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author | Jack Humbert <jack.humb@gmail.com> | 2017-08-23 22:29:07 -0400 |
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committer | GitHub <noreply@github.com> | 2017-08-23 22:29:07 -0400 |
commit | d2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch) | |
tree | 561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/333fred/visualizer.c | |
parent | 7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff) | |
download | qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.zip |
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
Diffstat (limited to 'layouts/community/ergodox/333fred/visualizer.c')
-rw-r--r-- | layouts/community/ergodox/333fred/visualizer.c | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/layouts/community/ergodox/333fred/visualizer.c b/layouts/community/ergodox/333fred/visualizer.c new file mode 100644 index 000000000..2a30562ae --- /dev/null +++ b/layouts/community/ergodox/333fred/visualizer.c | |||
@@ -0,0 +1,33 @@ | |||
1 | /* | ||
2 | Note: this is a modified copy of ../default/visualizer.c, originally licensed GPL. | ||
3 | */ | ||
4 | |||
5 | #include "simple_visualizer.h" | ||
6 | |||
7 | // This function should be implemented by the keymap visualizer | ||
8 | // Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing | ||
9 | // that the simple_visualizer assumes that you are updating | ||
10 | // Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is | ||
11 | // stopped. This can be done by either double buffering it or by using constant strings | ||
12 | static void get_visualizer_layer_and_color(visualizer_state_t* state) { | ||
13 | uint8_t saturation = 60; | ||
14 | if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { | ||
15 | saturation = 255; | ||
16 | } | ||
17 | if (state->status.layer & 0x10) { | ||
18 | state->target_lcd_color = LCD_COLOR(140, 100, 60); | ||
19 | state->layer_text = "Movement"; | ||
20 | } else if (state->status.layer & 0x8) { | ||
21 | state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF); | ||
22 | state->layer_text = "Media"; | ||
23 | } else if (state->status.layer & 0x4) { | ||
24 | state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF); | ||
25 | state->layer_text = "Symbol"; | ||
26 | } else if (state->status.layer & 0x2) { | ||
27 | state->target_lcd_color = LCD_COLOR(216, 90, 0xFF); | ||
28 | state->layer_text = "Code"; | ||
29 | } else { | ||
30 | state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF); | ||
31 | state->layer_text = "Default"; | ||
32 | } | ||
33 | } | ||