aboutsummaryrefslogtreecommitdiff
path: root/keyboards/mechlovin/hannah60rgb
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/mechlovin/hannah60rgb')
-rw-r--r--keyboards/mechlovin/hannah60rgb/rev1/config.h48
-rw-r--r--keyboards/mechlovin/hannah60rgb/rev2/config.h48
2 files changed, 96 insertions, 0 deletions
diff --git a/keyboards/mechlovin/hannah60rgb/rev1/config.h b/keyboards/mechlovin/hannah60rgb/rev1/config.h
index fd45ecca6..0f0c923fd 100644
--- a/keyboards/mechlovin/hannah60rgb/rev1/config.h
+++ b/keyboards/mechlovin/hannah60rgb/rev1/config.h
@@ -15,4 +15,52 @@
15# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 15# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
16# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 16# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
17# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set 17# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
18// RGB Matrix Animation modes. Explicitly enabled
19// For full list of effects, see:
20// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
21# define ENABLE_RGB_MATRIX_ALPHAS_MODS
22# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
23# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
24# define ENABLE_RGB_MATRIX_BREATHING
25# define ENABLE_RGB_MATRIX_BAND_SAT
26# define ENABLE_RGB_MATRIX_BAND_VAL
27# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
28# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
29# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
30# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
31# define ENABLE_RGB_MATRIX_CYCLE_ALL
32# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
33# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
34# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
35# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
36# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
37# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
38# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
39# define ENABLE_RGB_MATRIX_DUAL_BEACON
40# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
41# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
42# define ENABLE_RGB_MATRIX_RAINDROPS
43# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
44# define ENABLE_RGB_MATRIX_HUE_BREATHING
45# define ENABLE_RGB_MATRIX_HUE_PENDULUM
46# define ENABLE_RGB_MATRIX_HUE_WAVE
47# define ENABLE_RGB_MATRIX_PIXEL_RAIN
48# define ENABLE_RGB_MATRIX_PIXEL_FLOW
49# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
50// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
51# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
52# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
53// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
54# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
55# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
56# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
57# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
58# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
59# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
60# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
61# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
62# define ENABLE_RGB_MATRIX_SPLASH
63# define ENABLE_RGB_MATRIX_MULTISPLASH
64# define ENABLE_RGB_MATRIX_SOLID_SPLASH
65# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
18#endif 66#endif
diff --git a/keyboards/mechlovin/hannah60rgb/rev2/config.h b/keyboards/mechlovin/hannah60rgb/rev2/config.h
index 5e57f985d..e96ca0002 100644
--- a/keyboards/mechlovin/hannah60rgb/rev2/config.h
+++ b/keyboards/mechlovin/hannah60rgb/rev2/config.h
@@ -34,6 +34,54 @@
34#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) 34#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
35#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 35#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
36#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set 36#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
37// RGB Matrix Animation modes. Explicitly enabled
38// For full list of effects, see:
39// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
40# define ENABLE_RGB_MATRIX_ALPHAS_MODS
41# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
42# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
43# define ENABLE_RGB_MATRIX_BREATHING
44# define ENABLE_RGB_MATRIX_BAND_SAT
45# define ENABLE_RGB_MATRIX_BAND_VAL
46# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
47# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
48# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
49# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
50# define ENABLE_RGB_MATRIX_CYCLE_ALL
51# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
52# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
53# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
54# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
55# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
56# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
57# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
58# define ENABLE_RGB_MATRIX_DUAL_BEACON
59# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
60# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
61# define ENABLE_RGB_MATRIX_RAINDROPS
62# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
63# define ENABLE_RGB_MATRIX_HUE_BREATHING
64# define ENABLE_RGB_MATRIX_HUE_PENDULUM
65# define ENABLE_RGB_MATRIX_HUE_WAVE
66# define ENABLE_RGB_MATRIX_PIXEL_RAIN
67# define ENABLE_RGB_MATRIX_PIXEL_FLOW
68# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
69// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
70# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
71# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
72// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
73# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
74# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
75# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
76# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
77# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
78# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
79# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
80# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
81# define ENABLE_RGB_MATRIX_SPLASH
82# define ENABLE_RGB_MATRIX_MULTISPLASH
83# define ENABLE_RGB_MATRIX_SOLID_SPLASH
84# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
37 85
38#if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE) 86#if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
39# define RGB_MATRIX_DISABLE_KEYCODES 87# define RGB_MATRIX_DISABLE_KEYCODES