diff options
Diffstat (limited to 'keyboards/atreus/keymaps/erlandsona/keymap.c')
-rw-r--r-- | keyboards/atreus/keymaps/erlandsona/keymap.c | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/keyboards/atreus/keymaps/erlandsona/keymap.c b/keyboards/atreus/keymaps/erlandsona/keymap.c index 151288edc..c261e892d 100644 --- a/keyboards/atreus/keymaps/erlandsona/keymap.c +++ b/keyboards/atreus/keymaps/erlandsona/keymap.c | |||
@@ -1,6 +1,3 @@ | |||
1 | // this is the style you want to emulate. | ||
2 | // This is the canonical layout file for the Quantum project. If you want to add another keyboard, | ||
3 | |||
4 | #include QMK_KEYBOARD_H | 1 | #include QMK_KEYBOARD_H |
5 | 2 | ||
6 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | 3 | // Each layer gets a name for readability, which is then used in the keymap matrix below. |
@@ -23,21 +20,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
23 | KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_LPRN, KC_RPRN, KC_MINS, KC_EQL , KC_LBRC, | 20 | KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_LPRN, KC_RPRN, KC_MINS, KC_EQL , KC_LBRC, |
24 | KC_TAB , KC_5 , KC_6 , KC_7 , KC_8 , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_RBRC, | 21 | KC_TAB , KC_5 , KC_6 , KC_7 , KC_8 , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_RBRC, |
25 | _______, KC_9 , KC_0 , KC_DOT , KC_COMM, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, | 22 | _______, KC_9 , KC_0 , KC_DOT , KC_COMM, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, |
26 | _______, _______, _______, _______, KC_DEL , F(MOUS), _______, _______, _______, _______, _______, _______ | 23 | _______, _______, _______, _______, KC_DEL , TG(MOUS), _______, _______, _______, _______, _______, _______ |
27 | ), | 24 | ), |
28 | 25 | ||
29 | [MOUS] = LAYOUT( /* Mouse and Media Keys */ | 26 | [MOUS] = LAYOUT( /* Mouse and Media Keys */ |
30 | KC_SLCK, KC_PAUSE, KC_F11 , KC_F10 , KC_F9 , KC_F8 , KC_F7 , KC_F6 , KC_F5 , KC_F4, | 27 | KC_SLCK, KC_PAUSE, KC_F11 , KC_F10 , KC_F9 , KC_F8 , KC_F7 , KC_F6 , KC_F5 , KC_F4, |
31 | KC_VOLD, KC_ACL0 , KC_ACL1, KC_ACL2, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_F3, | 28 | KC_VOLD, KC_ACL0 , KC_ACL1, KC_ACL2, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_F3, |
32 | KC_MUTE, KC_MPRV , KC_MPLY, KC_MNXT, KC_MUTE, KC_WH_R, KC_WH_U, KC_WH_D, KC_WH_L, KC_F2, | 29 | KC_MUTE, KC_MPRV , KC_MPLY, KC_MNXT, KC_MUTE, KC_WH_R, KC_WH_U, KC_WH_D, KC_WH_L, KC_F2, |
33 | _______, _______ , _______, _______, _______, _______, _______, KC_BTN1, F(BASE), RESET , KC_F12 , KC_F1 | 30 | _______, _______ , _______, _______, _______, _______, _______, KC_BTN1, TO(BASE), RESET , KC_F12 , KC_F1 |
34 | ), | 31 | ), |
35 | }; | 32 | }; |
36 | |||
37 | |||
38 | // I prefer this layer switching strategy to the TG and MO functions. | ||
39 | // so that I can get out of mouse mode just by tapping/holding my base layer FN key. | ||
40 | const uint16_t PROGMEM fn_actions[] = { | ||
41 | [BASE] = ACTION_LAYER_OFF(2, 1), // switch back to layer 0 | ||
42 | [MOUS] = ACTION_LAYER_ON(2, 1) // switch to layer 2 | ||
43 | }; | ||