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-rw-r--r--keyboards/massdrop/alt/keymaps/pregame/config.h4
-rw-r--r--keyboards/massdrop/alt/keymaps/urbanvanilla/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/endgame/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h2
4 files changed, 5 insertions, 5 deletions
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h
index acd041ce1..32dee56d3 100644
--- a/keyboards/massdrop/alt/keymaps/pregame/config.h
+++ b/keyboards/massdrop/alt/keymaps/pregame/config.h
@@ -89,7 +89,7 @@
89// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation 89// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
90// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) 90// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
91// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 91// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
92// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended 92// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
93// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) 93// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
94// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 94// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
95#define RGBLIGHT_ANIMATIONS // Run RGB animations 95#define RGBLIGHT_ANIMATIONS // Run RGB animations
@@ -103,7 +103,7 @@
103// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode. 103// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
104// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode. 104// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
105// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode. 105// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
106 106
107// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 107// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
108// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 108// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255
109// #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds 109// #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds
diff --git a/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h b/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
index 0f2740013..f2a7e5038 100644
--- a/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
+++ b/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
@@ -24,4 +24,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
24#define RGB_MATRIX_LED_PROCESS_LIMIT 15 24#define RGB_MATRIX_LED_PROCESS_LIMIT 15
25#define RGB_MATRIX_LED_FLUSH_LIMIT 10 25#define RGB_MATRIX_LED_FLUSH_LIMIT 10
26 26
27#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended 27// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h
index 0ef485591..ad738347a 100644
--- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h
@@ -49,7 +49,7 @@
49// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation 49// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
50// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) 50// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
51// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 51// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
52// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended 52// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
53// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) 53// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
54// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 54// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
55// #define RGBLIGHT_ANIMATIONS // Run RGB animations 55// #define RGBLIGHT_ANIMATIONS // Run RGB animations
diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
index 6e16c3a5f..89c129c58 100644
--- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
@@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
67// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation 67// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
68// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) 68// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
69// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects 69// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
70// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended 70// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
71// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) 71// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
72// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 72// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
73// #define RGBLIGHT_ANIMATIONS // Run RGB animations 73// #define RGBLIGHT_ANIMATIONS // Run RGB animations