diff options
Diffstat (limited to 'keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c')
| -rw-r--r-- | keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c | 130 |
1 files changed, 94 insertions, 36 deletions
diff --git a/keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c b/keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c index f42cbf1d0..6937007e5 100644 --- a/keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c +++ b/keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c | |||
| @@ -1,23 +1,25 @@ | |||
| 1 | /* Copyright 2021 John Ezra | 1 | /* Copyright 2021 John Ezra |
| 2 | * | 2 | * |
| 3 | * This program is free software: you can redistribute it and/or modify | 3 | * This program is free software: you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by | 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation, either version 2 of the License, or | 5 | * the Free Software Foundation, either version 2 of the License, or |
| 6 | * (at your option) any later version. | 6 | * (at your option) any later version. |
| 7 | * | 7 | * |
| 8 | * This program is distributed in the hope that it will be useful, | 8 | * This program is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. | 11 | * GNU General Public License for more details. |
| 12 | * | 12 | * |
| 13 | * You should have received a copy of the GNU General Public License | 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | 14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 15 | */ | 15 | */ |
| 16 | 16 | ||
| 17 | #include QMK_KEYBOARD_H | 17 | #include QMK_KEYBOARD_H |
| 18 | 18 | ||
| 19 | enum kyria_layers { | 19 | enum kyria_layers { |
| 20 | _HNTS, | 20 | _HNTS, |
| 21 | _GAME, | ||
| 22 | _NUMPAD, | ||
| 21 | _LOWER, | 23 | _LOWER, |
| 22 | _RAISE, | 24 | _RAISE, |
| 23 | _ADJUST | 25 | _ADJUST |
| @@ -25,20 +27,27 @@ enum kyria_layers { | |||
| 25 | 27 | ||
| 26 | enum kyria_keycodes { | 28 | enum kyria_keycodes { |
| 27 | HNTS = SAFE_RANGE, | 29 | HNTS = SAFE_RANGE, |
| 30 | ESC_NUM, | ||
| 28 | LOWER, | 31 | LOWER, |
| 29 | RAISE, | 32 | RAISE, |
| 33 | MSS_CTL, | ||
| 30 | CPY_PST, | 34 | CPY_PST, |
| 31 | UNDO, | 35 | UNDO, |
| 32 | FIND | 36 | FIND |
| 33 | }; | 37 | }; |
| 34 | 38 | ||
| 35 | #define HNTS DF(_HNTS) | 39 | #define HNTS DF(_HNTS) |
| 36 | #define QWERTY DF(_QWERTY) | 40 | #define GAME TG(_GAME) |
| 41 | #define NUMPAD TG(_NUMPAD) | ||
| 42 | #define MSS_CTL MT(MOD_LCTL, C(KC_UP)) | ||
| 37 | #define BSP_CMD MT(MOD_LGUI, KC_BSPC) | 43 | #define BSP_CMD MT(MOD_LGUI, KC_BSPC) |
| 44 | #define TAB_CMD MT(MOD_LGUI, KC_TAB) | ||
| 38 | #define SFT_ENT MT(MOD_LSFT, KC_ENT) | 45 | #define SFT_ENT MT(MOD_LSFT, KC_ENT) |
| 46 | #define ALT_ESC MT(MOD_LALT, KC_ESC) | ||
| 47 | #define ALT_TAB A(KC_TAB) | ||
| 39 | #define UNDO G(KC_Z) | 48 | #define UNDO G(KC_Z) |
| 40 | #define FIND G(KC_F) | 49 | #define FIND G(KC_F) |
| 41 | #define MSS_CTL C(KC_UP) | 50 | |
| 42 | 51 | ||
| 43 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | 52 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
| 44 | 53 | ||
| @@ -52,15 +61,57 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 52 | * |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------| | 61 | * |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------| |
| 53 | * | Undo | K | V | M | F | G | Esc |MssnCtl| |MssnCtl| Esc | J | ; : | , < | . > | / ? | ' " | | 62 | * | Undo | K | V | M | F | G | Esc |MssnCtl| |MssnCtl| Esc | J | ; : | , < | . > | / ? | ' " | |
| 54 | * `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------' | 63 | * `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------' |
| 55 | * | Ctrl | Alt | Lower | Space | BSPC | | Tab | Shift | Raise | Del | Caps | | 64 | * | Numpad| Enter | Lower | Space | BSPC | | Tab | Shift | Raise | Del | Caps | |
| 56 | * `---------------------------------------' `---------------------------------------' | 65 | * `---------------------------------------' `---------------------------------------' |
| 57 | */ | 66 | */ |
| 58 | 67 | ||
| 59 | [_HNTS] = LAYOUT( | 68 | [_HNTS] = LAYOUT( |
| 60 | FIND, KC_Z, KC_R, KC_L, KC_D, KC_W, KC_Y, KC_P, KC_U, KC_X, KC_Q, KC_BSLS, | 69 | FIND, KC_Z, KC_R, KC_L, KC_D, KC_W, KC_Y, KC_P, KC_U, KC_X, KC_Q, KC_BSLS, |
| 61 | CPY_PST, KC_H, KC_N, KC_T, KC_S, KC_C, KC_B, KC_I, KC_E, KC_O, KC_A, KC_GRV, | 70 | CPY_PST, KC_H, KC_N, KC_T, KC_S, KC_C, KC_B, KC_I, KC_E, KC_O, KC_A, KC_GRV, |
| 62 | UNDO, KC_K, KC_V, KC_M, KC_F, KC_G, KC_ESC, MSS_CTL, MSS_CTL, KC_ESC, KC_J, KC_SCLN, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, | 71 | UNDO, KC_K, KC_V, KC_M, KC_F, KC_G, ALT_ESC, MSS_CTL, MSS_CTL, ALT_ESC, KC_J, KC_SCLN, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, |
| 63 | KC_LCTL, KC_LALT, LOWER, KC_SPC, BSP_CMD, KC_TAB, SFT_ENT, RAISE, KC_DEL, KC_CAPS | 72 | NUMPAD, SFT_ENT, LOWER, KC_SPC, BSP_CMD, TAB_CMD, SFT_ENT, RAISE, KC_DEL, KC_CAPS |
| 73 | ), | ||
| 74 | |||
| 75 | /* | ||
| 76 | * Game: Gaming Layer | ||
| 77 | * | ||
| 78 | * ,-----------------------------------------------. ,-----------------------------------------------. | ||
| 79 | * | 0 | Z | R | L | D | W | | Y | P | U | X | Q | Esc | | ||
| 80 | * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------| | ||
| 81 | * | 1 | H | N | T | S | C | | B | I | E | O | A | Enter | | ||
| 82 | * |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------| | ||
| 83 | * | 2 | K | V | M | F | G | 8 | 9 | |Default| Esc | J | ; : | , < | . > | / ? |Alt+Tab| | ||
| 84 | * `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------' | ||
| 85 | * | 3 | 4 | 5 | 6 | 7 | | Tab | Shift | Raise | Del | Caps | | ||
| 86 | * `---------------------------------------' `---------------------------------------' | ||
| 87 | */ | ||
| 88 | |||
| 89 | [_GAME] = LAYOUT( | ||
| 90 | KC_0, KC_Z, KC_R, KC_L, KC_D, KC_W, KC_Y, KC_P, KC_U, KC_X, KC_Q, KC_ESC, | ||
| 91 | KC_1, KC_H, KC_N, KC_T, KC_S, KC_C, KC_B, KC_I, KC_E, KC_O, KC_A, KC_ENT, | ||
| 92 | KC_2, KC_K, KC_V, KC_M, KC_F, KC_G, KC_8, KC_9, GAME, ALT_ESC, KC_J, KC_SCLN, KC_COMM, KC_DOT, KC_SLSH, ALT_TAB, | ||
| 93 | KC_3, KC_4, KC_5, KC_6, KC_7, TAB_CMD, SFT_ENT, RAISE, KC_DEL, KC_CAPS | ||
| 94 | ), | ||
| 95 | |||
| 96 | /* | ||
| 97 | * Numpad | ||
| 98 | * | ||
| 99 | * ,-----------------------------------------------. ,-----------------------------------------------. | ||
| 100 | * | * | + | 7 | 8 | 9 | 0 | | | | | | | | | ||
| 101 | * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------| | ||
| 102 | * | / | - | 4 | 5 | 6 | ( | | | Left | Up | Down | Right | | | ||
| 103 | * |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------| | ||
| 104 | * | = | . | 1 | 2 | 3 | ) | | | | | | | | | | | | | ||
| 105 | * `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------' | ||
| 106 | * | | | | | | | | | | | | | ||
| 107 | * `---------------------------------------' `---------------------------------------' | ||
| 108 | */ | ||
| 109 | |||
| 110 | [_NUMPAD] = LAYOUT( | ||
| 111 | KC_ASTR, KC_PLUS, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, | ||
| 112 | KC_SLSH, KC_MINS, KC_4, KC_5, KC_6, KC_LPRN, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, _______, | ||
| 113 | KC_EQL, KC_DOT, KC_1, KC_2, KC_3, KC_RPRN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
| 114 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
| 64 | ), | 115 | ), |
| 65 | 116 | ||
| 66 | /* | 117 | /* |
| @@ -105,26 +156,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 105 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | 156 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
| 106 | ), | 157 | ), |
| 107 | 158 | ||
| 108 | /* | 159 | /* |
| 109 | * Adjust: Function Keys & RGB | 160 | * Adjust: Function Keys & RGB |
| 110 | * | 161 | * |
| 111 | * ,-----------------------------------------------. ,-----------------------------------------------. | 162 | * ,-----------------------------------------------. ,-----------------------------------------------. |
| 112 | * | Reset | | | | | | | | NKRO |CG SWAP| | | HNTS | | 163 | * | Reset | | | | | | | | NKRO |CG SWAP| | | HNTS | |
| 113 | * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------| | 164 | * |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------| |
| 114 | * | | TOG | SAI | HUI | VAI | MOD | | | | | | | | | 165 | * | | TOG | SAI | HUI | VAI | MOD | | |Bright+|Bright-| | | | |
| 115 | * |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------| | 166 | * |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------| |
| 116 | * | | | SAD | HUD | VAD | RMOD | | | | | | | |Bright+|Bright-| | | | 167 | * | | | SAD | HUD | VAD | RMOD | | | | | | | | | | | | |
| 117 | * `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------' | 168 | * `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------' |
| 118 | * | | | | | | | | | | | | | 169 | * | | | | | | | | | | | | |
| 119 | * `---------------------------------------' `---------------------------------------' | 170 | * `---------------------------------------' `---------------------------------------' |
| 120 | */ | 171 | */ |
| 121 | 172 | ||
| 122 | [_ADJUST] = LAYOUT( | 173 | [_ADJUST] = LAYOUT( |
| 123 | RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, HNTS, | 174 | RESET, _______, _______, _______, _______, _______, _______, NK_TOGG, CG_TOGG, _______, GAME, HNTS, |
| 124 | _______, RGB_TOG, RGB_SAI, RGB_HUI, RGB_VAI, RGB_MOD, CG_TOGG, NK_TOGG, KC_BRID, KC_BRIU, _______, _______, | 175 | _______, RGB_TOG, RGB_SAI, RGB_HUI, RGB_VAI, RGB_MOD, _______, KC_BRIU, KC_BRID, _______, _______, _______, |
| 125 | _______, _______, RGB_SAD, RGB_HUD, RGB_VAD,RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | 176 | _______, _______, RGB_SAD, RGB_HUD, RGB_VAD,RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |
| 126 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | 177 | _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ |
| 127 | ), | 178 | ), |
| 179 | |||
| 128 | }; | 180 | }; |
| 129 | 181 | ||
| 130 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | 182 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
| @@ -167,6 +219,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||
| 167 | } | 219 | } |
| 168 | } | 220 | } |
| 169 | break; | 221 | break; |
| 222 | case MSS_CTL: | ||
| 223 | if (record->event.pressed && record->tap.count) { | ||
| 224 | tap_code16(C(KC_UP)); | ||
| 225 | return false; | ||
| 226 | } | ||
| 227 | break; | ||
| 170 | case UNDO: // Tap to Undo, Tap with GUI to Redo | 228 | case UNDO: // Tap to Undo, Tap with GUI to Redo |
| 171 | if (get_mods() & MOD_MASK_GUI) { | 229 | if (get_mods() & MOD_MASK_GUI) { |
| 172 | if (record->event.pressed) { | 230 | if (record->event.pressed) { |
