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| 1 | # Space Cadet Shift Enter | ||
| 2 | |||
| 3 | Based on the [Space Cadet Shift](feature_space_cadet_shift.md) feature. Tap the Shift key on its own, and it behaves like Enter. When held, the Shift functions as normal. | ||
| 4 | |||
| 5 | ## Usage | ||
| 6 | |||
| 7 | Replace any Shift key in your keymap with `KC_SFTENT` (Shift, Enter), and you're done. | ||
| 8 | |||
| 9 | ## Keycodes | ||
| 10 | |||
| 11 | |Keycode |Description | | ||
| 12 | |-----------|----------------------------------------| | ||
| 13 | |`KC_SFTENT`|Right Shift when held, Enter when tapped| | ||
| 14 | |||
| 15 | ## Caveats | ||
| 16 | |||
| 17 | As with Space Cadet Shift, this feature may conflict with Command, so it should be disabled in your `rules.mk` with: | ||
| 18 | |||
| 19 | ```make | ||
| 20 | COMMAND_ENABLE = no | ||
| 21 | ``` | ||
| 22 | |||
| 23 | This feature also uses the same timers as Space Cadet Shift, so using them in tandem may produce strange results. | ||
| 24 | |||
| 25 | ## Configuration | ||
| 26 | |||
| 27 | By default Space Cadet assumes a US ANSI layout, but if you'd like to use a different key for Enter, you can redefine it in your `config.h`: | ||
| 28 | |||
| 29 | |Define |Default |Description | | ||
| 30 | |------------|--------|------------------------------------------------| | ||
| 31 | |`SFTENT_KEY`|`KC_ENT`|The keycode to send when the Shift key is tapped| | ||
