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-rw-r--r--quantum/audio/audio.c477
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diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
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1#include <stdio.h>
2#include <string.h>
3//#include <math.h>
4#include <avr/pgmspace.h>
5#include <avr/interrupt.h>
6#include <avr/io.h>
7#include "print.h"
8#include "audio.h"
9#include "keymap.h"
10
11#include "eeconfig.h"
12
13#define CPU_PRESCALER 8
14
15// -----------------------------------------------------------------------------
16// Timer Abstractions
17// -----------------------------------------------------------------------------
18
19// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
20// Turn on/off 3A interputs, stopping/enabling the ISR calls
21#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
22#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
23
24// TCCR3A: Timer/Counter #3 Control Register
25// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
26#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
27#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
28
29// Fast PWM Mode Controls
30#define TIMER_3_PERIOD ICR3
31#define TIMER_3_DUTY_CYCLE OCR3A
32
33// -----------------------------------------------------------------------------
34
35
36int voices = 0;
37int voice_place = 0;
38float frequency = 0;
39int volume = 0;
40long position = 0;
41
42float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
43int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
44bool sliding = false;
45
46float place = 0;
47
48uint8_t * sample;
49uint16_t sample_length = 0;
50
51bool playing_notes = false;
52bool playing_note = false;
53float note_frequency = 0;
54float note_length = 0;
55uint8_t note_tempo = TEMPO_DEFAULT;
56float note_timbre = TIMBRE_DEFAULT;
57uint16_t note_position = 0;
58float (* notes_pointer)[][2];
59uint16_t notes_count;
60bool notes_repeat;
61float notes_rest;
62bool note_resting = false;
63
64uint8_t current_note = 0;
65uint8_t rest_counter = 0;
66
67#ifdef VIBRATO_ENABLE
68float vibrato_counter = 0;
69float vibrato_strength = .5;
70float vibrato_rate = 0.125;
71#endif
72
73float polyphony_rate = 0;
74
75static bool audio_initialized = false;
76
77audio_config_t audio_config;
78
79uint16_t envelope_index = 0;
80
81void audio_init()
82{
83
84 // Check EEPROM
85 if (!eeconfig_is_enabled())
86 {
87 eeconfig_init();
88 }
89 audio_config.raw = eeconfig_read_audio();
90
91 // Set port PC6 (OC3A and /OC4A) as output
92 DDRC |= _BV(PORTC6);
93
94 DISABLE_AUDIO_COUNTER_3_ISR;
95
96 // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
97 // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
98 // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
99 // Clock Select (CS3n) = 0b010 = Clock / 8
100 TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
101 TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
102
103 audio_initialized = true;
104}
105
106void stop_all_notes()
107{
108 if (!audio_initialized) {
109 audio_init();
110 }
111 voices = 0;
112
113 DISABLE_AUDIO_COUNTER_3_ISR;
114 DISABLE_AUDIO_COUNTER_3_OUTPUT;
115
116 playing_notes = false;
117 playing_note = false;
118 frequency = 0;
119 volume = 0;
120
121 for (uint8_t i = 0; i < 8; i++)
122 {
123 frequencies[i] = 0;
124 volumes[i] = 0;
125 }
126}
127
128void stop_note(float freq)
129{
130 if (playing_note) {
131 if (!audio_initialized) {
132 audio_init();
133 }
134 for (int i = 7; i >= 0; i--) {
135 if (frequencies[i] == freq) {
136 frequencies[i] = 0;
137 volumes[i] = 0;
138 for (int j = i; (j < 7); j++) {
139 frequencies[j] = frequencies[j+1];
140 frequencies[j+1] = 0;
141 volumes[j] = volumes[j+1];
142 volumes[j+1] = 0;
143 }
144 break;
145 }
146 }
147 voices--;
148 if (voices < 0)
149 voices = 0;
150 if (voice_place >= voices) {
151 voice_place = 0;
152 }
153 if (voices == 0) {
154 DISABLE_AUDIO_COUNTER_3_ISR;
155 DISABLE_AUDIO_COUNTER_3_OUTPUT;
156 frequency = 0;
157 volume = 0;
158 playing_note = false;
159 }
160 }
161}
162
163#ifdef VIBRATO_ENABLE
164
165float mod(float a, int b)
166{
167 float r = fmod(a, b);
168 return r < 0 ? r + b : r;
169}
170
171float vibrato(float average_freq) {
172 #ifdef VIBRATO_STRENGTH_ENABLE
173 float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
174 #else
175 float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
176 #endif
177 vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
178 return vibrated_freq;
179}
180
181#endif
182
183ISR(TIMER3_COMPA_vect)
184{
185 float freq;
186
187 if (playing_note) {
188 if (voices > 0) {
189 if (polyphony_rate > 0) {
190 if (voices > 1) {
191 voice_place %= voices;
192 if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
193 voice_place = (voice_place + 1) % voices;
194 place = 0.0;
195 }
196 }
197
198 #ifdef VIBRATO_ENABLE
199 if (vibrato_strength > 0) {
200 freq = vibrato(frequencies[voice_place]);
201 } else {
202 freq = frequencies[voice_place];
203 }
204 #else
205 freq = frequencies[voice_place];
206 #endif
207 } else {
208 if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
209 frequency = frequency * pow(2, 440/frequency/12/2);
210 } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
211 frequency = frequency * pow(2, -440/frequency/12/2);
212 } else {
213 frequency = frequencies[voices - 1];
214 }
215
216 #ifdef VIBRATO_ENABLE
217 if (vibrato_strength > 0) {
218 freq = vibrato(frequency);
219 } else {
220 freq = frequency;
221 }
222 #else
223 freq = frequency;
224 #endif
225 }
226
227 if (envelope_index < 65535) {
228 envelope_index++;
229 }
230
231 freq = voice_envelope(freq);
232
233 if (freq < 30.517578125) {
234 freq = 30.52;
235 }
236
237 TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
238 TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
239 }
240 }
241
242 if (playing_notes) {
243 if (note_frequency > 0) {
244 #ifdef VIBRATO_ENABLE
245 if (vibrato_strength > 0) {
246 freq = vibrato(note_frequency);
247 } else {
248 freq = note_frequency;
249 }
250 #else
251 freq = note_frequency;
252 #endif
253
254 if (envelope_index < 65535) {
255 envelope_index++;
256 }
257 freq = voice_envelope(freq);
258
259 TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
260 TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
261 } else {
262 TIMER_3_PERIOD = 0;
263 TIMER_3_DUTY_CYCLE = 0;
264 }
265
266 note_position++;
267 bool end_of_note = false;
268 if (TIMER_3_PERIOD > 0) {
269 end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
270 } else {
271 end_of_note = (note_position >= (note_length * 0x7FF));
272 }
273
274 if (end_of_note) {
275 current_note++;
276 if (current_note >= notes_count) {
277 if (notes_repeat) {
278 current_note = 0;
279 } else {
280 DISABLE_AUDIO_COUNTER_3_ISR;
281 DISABLE_AUDIO_COUNTER_3_OUTPUT;
282 playing_notes = false;
283 return;
284 }
285 }
286 if (!note_resting && (notes_rest > 0)) {
287 note_resting = true;
288 note_frequency = 0;
289 note_length = notes_rest;
290 current_note--;
291 } else {
292 note_resting = false;
293 envelope_index = 0;
294 note_frequency = (*notes_pointer)[current_note][0];
295 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
296 }
297
298 note_position = 0;
299 }
300 }
301
302 if (!audio_config.enable) {
303 playing_notes = false;
304 playing_note = false;
305 }
306}
307
308void play_note(float freq, int vol) {
309
310 if (!audio_initialized) {
311 audio_init();
312 }
313
314 if (audio_config.enable && voices < 8) {
315 DISABLE_AUDIO_COUNTER_3_ISR;
316
317 // Cancel notes if notes are playing
318 if (playing_notes)
319 stop_all_notes();
320
321 playing_note = true;
322
323 envelope_index = 0;
324
325 if (freq > 0) {
326 frequencies[voices] = freq;
327 volumes[voices] = vol;
328 voices++;
329 }
330
331 ENABLE_AUDIO_COUNTER_3_ISR;
332 ENABLE_AUDIO_COUNTER_3_OUTPUT;
333 }
334
335}
336
337void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
338{
339
340 if (!audio_initialized) {
341 audio_init();
342 }
343
344 if (audio_config.enable) {
345
346 DISABLE_AUDIO_COUNTER_3_ISR;
347
348 // Cancel note if a note is playing
349 if (playing_note)
350 stop_all_notes();
351
352 playing_notes = true;
353
354 notes_pointer = np;
355 notes_count = n_count;
356 notes_repeat = n_repeat;
357 notes_rest = n_rest;
358
359 place = 0;
360 current_note = 0;
361
362 note_frequency = (*notes_pointer)[current_note][0];
363 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
364 note_position = 0;
365
366
367 ENABLE_AUDIO_COUNTER_3_ISR;
368 ENABLE_AUDIO_COUNTER_3_OUTPUT;
369 }
370
371}
372
373bool is_playing_notes(void) {
374 return playing_notes;
375}
376
377bool is_audio_on(void) {
378 return (audio_config.enable != 0);
379}
380
381void audio_toggle(void) {
382 audio_config.enable ^= 1;
383 eeconfig_update_audio(audio_config.raw);
384 if (audio_config.enable)
385 audio_on_user();
386}
387
388void audio_on(void) {
389 audio_config.enable = 1;
390 eeconfig_update_audio(audio_config.raw);
391 audio_on_user();
392}
393
394void audio_off(void) {
395 audio_config.enable = 0;
396 eeconfig_update_audio(audio_config.raw);
397}
398
399#ifdef VIBRATO_ENABLE
400
401// Vibrato rate functions
402
403void set_vibrato_rate(float rate) {
404 vibrato_rate = rate;
405}
406
407void increase_vibrato_rate(float change) {
408 vibrato_rate *= change;
409}
410
411void decrease_vibrato_rate(float change) {
412 vibrato_rate /= change;
413}
414
415#ifdef VIBRATO_STRENGTH_ENABLE
416
417void set_vibrato_strength(float strength) {
418 vibrato_strength = strength;
419}
420
421void increase_vibrato_strength(float change) {
422 vibrato_strength *= change;
423}
424
425void decrease_vibrato_strength(float change) {
426 vibrato_strength /= change;
427}
428
429#endif /* VIBRATO_STRENGTH_ENABLE */
430
431#endif /* VIBRATO_ENABLE */
432
433// Polyphony functions
434
435void set_polyphony_rate(float rate) {
436 polyphony_rate = rate;
437}
438
439void enable_polyphony() {
440 polyphony_rate = 5;
441}
442
443void disable_polyphony() {
444 polyphony_rate = 0;
445}
446
447void increase_polyphony_rate(float change) {
448 polyphony_rate *= change;
449}
450
451void decrease_polyphony_rate(float change) {
452 polyphony_rate /= change;
453}
454
455// Timbre function
456
457void set_timbre(float timbre) {
458 note_timbre = timbre;
459}
460
461// Tempo functions
462
463void set_tempo(uint8_t tempo) {
464 note_tempo = tempo;
465}
466
467void decrease_tempo(uint8_t tempo_change) {
468 note_tempo += tempo_change;
469}
470
471void increase_tempo(uint8_t tempo_change) {
472 if (note_tempo - tempo_change < 10) {
473 note_tempo = 10;
474 } else {
475 note_tempo -= tempo_change;
476 }
477}