diff options
Diffstat (limited to 'lib/lib8tion/random8.h')
| -rw-r--r-- | lib/lib8tion/random8.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/lib/lib8tion/random8.h b/lib/lib8tion/random8.h new file mode 100644 index 000000000..7ee67cbb3 --- /dev/null +++ b/lib/lib8tion/random8.h | |||
| @@ -0,0 +1,94 @@ | |||
| 1 | #ifndef __INC_LIB8TION_RANDOM_H | ||
| 2 | #define __INC_LIB8TION_RANDOM_H | ||
| 3 | ///@ingroup lib8tion | ||
| 4 | |||
| 5 | ///@defgroup Random Fast random number generators | ||
| 6 | /// Fast 8- and 16- bit unsigned random numbers. | ||
| 7 | /// Significantly faster than Arduino random(), but | ||
| 8 | /// also somewhat less random. You can add entropy. | ||
| 9 | ///@{ | ||
| 10 | |||
| 11 | // X(n+1) = (2053 * X(n)) + 13849) | ||
| 12 | #define FASTLED_RAND16_2053 ((uint16_t)(2053)) | ||
| 13 | #define FASTLED_RAND16_13849 ((uint16_t)(13849)) | ||
| 14 | |||
| 15 | /// random number seed | ||
| 16 | extern uint16_t rand16seed;// = RAND16_SEED; | ||
| 17 | |||
| 18 | /// Generate an 8-bit random number | ||
| 19 | LIB8STATIC uint8_t random8(void) | ||
| 20 | { | ||
| 21 | rand16seed = (rand16seed * FASTLED_RAND16_2053) + FASTLED_RAND16_13849; | ||
| 22 | // return the sum of the high and low bytes, for better | ||
| 23 | // mixing and non-sequential correlation | ||
| 24 | return (uint8_t)(((uint8_t)(rand16seed & 0xFF)) + | ||
| 25 | ((uint8_t)(rand16seed >> 8))); | ||
| 26 | } | ||
| 27 | |||
| 28 | /// Generate a 16 bit random number | ||
| 29 | LIB8STATIC uint16_t random16(void) | ||
| 30 | { | ||
| 31 | rand16seed = (rand16seed * FASTLED_RAND16_2053) + FASTLED_RAND16_13849; | ||
| 32 | return rand16seed; | ||
| 33 | } | ||
| 34 | |||
| 35 | /// Generate an 8-bit random number between 0 and lim | ||
| 36 | /// @param lim the upper bound for the result | ||
| 37 | LIB8STATIC uint8_t random8_max(uint8_t lim) | ||
| 38 | { | ||
| 39 | uint8_t r = random8(); | ||
| 40 | r = (r*lim) >> 8; | ||
| 41 | return r; | ||
| 42 | } | ||
| 43 | |||
| 44 | /// Generate an 8-bit random number in the given range | ||
| 45 | /// @param min the lower bound for the random number | ||
| 46 | /// @param lim the upper bound for the random number | ||
| 47 | LIB8STATIC uint8_t random8_min_max(uint8_t min, uint8_t lim) | ||
| 48 | { | ||
| 49 | uint8_t delta = lim - min; | ||
| 50 | uint8_t r = random8_max(delta) + min; | ||
| 51 | return r; | ||
| 52 | } | ||
| 53 | |||
| 54 | /// Generate an 16-bit random number between 0 and lim | ||
| 55 | /// @param lim the upper bound for the result | ||
| 56 | LIB8STATIC uint16_t random16_max(uint16_t lim) | ||
| 57 | { | ||
| 58 | uint16_t r = random16(); | ||
| 59 | uint32_t p = (uint32_t)lim * (uint32_t)r; | ||
| 60 | r = p >> 16; | ||
| 61 | return r; | ||
| 62 | } | ||
| 63 | |||
| 64 | /// Generate an 16-bit random number in the given range | ||
| 65 | /// @param min the lower bound for the random number | ||
| 66 | /// @param lim the upper bound for the random number | ||
| 67 | LIB8STATIC uint16_t random16_min_max( uint16_t min, uint16_t lim) | ||
| 68 | { | ||
| 69 | uint16_t delta = lim - min; | ||
| 70 | uint16_t r = random16_max(delta) + min; | ||
| 71 | return r; | ||
| 72 | } | ||
| 73 | |||
| 74 | /// Set the 16-bit seed used for the random number generator | ||
| 75 | LIB8STATIC void random16_set_seed(uint16_t seed) | ||
| 76 | { | ||
| 77 | rand16seed = seed; | ||
| 78 | } | ||
| 79 | |||
| 80 | /// Get the current seed value for the random number generator | ||
| 81 | LIB8STATIC uint16_t random16_get_seed(void) | ||
| 82 | { | ||
| 83 | return rand16seed; | ||
| 84 | } | ||
| 85 | |||
| 86 | /// Add entropy into the random number generator | ||
| 87 | LIB8STATIC void random16_add_entropy(uint16_t entropy) | ||
| 88 | { | ||
| 89 | rand16seed += entropy; | ||
| 90 | } | ||
| 91 | |||
| 92 | ///@} | ||
| 93 | |||
| 94 | #endif | ||
