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-rw-r--r--keyboards/projectkb/alice/keymaps/keithlo/keymap.c43
1 files changed, 43 insertions, 0 deletions
diff --git a/keyboards/projectkb/alice/keymaps/keithlo/keymap.c b/keyboards/projectkb/alice/keymaps/keithlo/keymap.c
new file mode 100644
index 000000000..c6801308a
--- /dev/null
+++ b/keyboards/projectkb/alice/keymaps/keithlo/keymap.c
@@ -0,0 +1,43 @@
1/*
2Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17#include QMK_KEYBOARD_H
18
19
20// Each layer gets a name for readability, which is then used in the keymap matrix below.
21// The underscores don't mean anything - you can have a layer called STUFF or any other name.
22// Layer names don't all need to be of the same length, obviously, and you can also skip them
23// entirely and just use numbers.
24#define _BASE 0
25#define _FN1 1
26
27const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
28 [_BASE] = LAYOUT_default(
29 KC_ESC, KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
30 KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
31 KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
32 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RGUI,
33 KC_LCTL, KC_LCMD, KC_SPC, MO(_FN1), KC_RCMD, KC_RALT, KC_RCTL
34 ),
35
36 [_FN1] = LAYOUT_default(
37 RGB_TOG, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLD, KC_VOLU, _______, KC_MUTE,
38 RGB_MOD, _______, _______, KC_UP, _______, _______, _______, RGB_SAI, RGB_HUI, RGB_VAI, _______, KC_F11, KC_F12, _______, _______,
39 RGB_RMOD, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT, _______, _______, _______,
40 _______, BL_INC, BL_DEC, BL_TOGG, BL_BRTG, _______, RGB_SAD, RGB_HUD, RGB_VAD, _______, _______, _______, _______, _______,
41 _______, _______, _______, _______, _______, _______, RESET
42 )
43};