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1/* Copyright 2015-2017 Jack Humbert
2 * Modified by Nasp for the Quark
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18
19#include "config_common.h"
20
21/* USB Device descriptor parameter */
22#define VENDOR_ID 0x7070
23#define PRODUCT_ID 0x5340
24#define DEVICE_VER 0x0001
25#define MANUFACTURER Nasp
26#define PRODUCT QUARK
27
28/* key matrix size */
29#define MATRIX_ROWS 5
30#define MATRIX_COLS 12
31
32/* key matrix pins */
33#define MATRIX_ROW_PINS { C5, C4, C6, C7, B7 }
34#define MATRIX_COL_PINS { B4, B5, B6, B3, C2, B2, B1, D2, D3, D4, D5, D6 }
35#define UNUSED_PINS
36
37/* COL2ROW or ROW2COL */
38#define DIODE_DIRECTION COL2ROW
39
40/* Set 0 if debouncing isn't needed */
41#define DEBOUNCE 5
42
43/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
44#define LOCKING_SUPPORT_ENABLE
45
46/* Locking resynchronize hack */
47#define LOCKING_RESYNC_ENABLE
48
49/*
50 * Feature disable options
51 * These options are also useful to firmware size reduction.
52 */
53
54/* disable debug print */
55//#define NO_DEBUG
56
57/* disable print */
58//#define NO_PRINT
59
60/* disable action features */
61//#define NO_ACTION_LAYER
62//#define NO_ACTION_TAPPING
63//#define NO_ACTION_ONESHOT
64//#define NO_ACTION_MACRO
65//#define NO_ACTION_FUNCTION
66
67// ws2812 options
68#define RGB_DI_PIN D0 // pin the DI on the ws2812 is hooked-up to
69#define RGBLIGHT_ANIMATIONS // run RGB animations
70#define RGBLED_NUM 14 // number of LEDs
71#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
72#define RGBLIGHT_SAT_STEP 12 // units to step when in/decresing saturation
73#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
74
75#define TAPPING_TOGGLE 2