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Diffstat (limited to 'keyboards/basekeys/trifecta/config.h')
-rw-r--r--keyboards/basekeys/trifecta/config.h77
1 files changed, 49 insertions, 28 deletions
diff --git a/keyboards/basekeys/trifecta/config.h b/keyboards/basekeys/trifecta/config.h
index 28c9c18fb..ffdf6d2d2 100644
--- a/keyboards/basekeys/trifecta/config.h
+++ b/keyboards/basekeys/trifecta/config.h
@@ -92,32 +92,53 @@
92 92
93/* Disable the animations you don't want/need. You will need to disable a good number of these * 93/* Disable the animations you don't want/need. You will need to disable a good number of these *
94 * because they take up a lot of space. Disable until you can successfully compile your firmware. */ 94 * because they take up a lot of space. Disable until you can successfully compile your firmware. */
95// # define DISABLE_RGB_MATRIX_ALPHAS_MODS 95// RGB Matrix Animation modes. Explicitly enabled
96// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN 96// For full list of effects, see:
97// # define DISABLE_RGB_MATRIX_BREATHING 97// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
98// # define DISABLE_RGB_MATRIX_CYCLE_ALL 98# define ENABLE_RGB_MATRIX_ALPHAS_MODS
99// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT 99# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
100// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN 100# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
101// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN 101# define ENABLE_RGB_MATRIX_BREATHING
102// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL 102# define ENABLE_RGB_MATRIX_BAND_SAT
103// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON 103# define ENABLE_RGB_MATRIX_BAND_VAL
104// # define DISABLE_RGB_MATRIX_DUAL_BEACON 104# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
105// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON 105# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
106// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS 106# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
107// # define DISABLE_RGB_MATRIX_RAINDROPS 107# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
108// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS 108# define ENABLE_RGB_MATRIX_CYCLE_ALL
109// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP 109# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
110// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN 110# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
111// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE 111# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
112// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE 112# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
113// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE 113# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
114// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE 114# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
115// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS 115# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
116// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS 116# define ENABLE_RGB_MATRIX_DUAL_BEACON
117// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS 117# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
118// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS 118# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
119// # define DISABLE_RGB_MATRIX_SPLASH 119# define ENABLE_RGB_MATRIX_RAINDROPS
120// # define DISABLE_RGB_MATRIX_MULTISPLASH 120# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
121// # define DISABLE_RGB_MATRIX_SOLID_SPLASH 121# define ENABLE_RGB_MATRIX_HUE_BREATHING
122// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH 122# define ENABLE_RGB_MATRIX_HUE_PENDULUM
123# define ENABLE_RGB_MATRIX_HUE_WAVE
124# define ENABLE_RGB_MATRIX_PIXEL_RAIN
125# define ENABLE_RGB_MATRIX_PIXEL_FLOW
126# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
127// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
128# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
129# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
130// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
131# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
132# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
133# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
134# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
135# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
136# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
137# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
138# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
139# define ENABLE_RGB_MATRIX_SPLASH
140# define ENABLE_RGB_MATRIX_MULTISPLASH
141# define ENABLE_RGB_MATRIX_SOLID_SPLASH
142# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
143
123#endif 144#endif