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author | Balz Guenat <balz.guenat@gmail.com> | 2021-11-20 18:06:08 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-20 09:06:08 -0800 |
commit | 32215d5bff52262542a2f8d2a221b0303f02c019 (patch) | |
tree | 4f788b0302cdda37e5f3f7165c236a3b9d85e19a /quantum/encoder.c | |
parent | d11d2459ce3840a4549533d1a2136044d1fa7e19 (diff) | |
download | qmk_firmware-32215d5bff52262542a2f8d2a221b0303f02c019.tar.gz qmk_firmware-32215d5bff52262542a2f8d2a221b0303f02c019.zip |
Rework encoders to enable asymmetric split keyboards (#12090)
Co-authored-by: Balz Guenat <balz.guenat@siemens.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'quantum/encoder.c')
-rw-r--r-- | quantum/encoder.c | 146 |
1 files changed, 91 insertions, 55 deletions
diff --git a/quantum/encoder.c b/quantum/encoder.c index 8fb87281c..7d4e97898 100644 --- a/quantum/encoder.c +++ b/quantum/encoder.c | |||
@@ -16,8 +16,17 @@ | |||
16 | */ | 16 | */ |
17 | 17 | ||
18 | #include "encoder.h" | 18 | #include "encoder.h" |
19 | #ifdef SPLIT_KEYBOARD | 19 | |
20 | # include "split_util.h" | 20 | // this is for unit testing |
21 | #if defined(ENCODER_MOCK_SINGLE) | ||
22 | # include "encoder/tests/mock.h" | ||
23 | #elif defined(ENCODER_MOCK_SPLIT) | ||
24 | # include "encoder/tests/mock_split.h" | ||
25 | #else | ||
26 | # include <gpio.h> | ||
27 | # ifdef SPLIT_KEYBOARD | ||
28 | # include "split_util.h" | ||
29 | # endif | ||
21 | #endif | 30 | #endif |
22 | 31 | ||
23 | // for memcpy | 32 | // for memcpy |
@@ -27,17 +36,41 @@ | |||
27 | # define ENCODER_RESOLUTION 4 | 36 | # define ENCODER_RESOLUTION 4 |
28 | #endif | 37 | #endif |
29 | 38 | ||
30 | #if !defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B) | 39 | #if (!defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)) && (!defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)) |
31 | # error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B" | 40 | # error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B or ENCODERS_PAD_A_RIGHT and ENCODERS_PAD_B_RIGHT" |
32 | #endif | 41 | #endif |
33 | 42 | ||
34 | #define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t)) | 43 | // on split keyboards, these are the pads and resolutions for the left half |
35 | static pin_t encoders_pad_a[] = ENCODERS_PAD_A; | 44 | static pin_t encoders_pad_a[] = ENCODERS_PAD_A; |
36 | static pin_t encoders_pad_b[] = ENCODERS_PAD_B; | 45 | static pin_t encoders_pad_b[] = ENCODERS_PAD_B; |
37 | #ifdef ENCODER_RESOLUTIONS | 46 | #ifdef ENCODER_RESOLUTIONS |
38 | static uint8_t encoder_resolutions[] = ENCODER_RESOLUTIONS; | 47 | static uint8_t encoder_resolutions[] = ENCODER_RESOLUTIONS; |
39 | #endif | 48 | #endif |
40 | 49 | ||
50 | #ifndef SPLIT_KEYBOARD | ||
51 | # define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t)) | ||
52 | #else | ||
53 | // if no pads for right half are defined, we assume the keyboard is symmetric (i.e. same pads) | ||
54 | # ifndef ENCODERS_PAD_A_RIGHT | ||
55 | # define ENCODERS_PAD_A_RIGHT ENCODERS_PAD_A | ||
56 | # endif | ||
57 | # ifndef ENCODERS_PAD_B_RIGHT | ||
58 | # define ENCODERS_PAD_B_RIGHT ENCODERS_PAD_B | ||
59 | # endif | ||
60 | # if defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTIONS_RIGHT) | ||
61 | # define ENCODER_RESOLUTIONS_RIGHT ENCODER_RESOLUTIONS | ||
62 | # endif | ||
63 | |||
64 | # define NUMBER_OF_ENCODERS ((sizeof(encoders_pad_a) + sizeof(encoders_pad_a_right)) / sizeof(pin_t)) | ||
65 | # define NUMBER_OF_ENCODERS_LEFT (sizeof(encoders_pad_a) / sizeof(pin_t)) | ||
66 | # define NUMBER_OF_ENCODERS_RIGHT (sizeof(encoders_pad_a_right) / sizeof(pin_t)) | ||
67 | static pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT; | ||
68 | static pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT; | ||
69 | # ifdef ENCODER_RESOLUTIONS_RIGHT | ||
70 | static uint8_t encoder_resolutions_right[] = ENCODER_RESOLUTIONS_RIGHT; | ||
71 | # endif | ||
72 | #endif | ||
73 | |||
41 | #ifndef ENCODER_DIRECTION_FLIP | 74 | #ifndef ENCODER_DIRECTION_FLIP |
42 | # define ENCODER_CLOCKWISE true | 75 | # define ENCODER_CLOCKWISE true |
43 | # define ENCODER_COUNTER_CLOCKWISE false | 76 | # define ENCODER_COUNTER_CLOCKWISE false |
@@ -50,78 +83,81 @@ static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, | |||
50 | static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0}; | 83 | static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0}; |
51 | static int8_t encoder_pulses[NUMBER_OF_ENCODERS] = {0}; | 84 | static int8_t encoder_pulses[NUMBER_OF_ENCODERS] = {0}; |
52 | 85 | ||
53 | #ifdef SPLIT_KEYBOARD | ||
54 | // right half encoders come over as second set of encoders | ||
55 | static uint8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0}; | ||
56 | // row offsets for each hand | ||
57 | static uint8_t thisHand, thatHand; | ||
58 | #else | ||
59 | static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0}; | 86 | static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0}; |
60 | #endif | ||
61 | 87 | ||
62 | __attribute__((weak)) bool encoder_update_user(uint8_t index, bool clockwise) { return true; } | 88 | __attribute__((weak)) bool encoder_update_user(uint8_t index, bool clockwise) { return true; } |
63 | 89 | ||
64 | __attribute__((weak)) bool encoder_update_kb(uint8_t index, bool clockwise) { return encoder_update_user(index, clockwise); } | 90 | __attribute__((weak)) bool encoder_update_kb(uint8_t index, bool clockwise) { return encoder_update_user(index, clockwise); } |
65 | 91 | ||
92 | // number of encoders connected to this controller | ||
93 | static uint8_t numEncodersHere; | ||
94 | // index of the first encoder connected to this controller (only for right halves, this will be nonzero) | ||
95 | static uint8_t firstEncoderHere; | ||
96 | #ifdef SPLIT_KEYBOARD | ||
97 | // index of the first encoder connected to the other half | ||
98 | static uint8_t firstEncoderThere; | ||
99 | #endif | ||
100 | // the pads for this controller | ||
101 | static pin_t* pad_a; | ||
102 | static pin_t* pad_b; | ||
103 | |||
66 | void encoder_init(void) { | 104 | void encoder_init(void) { |
67 | #if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT) | 105 | #ifndef SPLIT_KEYBOARD |
68 | if (!isLeftHand) { | 106 | numEncodersHere = NUMBER_OF_ENCODERS; |
69 | const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT; | 107 | pad_a = encoders_pad_a; |
70 | const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT; | 108 | pad_b = encoders_pad_b; |
71 | # if defined(ENCODER_RESOLUTIONS_RIGHT) | 109 | firstEncoderHere = 0; |
72 | const uint8_t encoder_resolutions_right[] = ENCODER_RESOLUTIONS_RIGHT; | 110 | #else |
73 | # endif | 111 | if (isLeftHand) { |
74 | for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) { | 112 | numEncodersHere = NUMBER_OF_ENCODERS_LEFT; |
75 | encoders_pad_a[i] = encoders_pad_a_right[i]; | 113 | pad_a = encoders_pad_a; |
76 | encoders_pad_b[i] = encoders_pad_b_right[i]; | 114 | pad_b = encoders_pad_b; |
77 | # if defined(ENCODER_RESOLUTIONS_RIGHT) | 115 | firstEncoderHere = 0; |
78 | encoder_resolutions[i] = encoder_resolutions_right[i]; | 116 | firstEncoderThere = NUMBER_OF_ENCODERS_LEFT; |
79 | # endif | 117 | } else { |
80 | } | 118 | numEncodersHere = NUMBER_OF_ENCODERS_RIGHT; |
119 | pad_a = encoders_pad_a_right; | ||
120 | pad_b = encoders_pad_b_right; | ||
121 | firstEncoderHere = NUMBER_OF_ENCODERS_LEFT; | ||
122 | firstEncoderThere = 0; | ||
81 | } | 123 | } |
82 | #endif | 124 | #endif |
83 | 125 | ||
84 | for (int i = 0; i < NUMBER_OF_ENCODERS; i++) { | 126 | for (int i = 0; i < numEncodersHere; i++) { |
85 | setPinInputHigh(encoders_pad_a[i]); | 127 | setPinInputHigh(pad_a[i]); |
86 | setPinInputHigh(encoders_pad_b[i]); | 128 | setPinInputHigh(pad_b[i]); |
87 | 129 | ||
88 | encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1); | 130 | encoder_state[firstEncoderHere + i] = (readPin(pad_a[i]) << 0) | (readPin(pad_b[i]) << 1); |
89 | } | 131 | } |
90 | |||
91 | #ifdef SPLIT_KEYBOARD | ||
92 | thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS; | ||
93 | thatHand = NUMBER_OF_ENCODERS - thisHand; | ||
94 | #endif | ||
95 | } | 132 | } |
96 | 133 | ||
97 | static bool encoder_update(uint8_t index, uint8_t state) { | 134 | static bool encoder_update(int8_t index, uint8_t state) { |
98 | bool changed = false; | 135 | bool changed = false; |
99 | uint8_t i = index; | ||
100 | 136 | ||
101 | #ifdef ENCODER_RESOLUTIONS | 137 | #ifdef ENCODER_RESOLUTIONS |
102 | uint8_t resolution = encoder_resolutions[i]; | 138 | # ifndef SPLIT_KEYBOARD |
139 | int8_t resolution = encoder_resolutions[index]; | ||
140 | # else | ||
141 | int8_t resolution = isLeftHand ? encoder_resolutions[index] : encoder_resolutions_right[index - NUMBER_OF_ENCODERS_LEFT]; | ||
142 | # endif | ||
103 | #else | 143 | #else |
104 | uint8_t resolution = ENCODER_RESOLUTION; | 144 | uint8_t resolution = ENCODER_RESOLUTION; |
105 | #endif | 145 | #endif |
106 | 146 | encoder_pulses[index] += encoder_LUT[state & 0xF]; | |
107 | #ifdef SPLIT_KEYBOARD | 147 | if (encoder_pulses[index] >= resolution) { |
108 | index += thisHand; | ||
109 | #endif | ||
110 | encoder_pulses[i] += encoder_LUT[state & 0xF]; | ||
111 | if (encoder_pulses[i] >= resolution) { | ||
112 | encoder_value[index]++; | 148 | encoder_value[index]++; |
113 | changed = true; | 149 | changed = true; |
114 | encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE); | 150 | encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE); |
115 | } | 151 | } |
116 | if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise | 152 | if (encoder_pulses[index] <= -resolution) { // direction is arbitrary here, but this clockwise |
117 | encoder_value[index]--; | 153 | encoder_value[index]--; |
118 | changed = true; | 154 | changed = true; |
119 | encoder_update_kb(index, ENCODER_CLOCKWISE); | 155 | encoder_update_kb(index, ENCODER_CLOCKWISE); |
120 | } | 156 | } |
121 | encoder_pulses[i] %= resolution; | 157 | encoder_pulses[index] %= resolution; |
122 | #ifdef ENCODER_DEFAULT_POS | 158 | #ifdef ENCODER_DEFAULT_POS |
123 | if ((state & 0x3) == ENCODER_DEFAULT_POS) { | 159 | if ((state & 0x3) == ENCODER_DEFAULT_POS) { |
124 | encoder_pulses[i] = 0; | 160 | encoder_pulses[index] = 0; |
125 | } | 161 | } |
126 | #endif | 162 | #endif |
127 | return changed; | 163 | return changed; |
@@ -129,10 +165,10 @@ static bool encoder_update(uint8_t index, uint8_t state) { | |||
129 | 165 | ||
130 | bool encoder_read(void) { | 166 | bool encoder_read(void) { |
131 | bool changed = false; | 167 | bool changed = false; |
132 | for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) { | 168 | for (uint8_t i = 0; i < numEncodersHere; i++) { |
133 | encoder_state[i] <<= 2; | 169 | encoder_state[firstEncoderHere + i] <<= 2; |
134 | encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1); | 170 | encoder_state[firstEncoderHere + i] |= (readPin(pad_a[i]) << 0) | (readPin(pad_b[i]) << 1); |
135 | changed |= encoder_update(i, encoder_state[i]); | 171 | changed |= encoder_update(firstEncoderHere + i, encoder_state[firstEncoderHere + i]); |
136 | } | 172 | } |
137 | return changed; | 173 | return changed; |
138 | } | 174 | } |
@@ -140,12 +176,12 @@ bool encoder_read(void) { | |||
140 | #ifdef SPLIT_KEYBOARD | 176 | #ifdef SPLIT_KEYBOARD |
141 | void last_encoder_activity_trigger(void); | 177 | void last_encoder_activity_trigger(void); |
142 | 178 | ||
143 | void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); } | 179 | void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[firstEncoderHere], sizeof(uint8_t) * numEncodersHere); } |
144 | 180 | ||
145 | void encoder_update_raw(uint8_t* slave_state) { | 181 | void encoder_update_raw(uint8_t* slave_state) { |
146 | bool changed = false; | 182 | bool changed = false; |
147 | for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) { | 183 | for (uint8_t i = 0; i < NUMBER_OF_ENCODERS - numEncodersHere; i++) { |
148 | uint8_t index = i + thatHand; | 184 | uint8_t index = firstEncoderThere + i; |
149 | int8_t delta = slave_state[i] - encoder_value[index]; | 185 | int8_t delta = slave_state[i] - encoder_value[index]; |
150 | while (delta > 0) { | 186 | while (delta > 0) { |
151 | delta--; | 187 | delta--; |