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-rw-r--r--keyboards/rgbkb/pan/keymaps/default/keymap.c31
1 files changed, 16 insertions, 15 deletions
diff --git a/keyboards/rgbkb/pan/keymaps/default/keymap.c b/keyboards/rgbkb/pan/keymaps/default/keymap.c
index c041c0b57..f19d36256 100644
--- a/keyboards/rgbkb/pan/keymaps/default/keymap.c
+++ b/keyboards/rgbkb/pan/keymaps/default/keymap.c
@@ -1,18 +1,18 @@
1 /* Copyright 2020 RGBKB 1 /* Copyright 2020 RGBKB
2 * 2 *
3 * This program is free software: you can redistribute it and/or modify 3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by 4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or 5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version. 6 * (at your option) any later version.
7 * 7 *
8 * This program is distributed in the hope that it will be useful, 8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details. 11 * GNU General Public License for more details.
12 * 12 *
13 * You should have received a copy of the GNU General Public License 13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>. 14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */ 15 */
16// Each layer gets a name for readability, which is then used in the keymap matrix below. 16// Each layer gets a name for readability, which is then used in the keymap matrix below.
17// The underscores don't mean anything - you can have a layer called STUFF or any other name. 17// The underscores don't mean anything - you can have a layer called STUFF or any other name.
18// Layer names don't all need to be of the same length, obviously, and you can also skip them 18// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -100,7 +100,7 @@ void oled_task_user(void) {
100} 100}
101#endif 101#endif
102 102
103void encoder_update_user(uint8_t index, bool clockwise) { 103bool encoder_update_user(uint8_t index, bool clockwise) {
104 if (index == 0) { // First encoder - right 104 if (index == 0) { // First encoder - right
105 if (clockwise) { 105 if (clockwise) {
106 tap_code(KC_VOLU); 106 tap_code(KC_VOLU);
@@ -114,4 +114,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
114 tap_code(KC_VOLD); 114 tap_code(KC_VOLD);
115 } 115 }
116 } 116 }
117 return true;
117} 118}