diff options
Diffstat (limited to 'keyboards/massdrop')
| -rw-r--r-- | keyboards/massdrop/alt/config.h | 48 | ||||
| -rw-r--r-- | keyboards/massdrop/alt/keymaps/pregame/config.h | 74 | ||||
| -rw-r--r-- | keyboards/massdrop/ctrl/config.h | 48 | ||||
| -rw-r--r-- | keyboards/massdrop/ctrl/keymaps/endgame/config.h | 74 | ||||
| -rw-r--r-- | keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h | 74 |
5 files changed, 207 insertions, 111 deletions
diff --git a/keyboards/massdrop/alt/config.h b/keyboards/massdrop/alt/config.h index 1a0a7c976..df3cd891b 100644 --- a/keyboards/massdrop/alt/config.h +++ b/keyboards/massdrop/alt/config.h | |||
| @@ -134,5 +134,53 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
| 134 | #define RGB_MATRIX_KEYPRESSES | 134 | #define RGB_MATRIX_KEYPRESSES |
| 135 | #define RGB_MATRIX_LED_PROCESS_LIMIT 15 | 135 | #define RGB_MATRIX_LED_PROCESS_LIMIT 15 |
| 136 | #define RGB_MATRIX_LED_FLUSH_LIMIT 10 | 136 | #define RGB_MATRIX_LED_FLUSH_LIMIT 10 |
| 137 | // RGB Matrix Animation modes. Explicitly enabled | ||
| 138 | // For full list of effects, see: | ||
| 139 | // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | ||
| 140 | # define ENABLE_RGB_MATRIX_ALPHAS_MODS | ||
| 141 | # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
| 142 | # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
| 143 | # define ENABLE_RGB_MATRIX_BREATHING | ||
| 144 | # define ENABLE_RGB_MATRIX_BAND_SAT | ||
| 145 | # define ENABLE_RGB_MATRIX_BAND_VAL | ||
| 146 | # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
| 147 | # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
| 148 | # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
| 149 | # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
| 150 | # define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
| 151 | # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
| 152 | # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
| 153 | # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
| 154 | # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
| 155 | # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
| 156 | # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
| 157 | # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
| 158 | # define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
| 159 | # define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
| 160 | # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
| 161 | # define ENABLE_RGB_MATRIX_RAINDROPS | ||
| 162 | # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
| 163 | # define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
| 164 | # define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
| 165 | # define ENABLE_RGB_MATRIX_HUE_WAVE | ||
| 166 | # define ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
| 167 | # define ENABLE_RGB_MATRIX_PIXEL_FLOW | ||
| 168 | # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | ||
| 169 | // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | ||
| 170 | # define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
| 171 | # define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
| 172 | // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | ||
| 173 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
| 174 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
| 175 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
| 176 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
| 177 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
| 178 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
| 179 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
| 180 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
| 181 | # define ENABLE_RGB_MATRIX_SPLASH | ||
| 182 | # define ENABLE_RGB_MATRIX_MULTISPLASH | ||
| 183 | # define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
| 184 | # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
| 137 | 185 | ||
| 138 | #include "config_led.h" | 186 | #include "config_led.h" |
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h index 32dee56d3..19fc4fed3 100644 --- a/keyboards/massdrop/alt/keymaps/pregame/config.h +++ b/keyboards/massdrop/alt/keymaps/pregame/config.h | |||
| @@ -115,42 +115,42 @@ | |||
| 115 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation | 115 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation |
| 116 | 116 | ||
| 117 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. | 117 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. |
| 118 | // #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support | 118 | // #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support |
| 119 | // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | 119 | // #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue |
| 120 | // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | 120 | // #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes |
| 121 | // #define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | 121 | // #undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation |
| 122 | // #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | 122 | // #undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right |
| 123 | // #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | 123 | // #undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right |
| 124 | // #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | 124 | // #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation |
| 125 | // #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | 125 | // #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness |
| 126 | // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | 126 | // #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation |
| 127 | // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | 127 | // #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness |
| 128 | // #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | 128 | // #undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient |
| 129 | // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | 129 | // #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right |
| 130 | // #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | 130 | // #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom |
| 131 | // #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | 131 | // #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in |
| 132 | // #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | 132 | // #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in |
| 133 | // #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | 133 | // #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right |
| 134 | // #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | 134 | // #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard |
| 135 | // #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | 135 | // #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 136 | // #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | 136 | // #undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard |
| 137 | // #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | 137 | // #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard |
| 138 | // #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | 138 | // #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard |
| 139 | // #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | 139 | // #undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue |
| 140 | // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | 140 | // #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation |
| 141 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= | 141 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= |
| 142 | // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | 142 | // #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! |
| 143 | #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | 143 | #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation |
| 144 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== | 144 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== |
| 145 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | 145 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue |
| 146 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | 146 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out |
| 147 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | 147 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out |
| 148 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | 148 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out |
| 149 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | 149 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out |
| 150 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | 150 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out |
| 151 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | 151 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out |
| 152 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | 152 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out |
| 153 | // #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | 153 | // #undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out |
| 154 | // #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | 154 | // #undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out |
| 155 | // #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | 155 | // #undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out |
| 156 | // #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | 156 | // #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out |
diff --git a/keyboards/massdrop/ctrl/config.h b/keyboards/massdrop/ctrl/config.h index b1df4452c..6c0678c5e 100644 --- a/keyboards/massdrop/ctrl/config.h +++ b/keyboards/massdrop/ctrl/config.h | |||
| @@ -133,5 +133,53 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
| 133 | #define RGB_MATRIX_KEYPRESSES | 133 | #define RGB_MATRIX_KEYPRESSES |
| 134 | #define RGB_MATRIX_LED_PROCESS_LIMIT 15 | 134 | #define RGB_MATRIX_LED_PROCESS_LIMIT 15 |
| 135 | #define RGB_MATRIX_LED_FLUSH_LIMIT 10 | 135 | #define RGB_MATRIX_LED_FLUSH_LIMIT 10 |
| 136 | // RGB Matrix Animation modes. Explicitly enabled | ||
| 137 | // For full list of effects, see: | ||
| 138 | // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | ||
| 139 | # define ENABLE_RGB_MATRIX_ALPHAS_MODS | ||
| 140 | # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
| 141 | # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
| 142 | # define ENABLE_RGB_MATRIX_BREATHING | ||
| 143 | # define ENABLE_RGB_MATRIX_BAND_SAT | ||
| 144 | # define ENABLE_RGB_MATRIX_BAND_VAL | ||
| 145 | # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
| 146 | # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
| 147 | # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
| 148 | # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
| 149 | # define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
| 150 | # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
| 151 | # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
| 152 | # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
| 153 | # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
| 154 | # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
| 155 | # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
| 156 | # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
| 157 | # define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
| 158 | # define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
| 159 | # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
| 160 | # define ENABLE_RGB_MATRIX_RAINDROPS | ||
| 161 | # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
| 162 | # define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
| 163 | # define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
| 164 | # define ENABLE_RGB_MATRIX_HUE_WAVE | ||
| 165 | # define ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
| 166 | # define ENABLE_RGB_MATRIX_PIXEL_FLOW | ||
| 167 | # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | ||
| 168 | // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | ||
| 169 | # define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
| 170 | # define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
| 171 | // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | ||
| 172 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
| 173 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
| 174 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
| 175 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
| 176 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
| 177 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
| 178 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
| 179 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
| 180 | # define ENABLE_RGB_MATRIX_SPLASH | ||
| 181 | # define ENABLE_RGB_MATRIX_MULTISPLASH | ||
| 182 | # define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
| 183 | # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
| 136 | 184 | ||
| 137 | #include "config_led.h" | 185 | #include "config_led.h" |
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h index ad738347a..4850d7eed 100644 --- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h +++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h | |||
| @@ -75,42 +75,42 @@ | |||
| 75 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation | 75 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation |
| 76 | 76 | ||
| 77 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. | 77 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. |
| 78 | // #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support | 78 | // #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support |
| 79 | // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | 79 | // #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue |
| 80 | // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | 80 | // #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes |
| 81 | #define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | 81 | #undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation |
| 82 | #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | 82 | #undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right |
| 83 | #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | 83 | #undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right |
| 84 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | 84 | #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation |
| 85 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | 85 | #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness |
| 86 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | 86 | #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation |
| 87 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | 87 | #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness |
| 88 | #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | 88 | #undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient |
| 89 | #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | 89 | #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right |
| 90 | #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | 90 | #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom |
| 91 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | 91 | #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in |
| 92 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | 92 | #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in |
| 93 | #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | 93 | #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right |
| 94 | #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | 94 | #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard |
| 95 | #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | 95 | #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 96 | #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | 96 | #undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard |
| 97 | #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | 97 | #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard |
| 98 | #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | 98 | #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard |
| 99 | // #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | 99 | // #undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue |
| 100 | // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | 100 | // #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation |
| 101 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= | 101 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= |
| 102 | // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | 102 | // #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! |
| 103 | #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | 103 | #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation |
| 104 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== | 104 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== |
| 105 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | 105 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue |
| 106 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | 106 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out |
| 107 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | 107 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out |
| 108 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | 108 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out |
| 109 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | 109 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out |
| 110 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | 110 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out |
| 111 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | 111 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out |
| 112 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | 112 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out |
| 113 | #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | 113 | #undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out |
| 114 | #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | 114 | #undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out |
| 115 | #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | 115 | #undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out |
| 116 | #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | 116 | #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out |
diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h index 89c129c58..81e7764a9 100644 --- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h +++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h | |||
| @@ -93,42 +93,42 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
| 93 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation | 93 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation |
| 94 | 94 | ||
| 95 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. | 95 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. |
| 96 | // #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support | 96 | // #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support |
| 97 | // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | 97 | // #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue |
| 98 | // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | 98 | // #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes |
| 99 | #define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | 99 | #undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation |
| 100 | #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | 100 | #undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right |
| 101 | #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | 101 | #undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right |
| 102 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | 102 | #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation |
| 103 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | 103 | #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness |
| 104 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | 104 | #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation |
| 105 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | 105 | #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness |
| 106 | #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | 106 | #undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient |
| 107 | #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | 107 | #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right |
| 108 | #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | 108 | #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom |
| 109 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | 109 | #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in |
| 110 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | 110 | #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in |
| 111 | #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | 111 | #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right |
| 112 | #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | 112 | #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard |
| 113 | // #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | 113 | // #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 114 | #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | 114 | #undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard |
| 115 | #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | 115 | #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard |
| 116 | #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | 116 | #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard |
| 117 | #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | 117 | #undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue |
| 118 | #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | 118 | #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation |
| 119 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= | 119 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= |
| 120 | // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | 120 | // #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! |
| 121 | #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | 121 | #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation |
| 122 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== | 122 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== |
| 123 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | 123 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue |
| 124 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | 124 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out |
| 125 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | 125 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out |
| 126 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | 126 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out |
| 127 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | 127 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out |
| 128 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | 128 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out |
| 129 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | 129 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out |
| 130 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | 130 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out |
| 131 | // #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | 131 | // #undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out |
| 132 | // #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | 132 | // #undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out |
| 133 | // #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | 133 | // #undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out |
| 134 | // #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | 134 | // #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out |
