diff options
Diffstat (limited to 'common/action_layer.c')
| -rw-r--r-- | common/action_layer.c | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/common/action_layer.c b/common/action_layer.c new file mode 100644 index 000000000..3413c53e6 --- /dev/null +++ b/common/action_layer.c | |||
| @@ -0,0 +1,135 @@ | |||
| 1 | #include <stdint.h> | ||
| 2 | #include "keyboard.h" | ||
| 3 | #include "action.h" | ||
| 4 | #include "debug.h" | ||
| 5 | #include "util.h" | ||
| 6 | #include "action_layer.h" | ||
| 7 | |||
| 8 | |||
| 9 | /* | ||
| 10 | * Default Layer State | ||
| 11 | */ | ||
| 12 | uint32_t default_layer_state = 0; | ||
| 13 | |||
| 14 | static void default_layer_state_set(uint32_t state) | ||
| 15 | { | ||
| 16 | debug("default_layer_state: "); | ||
| 17 | default_layer_debug(); debug(" to "); | ||
| 18 | default_layer_state = state; | ||
| 19 | default_layer_debug(); debug("\n"); | ||
| 20 | clear_keyboard_but_mods(); // To avoid stuck keys | ||
| 21 | } | ||
| 22 | |||
| 23 | void default_layer_debug(void) | ||
| 24 | { | ||
| 25 | debug_hex32(default_layer_state); | ||
| 26 | debug("("); debug_dec(biton32(default_layer_state)); debug(")"); | ||
| 27 | } | ||
| 28 | |||
| 29 | void default_layer_set(uint8_t layer) | ||
| 30 | { | ||
| 31 | default_layer_state_set(1UL<<layer); | ||
| 32 | } | ||
| 33 | |||
| 34 | #ifndef NO_ACTION_LAYER | ||
| 35 | void default_layer_or(uint32_t state) | ||
| 36 | { | ||
| 37 | default_layer_state_set(default_layer_state | state); | ||
| 38 | } | ||
| 39 | void default_layer_and(uint32_t state) | ||
| 40 | { | ||
| 41 | default_layer_state_set(default_layer_state & state); | ||
| 42 | } | ||
| 43 | void default_layer_xor(uint32_t state) | ||
| 44 | { | ||
| 45 | default_layer_state_set(default_layer_state ^ state); | ||
| 46 | } | ||
| 47 | #endif | ||
| 48 | |||
| 49 | |||
| 50 | #ifndef NO_ACTION_LAYER | ||
| 51 | /* | ||
| 52 | * Keymap Layer State | ||
| 53 | */ | ||
| 54 | uint32_t layer_state = 0; | ||
| 55 | |||
| 56 | static void layer_state_set(uint32_t state) | ||
| 57 | { | ||
| 58 | debug("layer_state: "); | ||
| 59 | layer_debug(); debug(" to "); | ||
| 60 | layer_state = state; | ||
| 61 | layer_debug(); debug("\n"); | ||
| 62 | clear_keyboard_but_mods(); // To avoid stuck keys | ||
| 63 | } | ||
| 64 | |||
| 65 | void layer_clear(void) | ||
| 66 | { | ||
| 67 | layer_state_set(0); | ||
| 68 | } | ||
| 69 | |||
| 70 | void layer_move(uint8_t layer) | ||
| 71 | { | ||
| 72 | layer_state_set(1UL<<layer); | ||
| 73 | } | ||
| 74 | |||
| 75 | void layer_on(uint8_t layer) | ||
| 76 | { | ||
| 77 | layer_state_set(layer_state | (1UL<<layer)); | ||
| 78 | } | ||
| 79 | |||
| 80 | void layer_off(uint8_t layer) | ||
| 81 | { | ||
| 82 | layer_state_set(layer_state & ~(1UL<<layer)); | ||
| 83 | } | ||
| 84 | |||
| 85 | void layer_invert(uint8_t layer) | ||
| 86 | { | ||
| 87 | layer_state_set(layer_state ^ (1UL<<layer)); | ||
| 88 | } | ||
| 89 | |||
| 90 | void layer_or(uint32_t state) | ||
| 91 | { | ||
| 92 | layer_state_set(layer_state | state); | ||
| 93 | } | ||
| 94 | void layer_and(uint32_t state) | ||
| 95 | { | ||
| 96 | layer_state_set(layer_state & state); | ||
| 97 | } | ||
| 98 | void layer_xor(uint32_t state) | ||
| 99 | { | ||
| 100 | layer_state_set(layer_state ^ state); | ||
| 101 | } | ||
| 102 | |||
| 103 | void layer_debug(void) | ||
| 104 | { | ||
| 105 | debug_hex32(layer_state); | ||
| 106 | debug("("); debug_dec(biton32(layer_state)); debug(")"); | ||
| 107 | } | ||
| 108 | #endif | ||
| 109 | |||
| 110 | |||
| 111 | |||
| 112 | action_t layer_switch_get_action(key_t key) | ||
| 113 | { | ||
| 114 | action_t action; | ||
| 115 | action.code = ACTION_TRANSPARENT; | ||
| 116 | |||
| 117 | #ifndef NO_ACTION_LAYER | ||
| 118 | uint32_t layers = layer_state | default_layer_state; | ||
| 119 | /* check top layer first */ | ||
| 120 | for (int8_t i = 31; i >= 0; i--) { | ||
| 121 | if (layers & (1UL<<i)) { | ||
| 122 | action = action_for_key(i, key); | ||
| 123 | if (action.code != ACTION_TRANSPARENT) { | ||
| 124 | return action; | ||
| 125 | } | ||
| 126 | } | ||
| 127 | } | ||
| 128 | /* fall back to layer 0 */ | ||
| 129 | action = action_for_key(0, key); | ||
| 130 | return action; | ||
| 131 | #else | ||
| 132 | action = action_for_key(biton32(default_layer_state), key); | ||
| 133 | return action; | ||
| 134 | #endif | ||
| 135 | } | ||
