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1#ifndef SIXKEYBOARD_H
2#define SIXKEYBOARD_H
3
4#include "quantum.h"
5
6// This macro is an example of using a non-standard row-column matrix. The
7// keyboard in question had 11 rows and 8 columns, but the rows were not all
8// horizontal, and the columns were not all vertical. For example, row 2
9// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
10// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
11// "Left Alt", "Up Arrow", and "Down Arrow".
12//
13// The macro makes programming the keys easier and in a more straight-forward
14// manner because it realigns the keys into a 6x15 sensible keyboard layout
15// instead of the obtuse 11x8 matrix.
16
17
18void matrix_init_user(void);
19void matrix_scan_user(void);
20void led_set_user(uint8_t usb_led);
21
22#endif \ No newline at end of file