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authorSjB <steve@sagacity.ca>2017-01-29 13:04:43 -0500
committerSjB <steve@sagacity.ca>2017-01-29 13:26:31 -0500
commit5a860b71a1943358d0722ace9d2c13bd5c77c971 (patch)
treec14acba6ee9cfc163743d16f3cd5673e44766cdd /quantum
parentec05f654210a01ef82db2ab54e6065783536b802 (diff)
downloadqmk_firmware-5a860b71a1943358d0722ace9d2c13bd5c77c971.tar.gz
qmk_firmware-5a860b71a1943358d0722ace9d2c13bd5c77c971.zip
race condition between oneshot_mods and tap_dance
since the keycode for a tap dance process gets process only after the TAPPING_TERM timeout, you really only have ONESHOT_TIMEOUT - TAPPING_TERM time to tap or double tap on the key. This fix save the oneshot_mods into the action.state structure and applies the mods with the keycode when it's registered. It also unregisters the mod when the the tap dance process gets reset.
Diffstat (limited to 'quantum')
-rw-r--r--quantum/process_keycode/process_tap_dance.c7
-rw-r--r--quantum/process_keycode/process_tap_dance.h1
2 files changed, 7 insertions, 1 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 6ae362c4c..403dca538 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -43,12 +43,16 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti
43 if (action->state.finished) 43 if (action->state.finished)
44 return; 44 return;
45 action->state.finished = true; 45 action->state.finished = true;
46 add_mods(action->state.oneshot_mods);
47 send_keyboard_report();
46 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); 48 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
47} 49}
48 50
49static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) 51static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
50{ 52{
51 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); 53 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
54 del_mods(action->state.oneshot_mods);
55 send_keyboard_report();
52} 56}
53 57
54bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { 58bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
@@ -70,6 +74,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
70 action->state.keycode = keycode; 74 action->state.keycode = keycode;
71 action->state.count++; 75 action->state.count++;
72 action->state.timer = timer_read(); 76 action->state.timer = timer_read();
77 action->state.oneshot_mods = get_oneshot_mods();
73 process_tap_dance_action_on_each_tap (action); 78 process_tap_dance_action_on_each_tap (action);
74 79
75 if (last_td && last_td != keycode) { 80 if (last_td && last_td != keycode) {
@@ -109,7 +114,7 @@ void matrix_scan_tap_dance () {
109 if (highest_td == -1) 114 if (highest_td == -1)
110 return; 115 return;
111 116
112 for (int i = 0; i <= highest_td; i++) { 117for (int i = 0; i <= highest_td; i++) {
113 qk_tap_dance_action_t *action = &tap_dance_actions[i]; 118 qk_tap_dance_action_t *action = &tap_dance_actions[i];
114 119
115 if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) { 120 if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h
index f753cbba6..726752ecc 100644
--- a/quantum/process_keycode/process_tap_dance.h
+++ b/quantum/process_keycode/process_tap_dance.h
@@ -9,6 +9,7 @@
9typedef struct 9typedef struct
10{ 10{
11 uint8_t count; 11 uint8_t count;
12 uint8_t oneshot_mods;
12 uint16_t keycode; 13 uint16_t keycode;
13 uint16_t timer; 14 uint16_t timer;
14 bool interrupted; 15 bool interrupted;