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author | Jack Humbert <jack.humb@gmail.com> | 2016-07-06 15:02:51 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-07-06 15:02:51 -0400 |
commit | 5baaf871bbdd6667625860b0daef7fe9a91e08db (patch) | |
tree | e02fdb7bb85a16de027c6c1946817e96d5304ab3 /quantum/visualizer/visualizer.c | |
parent | 19f480992c015aec0a15dca43e740bad8b7834e6 (diff) | |
parent | 6c296557909501b71fe344ce379e74094cf77c8e (diff) | |
download | qmk_firmware-5baaf871bbdd6667625860b0daef7fe9a91e08db.tar.gz qmk_firmware-5baaf871bbdd6667625860b0daef7fe9a91e08db.zip |
Merge pull request #488 from fredizzimo/add_visualizer
Add visualizer library
Diffstat (limited to 'quantum/visualizer/visualizer.c')
-rw-r--r-- | quantum/visualizer/visualizer.c | 549 |
1 files changed, 549 insertions, 0 deletions
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c new file mode 100644 index 000000000..c24073405 --- /dev/null +++ b/quantum/visualizer/visualizer.c | |||
@@ -0,0 +1,549 @@ | |||
1 | /* | ||
2 | The MIT License (MIT) | ||
3 | |||
4 | Copyright (c) 2016 Fred Sundvik | ||
5 | |||
6 | Permission is hereby granted, free of charge, to any person obtaining a copy | ||
7 | of this software and associated documentation files (the "Software"), to deal | ||
8 | in the Software without restriction, including without limitation the rights | ||
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
10 | copies of the Software, and to permit persons to whom the Software is | ||
11 | furnished to do so, subject to the following conditions: | ||
12 | |||
13 | The above copyright notice and this permission notice shall be included in all | ||
14 | copies or substantial portions of the Software. | ||
15 | |||
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | SOFTWARE. | ||
23 | */ | ||
24 | |||
25 | #include "visualizer.h" | ||
26 | #include "config.h" | ||
27 | #include <string.h> | ||
28 | #ifdef PROTOCOL_CHIBIOS | ||
29 | #include "ch.h" | ||
30 | #endif | ||
31 | |||
32 | #ifdef LCD_ENABLE | ||
33 | #include "gfx.h" | ||
34 | #endif | ||
35 | |||
36 | #ifdef LCD_BACKLIGHT_ENABLE | ||
37 | #include "lcd_backlight.h" | ||
38 | #endif | ||
39 | |||
40 | //#define DEBUG_VISUALIZER | ||
41 | |||
42 | #ifdef DEBUG_VISUALIZER | ||
43 | #include "debug.h" | ||
44 | #else | ||
45 | #include "nodebug.h" | ||
46 | #endif | ||
47 | |||
48 | #ifdef USE_SERIAL_LINK | ||
49 | #include "serial_link/protocol/transport.h" | ||
50 | #include "serial_link/system/serial_link.h" | ||
51 | #endif | ||
52 | |||
53 | // Define this in config.h | ||
54 | #ifndef VISUALIZER_THREAD_PRIORITY | ||
55 | #define "Visualizer thread priority not defined" | ||
56 | #endif | ||
57 | |||
58 | |||
59 | static visualizer_keyboard_status_t current_status = { | ||
60 | .layer = 0xFFFFFFFF, | ||
61 | .default_layer = 0xFFFFFFFF, | ||
62 | .leds = 0xFFFFFFFF, | ||
63 | .suspended = false, | ||
64 | }; | ||
65 | |||
66 | static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { | ||
67 | return status1->layer == status2->layer && | ||
68 | status1->default_layer == status2->default_layer && | ||
69 | status1->leds == status2->leds && | ||
70 | status1->suspended == status2->suspended; | ||
71 | } | ||
72 | |||
73 | static bool visualizer_enabled = false; | ||
74 | |||
75 | #define MAX_SIMULTANEOUS_ANIMATIONS 4 | ||
76 | static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; | ||
77 | |||
78 | #ifdef USE_SERIAL_LINK | ||
79 | MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t); | ||
80 | |||
81 | static remote_object_t* remote_objects[] = { | ||
82 | REMOTE_OBJECT(current_status), | ||
83 | }; | ||
84 | |||
85 | #endif | ||
86 | |||
87 | GDisplay* LCD_DISPLAY = 0; | ||
88 | GDisplay* LED_DISPLAY = 0; | ||
89 | |||
90 | __attribute__((weak)) | ||
91 | GDisplay* get_lcd_display(void) { | ||
92 | return gdispGetDisplay(0); | ||
93 | } | ||
94 | |||
95 | __attribute__((weak)) | ||
96 | GDisplay* get_led_display(void) { | ||
97 | return gdispGetDisplay(1); | ||
98 | } | ||
99 | |||
100 | void start_keyframe_animation(keyframe_animation_t* animation) { | ||
101 | animation->current_frame = -1; | ||
102 | animation->time_left_in_frame = 0; | ||
103 | animation->need_update = true; | ||
104 | int free_index = -1; | ||
105 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
106 | if (animations[i] == animation) { | ||
107 | return; | ||
108 | } | ||
109 | if (free_index == -1 && animations[i] == NULL) { | ||
110 | free_index=i; | ||
111 | } | ||
112 | } | ||
113 | if (free_index!=-1) { | ||
114 | animations[free_index] = animation; | ||
115 | } | ||
116 | } | ||
117 | |||
118 | void stop_keyframe_animation(keyframe_animation_t* animation) { | ||
119 | animation->current_frame = animation->num_frames; | ||
120 | animation->time_left_in_frame = 0; | ||
121 | animation->need_update = true; | ||
122 | animation->first_update_of_frame = false; | ||
123 | animation->last_update_of_frame = false; | ||
124 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
125 | if (animations[i] == animation) { | ||
126 | animations[i] = NULL; | ||
127 | return; | ||
128 | } | ||
129 | } | ||
130 | } | ||
131 | |||
132 | void stop_all_keyframe_animations(void) { | ||
133 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
134 | if (animations[i]) { | ||
135 | animations[i]->current_frame = animations[i]->num_frames; | ||
136 | animations[i]->time_left_in_frame = 0; | ||
137 | animations[i]->need_update = true; | ||
138 | animations[i]->first_update_of_frame = false; | ||
139 | animations[i]->last_update_of_frame = false; | ||
140 | animations[i] = NULL; | ||
141 | } | ||
142 | } | ||
143 | } | ||
144 | |||
145 | static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) { | ||
146 | // TODO: Clean up this messy code | ||
147 | dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, | ||
148 | animation->time_left_in_frame, delta); | ||
149 | if (animation->current_frame == animation->num_frames) { | ||
150 | animation->need_update = false; | ||
151 | return false; | ||
152 | } | ||
153 | if (animation->current_frame == -1) { | ||
154 | animation->current_frame = 0; | ||
155 | animation->time_left_in_frame = animation->frame_lengths[0]; | ||
156 | animation->need_update = true; | ||
157 | animation->first_update_of_frame = true; | ||
158 | } else { | ||
159 | animation->time_left_in_frame -= delta; | ||
160 | while (animation->time_left_in_frame <= 0) { | ||
161 | int left = animation->time_left_in_frame; | ||
162 | if (animation->need_update) { | ||
163 | animation->time_left_in_frame = 0; | ||
164 | animation->last_update_of_frame = true; | ||
165 | (*animation->frame_functions[animation->current_frame])(animation, state); | ||
166 | animation->last_update_of_frame = false; | ||
167 | } | ||
168 | animation->current_frame++; | ||
169 | animation->need_update = true; | ||
170 | animation->first_update_of_frame = true; | ||
171 | if (animation->current_frame == animation->num_frames) { | ||
172 | if (animation->loop) { | ||
173 | animation->current_frame = 0; | ||
174 | } | ||
175 | else { | ||
176 | stop_keyframe_animation(animation); | ||
177 | return false; | ||
178 | } | ||
179 | } | ||
180 | delta = -left; | ||
181 | animation->time_left_in_frame = animation->frame_lengths[animation->current_frame]; | ||
182 | animation->time_left_in_frame -= delta; | ||
183 | } | ||
184 | } | ||
185 | if (animation->need_update) { | ||
186 | animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state); | ||
187 | animation->first_update_of_frame = false; | ||
188 | } | ||
189 | |||
190 | systemticks_t wanted_sleep = animation->need_update ? gfxMillisecondsToTicks(10) : (unsigned)animation->time_left_in_frame; | ||
191 | if (wanted_sleep < *sleep_time) { | ||
192 | *sleep_time = wanted_sleep; | ||
193 | } | ||
194 | |||
195 | return true; | ||
196 | } | ||
197 | |||
198 | void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
199 | int next_frame = animation->current_frame + 1; | ||
200 | if (next_frame == animation->num_frames) { | ||
201 | next_frame = 0; | ||
202 | } | ||
203 | keyframe_animation_t temp_animation = *animation; | ||
204 | temp_animation.current_frame = next_frame; | ||
205 | temp_animation.time_left_in_frame = animation->frame_lengths[next_frame]; | ||
206 | temp_animation.first_update_of_frame = true; | ||
207 | temp_animation.last_update_of_frame = false; | ||
208 | temp_animation.need_update = false; | ||
209 | visualizer_state_t temp_state = *state; | ||
210 | (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state); | ||
211 | } | ||
212 | |||
213 | bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
214 | (void)animation; | ||
215 | (void)state; | ||
216 | return false; | ||
217 | } | ||
218 | |||
219 | #ifdef LCD_BACKLIGHT_ENABLE | ||
220 | bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
221 | int frame_length = animation->frame_lengths[animation->current_frame]; | ||
222 | int current_pos = frame_length - animation->time_left_in_frame; | ||
223 | uint8_t t_h = LCD_HUE(state->target_lcd_color); | ||
224 | uint8_t t_s = LCD_SAT(state->target_lcd_color); | ||
225 | uint8_t t_i = LCD_INT(state->target_lcd_color); | ||
226 | uint8_t p_h = LCD_HUE(state->prev_lcd_color); | ||
227 | uint8_t p_s = LCD_SAT(state->prev_lcd_color); | ||
228 | uint8_t p_i = LCD_INT(state->prev_lcd_color); | ||
229 | |||
230 | uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around | ||
231 | int d_h2 = t_h - p_h; | ||
232 | // Chose the shortest way around | ||
233 | int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; | ||
234 | int d_s = t_s - p_s; | ||
235 | int d_i = t_i - p_i; | ||
236 | |||
237 | int hue = (d_h * current_pos) / frame_length; | ||
238 | int sat = (d_s * current_pos) / frame_length; | ||
239 | int intensity = (d_i * current_pos) / frame_length; | ||
240 | //dprintf("%X -> %X = %X\n", p_h, t_h, hue); | ||
241 | hue += p_h; | ||
242 | sat += p_s; | ||
243 | intensity += p_i; | ||
244 | state->current_lcd_color = LCD_COLOR(hue, sat, intensity); | ||
245 | lcd_backlight_color( | ||
246 | LCD_HUE(state->current_lcd_color), | ||
247 | LCD_SAT(state->current_lcd_color), | ||
248 | LCD_INT(state->current_lcd_color)); | ||
249 | |||
250 | return true; | ||
251 | } | ||
252 | |||
253 | bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
254 | (void)animation; | ||
255 | state->prev_lcd_color = state->target_lcd_color; | ||
256 | state->current_lcd_color = state->target_lcd_color; | ||
257 | lcd_backlight_color( | ||
258 | LCD_HUE(state->current_lcd_color), | ||
259 | LCD_SAT(state->current_lcd_color), | ||
260 | LCD_INT(state->current_lcd_color)); | ||
261 | return false; | ||
262 | } | ||
263 | #endif // LCD_BACKLIGHT_ENABLE | ||
264 | |||
265 | #ifdef LCD_ENABLE | ||
266 | bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
267 | (void)animation; | ||
268 | gdispClear(White); | ||
269 | gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); | ||
270 | gdispFlush(); | ||
271 | return false; | ||
272 | } | ||
273 | |||
274 | static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { | ||
275 | for (int i=0; i<16;i++) | ||
276 | { | ||
277 | uint32_t mask = (1u << i); | ||
278 | if (default_layer & mask) { | ||
279 | if (layer & mask) { | ||
280 | *buffer = 'B'; | ||
281 | } else { | ||
282 | *buffer = 'D'; | ||
283 | } | ||
284 | } else if (layer & mask) { | ||
285 | *buffer = '1'; | ||
286 | } else { | ||
287 | *buffer = '0'; | ||
288 | } | ||
289 | ++buffer; | ||
290 | |||
291 | if (i==3 || i==7 || i==11) { | ||
292 | *buffer = ' '; | ||
293 | ++buffer; | ||
294 | } | ||
295 | } | ||
296 | *buffer = 0; | ||
297 | } | ||
298 | |||
299 | bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
300 | (void)animation; | ||
301 | const char* layer_help = "1=On D=Default B=Both"; | ||
302 | char layer_buffer[16 + 4]; // 3 spaces and one null terminator | ||
303 | gdispClear(White); | ||
304 | gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); | ||
305 | format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); | ||
306 | gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); | ||
307 | format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); | ||
308 | gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); | ||
309 | gdispFlush(); | ||
310 | return false; | ||
311 | } | ||
312 | #endif // LCD_ENABLE | ||
313 | |||
314 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
315 | (void)animation; | ||
316 | (void)state; | ||
317 | #ifdef LCD_ENABLE | ||
318 | gdispSetPowerMode(powerOff); | ||
319 | #endif | ||
320 | #ifdef LCD_BACKLIGHT_ENABLE | ||
321 | lcd_backlight_hal_color(0, 0, 0); | ||
322 | #endif | ||
323 | return false; | ||
324 | } | ||
325 | |||
326 | bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
327 | (void)animation; | ||
328 | (void)state; | ||
329 | #ifdef LCD_ENABLE | ||
330 | gdispSetPowerMode(powerOn); | ||
331 | #endif | ||
332 | return false; | ||
333 | } | ||
334 | |||
335 | bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
336 | (void)animation; | ||
337 | (void)state; | ||
338 | dprint("User visualizer inited\n"); | ||
339 | visualizer_enabled = true; | ||
340 | return false; | ||
341 | } | ||
342 | |||
343 | // TODO: Optimize the stack size, this is probably way too big | ||
344 | static DECLARE_THREAD_STACK(visualizerThreadStack, 1024); | ||
345 | static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { | ||
346 | (void)arg; | ||
347 | |||
348 | GListener event_listener; | ||
349 | geventListenerInit(&event_listener); | ||
350 | geventAttachSource(&event_listener, (GSourceHandle)¤t_status, 0); | ||
351 | |||
352 | visualizer_keyboard_status_t initial_status = { | ||
353 | .default_layer = 0xFFFFFFFF, | ||
354 | .layer = 0xFFFFFFFF, | ||
355 | .leds = 0xFFFFFFFF, | ||
356 | .suspended = false, | ||
357 | }; | ||
358 | |||
359 | visualizer_state_t state = { | ||
360 | .status = initial_status, | ||
361 | .current_lcd_color = 0, | ||
362 | #ifdef LCD_ENABLE | ||
363 | .font_fixed5x8 = gdispOpenFont("fixed_5x8"), | ||
364 | .font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12") | ||
365 | #endif | ||
366 | }; | ||
367 | initialize_user_visualizer(&state); | ||
368 | state.prev_lcd_color = state.current_lcd_color; | ||
369 | |||
370 | #ifdef LCD_BACKLIGHT_ENABLE | ||
371 | lcd_backlight_color( | ||
372 | LCD_HUE(state.current_lcd_color), | ||
373 | LCD_SAT(state.current_lcd_color), | ||
374 | LCD_INT(state.current_lcd_color)); | ||
375 | #endif | ||
376 | |||
377 | systemticks_t sleep_time = TIME_INFINITE; | ||
378 | systemticks_t current_time = gfxSystemTicks(); | ||
379 | |||
380 | while(true) { | ||
381 | systemticks_t new_time = gfxSystemTicks(); | ||
382 | systemticks_t delta = new_time - current_time; | ||
383 | current_time = new_time; | ||
384 | bool enabled = visualizer_enabled; | ||
385 | if (!same_status(&state.status, ¤t_status)) { | ||
386 | if (visualizer_enabled) { | ||
387 | if (current_status.suspended) { | ||
388 | stop_all_keyframe_animations(); | ||
389 | visualizer_enabled = false; | ||
390 | state.status = current_status; | ||
391 | user_visualizer_suspend(&state); | ||
392 | } | ||
393 | else { | ||
394 | state.status = current_status; | ||
395 | update_user_visualizer_state(&state); | ||
396 | } | ||
397 | state.prev_lcd_color = state.current_lcd_color; | ||
398 | } | ||
399 | } | ||
400 | if (!enabled && state.status.suspended && current_status.suspended == false) { | ||
401 | // Setting the status to the initial status will force an update | ||
402 | // when the visualizer is enabled again | ||
403 | state.status = initial_status; | ||
404 | state.status.suspended = false; | ||
405 | stop_all_keyframe_animations(); | ||
406 | user_visualizer_resume(&state); | ||
407 | state.prev_lcd_color = state.current_lcd_color; | ||
408 | } | ||
409 | sleep_time = TIME_INFINITE; | ||
410 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
411 | if (animations[i]) { | ||
412 | update_keyframe_animation(animations[i], &state, delta, &sleep_time); | ||
413 | } | ||
414 | } | ||
415 | #ifdef LED_ENABLE | ||
416 | gdispGFlush(LED_DISPLAY); | ||
417 | #endif | ||
418 | |||
419 | #ifdef EMULATOR | ||
420 | draw_emulator(); | ||
421 | #endif | ||
422 | // The animation can enable the visualizer | ||
423 | // And we might need to update the state when that happens | ||
424 | // so don't sleep | ||
425 | if (enabled != visualizer_enabled) { | ||
426 | sleep_time = 0; | ||
427 | } | ||
428 | |||
429 | systemticks_t after_update = gfxSystemTicks(); | ||
430 | unsigned update_delta = after_update - current_time; | ||
431 | if (sleep_time != TIME_INFINITE) { | ||
432 | if (sleep_time > update_delta) { | ||
433 | sleep_time -= update_delta; | ||
434 | } | ||
435 | else { | ||
436 | sleep_time = 0; | ||
437 | } | ||
438 | } | ||
439 | dprintf("Update took %d, last delta %d, sleep_time %d\n", update_delta, delta, sleep_time); | ||
440 | #ifdef PROTOCOL_CHIBIOS | ||
441 | // The gEventWait function really takes milliseconds, even if the documentation says ticks. | ||
442 | // Unfortunately there's no generic ugfx conversion from system time to milliseconds, | ||
443 | // so let's do it in a platform dependent way. | ||
444 | |||
445 | // On windows the system ticks is the same as milliseconds anyway | ||
446 | if (sleep_time != TIME_INFINITE) { | ||
447 | sleep_time = ST2MS(sleep_time); | ||
448 | } | ||
449 | #endif | ||
450 | geventEventWait(&event_listener, sleep_time); | ||
451 | } | ||
452 | #ifdef LCD_ENABLE | ||
453 | gdispCloseFont(state.font_fixed5x8); | ||
454 | gdispCloseFont(state.font_dejavusansbold12); | ||
455 | #endif | ||
456 | |||
457 | return 0; | ||
458 | } | ||
459 | |||
460 | void visualizer_init(void) { | ||
461 | #ifdef LCD_ENABLE | ||
462 | gfxInit(); | ||
463 | #endif | ||
464 | |||
465 | #ifdef LCD_BACKLIGHT_ENABLE | ||
466 | lcd_backlight_init(); | ||
467 | #endif | ||
468 | |||
469 | #ifdef USE_SERIAL_LINK | ||
470 | add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) ); | ||
471 | #endif | ||
472 | |||
473 | #ifdef LCD_ENABLE | ||
474 | LCD_DISPLAY = get_lcd_display(); | ||
475 | #endif | ||
476 | #ifdef LED_ENABLE | ||
477 | LED_DISPLAY = get_led_display(); | ||
478 | #endif | ||
479 | |||
480 | // We are using a low priority thread, the idea is to have it run only | ||
481 | // when the main thread is sleeping during the matrix scanning | ||
482 | gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), | ||
483 | VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL); | ||
484 | } | ||
485 | |||
486 | void update_status(bool changed) { | ||
487 | if (changed) { | ||
488 | GSourceListener* listener = geventGetSourceListener((GSourceHandle)¤t_status, NULL); | ||
489 | if (listener) { | ||
490 | geventSendEvent(listener); | ||
491 | } | ||
492 | } | ||
493 | #ifdef USE_SERIAL_LINK | ||
494 | static systime_t last_update = 0; | ||
495 | systime_t current_update = chVTGetSystemTimeX(); | ||
496 | systime_t delta = current_update - last_update; | ||
497 | if (changed || delta > MS2ST(10)) { | ||
498 | last_update = current_update; | ||
499 | visualizer_keyboard_status_t* r = begin_write_current_status(); | ||
500 | *r = current_status; | ||
501 | end_write_current_status(); | ||
502 | } | ||
503 | #endif | ||
504 | } | ||
505 | |||
506 | void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) { | ||
507 | // Note that there's a small race condition here, the thread could read | ||
508 | // a state where one of these are set but not the other. But this should | ||
509 | // not really matter as it will be fixed during the next loop step. | ||
510 | // Alternatively a mutex could be used instead of the volatile variables | ||
511 | |||
512 | bool changed = false; | ||
513 | #ifdef USE_SERIAL_LINK | ||
514 | if (is_serial_link_connected ()) { | ||
515 | visualizer_keyboard_status_t* new_status = read_current_status(); | ||
516 | if (new_status) { | ||
517 | if (!same_status(¤t_status, new_status)) { | ||
518 | changed = true; | ||
519 | current_status = *new_status; | ||
520 | } | ||
521 | } | ||
522 | } | ||
523 | else { | ||
524 | #else | ||
525 | { | ||
526 | #endif | ||
527 | visualizer_keyboard_status_t new_status = { | ||
528 | .layer = state, | ||
529 | .default_layer = default_state, | ||
530 | .leds = leds, | ||
531 | .suspended = current_status.suspended, | ||
532 | }; | ||
533 | if (!same_status(¤t_status, &new_status)) { | ||
534 | changed = true; | ||
535 | current_status = new_status; | ||
536 | } | ||
537 | } | ||
538 | update_status(changed); | ||
539 | } | ||
540 | |||
541 | void visualizer_suspend(void) { | ||
542 | current_status.suspended = true; | ||
543 | update_status(true); | ||
544 | } | ||
545 | |||
546 | void visualizer_resume(void) { | ||
547 | current_status.suspended = false; | ||
548 | update_status(true); | ||
549 | } | ||