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-rw-r--r--keyboards/kudox_game/config.h27
-rw-r--r--keyboards/kudox_game/info.json39
-rw-r--r--keyboards/kudox_game/keymaps/default/config.h18
-rw-r--r--keyboards/kudox_game/keymaps/default/keymap.c44
-rw-r--r--keyboards/kudox_game/keymaps/default/readme.md1
-rw-r--r--keyboards/kudox_game/keymaps/default/rules.mk0
-rw-r--r--keyboards/kudox_game/kudox_game.c16
-rw-r--r--keyboards/kudox_game/kudox_game.h23
-rw-r--r--keyboards/kudox_game/readme.md26
-rw-r--r--keyboards/kudox_game/rev1/config.h91
-rw-r--r--keyboards/kudox_game/rev1/rev1.c22
-rw-r--r--keyboards/kudox_game/rev1/rev1.h20
-rw-r--r--keyboards/kudox_game/rev1/rules.mk0
-rw-r--r--keyboards/kudox_game/rules.mk70
14 files changed, 397 insertions, 0 deletions
diff --git a/keyboards/kudox_game/config.h b/keyboards/kudox_game/config.h
new file mode 100644
index 000000000..0b789c176
--- /dev/null
+++ b/keyboards/kudox_game/config.h
@@ -0,0 +1,27 @@
1/*
2Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22#define USE_SERIAL
23
24/* Select hand configuration */
25#define MASTER_LEFT
26// #define MASTER_RIGHT
27// #define EE_HANDS
diff --git a/keyboards/kudox_game/info.json b/keyboards/kudox_game/info.json
new file mode 100644
index 000000000..42932601a
--- /dev/null
+++ b/keyboards/kudox_game/info.json
@@ -0,0 +1,39 @@
1{
2 "keyboard_name": "Kudox Game Keyboard",
3 "url": "",
4 "maintainer": "Kumao Kobo",
5 "width": 7.5,
6 "height": 6.75,
7 "layouts": {
8 "LAYOUT": {
9 "layout": [
10 {"label":"Esc", "x":0, "y":0},
11 {"label":"1", "x":1.5, "y":0},
12 {"label":"2", "x":2.5, "y":0},
13 {"label":"3", "x":3.5, "y":0},
14 {"label":"4", "x":4.5, "y":0},
15 {"label":"5", "x":5.5, "y":0},
16 {"label":"Q", "x":1.75, "y":1},
17 {"label":"W", "x":2.75, "y":1},
18 {"label":"E", "x":3.75, "y":1},
19 {"label":"R", "x":4.75, "y":1},
20 {"label":"T", "x":5.75, "y":1},
21 {"label":"GUI", "x":0, "y":2},
22 {"label":"Alt", "x":1, "y":2},
23 {"label":"A", "x":2, "y":2},
24 {"label":"S", "x":3, "y":2},
25 {"label":"D", "x":4, "y":2},
26 {"label":"F", "x":5.25, "y":2},
27 {"label":"G", "x":6.25, "y":2},
28 {"label":"Shift", "x":0, "y":3, "w":1.5},
29 {"label":"Z", "x":1.5, "y":3},
30 {"label":"X", "x":3.75, "y":3},
31 {"label":"C", "x":4.75, "y":3},
32 {"label":"V", "x":5.75, "y":3},
33 {"label":"Ctrl", "x":0, "y":4, "w":1.5},
34 {"label":"Layer", "x":5.5, "y":4.25, "h":1.5},
35 {"x":6.5, "y":4.75, "h":2}
36 ]
37 }
38 }
39}
diff --git a/keyboards/kudox_game/keymaps/default/config.h b/keyboards/kudox_game/keymaps/default/config.h
new file mode 100644
index 000000000..5cbe7609a
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/default/config.h
@@ -0,0 +1,18 @@
1/*
2Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
diff --git a/keyboards/kudox_game/keymaps/default/keymap.c b/keyboards/kudox_game/keymaps/default/keymap.c
new file mode 100644
index 000000000..cf6b1dfc5
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/default/keymap.c
@@ -0,0 +1,44 @@
1#include QMK_KEYBOARD_H
2
3// Each layer gets a name for readability, which is then used in the keymap matrix below.
4// The underscores don't mean anything - you can have a layer called STUFF or any other name.
5// Layer names don't all need to be of the same length, obviously, and you can also skip them
6// entirely and just use numbers.
7#define _QWERTY 0
8#define _SYMB 1
9
10// Shortcut to make keymap more readable
11#define SYM_L MO(_SYMB)
12#define KC_ALEN LALT_T(KC_ENT)
13
14const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
15
16 [_QWERTY] = LAYOUT(
17 //┌────────┬────────┬────────┬────────┬────────┬────────┐
18 KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
19 //└────────┼────────┼────────┼────────┼────────┼────────┤
20 KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
21 //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
22 KC_LGUI ,KC_ALEN ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
23 //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
24 KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
25 //├────────┼────────┘ └────────┴────────┼────────┼────────┐
26 KC_LCTL ,SYM_L ,KC_SPC
27 //└────────┘ └────────┴────────┘
28 ),
29
30 [_SYMB] = LAYOUT(
31 //┌────────┬────────┬────────┬────────┬────────┬────────┐
32 _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
33 //└────────┼────────┼────────┼────────┼────────┼────────┤
34 KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
35 //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
36 _______ ,_______ ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_LBRC ,KC_RBRC ,
37 //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
38 _______ ,KC_BSPC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,
39 //├────────┼────────┘ └────────┴────────┼────────┼────────┐
40 _______ ,_______ ,_______
41 //└────────┘ └────────┴────────┘
42 )
43
44};
diff --git a/keyboards/kudox_game/keymaps/default/readme.md b/keyboards/kudox_game/keymaps/default/readme.md
new file mode 100644
index 000000000..0fbdb86a9
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/default/readme.md
@@ -0,0 +1 @@
# The default keymap for Kudox Game Keyboard
diff --git a/keyboards/kudox_game/keymaps/default/rules.mk b/keyboards/kudox_game/keymaps/default/rules.mk
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/default/rules.mk
diff --git a/keyboards/kudox_game/kudox_game.c b/keyboards/kudox_game/kudox_game.c
new file mode 100644
index 000000000..cf053afd0
--- /dev/null
+++ b/keyboards/kudox_game/kudox_game.c
@@ -0,0 +1,16 @@
1/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16#include "kudox_game.h"
diff --git a/keyboards/kudox_game/kudox_game.h b/keyboards/kudox_game/kudox_game.h
new file mode 100644
index 000000000..1da820fc2
--- /dev/null
+++ b/keyboards/kudox_game/kudox_game.h
@@ -0,0 +1,23 @@
1/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18
19#ifdef KEYBOARD_kudox_game_rev1
20 #include "rev1.h"
21#endif
22
23#include "quantum.h"
diff --git a/keyboards/kudox_game/readme.md b/keyboards/kudox_game/readme.md
new file mode 100644
index 000000000..5ad867790
--- /dev/null
+++ b/keyboards/kudox_game/readme.md
@@ -0,0 +1,26 @@
1# The Kudox Game keyboard
2
3<p align="center">
4<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox.png" alt="Kudox logo" width="600"/>
5</p>
6
7<p align="center">
8<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-game-pcb.jpg" alt="Kudox Game PCB rev1.0" width="600"/>
9</p>
10
11- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
12- Hardware Supported: Kudox Game PCB rev1.0 w/ Pro Micro
13
14Make example for this keyboard (after setting up your build environment):
15
16```sh
17make kudox_game/rev1:default
18```
19
20Example of flashing this keyboard:
21
22```sh
23make kudox_game/rev1:default:avrdude
24```
25
26See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/kudox_game/rev1/config.h b/keyboards/kudox_game/rev1/config.h
new file mode 100644
index 000000000..e7f7ad1b6
--- /dev/null
+++ b/keyboards/kudox_game/rev1/config.h
@@ -0,0 +1,91 @@
1/*
2Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22/* USB Device descriptor parameter */
23#define VENDOR_ID 0xFEED
24#define PRODUCT_ID 0x9696
25#define DEVICE_VER 0x0100
26#define MANUFACTURER Kumao Kobo
27#define PRODUCT The Kudox Game Keyboard
28#define DESCRIPTION Custom keyboard for game
29
30/* key matrix size */
31#define MATRIX_ROWS 5
32#define MATRIX_COLS 7
33
34// wiring of each half
35#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
36#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
37// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order
38
39/* COL2ROW or ROW2COL */
40#define DIODE_DIRECTION COL2ROW
41
42/* define if matrix has ghost */
43//#define MATRIX_HAS_GHOST
44
45/* number of backlight levels */
46// #define BACKLIGHT_LEVELS 3
47
48/* Set 0 if debouncing isn't needed */
49#define DEBOUNCE 5
50
51/* serial.c configuration for split keyboard */
52#define SOFT_SERIAL_PIN D0
53
54/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
55#define LOCKING_SUPPORT_ENABLE
56/* Locking resynchronize hack */
57#define LOCKING_RESYNC_ENABLE
58
59/* ws2812 RGB LED */
60#define RGB_DI_PIN D3
61
62#undef RGBLED_NUM
63#define RGBLED_NUM 7 // Number of LEDs
64#define RGBLIGHT_ANIMATIONS
65#define RGBLIGHT_HUE_STEP 8
66#define RGBLIGHT_SAT_STEP 8
67#define RGBLIGHT_VAL_STEP 8
68
69/*
70 * Feature disable options
71 * These options are also useful to firmware size reduction.
72 */
73
74/* disable debug print */
75// #define NO_DEBUG
76
77/* disable print */
78// #define NO_PRINT
79
80/* disable action features */
81//#define NO_ACTION_LAYER
82//#define NO_ACTION_TAPPING
83//#define NO_ACTION_ONESHOT
84//#define NO_ACTION_MACRO
85//#define NO_ACTION_FUNCTION
86
87#define MOUSEKEY_INTERVAL 20
88#define MOUSEKEY_DELAY 0
89#define MOUSEKEY_TIME_TO_MAX 60
90#define MOUSEKEY_MAX_SPEED 7
91#define MOUSEKEY_WHEEL_DELAY 0
diff --git a/keyboards/kudox_game/rev1/rev1.c b/keyboards/kudox_game/rev1/rev1.c
new file mode 100644
index 000000000..8f1b8b2b6
--- /dev/null
+++ b/keyboards/kudox_game/rev1/rev1.c
@@ -0,0 +1,22 @@
1#include "kudox_game.h"
2
3
4#ifdef SSD1306OLED
5void led_set_kb(uint8_t usb_led) {
6 // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
7 led_set_user(usb_led);
8}
9#endif
10
11void matrix_init_kb(void) {
12
13 // // green led on
14 // DDRD |= (1<<5);
15 // PORTD &= ~(1<<5);
16
17 // // orange led on
18 // DDRB |= (1<<0);
19 // PORTB &= ~(1<<0);
20
21 matrix_init_user();
22};
diff --git a/keyboards/kudox_game/rev1/rev1.h b/keyboards/kudox_game/rev1/rev1.h
new file mode 100644
index 000000000..e630a5165
--- /dev/null
+++ b/keyboards/kudox_game/rev1/rev1.h
@@ -0,0 +1,20 @@
1#pragma once
2
3#include "../kudox_game.h"
4
5#include "quantum.h"
6
7#define LAYOUT( \
8 k00, k01, k02, k03, k04, k05, \
9 k11, k12, k13, k14, k15, \
10 k20, k21, k22, k23, k24, k25, k26, \
11 k30, k31, k34, k35, k36, \
12 k40, k45, k46 \
13) \
14{ \
15 { k00, k01, k02, k03, k04, k05, KC_NO }, \
16 { KC_NO, k11, k12, k13, k14, k15, KC_NO }, \
17 { k20, k21, k22, k23, k24, k25, k26 }, \
18 { k30, k31, KC_NO, KC_NO, k34, k35, k36 }, \
19 { k40, KC_NO, KC_NO, KC_NO, KC_NO, k45, k46 } \
20}
diff --git a/keyboards/kudox_game/rev1/rules.mk b/keyboards/kudox_game/rev1/rules.mk
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/keyboards/kudox_game/rev1/rules.mk
diff --git a/keyboards/kudox_game/rules.mk b/keyboards/kudox_game/rules.mk
new file mode 100644
index 000000000..d564eddf9
--- /dev/null
+++ b/keyboards/kudox_game/rules.mk
@@ -0,0 +1,70 @@
1# MCU name
2MCU = atmega32u4
3
4# Processor frequency.
5# This will define a symbol, F_CPU, in all source code files equal to the
6# processor frequency in Hz. You can then use this symbol in your source code to
7# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
8# automatically to create a 32-bit value in your source code.
9#
10# This will be an integer division of F_USB below, as it is sourced by
11# F_USB after it has run through any CPU prescalers. Note that this value
12# does not *change* the processor frequency - it should merely be updated to
13# reflect the processor speed set externally so that the code can use accurate
14# software delays.
15F_CPU = 16000000
16
17
18#
19# LUFA specific
20#
21# Target architecture (see library "Board Types" documentation).
22ARCH = AVR8
23
24# Input clock frequency.
25# This will define a symbol, F_USB, in all source code files equal to the
26# input clock frequency (before any prescaling is performed) in Hz. This value may
27# differ from F_CPU if prescaling is used on the latter, and is required as the
28# raw input clock is fed directly to the PLL sections of the AVR for high speed
29# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
30# at the end, this will be done automatically to create a 32-bit value in your
31# source code.
32#
33# If no clock division is performed on the input clock inside the AVR (via the
34# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
35F_USB = $(F_CPU)
36
37# Interrupt driven control endpoint task(+60)
38OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
39
40
41# Bootloader selection
42# Teensy halfkay
43# Pro Micro caterina
44# Atmel DFU atmel-dfu
45# LUFA DFU lufa-dfu
46# QMK DFU qmk-dfu
47# atmega32a bootloadHID
48BOOTLOADER = caterina
49
50# Build Options
51# change yes to no to disable
52#
53BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
54MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
55EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
56CONSOLE_ENABLE = no # Console for debug(+400)
57COMMAND_ENABLE = yes # Commands for debug and configuration
58# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
59SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
60# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
61NKRO_ENABLE = no # USB Nkey Rollover
62BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
63MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
64UNICODE_ENABLE = no # Unicode
65BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
66AUDIO_ENABLE = no # Audio output on port C6
67FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
68RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
69
70DEFAULT_FOLDER = kudox_game/rev1