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-rw-r--r--keyboards/jorne/jorne.h30
1 files changed, 4 insertions, 26 deletions
diff --git a/keyboards/jorne/jorne.h b/keyboards/jorne/jorne.h
index 0158032e5..7c2478c56 100644
--- a/keyboards/jorne/jorne.h
+++ b/keyboards/jorne/jorne.h
@@ -2,30 +2,8 @@
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3#pragma once 3#pragma once
4 4
5#include "quantum.h" 5#ifdef KEYBOARD_jorne_rev1
6 6# include "rev1.h"
7/* This a shortcut to help you visually see your layout. 7#endif
8 *
9 * The first section contains all of the arguments representing the physical
10 * layout of the board and position of the keys.
11 *
12 * The second converts the arguments into a two-dimensional array which
13 * represents the switch matrix.
14 */
15 8
16#define LAYOUT( \ 9#include "quantum.h"
17L33, L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R33, \
18 L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
19 L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
20 L30, L31, L32, R30, R31, R32 \
21 ) \
22 { \
23 { L00, L01, L02, L03, L04, L05 }, \
24 { L10, L11, L12, L13, L14, L15 }, \
25 { L20, L21, L22, L23, L24, L25 }, \
26 { L33, KC_NO, KC_NO, L30, L31, L32 }, \
27 { R05, R04, R03, R02, R01, R00 }, \
28 { R15, R14, R13, R12, R11, R10 }, \
29 { R25, R24, R23, R22, R21, R20 }, \
30 { R33, KC_NO, KC_NO, R32, R31, R30 } \
31 }