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-rw-r--r--keyboards/jj40/keymaps/stevexyz/config.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/keyboards/jj40/keymaps/stevexyz/config.h b/keyboards/jj40/keymaps/stevexyz/config.h
index 4d4825f9b..84c02dddd 100644
--- a/keyboards/jj40/keymaps/stevexyz/config.h
+++ b/keyboards/jj40/keymaps/stevexyz/config.h
@@ -1,6 +1,8 @@
1#pragma once
1 2
2// Behaviors That Can Be Configured 3// Behaviors That Can Be Configured
3 4
5
4#define TAPPING_TERM 250 6#define TAPPING_TERM 250
5 // how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too 7 // how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
6 8
@@ -9,18 +11,18 @@
9#define IGNORE_MOD_TAP_INTERRUPT 11#define IGNORE_MOD_TAP_INTERRUPT
10 // makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the TAPPING_TERM for both keys. 12 // makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the TAPPING_TERM for both keys.
11 13
14#define TAPPING_FORCE_HOLD
15 // makes it possible to use a dual role key as modifier shortly after having been tapped (see Hold after tap)
16 // Breaks any Tap Toggle functionality (TT or the One Shot Tap Toggle)
17
18
12/* 19/*
13 #define TAPPING_TERM_PER_KEY 20 #define TAPPING_TERM_PER_KEY
14 // enables handling for per key TAPPING_TERM settings 21 // enables handling for per key TAPPING_TERM settings
15 #define RETRO_TAPPING 22 #define RETRO_TAPPING
16 // tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release 23 // tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
17 // See Retro Tapping for details
18 #define TAPPING_TOGGLE 2 24 #define TAPPING_TOGGLE 2
19 // how many taps before triggering the toggle 25 // how many taps before triggering the toggle
20 #define TAPPING_FORCE_HOLD
21 // makes it possible to use a dual role key as modifier shortly after having been tapped
22 // See Hold after tap
23 // Breaks any Tap Toggle functionality (TT or the One Shot Tap Toggle)
24 #define LEADER_TIMEOUT 300 26 #define LEADER_TIMEOUT 300
25 // how long before the leader key times out 27 // how long before the leader key times out
26 // If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the LEADER_PER_KEY_TIMING option, which resets the timeout after each key is tapped. 28 // If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the LEADER_PER_KEY_TIMING option, which resets the timeout after each key is tapped.