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-rw-r--r--quantum/audio.h17
1 files changed, 15 insertions, 2 deletions
diff --git a/quantum/audio.h b/quantum/audio.h
index 65a6f9434..762c98064 100644
--- a/quantum/audio.h
+++ b/quantum/audio.h
@@ -4,6 +4,9 @@
4#include <util/delay.h> 4#include <util/delay.h>
5#include "musical_notes.h" 5#include "musical_notes.h"
6 6
7#ifndef AUDIO_H
8#define AUDIO_H
9
7typedef union { 10typedef union {
8 uint8_t raw; 11 uint8_t raw;
9 struct { 12 struct {
@@ -19,6 +22,16 @@ void audio_off(void);
19void play_sample(uint8_t * s, uint16_t l, bool r); 22void play_sample(uint8_t * s, uint16_t l, bool r);
20void play_note(double freq, int vol); 23void play_note(double freq, int vol);
21void stop_note(double freq); 24void stop_note(double freq);
22void stop_all_notes(); 25void stop_all_notes(void);
23void init_notes(); 26void init_notes(void);
24void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest); 27void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
28
29
30// These macros are used to allow play_notes to play an array of indeterminate
31// length. This works around the limitation of C's sizeof operation on pointers.
32// The global float array for the song must be used here.
33#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
34#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
35
36
37#endif \ No newline at end of file