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Diffstat (limited to 'keyboards/nebula68b/config.h')
| -rwxr-xr-x | keyboards/nebula68b/config.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/keyboards/nebula68b/config.h b/keyboards/nebula68b/config.h new file mode 100755 index 000000000..1c0d6db23 --- /dev/null +++ b/keyboards/nebula68b/config.h | |||
| @@ -0,0 +1,134 @@ | |||
| 1 | /* | ||
| 2 | Copyright 2021 Yiancar | ||
| 3 | |||
| 4 | This program is free software: you can redistribute it and/or modify | ||
| 5 | it under the terms of the GNU General Public License as published by | ||
| 6 | the Free Software Foundation, either version 2 of the License, or | ||
| 7 | (at your option) any later version. | ||
| 8 | |||
| 9 | This program is distributed in the hope that it will be useful, | ||
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 12 | GNU General Public License for more details. | ||
| 13 | |||
| 14 | You should have received a copy of the GNU General Public License | ||
| 15 | along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
| 16 | */ | ||
| 17 | |||
| 18 | #pragma once | ||
| 19 | |||
| 20 | #include "config_common.h" | ||
| 21 | |||
| 22 | /* USB Device descriptor parameter */ | ||
| 23 | #define VENDOR_ID 0x8968 | ||
| 24 | #define PRODUCT_ID 0x5338 | ||
| 25 | #define DEVICE_VER 0x0001 | ||
| 26 | #define MANUFACTURER Yiancar-Designs | ||
| 27 | #define PRODUCT NEBULA68B | ||
| 28 | |||
| 29 | /* key matrix size */ | ||
| 30 | #define MATRIX_ROWS 5 | ||
| 31 | #define MATRIX_COLS 15 | ||
| 32 | |||
| 33 | #define MATRIX_ROW_PINS { D4, D6, D7, B4, E6 } | ||
| 34 | #define MATRIX_COL_PINS { D0, D1, D2, D3, D5, B5, B6, C6, C7, F7, F6, F5, F4, F1, F0 } | ||
| 35 | |||
| 36 | /* COL2ROW, ROW2COL*/ | ||
| 37 | #define DIODE_DIRECTION COL2ROW | ||
| 38 | |||
| 39 | /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
| 40 | #define DEBOUNCE 5 | ||
| 41 | |||
| 42 | /* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
| 43 | // #define MATRIX_HAS_GHOST | ||
| 44 | |||
| 45 | /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
| 46 | * This is userful for the Windows task manager shortcut (ctrl+shift+esc). | ||
| 47 | */ | ||
| 48 | // #define GRAVE_ESC_CTRL_OVERRIDE | ||
| 49 | |||
| 50 | /* | ||
| 51 | * Force NKRO | ||
| 52 | * | ||
| 53 | * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
| 54 | * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
| 55 | * makefile for this to work.) | ||
| 56 | * | ||
| 57 | * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
| 58 | * until the next keyboard reset. | ||
| 59 | * | ||
| 60 | * NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
| 61 | * fully operational during normal computer usage. | ||
| 62 | * | ||
| 63 | * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
| 64 | * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
| 65 | * bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
| 66 | * power-up. | ||
| 67 | * | ||
| 68 | */ | ||
| 69 | // #define FORCE_NKRO | ||
| 70 | |||
| 71 | /* Bootmagic Lite key configuration */ | ||
| 72 | #define BOOTMAGIC_LITE_ROW 0 | ||
| 73 | #define BOOTMAGIC_LITE_COLUMN 0 | ||
| 74 | |||
| 75 | /* RGB options */ | ||
| 76 | |||
| 77 | #define RGB_DI_PIN B7 | ||
| 78 | #define DRIVER_LED_TOTAL 79 | ||
| 79 | #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130 | ||
| 80 | #define RGB_DISABLE_WHEN_USB_SUSPENDED | ||
| 81 | #define RGB_MATRIX_KEYPRESSES | ||
| 82 | #define RGB_MATRIX_FRAMEBUFFER_EFFECTS | ||
| 83 | |||
| 84 | // RGB Matrix Animation modes. Explicitly enabled | ||
| 85 | // For full list of effects, see: | ||
| 86 | // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | ||
| 87 | #define ENABLE_RGB_MATRIX_ALPHAS_MODS | ||
| 88 | #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
| 89 | #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
| 90 | #define ENABLE_RGB_MATRIX_BREATHING | ||
| 91 | #define ENABLE_RGB_MATRIX_BAND_SAT | ||
| 92 | #define ENABLE_RGB_MATRIX_BAND_VAL | ||
| 93 | #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
| 94 | #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
| 95 | #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
| 96 | #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
| 97 | #define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
| 98 | #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
| 99 | #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
| 100 | #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
| 101 | #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
| 102 | #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
| 103 | #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
| 104 | #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
| 105 | #define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
| 106 | #define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
| 107 | #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
| 108 | #define ENABLE_RGB_MATRIX_RAINDROPS | ||
| 109 | #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
| 110 | #define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
| 111 | #define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
| 112 | #define ENABLE_RGB_MATRIX_HUE_WAVE | ||
| 113 | #define ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
| 114 | #define ENABLE_RGB_MATRIX_PIXEL_FLOW | ||
| 115 | #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | ||
| 116 | // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | ||
| 117 | #define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
| 118 | #define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
| 119 | // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | ||
| 120 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
| 121 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
| 122 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
| 123 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
| 124 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
| 125 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
| 126 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
| 127 | #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
| 128 | #define ENABLE_RGB_MATRIX_SPLASH | ||
| 129 | #define ENABLE_RGB_MATRIX_MULTISPLASH | ||
| 130 | #define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
| 131 | #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
| 132 | |||
| 133 | // // VIA lighting is handled by the keyboard-level code | ||
| 134 | #define VIA_CUSTOM_LIGHTING_ENABLE | ||
