_RIGHTSIDE
315 , TRANS_RIGHT
316# endif
317
318# ifdef MORE_KEY__ARROW
319 //, MORE_key2
320 , KC__YGUI
321# endif
322// ---⬆
323 , KC_KP_DOT
324
325 , KC_RALT
326// , , , <|,> , , ,
327// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
328
329 ),
330
331 /* ⬆⬇ */
332
333 [ _ALT_NSY ] = LAYOUT_redefined (
334
335/*
336
337 * Layer Numbers Pad on Base:
338 * This layer is the same as the above, except the numbers are in super-/sub-script.
339 *
340
341 Layer _ALT_NSY (Number pad, with NumLock on/off)
342
343 <pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
344 <|>
345 BASE xxx xxx xxx xxx xxx | = ⁷₇ ⁸₈ ⁹₉ - Bspc
346 LCtl xxx xxx xxx xxx xxx | * ⁴₄ ⁵₅ ⁶₆ + RCtl
347 LSht xxx xxx xxx xxx xxx | / ¹₁ ²₂ ³₃ , RSht
348 ------------------------------------------------------------------------
349 LAlt Del Tab Ent | xxx ⁰₀ .DEL RAlt
350 <|>
351 <1 ± <2 <3 <4 | 4> 3> ± 2> 1>
352 … | …¹
353
354 ₁) Note anomaly: additional hardware key ‛arrow’ shifted one to the left.
355
356*/
357
358//High/low numbers guide:
359//¹₁ ²₂ ³₃ ⁴₄ ⁵₅ | ⁶₆ ⁷₇ ⁸₈ ⁹₉ ⁰₀
360//XP_DRA_BA XP_DRA_BB XP_DRA_BC XP_DRA_BD XP_DRA_BE XP_DRA_BF XP_DRA_BG XP_DRA_BH XP_DRA_BI XP_DRA_BJ
361//
362// <pink2 , <pinky , <ring , <middl , <index , <indx2 |, indx2> , index> , middl> , ring> , pinky> , pink2> ,
363// , , , , , -*- <|,> , , , , , ,
364 CTO_BASE , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_EQUAL , XP_DRA_BG , XP_DRA_BH , XP_DRA_BI , KC_KP_MINUS , KC_BSPC ,
365 KC_LCTL , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_ASTERISK , XP_DRA_BD , XP_DRA_BE , XP_DRA_BF , KC_KP_PLUS , KC_RCTL ,
366 KC_LSFT , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_SLASH , XP_DRA_BA , XP_DRA_BB , XP_DRA_BC , KC_KP_COMMA , KC_RSFT ,
367// -----------------------------------------------------------------------------------------------------------------------------------
368 KC_LALT
369
370# ifdef TRANSMINIVAN_LEFTSIDE
371 , TRANS_LEFT
372# endif
373
374# ifdef MORE_KEY__COMMAND
375 , MORE_key1
376# endif
377
378 , KC_DEL , KC_TAB , KC_KP_ENTER
379
380# ifdef TRANSMINIVAN_MIDLEFT
381 , TRANS_MIDLEFT
382# endif
383
384 , XXXXXXX , XP_DRA_BJ
385
386// See comment on the first layout in this file (double handed Base layer), about the next few keys:
387// ---⬇
388
389# ifdef TRANSMINIVAN_RIGHTSIDE
390 , TRANS_RIGHT
391# endif
392
393# ifdef MORE_KEY__ARROW
394 //, MORE_key2
395 , KC__YGUI
396# endif
397// ---⬆
398 , KC_KP_DOT
399
400 , KC_RALT
401// , , , <|,> , , ,
402// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
403
404 ),
405
406# endif // NUMPAD_BASE_SINGLE
407
408 /* ⬆⬇ */
409