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author | Albert Y <76888457+filterpaper@users.noreply.github.com> | 2021-11-02 07:40:25 +0800 |
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committer | GitHub <noreply@github.com> | 2021-11-02 10:40:25 +1100 |
commit | 2173b5373c9d8d1b37d7b130e7a6c613ffc2ffaa (patch) | |
tree | dbe49a838ce389d5083ea871145c981dc1dbc52b /quantum | |
parent | 0c725017638ec86011191bf835735fb6c569d298 (diff) | |
download | qmk_firmware-2173b5373c9d8d1b37d7b130e7a6c613ffc2ffaa.tar.gz qmk_firmware-2173b5373c9d8d1b37d7b130e7a6c613ffc2ffaa.zip |
Add Pixel Rain RGB Matrix effect (#14155)
* Add Pixel animation header file
* Add Pixel animation to documentation
* Add Pixel animation to core include file
* Remove unintended spaces
* Remove seeding of PRNG
* Increase frequency of lit keys
Co-authored-by: filterpaper <filterpaper@localhost>
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/rgb_matrix/animations/pixel_rain_anim.h | 44 | ||||
-rw-r--r-- | quantum/rgb_matrix/animations/rgb_matrix_effects.inc | 1 |
2 files changed, 45 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/animations/pixel_rain_anim.h b/quantum/rgb_matrix/animations/pixel_rain_anim.h new file mode 100644 index 000000000..0209d3303 --- /dev/null +++ b/quantum/rgb_matrix/animations/pixel_rain_anim.h | |||
@@ -0,0 +1,44 @@ | |||
1 | /* Copyright (C) 2021 @filterpaper | ||
2 | * | ||
3 | * This program is free software: you can redistribute it and/or modify | ||
4 | * it under the terms of the GNU General Public License as published by | ||
5 | * the Free Software Foundation, either version 2 of the License, or | ||
6 | * (at your option) any later version. | ||
7 | * | ||
8 | * This program is distributed in the hope that it will be useful, | ||
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
11 | * GNU General Public License for more details. | ||
12 | * | ||
13 | * You should have received a copy of the GNU General Public License | ||
14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
15 | */ | ||
16 | |||
17 | #ifdef ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
18 | RGB_MATRIX_EFFECT(PIXEL_RAIN) | ||
19 | # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS | ||
20 | |||
21 | static bool PIXEL_RAIN(effect_params_t* params) { | ||
22 | static uint32_t wait_timer = 0; | ||
23 | if (wait_timer > g_rgb_timer) { return false; } | ||
24 | |||
25 | inline uint32_t interval(void) { return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); } | ||
26 | |||
27 | bool rain_pixel(uint8_t i, effect_params_t* params, bool off) { | ||
28 | if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) { return true; } | ||
29 | if (off) { | ||
30 | rgb_matrix_set_color(i, 0,0,0); | ||
31 | } else { | ||
32 | HSV hsv = {random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v}; | ||
33 | RGB rgb = rgb_matrix_hsv_to_rgb(hsv); | ||
34 | rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | ||
35 | } | ||
36 | wait_timer = g_rgb_timer + interval(); | ||
37 | return false; | ||
38 | } | ||
39 | |||
40 | return rain_pixel(mod8(random8(), DRIVER_LED_TOTAL), params, random8() & 2); | ||
41 | } | ||
42 | |||
43 | # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS | ||
44 | #endif // ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
diff --git a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc index 33d2b4228..8ecf4367f 100644 --- a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc +++ b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc | |||
@@ -27,6 +27,7 @@ | |||
27 | #include "hue_pendulum_anim.h" | 27 | #include "hue_pendulum_anim.h" |
28 | #include "hue_wave_anim.h" | 28 | #include "hue_wave_anim.h" |
29 | #include "fractal_anim.h" | 29 | #include "fractal_anim.h" |
30 | #include "pixel_rain_anim.h" | ||
30 | #include "typing_heatmap_anim.h" | 31 | #include "typing_heatmap_anim.h" |
31 | #include "digital_rain_anim.h" | 32 | #include "digital_rain_anim.h" |
32 | #include "solid_reactive_simple_anim.h" | 33 | #include "solid_reactive_simple_anim.h" |