diff options
| -rw-r--r-- | keyboards/lets_split_eh/keymaps/doxish_dvorak/config.h | 21 | ||||
| -rw-r--r-- | keyboards/lets_split_eh/keymaps/doxish_dvorak/keymap.c | 161 | ||||
| -rw-r--r-- | keyboards/lets_split_eh/keymaps/doxish_dvorak/rules.mk | 0 | ||||
| -rw-r--r-- | keyboards/lets_split_eh/keymaps/romus/README.md | 7 | ||||
| -rw-r--r-- | keyboards/lets_split_eh/keymaps/romus/keymap.c | 28 | ||||
| -rw-r--r-- | keyboards/lets_split_eh/keymaps/romus/rules.mk | 7 | ||||
| -rw-r--r-- | quantum/keymap_extras/keymap_slovenian.h | 1 | ||||
| -rw-r--r-- | users/romus/README.md | 45 | ||||
| -rw-r--r-- | users/romus/config.h | 8 | ||||
| -rw-r--r-- | users/romus/romus.c | 557 | ||||
| -rw-r--r-- | users/romus/romus.h | 272 | ||||
| -rw-r--r-- | users/romus/rules.mk | 24 |
12 files changed, 1131 insertions, 0 deletions
diff --git a/keyboards/lets_split_eh/keymaps/doxish_dvorak/config.h b/keyboards/lets_split_eh/keymaps/doxish_dvorak/config.h new file mode 100644 index 000000000..526c0837c --- /dev/null +++ b/keyboards/lets_split_eh/keymaps/doxish_dvorak/config.h | |||
| @@ -0,0 +1,21 @@ | |||
| 1 | /* | ||
| 2 | This is the c configuration file for the keymap | ||
| 3 | |||
| 4 | Copyright 2012 Jun Wako <wakojun@gmail.com> | ||
| 5 | Copyright 2015 Jack Humbert | ||
| 6 | |||
| 7 | This program is free software: you can redistribute it and/or modify | ||
| 8 | it under the terms of the GNU General Public License as published by | ||
| 9 | the Free Software Foundation, either version 2 of the License, or | ||
| 10 | (at your option) any later version. | ||
| 11 | |||
| 12 | This program is distributed in the hope that it will be useful, | ||
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 15 | GNU General Public License for more details. | ||
| 16 | |||
| 17 | You should have received a copy of the GNU General Public License | ||
| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
| 19 | */ | ||
| 20 | |||
| 21 | #pragma once | ||
diff --git a/keyboards/lets_split_eh/keymaps/doxish_dvorak/keymap.c b/keyboards/lets_split_eh/keymaps/doxish_dvorak/keymap.c new file mode 100644 index 000000000..897608154 --- /dev/null +++ b/keyboards/lets_split_eh/keymaps/doxish_dvorak/keymap.c | |||
| @@ -0,0 +1,161 @@ | |||
| 1 | #include "eeconfig.h" | ||
| 2 | |||
| 3 | extern keymap_config_t keymap_config; | ||
| 4 | |||
| 5 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
| 6 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
| 7 | // Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
| 8 | // entirely and just use numbers. | ||
| 9 | #define _DVORAK 0 | ||
| 10 | |||
| 11 | #define _LOWER 3 | ||
| 12 | #define _RAISE 4 | ||
| 13 | #define _FUNCTION 15 | ||
| 14 | #define _ADJUST 16 | ||
| 15 | |||
| 16 | enum custom_keycodes { | ||
| 17 | DVORAK = SAFE_RANGE, | ||
| 18 | LOWER, | ||
| 19 | RAISE, | ||
| 20 | ADJUST | ||
| 21 | }; | ||
| 22 | |||
| 23 | // Defines for task manager and such | ||
| 24 | #define CALTDEL LCTL(LALT(KC_DEL)) | ||
| 25 | #define TSKMGR LCTL(LSFT(KC_ESC)) | ||
| 26 | |||
| 27 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 28 | |||
| 29 | /* Qwerty | ||
| 30 | * ,-----------------------------------------------------------------------------------. | ||
| 31 | * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | | ||
| 32 | * |------+------+------+------+------+-------------+------+------+------+------+------| | ||
| 33 | * | Func | A | S | D | F | G | H | J | K | L | ; | Enter| | ||
| 34 | * |------+------+------+------+------+------|------+------+------+------+------+------| | ||
| 35 | * | Shift| Z | X | C | V | B | N | M | , | . | / | ' | | ||
| 36 | * |------+------+------+------+------+------+------+------+------+------+------+------| | ||
| 37 | * | Ctrl | ` | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right | | ||
| 38 | * `-----------------------------------------------------------------------------------' | ||
| 39 | */ | ||
| 40 | [_DVORAK] = LAYOUT( \ | ||
| 41 | KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_TAB, KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, \ | ||
| 42 | KC_A, KC_O, KC_E, KC_U, KC_I, KC_ENT, KC_ENT, KC_D, KC_H, KC_T, KC_N, KC_S, \ | ||
| 43 | KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, OSM(MOD_LSFT), OSM(MOD_RSFT), KC_B, KC_M, KC_W, KC_V, KC_Z, \ | ||
| 44 | KC_LCTL, KC_LGUI, KC_LALT, OSM(MOD_LSFT), KC_SPC, LOWER, RAISE, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ | ||
| 45 | ), | ||
| 46 | |||
| 47 | /*[BASE] = LAYOUT( | ||
| 48 | * KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, | ||
| 49 | * KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, | ||
| 50 | * KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, | ||
| 51 | * OSM(MOD_LSFT), OSM(MOD_LCTL), MO(KEYSEL), MO(BROWSER_CONTROL), MO(COMBINED), MO(KEYNAV), KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_CAPSLOCK, OSM(MOD_LSFT) | ||
| 52 | * ), | ||
| 53 | *KC_GRV, | ||
| 54 | */ | ||
| 55 | /* Lower | ||
| 56 | * ,-----------------------------------------------------------------------------------. | ||
| 57 | * | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | | ||
| 58 | * |------+------+------+------+------+-------------+------+------+------+------+------| | ||
| 59 | * | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter | | ||
| 60 | * |------+------+------+------+------+------|------+------+------+------+------+------| | ||
| 61 | * | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | | | ||
| 62 | * |------+------+------+------+------+------+------+------+------+------+------+------| | ||
| 63 | * | | | | |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play | | ||
| 64 | * `-----------------------------------------------------------------------------------' | ||
| 65 | */ | ||
| 66 | [_LOWER] = LAYOUT( \ | ||
| 67 | KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ | ||
| 68 | _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \ | ||
| 69 | _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE, \ | ||
| 70 | _______, _______, _______, _______, KC_BSPC, _______, _______, KC_BSPC, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ | ||
| 71 | ), | ||
| 72 | |||
| 73 | /* Raise | ||
| 74 | * ,-----------------------------------------------------------------------------------. | ||
| 75 | * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | | ||
| 76 | * |------+------+------+------+------+-------------+------+------+------+------+------| | ||
| 77 | * | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter | | ||
| 78 | * |------+------+------+------+------+------|------+------+------+------+------+------| | ||
| 79 | * |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ | | ||
| 80 | * |------+------+------+------+------+------+------+------+------+------+------+------| | ||
| 81 | * | | , | 0 | . |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play | | ||
| 82 | * `-----------------------------------------------------------------------------------' | ||
| 83 | */ | ||
| 84 | [_RAISE] = LAYOUT( \ | ||
| 85 | KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ | ||
| 86 | _______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \ | ||
| 87 | KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS, \ | ||
| 88 | _______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ | ||
| 89 | ), | ||
| 90 | |||
| 91 | /* Adjust (Lower + Raise) | ||
| 92 | * ,-----------------------------------------------------------------------------------. | ||
| 93 | * |Taskmg| | | | | | | |RGBVAI|RGBSAI|RGBHUI|caltde| | ||
| 94 | * |------+------+------+------+------+-------------+------+------+------+------+------| | ||
| 95 | * | | | | | | | |Qwerty|RGBVAD|RGBSAD|RGBHUD|RGBTOG| | ||
| 96 | * |------+------+------+------+------+------|------+------+------+------+------+------| | ||
| 97 | * | | | | | | | | | | | |BLSTEP| | ||
| 98 | * |------+------+------+------+------+------+------+------+------+------+------+------| | ||
| 99 | * | | | | | | | | | | | | RESET| | ||
| 100 | * `-----------------------------------------------------------------------------------' | ||
| 101 | */ | ||
| 102 | [_ADJUST] = LAYOUT( \ | ||
| 103 | TSKMGR, _______, _______, _______, _______, _______, KC_DEL, _______, RGB_VAI, RGB_SAI, RGB_HUI, CALTDEL, \ | ||
| 104 | _______, _______, _______, _______, _______, _______, _______, DVORAK, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \ | ||
| 105 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP, \ | ||
| 106 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET \ | ||
| 107 | ), | ||
| 108 | |||
| 109 | /* Function | ||
| 110 | * ,-----------------------------------------------------------------------------------. | ||
| 111 | * | | | | | | | | | Up | | | | | ||
| 112 | * |------+------+------+------+------+-------------+------+------+------+------+------| | ||
| 113 | * | | | | | | | | Left | Down |Right | | | | ||
| 114 | * |------+------+------+------+------+------|------+------+------+------+------+------| | ||
| 115 | * | Caps | | | | | | | | | | | | | ||
| 116 | * |------+------+------+------+------+------+------+------+------+------+------+------| | ||
| 117 | * | | | | | | | | | | | | | ||
| 118 | * `-----------------------------------------------------------------------------------' | ||
| 119 | */ | ||
| 120 | [_FUNCTION] = LAYOUT( \ | ||
| 121 | _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, \ | ||
| 122 | _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, \ | ||
| 123 | KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
| 124 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ | ||
| 125 | ) | ||
| 126 | |||
| 127 | }; | ||
| 128 | |||
| 129 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
| 130 | switch (keycode) { | ||
| 131 | case LOWER: | ||
| 132 | if (record->event.pressed) { | ||
| 133 | layer_on(_LOWER); | ||
| 134 | update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
| 135 | } else { | ||
| 136 | layer_off(_LOWER); | ||
| 137 | update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
| 138 | } | ||
| 139 | return false; | ||
| 140 | break; | ||
| 141 | case RAISE: | ||
| 142 | if (record->event.pressed) { | ||
| 143 | layer_on(_RAISE); | ||
| 144 | update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
| 145 | } else { | ||
| 146 | layer_off(_RAISE); | ||
| 147 | update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||
| 148 | } | ||
| 149 | return false; | ||
| 150 | break; | ||
| 151 | case ADJUST: | ||
| 152 | if (record->event.pressed) { | ||
| 153 | layer_on(_ADJUST); | ||
| 154 | } else { | ||
| 155 | layer_off(_ADJUST); | ||
| 156 | } | ||
| 157 | return false; | ||
| 158 | break; | ||
| 159 | } | ||
| 160 | return true; | ||
| 161 | } | ||
diff --git a/keyboards/lets_split_eh/keymaps/doxish_dvorak/rules.mk b/keyboards/lets_split_eh/keymaps/doxish_dvorak/rules.mk new file mode 100644 index 000000000..e69de29bb --- /dev/null +++ b/keyboards/lets_split_eh/keymaps/doxish_dvorak/rules.mk | |||
diff --git a/keyboards/lets_split_eh/keymaps/romus/README.md b/keyboards/lets_split_eh/keymaps/romus/README.md new file mode 100644 index 000000000..d54ed6856 --- /dev/null +++ b/keyboards/lets_split_eh/keymaps/romus/README.md | |||
| @@ -0,0 +1,7 @@ | |||
| 1 | # Lets Split Eh Layout | ||
| 2 | |||
| 3 | Check out [user readme](../../../../users/romus/README.md) for more info. | ||
| 4 | |||
| 5 | # Usage | ||
| 6 | |||
| 7 | Fill in after flashing | ||
diff --git a/keyboards/lets_split_eh/keymaps/romus/keymap.c b/keyboards/lets_split_eh/keymaps/romus/keymap.c new file mode 100644 index 000000000..ba5b75a5c --- /dev/null +++ b/keyboards/lets_split_eh/keymaps/romus/keymap.c | |||
| @@ -0,0 +1,28 @@ | |||
| 1 | #include QMK_KEYBOARD_H | ||
| 2 | #include "romus.h" | ||
| 3 | |||
| 4 | |||
| 5 | void matrix_init_keymap (void) { | ||
| 6 | } | ||
| 7 | |||
| 8 | uint32_t layer_state_set_keymap(uint32_t state) { | ||
| 9 | |||
| 10 | return state; | ||
| 11 | } | ||
| 12 | |||
| 13 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 14 | // Main Dvorak layer | ||
| 15 | [_DV] = LAYOUT_letssplit_wrapper(DVORAK), | ||
| 16 | // Turkish and special character overlay | ||
| 17 | [_AL] = LAYOUT_letssplit_wrapper(ALTCHAR), | ||
| 18 | // Gaming layer | ||
| 19 | [_GA] = LAYOUT_letssplit_wrapper(GAME), | ||
| 20 | // Numbers layer | ||
| 21 | [_NU] = LAYOUT_letssplit_wrapper(NUMBERS), | ||
| 22 | // Settings layer | ||
| 23 | [_SE] = LAYOUT_letssplit_wrapper(SETTINGS), | ||
| 24 | // Mouse emulation layer | ||
| 25 | [_MO] = LAYOUT_letssplit_wrapper(MOUSE), | ||
| 26 | // Music layer | ||
| 27 | [_MU] = LAYOUT_letssplit_wrapper(MUSIC), | ||
| 28 | }; | ||
diff --git a/keyboards/lets_split_eh/keymaps/romus/rules.mk b/keyboards/lets_split_eh/keymaps/romus/rules.mk new file mode 100644 index 000000000..ad7dd4c47 --- /dev/null +++ b/keyboards/lets_split_eh/keymaps/romus/rules.mk | |||
| @@ -0,0 +1,7 @@ | |||
| 1 | # Build options | ||
| 2 | |||
| 3 | BACKLIGHT_ENABLE = no # Switch LEDs | ||
| 4 | MOUSEKEY_ENABLE = yes # Emulates mouse key using keypresses | ||
| 5 | RGBLIGHT_ENABLE = yes # LED strips | ||
| 6 | TAP_DANCE_ENABLE = yes # Use multi-tap features | ||
| 7 | AUDIO_ENABLE = no # Audio stuff | ||
diff --git a/quantum/keymap_extras/keymap_slovenian.h b/quantum/keymap_extras/keymap_slovenian.h index 53d07837e..a9db17bec 100644 --- a/quantum/keymap_extras/keymap_slovenian.h +++ b/quantum/keymap_extras/keymap_slovenian.h | |||
| @@ -1,4 +1,5 @@ | |||
| 1 | /* Copyright 2018 Žan Pevec | 1 | /* Copyright 2018 Žan Pevec |
| 2 | |||
| 2 | * | 3 | * |
| 3 | * This program is free software: you can redistribute it and/or modify | 4 | * This program is free software: you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by | 5 | * it under the terms of the GNU General Public License as published by |
diff --git a/users/romus/README.md b/users/romus/README.md new file mode 100644 index 000000000..0de9d9a81 --- /dev/null +++ b/users/romus/README.md | |||
| @@ -0,0 +1,45 @@ | |||
| 1 | # overview | ||
| 2 | |||
| 3 | this is a modified version of let's split keyboard from bbaserdem. i don't like standard dvorak overuses right pinky | ||
| 4 | so i shifted the columns out. i'm not sure if this is any good, time will tell. | ||
| 5 | |||
| 6 | i have ortholinear let's split eh, which share a lot of functions with other ortholinear keyboards. | ||
| 7 | |||
| 8 | # layout | ||
| 9 | |||
| 10 | i use dvorak with an unorthodox off layout. | ||
| 11 | if you wanna grab my code, and you used a layout with a persistent base | ||
| 12 | layer change, change it to layer 0 before proceeding. | ||
| 13 | |||
| 14 | # layers | ||
| 15 | |||
| 16 | * **dvorak**: base layer,with dvorak layout. | ||
| 17 | * **alternative**: has alternate characters. | ||
| 18 | * **game**: toggled from *function*, comfortable for gaming use. | ||
| 19 | * **numeric**: has numericals and symbols. can be locked. | ||
| 20 | * **function**: layer has media and function keys. | ||
| 21 | * **mouse**: manipulates mouse. can be locked. | ||
| 22 | * **music** allows playing sounds. | ||
| 23 | |||
| 24 | # functionality | ||
| 25 | |||
| 26 | * **rgb backlight**: with layer indication, and ability to change base layer lighting mode. | ||
| 27 | * **secrets**: by placing a secrets.h, and not tracking it, passwords can be stored. | ||
| 28 | * **mouse**: mouse emulation, complete with diagonal keys. | ||
| 29 | * **turkish**: an altgr-like overlay that allows some non-common letters, in unicode. | ||
| 30 | |||
| 31 | i suggest checking out how i enabled turkish keys, | ||
| 32 | how i planned out rgb lighting, | ||
| 33 | and my mouse implementation; | ||
| 34 | they might offer some insight into fringe user cases. | ||
| 35 | |||
| 36 | # issues | ||
| 37 | |||
| 38 | all features are too big for the 32kb bootloader. | ||
| 39 | offenders are audio and rgb lights; it comes down to one or the other. | ||
| 40 | |||
| 41 | ~the proton board, and rev 6 might fix that.~ | ||
| 42 | |||
| 43 | # credits | ||
| 44 | |||
| 45 | this is a modified version of let's split keyboard from bbaserdem who has previously written his keymap by himself before, but rewrote it here. | ||
diff --git a/users/romus/config.h b/users/romus/config.h new file mode 100644 index 000000000..9332febe6 --- /dev/null +++ b/users/romus/config.h | |||
| @@ -0,0 +1,8 @@ | |||
| 1 | #pragma once | ||
| 2 | |||
| 3 | #ifdef TAP_DANCE_ENABLE | ||
| 4 | #define TAPPING_TERM 300 | ||
| 5 | #define TAPPING_TOGGLE 1 | ||
| 6 | #endif | ||
| 7 | |||
| 8 | // !USERSPACE_CONFIG_H | ||
diff --git a/users/romus/romus.c b/users/romus/romus.c new file mode 100644 index 000000000..35b524f94 --- /dev/null +++ b/users/romus/romus.c | |||
| @@ -0,0 +1,557 @@ | |||
| 1 | #include "romus.h" | ||
| 2 | |||
| 3 | /*---------------*\ | ||
| 4 | |*-----MOUSE-----*| | ||
| 5 | \*---------------*/ | ||
| 6 | #ifdef MOUSEKEY_ENABLE | ||
| 7 | #include "mousekey.h" | ||
| 8 | #endif | ||
| 9 | |||
| 10 | /*-------------*\ | ||
| 11 | |*-----RGB-----*| | ||
| 12 | \*-------------*/ | ||
| 13 | #ifdef RGBLIGHT_ENABLE | ||
| 14 | #include "rgblight.h" | ||
| 15 | #endif | ||
| 16 | |||
| 17 | /*-------------*\ | ||
| 18 | |*---UNICODE---*| | ||
| 19 | \*-------------*/ | ||
| 20 | #ifdef UNICODE_ENABLE | ||
| 21 | #endif | ||
| 22 | |||
| 23 | /*-----------------*\ | ||
| 24 | |*-----SECRETS-----*| | ||
| 25 | \*-----------------*/ | ||
| 26 | // Enabled by adding a non-tracked secrets.h to this dir. | ||
| 27 | #if (__has_include("secrets.h")) | ||
| 28 | #include "secrets.h" | ||
| 29 | #endif | ||
| 30 | |||
| 31 | /*---------------*\ | ||
| 32 | |*-----MUSIC-----*| | ||
| 33 | \*---------------*/ | ||
| 34 | #ifdef AUDIO_ENABLE | ||
| 35 | float tone_game[][2] = SONG(ZELDA_PUZZLE); | ||
| 36 | float tone_return[][2] = SONG(ZELDA_TREASURE); | ||
| 37 | float tone_linux[][2] = SONG(UNICODE_LINUX); | ||
| 38 | float tone_windows[][2] = SONG(UNICODE_WINDOWS); | ||
| 39 | #endif | ||
| 40 | |||
| 41 | /*-------------------*\ | ||
| 42 | |*-----TAP-DANCE-----*| | ||
| 43 | \*-------------------*/ | ||
| 44 | #ifdef TAP_DANCE_ENABLE | ||
| 45 | qk_tap_dance_action_t tap_dance_actions[] = { | ||
| 46 | // Shift on double tap of semicolon | ||
| 47 | [SCL] = ACTION_TAP_DANCE_DOUBLE( KC_SCLN, KC_COLN ) | ||
| 48 | }; | ||
| 49 | #endif | ||
| 50 | |||
| 51 | /* In keymaps, instead of writing _user functions, write _keymap functions | ||
| 52 | * The __attribute__((weak)) allows for empty definitions here, and during | ||
| 53 | * compilation, if these functions are defined elsewhere, they are written | ||
| 54 | * over. This allows to include custom code from keymaps in the generic code | ||
| 55 | * in this file. | ||
| 56 | */ | ||
| 57 | __attribute__ ((weak)) void matrix_init_keymap(void) { } | ||
| 58 | __attribute__ ((weak)) void matrix_scan_keymap(void) { } | ||
| 59 | __attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { | ||
| 60 | return true; | ||
| 61 | } | ||
| 62 | __attribute__ ((weak)) uint32_t layer_state_set_keymap (uint32_t state) { | ||
| 63 | return state; | ||
| 64 | } | ||
| 65 | __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) { } | ||
| 66 | |||
| 67 | /* ----------------------- *\ | ||
| 68 | * -----RGB Functions----- * | ||
| 69 | \* ----------------------- */ | ||
| 70 | #ifdef RGBLIGHT_ENABLE | ||
| 71 | |||
| 72 | // Set RGBLIGHT state depending on layer | ||
| 73 | void rgblight_change( uint8_t this_layer ) { | ||
| 74 | // Enable RGB light; will not work without this | ||
| 75 | //rgblight_enable_noeeprom(); | ||
| 76 | // Change RGB light | ||
| 77 | switch ( this_layer ) { | ||
| 78 | case _DV: | ||
| 79 | // Load base layer | ||
| 80 | rgblight_disable_noeeprom(); | ||
| 81 | break; | ||
| 82 | case _AL: | ||
| 83 | // Do yellow for alternate | ||
| 84 | rgblight_enable_noeeprom(); | ||
| 85 | rgblight_sethsv_noeeprom( 60,255,255); | ||
| 86 | |||
| 87 | |||
| 88 | break; | ||
| 89 | case _GA: | ||
| 90 | // Do purple for game | ||
| 91 | rgblight_enable_noeeprom(); | ||
| 92 | rgblight_sethsv_noeeprom(285,255,255); | ||
| 93 | |||
| 94 | |||
| 95 | break; | ||
| 96 | case _NU: | ||
| 97 | // Do azure for number | ||
| 98 | rgblight_enable_noeeprom(); | ||
| 99 | rgblight_sethsv_noeeprom(186,200,255); | ||
| 100 | |||
| 101 | |||
| 102 | break; | ||
| 103 | case _SE: | ||
| 104 | // Do red for settings | ||
| 105 | rgblight_enable_noeeprom(); | ||
| 106 | |||
| 107 | rgblight_sethsv_noeeprom( 16,255,255); | ||
| 108 | |||
| 109 | break; | ||
| 110 | case _MO: | ||
| 111 | // Do green for mouse | ||
| 112 | rgblight_enable_noeeprom(); | ||
| 113 | rgblight_sethsv_noeeprom(120,255,255); | ||
| 114 | |||
| 115 | |||
| 116 | break; | ||
| 117 | case _MU: | ||
| 118 | // Do orange for music | ||
| 119 | |||
| 120 | rgblight_enable_noeeprom(); | ||
| 121 | rgblight_sethsv_noeeprom( 39,255,255); | ||
| 122 | |||
| 123 | break; | ||
| 124 | default: | ||
| 125 | // Something went wrong | ||
| 126 | rgblight_enable_noeeprom(); | ||
| 127 | rgblight_sethsv_noeeprom( 0,255,255); | ||
| 128 | |||
| 129 | break; | ||
| 130 | } | ||
| 131 | } | ||
| 132 | |||
| 133 | #endif | ||
| 134 | |||
| 135 | /*---------------------*\ | ||
| 136 | |*-----MATRIX INIT-----*| | ||
| 137 | \*---------------------*/ | ||
| 138 | void matrix_init_user (void) { | ||
| 139 | |||
| 140 | // Keymap specific things, do it first thing to allow for delays etc | ||
| 141 | matrix_init_keymap(); | ||
| 142 | |||
| 143 | // Correct unicode | ||
| 144 | #ifdef UNICODE_ENABLE | ||
| 145 | set_unicode_input_mode(UC_LNX); | ||
| 146 | #endif | ||
| 147 | |||
| 148 | // Make beginning layer DVORAK | ||
| 149 | set_single_persistent_default_layer(_DV); | ||
| 150 | |||
| 151 | } | ||
| 152 | |||
| 153 | /*---------------------*\ | ||
| 154 | |*-----MATRIX SCAN-----*| | ||
| 155 | \*---------------------*/ | ||
| 156 | void matrix_scan_user (void) { | ||
| 157 | // Keymap specific, do it first | ||
| 158 | matrix_scan_keymap(); | ||
| 159 | } | ||
| 160 | |||
| 161 | /*------------------*\ | ||
| 162 | |*-----KEYCODES-----*| | ||
| 163 | \*------------------*/ | ||
| 164 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
| 165 | |||
| 166 | // Shift check | ||
| 167 | bool is_capital = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); | ||
| 168 | static bool lock_flag = false; | ||
| 169 | uint8_t layer = biton32 (layer_state); | ||
| 170 | |||
| 171 | switch (keycode) { | ||
| 172 | // Secrets implementation | ||
| 173 | #if (__has_include("secrets.h")) | ||
| 174 | case SECRET1: | ||
| 175 | if( !record->event.pressed ) { | ||
| 176 | send_string_P( secret[ keycode - SECRET1 ] ); | ||
| 177 | } | ||
| 178 | return false; | ||
| 179 | break; | ||
| 180 | case SECRET2: | ||
| 181 | if( !record->event.pressed ) { | ||
| 182 | send_string_P( secret[ keycode - SECRET2 ] ); | ||
| 183 | } | ||
| 184 | return false; | ||
| 185 | break; | ||
| 186 | case SECRET3: | ||
| 187 | if( !record->event.pressed ) { | ||
| 188 | send_string_P( secret[ keycode - SECRET3 ] ); | ||
| 189 | } | ||
| 190 | return false; | ||
| 191 | break; | ||
| 192 | #endif | ||
| 193 | |||
| 194 | // Lock functionality: These layers are locked if the LOCKED buttons are | ||
| 195 | // pressed. Otherwise, they are momentary toggles | ||
| 196 | case K_LOCK: | ||
| 197 | if (record->event.pressed) { | ||
| 198 | lock_flag = !lock_flag; | ||
| 199 | } | ||
| 200 | return false; | ||
| 201 | break; | ||
| 202 | case K_MOUSE: | ||
| 203 | if (record->event.pressed) { | ||
| 204 | layer_on(_MO); | ||
| 205 | lock_flag = false; | ||
| 206 | } else { | ||
| 207 | if ( lock_flag ) { | ||
| 208 | lock_flag = false; | ||
| 209 | } else { | ||
| 210 | layer_off(_MO); | ||
| 211 | } | ||
| 212 | } | ||
| 213 | return false; | ||
| 214 | break; | ||
| 215 | case K_NUMBR: | ||
| 216 | if (record->event.pressed) { | ||
| 217 | layer_on(_NU); | ||
| 218 | lock_flag = false; | ||
| 219 | } else { | ||
| 220 | if ( lock_flag ) { | ||
| 221 | lock_flag = false; | ||
| 222 | } else { | ||
| 223 | layer_off(_NU); | ||
| 224 | } | ||
| 225 | } | ||
| 226 | return false; | ||
| 227 | break; | ||
| 228 | |||
| 229 | // Layer switches with sound | ||
| 230 | case K_GAMES: | ||
| 231 | if (record->event.pressed) { | ||
| 232 | // On press, turn off layer if active | ||
| 233 | if ( layer == _GA ) { | ||
| 234 | #ifdef AUDIO_ENABLE | ||
| 235 | stop_all_notes(); | ||
| 236 | PLAY_SONG(tone_return); | ||
| 237 | #endif | ||
| 238 | layer_off(_GA); | ||
| 239 | } | ||
| 240 | } else { | ||
| 241 | // After click, turn on layer if accessed from setting | ||
| 242 | if ( layer == _SE ) { | ||
| 243 | #ifdef AUDIO_ENABLE | ||
| 244 | stop_all_notes(); | ||
| 245 | PLAY_SONG(tone_game); | ||
| 246 | #endif | ||
| 247 | layer_on(_GA); | ||
| 248 | layer_off(_SE); | ||
| 249 | } | ||
| 250 | } | ||
| 251 | return false; | ||
| 252 | break; | ||
| 253 | case MU_TOG: | ||
| 254 | if (record->event.pressed) { | ||
| 255 | // On press, turn off layer if active | ||
| 256 | if ( layer == _SE ) { | ||
| 257 | layer_off(_SE); | ||
| 258 | layer_on(_MU); | ||
| 259 | } else { | ||
| 260 | layer_off(_MU); | ||
| 261 | } | ||
| 262 | } | ||
| 263 | return true; | ||
| 264 | break; | ||
| 265 | |||
| 266 | //------UNICODE | ||
| 267 | // Unicode switches with sound | ||
| 268 | #ifdef UNICODE_ENABLE | ||
| 269 | case UNI_LI: | ||
| 270 | if (record->event.pressed) { | ||
| 271 | #ifdef AUDIO_ENABLE | ||
| 272 | stop_all_notes(); | ||
| 273 | PLAY_SONG(tone_linux); | ||
| 274 | #endif | ||
| 275 | set_unicode_input_mode(UC_LNX); | ||
| 276 | } | ||
| 277 | return false; | ||
| 278 | break; | ||
| 279 | case UNI_WN: | ||
| 280 | if (record->event.pressed) { | ||
| 281 | #ifdef AUDIO_ENABLE | ||
| 282 | stop_all_notes(); | ||
| 283 | PLAY_SONG(tone_windows); | ||
| 284 | #endif | ||
| 285 | set_unicode_input_mode(UC_WIN); | ||
| 286 | } | ||
| 287 | return false; | ||
| 288 | break; | ||
| 289 | |||
| 290 | // Turkish letters, with capital functionality | ||
| 291 | case TUR_A: | ||
| 292 | if (record->event.pressed) { | ||
| 293 | if ( is_capital ) { | ||
| 294 | unicode_input_start(); | ||
| 295 | register_hex(0x00c2); | ||
| 296 | unicode_input_finish(); | ||
| 297 | } else { | ||
| 298 | unicode_input_start(); | ||
| 299 | register_hex(0x00e2); | ||
| 300 | unicode_input_finish(); | ||
| 301 | } | ||
| 302 | } | ||
| 303 | return false; | ||
| 304 | break; | ||
| 305 | case TUR_O: | ||
| 306 | if (record->event.pressed) { | ||
| 307 | if ( is_capital ) { | ||
| 308 | unicode_input_start(); | ||
| 309 | register_hex(0x00d6); | ||
| 310 | unicode_input_finish(); | ||
| 311 | } else { | ||
| 312 | unicode_input_start(); | ||
| 313 | register_hex(0x00f6); | ||
| 314 | unicode_input_finish(); | ||
| 315 | } | ||
| 316 | } | ||
| 317 | return false; | ||
| 318 | break; | ||
| 319 | case TUR_U: | ||
| 320 | if (record->event.pressed) { | ||
| 321 | if ( is_capital ) { | ||
| 322 | unicode_input_start(); | ||
| 323 | register_hex(0x00dc); | ||
| 324 | unicode_input_finish(); | ||
| 325 | } else { | ||
| 326 | unicode_input_start(); | ||
| 327 | register_hex(0x00fc); | ||
| 328 | unicode_input_finish(); | ||
| 329 | } | ||
| 330 | } | ||
| 331 | return false; | ||
| 332 | break; | ||
| 333 | case TUR_I: | ||
| 334 | if (record->event.pressed) { | ||
| 335 | if ( is_capital ) { | ||
| 336 | unicode_input_start(); | ||
| 337 | register_hex(0x0130); | ||
| 338 | unicode_input_finish(); | ||
| 339 | } else { | ||
| 340 | unicode_input_start(); | ||
| 341 | register_hex(0x0131); | ||
| 342 | unicode_input_finish(); | ||
| 343 | } | ||
| 344 | } | ||
| 345 | return false; | ||
| 346 | break; | ||
| 347 | case TUR_G: | ||
| 348 | if (record->event.pressed) { | ||
| 349 | if ( is_capital ) { | ||
| 350 | unicode_input_start(); | ||
| 351 | register_hex(0x011e); | ||
| 352 | unicode_input_finish(); | ||
| 353 | } else { | ||
| 354 | unicode_input_start(); | ||
| 355 | register_hex(0x011f); | ||
| 356 | unicode_input_finish(); | ||
| 357 | } | ||
| 358 | } | ||
| 359 | return false; | ||
| 360 | break; | ||
| 361 | case TUR_C: | ||
| 362 | if (record->event.pressed) { | ||
| 363 | if ( is_capital ) { | ||
| 364 | unicode_input_start(); | ||
| 365 | register_hex(0x00c7); | ||
| 366 | unicode_input_finish(); | ||
| 367 | } else { | ||
| 368 | unicode_input_start(); | ||
| 369 | register_hex(0x00e7); | ||
| 370 | unicode_input_finish(); | ||
| 371 | } | ||
| 372 | } | ||
| 373 | return false; | ||
| 374 | break; | ||
| 375 | case TUR_S: | ||
| 376 | if (record->event.pressed) { | ||
| 377 | if ( is_capital ) { | ||
| 378 | unicode_input_start(); | ||
| 379 | register_hex(0x015e); | ||
| 380 | unicode_input_finish(); | ||
| 381 | } else { | ||
| 382 | unicode_input_start(); | ||
| 383 | register_hex(0x015f); | ||
| 384 | unicode_input_finish(); | ||
| 385 | } | ||
| 386 | } | ||
| 387 | return false; | ||
| 388 | break; | ||
| 389 | #endif | ||
| 390 | |||
| 391 | //-------Diagonal mouse movements | ||
| 392 | #ifdef MOUSEKEY_ENABLE | ||
| 393 | case MO_NE: | ||
| 394 | if( record->event.pressed ) { | ||
| 395 | mousekey_on(MO_N); | ||
| 396 | mousekey_on(MO_E); | ||
| 397 | mousekey_send(); | ||
| 398 | } else { | ||
| 399 | mousekey_off(MO_N); | ||
| 400 | mousekey_off(MO_E); | ||
| 401 | mousekey_send(); | ||
| 402 | } | ||
| 403 | return false; | ||
| 404 | break; | ||
| 405 | case MO_NW: | ||
| 406 | if( record->event.pressed ) { | ||
| 407 | mousekey_on(MO_N); | ||
| 408 | mousekey_on(MO_W); | ||
| 409 | mousekey_send(); | ||
| 410 | } else { | ||
| 411 | mousekey_off(MO_N); | ||
| 412 | mousekey_off(MO_W); | ||
| 413 | mousekey_send(); | ||
| 414 | } | ||
| 415 | return false; | ||
| 416 | break; | ||
| 417 | case MO_SE: | ||
| 418 | if( record->event.pressed ) { | ||
| 419 | mousekey_on(MO_S); | ||
| 420 | mousekey_on(MO_E); | ||
| 421 | mousekey_send(); | ||
| 422 | } else { | ||
| 423 | mousekey_off(MO_S); | ||
| 424 | mousekey_off(MO_E); | ||
| 425 | mousekey_send(); | ||
| 426 | } | ||
| 427 | return false; | ||
| 428 | break; | ||
| 429 | case MO_SW: | ||
| 430 | if( record->event.pressed ) { | ||
| 431 | mousekey_on(MO_S); | ||
| 432 | mousekey_on(MO_W); | ||
| 433 | mousekey_send(); | ||
| 434 | } else { | ||
| 435 | mousekey_off(MO_S); | ||
| 436 | mousekey_off(MO_W); | ||
| 437 | mousekey_send(); | ||
| 438 | } | ||
| 439 | return false; | ||
| 440 | break; | ||
| 441 | case MO_S_NE: | ||
| 442 | if( record->event.pressed ) { | ||
| 443 | mousekey_on(MO_S_N); | ||
| 444 | mousekey_on(MO_S_E); | ||
| 445 | mousekey_send(); | ||
| 446 | } else { | ||
| 447 | mousekey_off(MO_S_N); | ||
| 448 | mousekey_off(MO_S_E); | ||
| 449 | mousekey_send(); | ||
| 450 | } | ||
| 451 | return false; | ||
| 452 | break; | ||
| 453 | case MO_S_NW: | ||
| 454 | if( record->event.pressed ) { | ||
| 455 | mousekey_on(MO_S_N); | ||
| 456 | mousekey_on(MO_S_W); | ||
| 457 | mousekey_send(); | ||
| 458 | } else { | ||
| 459 | mousekey_off(MO_S_N); | ||
| 460 | mousekey_off(MO_S_W); | ||
| 461 | mousekey_send(); | ||
| 462 | } | ||
| 463 | return false; | ||
| 464 | break; | ||
| 465 | case MO_S_SE: | ||
| 466 | if( record->event.pressed ) { | ||
| 467 | mousekey_on(MO_S_S); | ||
| 468 | mousekey_on(MO_S_E); | ||
| 469 | mousekey_send(); | ||
| 470 | } else { | ||
| 471 | mousekey_off(MO_S_S); | ||
| 472 | mousekey_off(MO_S_E); | ||
| 473 | mousekey_send(); | ||
| 474 | } | ||
| 475 | return false; | ||
| 476 | break; | ||
| 477 | case MO_S_SW: | ||
| 478 | if( record->event.pressed ) { | ||
| 479 | mousekey_on(MO_S_S); | ||
| 480 | mousekey_on(MO_S_W); | ||
| 481 | mousekey_send(); | ||
| 482 | } else { | ||
| 483 | mousekey_off(MO_S_S); | ||
| 484 | mousekey_off(MO_S_W); | ||
| 485 | mousekey_send(); | ||
| 486 | } | ||
| 487 | return false; | ||
| 488 | break; | ||
| 489 | #endif | ||
| 490 | |||
| 491 | //------DOUBLE PRESS, with added left navigation | ||
| 492 | case DBL_SPC: | ||
| 493 | if( record->event.pressed ) { | ||
| 494 | SEND_STRING(" "SS_TAP(X_LEFT)); | ||
| 495 | } | ||
| 496 | return false; | ||
| 497 | break; | ||
| 498 | case DBL_ANG: | ||
| 499 | if( record->event.pressed ) { | ||
| 500 | SEND_STRING("<>"SS_TAP(X_LEFT)); | ||
| 501 | } | ||
| 502 | return false; | ||
| 503 | break; | ||
| 504 | case DBL_PAR: | ||
| 505 | if( record->event.pressed ) { | ||
| 506 | SEND_STRING("()"SS_TAP(X_LEFT)); | ||
| 507 | } | ||
| 508 | return false; | ||
| 509 | break; | ||
| 510 | case DBL_SQR: | ||
| 511 | if( record->event.pressed ) { | ||
| 512 | SEND_STRING("[]"SS_TAP(X_LEFT)); | ||
| 513 | } | ||
| 514 | return false; | ||
| 515 | break; | ||
| 516 | case DBL_BRC: | ||
| 517 | if( record->event.pressed ) { | ||
| 518 | SEND_STRING("{}"SS_TAP(X_LEFT)); | ||
| 519 | } | ||
| 520 | return false; | ||
| 521 | break; | ||
| 522 | case DBL_QUO: | ||
| 523 | if( record->event.pressed ) { | ||
| 524 | SEND_STRING("\'\'"SS_TAP(X_LEFT)); | ||
| 525 | } | ||
| 526 | return false; | ||
| 527 | break; | ||
| 528 | case DBL_DQT: | ||
| 529 | if( record->event.pressed ) { | ||
| 530 | SEND_STRING("\"\""SS_TAP(X_LEFT)); | ||
| 531 | } | ||
| 532 | return false; | ||
| 533 | break; | ||
| 534 | case DBL_GRV: | ||
| 535 | if( record->event.pressed ) { | ||
| 536 | SEND_STRING("``"SS_TAP(X_LEFT)); | ||
| 537 | } | ||
| 538 | return false; | ||
| 539 | break; | ||
| 540 | // END OF KEYCODES | ||
| 541 | } | ||
| 542 | return process_record_keymap(keycode, record); | ||
| 543 | } | ||
| 544 | |||
| 545 | /*----------------------*\ | ||
| 546 | |*-----LAYER CHANGE-----*| | ||
| 547 | \*----------------------*/ | ||
| 548 | |||
| 549 | uint32_t layer_state_set_user(uint32_t state) { | ||
| 550 | |||
| 551 | state = layer_state_set_keymap (state); | ||
| 552 | #ifdef RGBLIGHT_ENABLE | ||
| 553 | // Change RGB lighting depending on the last layer activated | ||
| 554 | rgblight_change( biton32(state) ); | ||
| 555 | #endif | ||
| 556 | return state; | ||
| 557 | } \ No newline at end of file | ||
diff --git a/users/romus/romus.h b/users/romus/romus.h new file mode 100644 index 000000000..265c942e9 --- /dev/null +++ b/users/romus/romus.h | |||
| @@ -0,0 +1,272 @@ | |||
| 1 | // This is a modified version of Let's Split keyboard from bbaserdem | ||
| 2 | |||
| 3 | #pragma once | ||
| 4 | |||
| 5 | #include "quantum.h" | ||
| 6 | |||
| 7 | // Use 7 wide characters for keymaps | ||
| 8 | #define _______ KC_TRNS | ||
| 9 | #define XXX KC_NO | ||
| 10 | |||
| 11 | // Layers | ||
| 12 | #define _DV 0 // Base layer | ||
| 13 | #define _AL 1 // Alt char overlay | ||
| 14 | #define _GA 2 // Game layer | ||
| 15 | #define _NU 3 // Numbers layer | ||
| 16 | #define _SE 4 // Settings layer | ||
| 17 | #define _MO 5 // Mouse emulation | ||
| 18 | #define _MU 6 // Music mode | ||
| 19 | |||
| 20 | // Define short macros | ||
| 21 | #define UNDO LCTL(KC_Z) | ||
| 22 | #define REDO LCTL(KC_Y) | ||
| 23 | #define COPY LCTL(KC_C) | ||
| 24 | #define CUT LCTL(KC_X) | ||
| 25 | #define PASTE LCTL(KC_V) | ||
| 26 | #define EXIT LALT(KC_F4) | ||
| 27 | #define CAPS SFT_T(KC_CAPS) | ||
| 28 | |||
| 29 | |||
| 30 | // Rename mouse keys with 7 letters | ||
| 31 | #ifdef MOUSEKEY_ENABLE | ||
| 32 | #define MO_S_N KC_MS_WH_UP | ||
| 33 | #define MO_S_S KC_MS_WH_DOWN | ||
| 34 | #define MO_S_E KC_MS_WH_RIGHT | ||
| 35 | #define MO_S_W KC_MS_WH_LEFT | ||
| 36 | #define MO_N KC_MS_UP | ||
| 37 | #define MO_S KC_MS_DOWN | ||
| 38 | #define MO_E KC_MS_RIGHT | ||
| 39 | #define MO_W KC_MS_LEFT | ||
| 40 | #define MO_CL_L KC_MS_BTN1 | ||
| 41 | #define MO_CL_R KC_MS_BTN2 | ||
| 42 | #define MO_CL_M KC_MS_BTN3 | ||
| 43 | #define MO_CL_4 KC_MS_BTN4 | ||
| 44 | #define MO_CL_5 KC_MS_BTN5 | ||
| 45 | #define MO_AC_0 KC_MS_ACCEL0 | ||
| 46 | #define MO_AC_1 KC_MS_ACCEL1 | ||
| 47 | #define MO_AC_2 KC_MS_ACCEL2 | ||
| 48 | #else | ||
| 49 | #define MO_S_N KC_NO | ||
| 50 | #define MO_S_S KC_NO | ||
| 51 | #define MO_S_E KC_NO | ||
| 52 | #define MO_S_W KC_NO | ||
| 53 | #define MO_N KC_NO | ||
| 54 | #define MO_S KC_NO | ||
| 55 | #define MO_E KC_NO | ||
| 56 | #define MO_W KC_NO | ||
| 57 | #define MO_CL_L KC_NO | ||
| 58 | #define MO_CL_R KC_NO | ||
| 59 | #define MO_CL_M KC_NO | ||
| 60 | #define MO_CL_1 KC_NO | ||
| 61 | #define MO_CL_2 KC_NO | ||
| 62 | #define MO_AC_0 KC_NO | ||
| 63 | #define MO_AC_1 KC_NO | ||
| 64 | #define MO_AC_2 KC_NO | ||
| 65 | #endif | ||
| 66 | |||
| 67 | // Rename music keys with <8 letters | ||
| 68 | #ifdef AUDIO_ENABLE | ||
| 69 | #define MU_REC KC_LCTL | ||
| 70 | #define MU_STOP KC_LALT | ||
| 71 | #define MU_PLAY KC_LGUI | ||
| 72 | #define MU_PLAY KC_LGUI | ||
| 73 | #define MU_FAST KC_UP | ||
| 74 | #define MU_SLOW KC_DOWN | ||
| 75 | #define MU_MASK KC_A | ||
| 76 | #else | ||
| 77 | #define MU_REC KC_NO | ||
| 78 | #define MU_STOP KC_NO | ||
| 79 | #define MU_PLAY KC_NO | ||
| 80 | #define MU_PLAY KC_NO | ||
| 81 | #define MU_FAST KC_NO | ||
| 82 | #define MU_SLOW KC_NO | ||
| 83 | #define MU_MASK KC_NO | ||
| 84 | #endif | ||
| 85 | |||
| 86 | // Define non-capitalized UTF shortcuts here | ||
| 87 | #ifdef UNICODE_ENABLE | ||
| 88 | #define PHY_HBR UC(0x0127) | ||
| 89 | #define PHY_DEG UC(0x00b0) | ||
| 90 | #define CUR_LIR UC(0x20ba) | ||
| 91 | #define CUR_BIT UC(0x20bf) | ||
| 92 | #define CUR_EUR UC(0x20ac) | ||
| 93 | #define CUR_BPN UC(0x00a3) | ||
| 94 | #define CUR_YEN UC(0x00a5) | ||
| 95 | #else | ||
| 96 | #define PHY_HBR KC_NO | ||
| 97 | #define PHY_DEG KC_NO | ||
| 98 | #define CUR_LIR KC_NO | ||
| 99 | #define CUR_BIT KC_NO | ||
| 100 | #define CUR_EUR KC_NO | ||
| 101 | #define CUR_BPN KC_NO | ||
| 102 | #define CUR_YEN KC_NO | ||
| 103 | #endif | ||
| 104 | |||
| 105 | // Custom keycodes | ||
| 106 | enum userspace_custom_keycodes { | ||
| 107 | // Turkish letters, with shifting | ||
| 108 | TUR_A = SAFE_RANGE, | ||
| 109 | TUR_C, | ||
| 110 | TUR_G, | ||
| 111 | TUR_I, | ||
| 112 | TUR_O, | ||
| 113 | TUR_S, | ||
| 114 | TUR_U, | ||
| 115 | // Unicode mode switch | ||
| 116 | UNI_LI, | ||
| 117 | UNI_WN, | ||
| 118 | // Double keys | ||
| 119 | DBL_SPC, | ||
| 120 | DBL_ANG, | ||
| 121 | DBL_PAR, | ||
| 122 | DBL_SQR, | ||
| 123 | DBL_BRC, | ||
| 124 | DBL_QUO, | ||
| 125 | DBL_DQT, | ||
| 126 | DBL_GRV, | ||
| 127 | // Diagonal mouse movements | ||
| 128 | MO_NE, | ||
| 129 | MO_NW, | ||
| 130 | MO_SE, | ||
| 131 | MO_SW, | ||
| 132 | MO_S_NE, | ||
| 133 | MO_S_NW, | ||
| 134 | MO_S_SE, | ||
| 135 | MO_S_SW, | ||
| 136 | // Layer switches and lock functionality | ||
| 137 | K_MOUSE, | ||
| 138 | K_NUMBR, | ||
| 139 | K_LOCK, | ||
| 140 | K_GAMES, | ||
| 141 | // Secret macros | ||
| 142 | SECRET1, | ||
| 143 | SECRET2, | ||
| 144 | SECRET3 | ||
| 145 | }; | ||
| 146 | |||
| 147 | // Do tap dancable semicolon key if available | ||
| 148 | #ifdef TAP_DANCE_ENABLE | ||
| 149 | enum { | ||
| 150 | SCL = 0 | ||
| 151 | }; | ||
| 152 | #define MY_SCL TD(SCL) | ||
| 153 | #else | ||
| 154 | #define MY_SCL KC_SCLN | ||
| 155 | #endif | ||
| 156 | |||
| 157 | // Shared keymaps | ||
| 158 | #define LAYOUT_planck_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__) | ||
| 159 | #define LAYOUT_letssplit_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) | ||
| 160 | |||
| 161 | /* Dvorak | ||
| 162 | * ,------------------------------------------------------------------------. | ||
| 163 | * | ' " | , | . | P | Y | Esc || Del | F | G | C | R | L | | ||
| 164 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 165 | * | A | O | E | U | I | Bkp || Ent | D | H | T | N | S | | ||
| 166 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 167 | * | ; : | Q | J | K | X | Spc || SET | B | M | W | V | Z | | ||
| 168 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 169 | * | Ctrl| OS | Alt | Tab | Cps | ACH || SYM | Spc | Lft | Up | Dwn | Rght| | ||
| 170 | * `------------------------------------------------------------------------' */ | ||
| 171 | #define DVORAK \ | ||
| 172 | KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_ESC, KC_DEL, KC_F, KC_G, KC_C, KC_R, KC_L, \ | ||
| 173 | KC_A, KC_O, KC_E, KC_U, KC_I, KC_BSPC,KC_ENT, KC_D, KC_H, KC_T, KC_N, KC_S, \ | ||
| 174 | MY_SCL, KC_Q, KC_J, KC_K, KC_X, KC_SPC, MO(_SE),KC_B, KC_M, KC_W, KC_V, KC_Z, \ | ||
| 175 | KC_LCTL,KC_LGUI,KC_LALT,KC_TAB, CAPS, MO(_AL),K_NUMBR,KC_SPC, KC_LEFT,KC_UP, KC_DOWN,KC_RGHT | ||
| 176 | |||
| 177 | /* Alternative character overlay | ||
| 178 | * ,------------------------------------------------------------------------. | ||
| 179 | * | ` ~ | ' ' | " " | Euro|Pound| || Del | Home| PgUp| Prn | \ | | / ? | | ||
| 180 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 181 | * | Redo| < > | ( ) | [ ] | { } | Alt || Ins | End |PgDwn| Scl | BTC | - _ | | ||
| 182 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 183 | * | Undo| Cut | Copy|Paste| EXIT| Shf || | | | | Yen | = + | | ||
| 184 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 185 | * | | | | | | || | | | | | | | ||
| 186 | * `------------------------------------------------------------------------' */ | ||
| 187 | #define ALTCHAR \ | ||
| 188 | KC_GRV, DBL_QUO,DBL_DQT,CUR_EUR,CUR_BPN,_______,_______,KC_HOME,KC_PGUP,KC_PSCREEN, KC_BSLASH, KC_SLSH, \ | ||
| 189 | REDO, DBL_ANG,DBL_PAR,DBL_SQR,DBL_BRC,KC_LALT,KC_INS, KC_END, KC_PGDN,KC_SCROLLLOCK, CUR_BIT, KC_MINUS, \ | ||
| 190 | UNDO, CUT, COPY, PASTE, EXIT, KC_LSFT,_______,_______,_______,_______, CUR_YEN, KC_EQUAL, \ | ||
| 191 | _______,_______,_______,_______,_______,_______,_______,DBL_SPC,_______,_______, _______, _______ | ||
| 192 | |||
| 193 | /* Game layer | ||
| 194 | * ,------------------------------------------------------------------------. | ||
| 195 | * | OFF | Q | W | E | R | T || Esc | 7 | 8 | 9 |NumLk|Bkspc| | ||
| 196 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 197 | * | Tab | A | S | D | F | G || F1 | 4 | 5 | 6 | \ | Ent | | ||
| 198 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 199 | * | Shf | Z | X | C | V | B || F2 | 1 | 2 | 3 | ^ | MSE | | ||
| 200 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 201 | * | Ctrl| Alt | / | ` | SYM | Spc || F5 | Ent | 0 | < | v | > | | ||
| 202 | * `------------------------------------------------------------------------' */ | ||
| 203 | #define GAME \ | ||
| 204 | K_GAMES,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_P7, KC_P8, KC_P9, KC_NLCK,KC_BSPC, \ | ||
| 205 | KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_P4, KC_P5, KC_P6, KC_BSLS,KC_ENT , \ | ||
| 206 | KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_P1, KC_P2, KC_P3, KC_UP,K_MOUSE, \ | ||
| 207 | KC_LCTL,KC_LALT,KC_SLSH,KC_GRV, K_NUMBR,KC_SPC, KC_F5, KC_ENT, KC_P0, KC_LEFT,KC_DOWN,KC_RGHT | ||
| 208 | |||
| 209 | /* Symbols layer | ||
| 210 | * ,------------------------------------------------------------------------. | ||
| 211 | * | OFF | ` | ~ | \ | [ | { || } | ] | - | _ | = | + | | ||
| 212 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 213 | * | 1 | 2 | 3 | 4 | 5 | || LCK | 6 | 7 | 8 | 9 | 0 | | ||
| 214 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 215 | * | ! | @ | # | $ | % | ||Vol +| ^ | & | * | ( | ) | | ||
| 216 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 217 | * | | | | | | | || | | | | | | | ||
| 218 | * `------------------------------------------------------------------------' */ | ||
| 219 | #define NUMBERS \ | ||
| 220 | K_NUMBR,KC_GRV, KC_TILD,KC_BSLS,KC_LBRC,KC_LCBR,KC_RCBR,KC_RBRC,KC_MINS,KC_UNDS,KC_EQL, KC_PLUS, \ | ||
| 221 | KC_1, KC_2, KC_3, KC_4, KC_5, _______,K_LOCK, KC_6, KC_7, KC_8, KC_9, KC_0, \ | ||
| 222 | KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,_______,KC_VOLU,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, \ | ||
| 223 | KC_PIPE,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ | ||
| 224 | |||
| 225 | /* Settings layer | ||
| 226 | * ,------------------------------------------------------------------------. | ||
| 227 | * |BLLed| F1 | F2 | F3 | F4 | Lin || Win | Wake| |Hue -|Hue +|Reset| | ||
| 228 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 229 | * | | F5 | F6 | F7 | F8 | ||Vol 0| |RGBto|Sat -|Sat +| | | ||
| 230 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 231 | * | Game| F9 | F10 | F11 | F12 |Vol 0|| |PrtSc|RGBan|Bri -|Bri +| | | ||
| 232 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 233 | * |Musir| | | | |Vol +||Vol -| Prev| Stop|TogMu| Next| | | ||
| 234 | * `------------------------------------------------------------------------' */ | ||
| 235 | #define SETTINGS \ | ||
| 236 | BL_STEP,KC_F1, KC_F2, KC_F3, KC_F4, UNI_LI, UNI_WN, KC_WAKE,_______,RGB_HUD,RGB_HUI,RESET , \ | ||
| 237 | _______,KC_F5, KC_F6, KC_F7, KC_F8, _______,KC_MUTE,_______,RGB_TOG,RGB_SAD,RGB_SAI,_______, \ | ||
| 238 | K_GAMES,KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE,_______,KC_PSCR,RGB_MOD,RGB_VAD,RGB_VAI,_______, \ | ||
| 239 | MU_TOG, _______,_______,_______,_______,KC_VOLU,KC_VOLD,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,_______ | ||
| 240 | |||
| 241 | /* Mouse layer | ||
| 242 | * ,------------------------------------------------------------------------. | ||
| 243 | * |Ulock| \ | ^ | / |.....|.....||.....|.....| |\|.| |^| | |/|.| | | ||
| 244 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 245 | * | | < | Mid | > |Btn 4|.....||.....|Btn 5| <-- | Mid | --> | | | ||
| 246 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 247 | * | | / | v | \ |.....|.....||.....|.....| |/| | |v| | |\| | LCK | | ||
| 248 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 249 | * | | | | | | Left||Right| | |Accl0|Accl1|Accl2| | ||
| 250 | * `------------------------------------------------------------------------' */ | ||
| 251 | #define MOUSE \ | ||
| 252 | K_MOUSE,MO_NW, MO_N, MO_NE, XXX, XXX ,XXX, XXX, MO_S_NW,MO_S_N, MO_S_NE,_______, \ | ||
| 253 | _______,MO_W, MO_CL_M,MO_E, MO_CL_4,XXX ,XXX, MO_CL_5,MO_S_W, MO_CL_M,MO_S_E, _______, \ | ||
| 254 | _______,MO_SW, MO_S, MO_SE, XXX, XXX ,XXX, XXX, MO_S_SW,MO_S_S, MO_S_SE,K_LOCK , \ | ||
| 255 | _______,_______,_______,_______,_______,MO_CL_L,MO_CL_R,_______,MO_AC_0,MO_AC_1,MO_AC_2,_______ | ||
| 256 | |||
| 257 | /* Music layer | ||
| 258 | * ,------------------------------------------------------------------------. | ||
| 259 | * |.....|.....|.....|.....|.....|.....||.....|.....|.....|.....|.....|.....| | ||
| 260 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 261 | * |.....|.....|.....|.....|.....|.....||.....|.....|.....|.....|.....|.....| | ||
| 262 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 263 | * |.....|.....|.....|.....|.....|.....||.....|.....|.....|.....|.....|.....| | ||
| 264 | * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||
| 265 | * | togg| rec | stop| play| slow| fast||modes|.....|.....|.....|.....|.....| | ||
| 266 | * `------------------------------------------------------------------------' | ||
| 267 | */ | ||
| 268 | #define MUSIC \ | ||
| 269 | MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ | ||
| 270 | MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ | ||
| 271 | MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ | ||
| 272 | MU_TOG, MU_REC, MU_STOP,MU_PLAY,MU_SLOW,MU_FAST,MU_MOD, MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK | ||
diff --git a/users/romus/rules.mk b/users/romus/rules.mk new file mode 100644 index 000000000..78ce2e93f --- /dev/null +++ b/users/romus/rules.mk | |||
| @@ -0,0 +1,24 @@ | |||
| 1 | SRC += romus.c | ||
| 2 | EXTRAFLAGS += -flto # Used to make code smaller | ||
| 3 | |||
| 4 | # ENABLE | ||
| 5 | UNICODE_ENABLE = yes # Used for unicode character emulation | ||
| 6 | EXTRAKEY_ENABLE = yes # OS signals like volume control | ||
| 7 | |||
| 8 | # DISABLE | ||
| 9 | ifndef BLUETOOTH_ENABLE | ||
| 10 | BLUETOOTH_ENABLE = no # No bluetooth | ||
| 11 | endif | ||
| 12 | COMMAND_ENABLE = no # Some bootmagic thing i dont use | ||
| 13 | BOOTMAGIC_ENABLE = no # Access to EEPROM settings, not needed | ||
| 14 | CONSOLE_ENABLE = no # Allows console output with a command | ||
| 15 | SLEEP_LED_ENABLE = no # Breathes LED's when computer is asleep. Untested. | ||
| 16 | NKRO_ENABLE = no # Default is 6KRO which is plenty | ||
| 17 | MIDI_ENABLE = no # Untested feature | ||
| 18 | FAUXCLICKY_ENABLE = no # Emulates clicks using speaker | ||
| 19 | KEY_LOCK_ENABLE = no # Allows locking any key. Not used | ||
| 20 | API_SYSEX_ENABLE = no # Allows OS to send signals. | ||
| 21 | |||
| 22 | |||
| 23 | # Disabling this makes it compile, i dont know why | ||
| 24 | # VARIABLE_TRACE = no # Allows debugging variables | ||
