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-rw-r--r-- | docs/feature_advanced_keycodes.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/feature_advanced_keycodes.md b/docs/feature_advanced_keycodes.md index e73258d51..ec3807f40 100644 --- a/docs/feature_advanced_keycodes.md +++ b/docs/feature_advanced_keycodes.md | |||
@@ -155,7 +155,7 @@ You can control the behavior of one shot keys by defining these in `config.h`: | |||
155 | 155 | ||
156 | Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine. | 156 | Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine. |
157 | 157 | ||
158 | For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. | 158 | For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. |
159 | 159 | ||
160 | For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear_oneshot_mods()` to cancel it. | 160 | For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear_oneshot_mods()` to cancel it. |
161 | 161 | ||