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-rw-r--r--docs/feature_ps2_mouse.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/feature_ps2_mouse.md b/docs/feature_ps2_mouse.md
index 776a33150..433a47fa9 100644
--- a/docs/feature_ps2_mouse.md
+++ b/docs/feature_ps2_mouse.md
@@ -30,7 +30,7 @@ Note: This is not recommended, you may encounter jerky movement or unsent inputs
30 30
31In rules.mk: 31In rules.mk:
32 32
33```makefile 33```make
34PS2_MOUSE_ENABLE = yes 34PS2_MOUSE_ENABLE = yes
35PS2_USE_BUSYWAIT = yes 35PS2_USE_BUSYWAIT = yes
36``` 36```
@@ -56,7 +56,7 @@ The following example uses D2 for clock and D5 for data. You can use any INT or
56 56
57In rules.mk: 57In rules.mk:
58 58
59```makefile 59```make
60PS2_MOUSE_ENABLE = yes 60PS2_MOUSE_ENABLE = yes
61PS2_USE_INT = yes 61PS2_USE_INT = yes
62``` 62```
@@ -118,7 +118,7 @@ To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data.
118 118
119In rules.mk: 119In rules.mk:
120 120
121```makefile 121```make
122PS2_MOUSE_ENABLE = yes 122PS2_MOUSE_ENABLE = yes
123PS2_USE_USART = yes 123PS2_USE_USART = yes
124``` 124```