diff options
| -rwxr-xr-x | keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c | 42 | ||||
| -rw-r--r-- | keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md | 9 |
2 files changed, 51 insertions, 0 deletions
diff --git a/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c new file mode 100755 index 000000000..5c59d53a7 --- /dev/null +++ b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c | |||
| @@ -0,0 +1,42 @@ | |||
| 1 | #include QMK_KEYBOARD_H | ||
| 2 | |||
| 3 | #define CAPSTL CTL_T(KC_CAPS) | ||
| 4 | |||
| 5 | enum layers { | ||
| 6 | _BASE, | ||
| 7 | _GAME, | ||
| 8 | _FUNC, | ||
| 9 | _RGB | ||
| 10 | }; | ||
| 11 | |||
| 12 | |||
| 13 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 14 | [_BASE] = LAYOUT( | ||
| 15 | KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_PGUP, KC_PGDN, | ||
| 16 | KC_HOME, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, | ||
| 17 | KC_END, CAPSTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, | ||
| 18 | KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_DEL, MO(2), | ||
| 19 | TG(1), KC_LAPO, KC_BSPC, KC_LGUI, KC_SPC, KC_RAPC, MO(3) | ||
| 20 | ), | ||
| 21 | [_GAME] = LAYOUT( | ||
| 22 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, | ||
| 23 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
| 24 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
| 25 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
| 26 | _______, _______, KC_SPC, _______, _______, _______, _______ | ||
| 27 | ), | ||
| 28 | [_FUNC] = LAYOUT( | ||
| 29 | KC_PSCR, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, | ||
| 30 | _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
| 31 | _______, _______, KC_VOLU, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, | ||
| 32 | KC_LSFT, KC_BRIU, KC_BRID, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, | ||
| 33 | KC_MPLY, KC_LALT, _______, _______, _______, KC_RALT, XXXXXXX | ||
| 34 | ), | ||
| 35 | [_RGB] = LAYOUT( | ||
| 36 | RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET, | ||
| 37 | RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
| 38 | RGB_RMOD, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, | ||
| 39 | KC_LSFT, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, | ||
| 40 | _______, KC_LALT, _______, _______, _______, KC_RALT, XXXXXXX | ||
| 41 | ) | ||
| 42 | }; | ||
diff --git a/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md new file mode 100644 index 000000000..a5381fff3 --- /dev/null +++ b/keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md | |||
| @@ -0,0 +1,9 @@ | |||
| 1 | ## Rafael-Azevedo a layout for everyday use and gaming | ||
| 2 | |||
| 3 | ### This layout was designed for everyday work with all necessary keys reachable from the home row, while having a toggle layer moving the space and backspace to a more traditional location. | ||
| 4 | |||
| 5 | * The main layer gives you access to home, end, pgup and pgdn. While keeping control, delete, backspace, and enter reachable when your fingers are in the home row. | ||
| 6 | * The main layer also includes capslock key while tapped and it becomes control when pressed. | ||
| 7 | * **Toggle(1)[Game]:** Toggles into a gaming layout that gives you space on your left hand thumb and moves the backspace to the traditional location. That way you can game one handed while using a mouse. | ||
| 8 | * **MO(2)[_FUNC]:** Is a momentary layer for all special functions including F keys , volume control, and print screen. It also keys character C and V, allowing you to copy and paste while using arrow keys. This is an easy to reach location for all special funtionality that is not normally used. | ||
| 9 | * **M(3)[_RGB]:** Is a momentary layer that gives you all the RGB control and keyboard Reset. This moves the funtionality not normally used to a place you won't accidently hit and get annoyed at. | ||
