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-rw-r--r--keyboards/helix/rev2/keymaps/default/rules.mk2
-rw-r--r--keyboards/helix/rev3_4rows/config.h2
-rw-r--r--keyboards/helix/rev3_5rows/config.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/helix/rev2/keymaps/default/rules.mk b/keyboards/helix/rev2/keymaps/default/rules.mk
index 206e836ec..c16f3e2b8 100644
--- a/keyboards/helix/rev2/keymaps/default/rules.mk
+++ b/keyboards/helix/rev2/keymaps/default/rules.mk
@@ -5,7 +5,7 @@
5# See TOP/keyboards/helix/rules.mk for a list of options that can be set. 5# See TOP/keyboards/helix/rules.mk for a list of options that can be set.
6# See TOP/docs/config_options.md for more information. 6# See TOP/docs/config_options.md for more information.
7# 7#
8LTO_ENABLE = no # if firmware size over limit, try this option 8LTO_ENABLE = yes # if firmware size over limit, try this option
9 9
10# Helix Spacific Build Options 10# Helix Spacific Build Options
11# you can uncomment and edit follows 7 Variables 11# you can uncomment and edit follows 7 Variables
diff --git a/keyboards/helix/rev3_4rows/config.h b/keyboards/helix/rev3_4rows/config.h
index 9102104bf..95eb8bf0c 100644
--- a/keyboards/helix/rev3_4rows/config.h
+++ b/keyboards/helix/rev3_4rows/config.h
@@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
68# define RGB_MATRIX_KEYPRESSES // reacts to keypresses 68# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
69// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) 69// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
70// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 70// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
71# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended 71# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
72# define RGB_MATRIX_FRAMEBUFFER_EFFECTS 72# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
73// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) 73// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
74// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 74// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
diff --git a/keyboards/helix/rev3_5rows/config.h b/keyboards/helix/rev3_5rows/config.h
index 4dda76206..a373de7d1 100644
--- a/keyboards/helix/rev3_5rows/config.h
+++ b/keyboards/helix/rev3_5rows/config.h
@@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
68# define RGB_MATRIX_KEYPRESSES // reacts to keypresses 68# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
69// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) 69// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
70// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 70// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
71# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended 71# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
72# define RGB_MATRIX_FRAMEBUFFER_EFFECTS 72# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
73// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) 73// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
74// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 74// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)