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-rw-r--r--keyboards/clueboard_17/keymaps/default/keymap.c65
1 files changed, 65 insertions, 0 deletions
diff --git a/keyboards/clueboard_17/keymaps/default/keymap.c b/keyboards/clueboard_17/keymaps/default/keymap.c
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+++ b/keyboards/clueboard_17/keymaps/default/keymap.c
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1#include "clueboard_17.h"
2
3#include "backlight.h"
4
5// Each layer gets a name for readability, which is then used in the keymap matrix below.
6// The underscores don't mean anything - you can have a layer called STUFF or any other name.
7// Layer names don't all need to be of the same length, obviously, and you can also skip them
8// entirely and just use numbers.
9#define _BL 0
10#define _FL 1
11#define _RS 2
12
13const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
14 /* Keymap _BL: (Base Layer) Default Layer
15 * .-------------------.
16 * |NL F| /| *| -|
17 * |-------------------|
18 * | 7| 8| 9| |
19 * |--------------| |
20 * | 4| 5| 6| +|
21 * |-------------------|
22 * | 1| 2| 3| |
23 * |--------------| |
24 * | 0| .| Ent|
25 * '-------------------'
26 */
27[_BL] = KEYMAP(
28 LT(_FL, KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS, \
29 KC_P7, KC_P8, KC_P9, KC_PPLS, \
30 KC_P4, KC_P5, KC_P6, \
31 KC_P1, KC_P2, KC_P3, KC_PENT, \
32 KC_P0, KC_PDOT),
33
34 /* Keymap _FL: Function Layer
35 * .-------------------.
36 * |NL F| | | Fn0|
37 * |-------------------|
38 * | | Fn4| | |
39 * |--------------| |
40 * | Fn3|BL_S| Fn2| Fn6|
41 * |-------------------|
42 * | | Fn5| | |
43 * |--------------| |
44 * | Fn1| | Fn7|
45 * '-------------------'
46 */
47[_FL] = KEYMAP(
48 LT(_FL, KC_NLCK), KC_TRNS, KC_TRNS, RGB_TOG, \
49 KC_TRNS, RGB_SAI, KC_TRNS, RGB_VAI, \
50 RGB_HUD, BL_STEP, RGB_HUI, \
51 KC_TRNS, RGB_SAD, KC_TRNS, RGB_VAD, \
52 RGB_MOD, KC_TRNS)
53};
54
55/*enum function_id {
56};*/
57
58const uint16_t PROGMEM fn_actions[] = {
59};
60
61void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
62 switch (id) {
63 }
64}
65