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-rw-r--r--quantum/audio/audio_pwm.c643
1 files changed, 643 insertions, 0 deletions
diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c
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+++ b/quantum/audio/audio_pwm.c
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1#include <stdio.h>
2#include <string.h>
3//#include <math.h>
4#include <avr/pgmspace.h>
5#include <avr/interrupt.h>
6#include <avr/io.h>
7#include "print.h"
8#include "audio.h"
9#include "keymap.h"
10
11#include "eeconfig.h"
12
13#define PI 3.14159265
14
15#define CPU_PRESCALER 8
16
17
18// Timer Abstractions
19
20// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
21// Turn on/off 3A interputs, stopping/enabling the ISR calls
22#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
23#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
24
25
26// TCCR3A: Timer/Counter #3 Control Register
27// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
28#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
29#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
30
31
32#define NOTE_PERIOD ICR3
33#define NOTE_DUTY_CYCLE OCR3A
34
35
36#ifdef PWM_AUDIO
37 #include "wave.h"
38 #define SAMPLE_DIVIDER 39
39 #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
40 // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
41
42 float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
43 uint16_t place_int = 0;
44 bool repeat = true;
45#endif
46
47void delay_us(int count) {
48 while(count--) {
49 _delay_us(1);
50 }
51}
52
53int voices = 0;
54int voice_place = 0;
55float frequency = 0;
56int volume = 0;
57long position = 0;
58
59float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
60int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
61bool sliding = false;
62
63float place = 0;
64
65uint8_t * sample;
66uint16_t sample_length = 0;
67// float freq = 0;
68
69bool playing_notes = false;
70bool playing_note = false;
71float note_frequency = 0;
72float note_length = 0;
73uint8_t note_tempo = TEMPO_DEFAULT;
74float note_timbre = TIMBRE_DEFAULT;
75uint16_t note_position = 0;
76float (* notes_pointer)[][2];
77uint16_t notes_count;
78bool notes_repeat;
79float notes_rest;
80bool note_resting = false;
81
82uint8_t current_note = 0;
83uint8_t rest_counter = 0;
84
85#ifdef VIBRATO_ENABLE
86float vibrato_counter = 0;
87float vibrato_strength = .5;
88float vibrato_rate = 0.125;
89#endif
90
91float polyphony_rate = 0;
92
93static bool audio_initialized = false;
94
95audio_config_t audio_config;
96
97uint16_t envelope_index = 0;
98
99void audio_init() {
100
101 // Check EEPROM
102 if (!eeconfig_is_enabled())
103 {
104 eeconfig_init();
105 }
106 audio_config.raw = eeconfig_read_audio();
107
108 #ifdef PWM_AUDIO
109
110 PLLFRQ = _BV(PDIV2);
111 PLLCSR = _BV(PLLE);
112 while(!(PLLCSR & _BV(PLOCK)));
113 PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
114
115 /* Init a fast PWM on Timer4 */
116 TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
117 TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
118 OCR4A = 0;
119
120 /* Enable the OC4A output */
121 DDRC |= _BV(PORTC6);
122
123 DISABLE_AUDIO_COUNTER_3_ISR; // Turn off 3A interputs
124
125 TCCR3A = 0x0; // Options not needed
126 TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
127 OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
128
129 #else
130
131 // Set port PC6 (OC3A and /OC4A) as output
132 DDRC |= _BV(PORTC6);
133
134 DISABLE_AUDIO_COUNTER_3_ISR;
135
136 // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
137 // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
138 // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
139 // Clock Select (CS3n) = 0b010 = Clock / 8
140 TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
141 TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
142
143 #endif
144
145 audio_initialized = true;
146}
147
148void stop_all_notes() {
149 if (!audio_initialized) {
150 audio_init();
151 }
152 voices = 0;
153 #ifdef PWM_AUDIO
154 DISABLE_AUDIO_COUNTER_3_ISR;
155 #else
156 DISABLE_AUDIO_COUNTER_3_ISR;
157 DISABLE_AUDIO_COUNTER_3_OUTPUT;
158 #endif
159
160 playing_notes = false;
161 playing_note = false;
162 frequency = 0;
163 volume = 0;
164
165 for (uint8_t i = 0; i < 8; i++)
166 {
167 frequencies[i] = 0;
168 volumes[i] = 0;
169 }
170}
171
172void stop_note(float freq)
173{
174 if (playing_note) {
175 if (!audio_initialized) {
176 audio_init();
177 }
178 #ifdef PWM_AUDIO
179 freq = freq / SAMPLE_RATE;
180 #endif
181 for (int i = 7; i >= 0; i--) {
182 if (frequencies[i] == freq) {
183 frequencies[i] = 0;
184 volumes[i] = 0;
185 for (int j = i; (j < 7); j++) {
186 frequencies[j] = frequencies[j+1];
187 frequencies[j+1] = 0;
188 volumes[j] = volumes[j+1];
189 volumes[j+1] = 0;
190 }
191 break;
192 }
193 }
194 voices--;
195 if (voices < 0)
196 voices = 0;
197 if (voice_place >= voices) {
198 voice_place = 0;
199 }
200 if (voices == 0) {
201 #ifdef PWM_AUDIO
202 DISABLE_AUDIO_COUNTER_3_ISR;
203 #else
204 DISABLE_AUDIO_COUNTER_3_ISR;
205 DISABLE_AUDIO_COUNTER_3_OUTPUT;
206 #endif
207 frequency = 0;
208 volume = 0;
209 playing_note = false;
210 }
211 }
212}
213
214#ifdef VIBRATO_ENABLE
215
216float mod(float a, int b)
217{
218 float r = fmod(a, b);
219 return r < 0 ? r + b : r;
220}
221
222float vibrato(float average_freq) {
223 #ifdef VIBRATO_STRENGTH_ENABLE
224 float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
225 #else
226 float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
227 #endif
228 vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
229 return vibrated_freq;
230}
231
232#endif
233
234ISR(TIMER3_COMPA_vect)
235{
236 if (playing_note) {
237 #ifdef PWM_AUDIO
238 if (voices == 1) {
239 // SINE
240 OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
241
242 // SQUARE
243 // if (((int)place) >= 1024){
244 // OCR4A = 0xFF >> 2;
245 // } else {
246 // OCR4A = 0x00;
247 // }
248
249 // SAWTOOTH
250 // OCR4A = (int)place / 4;
251
252 // TRIANGLE
253 // if (((int)place) >= 1024) {
254 // OCR4A = (int)place / 2;
255 // } else {
256 // OCR4A = 2048 - (int)place / 2;
257 // }
258
259 place += frequency;
260
261 if (place >= SINE_LENGTH)
262 place -= SINE_LENGTH;
263
264 } else {
265 int sum = 0;
266 for (int i = 0; i < voices; i++) {
267 // SINE
268 sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
269
270 // SQUARE
271 // if (((int)places[i]) >= 1024){
272 // sum += 0xFF >> 2;
273 // } else {
274 // sum += 0x00;
275 // }
276
277 places[i] += frequencies[i];
278
279 if (places[i] >= SINE_LENGTH)
280 places[i] -= SINE_LENGTH;
281 }
282 OCR4A = sum;
283 }
284 #else
285 if (voices > 0) {
286 float freq;
287 if (polyphony_rate > 0) {
288 if (voices > 1) {
289 voice_place %= voices;
290 if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
291 voice_place = (voice_place + 1) % voices;
292 place = 0.0;
293 }
294 }
295 #ifdef VIBRATO_ENABLE
296 if (vibrato_strength > 0) {
297 freq = vibrato(frequencies[voice_place]);
298 } else {
299 #else
300 {
301 #endif
302 freq = frequencies[voice_place];
303 }
304 } else {
305 if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
306 frequency = frequency * pow(2, 440/frequency/12/2);
307 } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
308 frequency = frequency * pow(2, -440/frequency/12/2);
309 } else {
310 frequency = frequencies[voices - 1];
311 }
312
313
314 #ifdef VIBRATO_ENABLE
315 if (vibrato_strength > 0) {
316 freq = vibrato(frequency);
317 } else {
318 #else
319 {
320 #endif
321 freq = frequency;
322 }
323 }
324
325 if (envelope_index < 65535) {
326 envelope_index++;
327 }
328 freq = voice_envelope(freq);
329
330 if (freq < 30.517578125)
331 freq = 30.52;
332 NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
333 NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
334 }
335 #endif
336 }
337
338 // SAMPLE
339 // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
340
341 // place_int++;
342
343 // if (place_int >= sample_length)
344 // if (repeat)
345 // place_int -= sample_length;
346 // else
347 // DISABLE_AUDIO_COUNTER_3_ISR;
348
349
350 if (playing_notes) {
351 #ifdef PWM_AUDIO
352 OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
353
354 place += note_frequency;
355 if (place >= SINE_LENGTH)
356 place -= SINE_LENGTH;
357 #else
358 if (note_frequency > 0) {
359 float freq;
360
361 #ifdef VIBRATO_ENABLE
362 if (vibrato_strength > 0) {
363 freq = vibrato(note_frequency);
364 } else {
365 #else
366 {
367 #endif
368 freq = note_frequency;
369 }
370
371 if (envelope_index < 65535) {
372 envelope_index++;
373 }
374 freq = voice_envelope(freq);
375
376 NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
377 NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
378 } else {
379 NOTE_PERIOD = 0;
380 NOTE_DUTY_CYCLE = 0;
381 }
382 #endif
383
384
385 note_position++;
386 bool end_of_note = false;
387 if (NOTE_PERIOD > 0)
388 end_of_note = (note_position >= (note_length / NOTE_PERIOD * 0xFFFF));
389 else
390 end_of_note = (note_position >= (note_length * 0x7FF));
391 if (end_of_note) {
392 current_note++;
393 if (current_note >= notes_count) {
394 if (notes_repeat) {
395 current_note = 0;
396 } else {
397 #ifdef PWM_AUDIO
398 DISABLE_AUDIO_COUNTER_3_ISR;
399 #else
400 DISABLE_AUDIO_COUNTER_3_ISR;
401 DISABLE_AUDIO_COUNTER_3_OUTPUT;
402 #endif
403 playing_notes = false;
404 return;
405 }
406 }
407 if (!note_resting && (notes_rest > 0)) {
408 note_resting = true;
409 note_frequency = 0;
410 note_length = notes_rest;
411 current_note--;
412 } else {
413 note_resting = false;
414 #ifdef PWM_AUDIO
415 note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
416 note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
417 #else
418 envelope_index = 0;
419 note_frequency = (*notes_pointer)[current_note][0];
420 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
421 #endif
422 }
423 note_position = 0;
424 }
425
426 }
427
428 if (!audio_config.enable) {
429 playing_notes = false;
430 playing_note = false;
431 }
432}
433
434void play_note(float freq, int vol) {
435
436 if (!audio_initialized) {
437 audio_init();
438 }
439
440 if (audio_config.enable && voices < 8) {
441 DISABLE_AUDIO_COUNTER_3_ISR;
442
443 // Cancel notes if notes are playing
444 if (playing_notes)
445 stop_all_notes();
446
447 playing_note = true;
448
449 envelope_index = 0;
450
451 #ifdef PWM_AUDIO
452 freq = freq / SAMPLE_RATE;
453 #endif
454 if (freq > 0) {
455 frequencies[voices] = freq;
456 volumes[voices] = vol;
457 voices++;
458 }
459
460 #ifdef PWM_AUDIO
461 ENABLE_AUDIO_COUNTER_3_ISR;
462 #else
463 ENABLE_AUDIO_COUNTER_3_ISR;
464 ENABLE_AUDIO_COUNTER_3_OUTPUT;
465 #endif
466 }
467
468}
469
470void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
471{
472
473 if (!audio_initialized) {
474 audio_init();
475 }
476
477 if (audio_config.enable) {
478
479 DISABLE_AUDIO_COUNTER_3_ISR;
480
481 // Cancel note if a note is playing
482 if (playing_note)
483 stop_all_notes();
484
485 playing_notes = true;
486
487 notes_pointer = np;
488 notes_count = n_count;
489 notes_repeat = n_repeat;
490 notes_rest = n_rest;
491
492 place = 0;
493 current_note = 0;
494
495 #ifdef PWM_AUDIO
496 note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
497 note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
498 #else
499 note_frequency = (*notes_pointer)[current_note][0];
500 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
501 #endif
502 note_position = 0;
503
504
505 #ifdef PWM_AUDIO
506 ENABLE_AUDIO_COUNTER_3_ISR;
507 #else
508 ENABLE_AUDIO_COUNTER_3_ISR;
509 ENABLE_AUDIO_COUNTER_3_OUTPUT;
510 #endif
511 }
512
513}
514
515#ifdef PWM_AUDIO
516void play_sample(uint8_t * s, uint16_t l, bool r) {
517 if (!audio_initialized) {
518 audio_init();
519 }
520
521 if (audio_config.enable) {
522 DISABLE_AUDIO_COUNTER_3_ISR;
523 stop_all_notes();
524 place_int = 0;
525 sample = s;
526 sample_length = l;
527 repeat = r;
528
529 ENABLE_AUDIO_COUNTER_3_ISR;
530 }
531}
532#endif
533
534
535void audio_toggle(void) {
536 audio_config.enable ^= 1;
537 eeconfig_update_audio(audio_config.raw);
538}
539
540void audio_on(void) {
541 audio_config.enable = 1;
542 eeconfig_update_audio(audio_config.raw);
543}
544
545void audio_off(void) {
546 audio_config.enable = 0;
547 eeconfig_update_audio(audio_config.raw);
548}
549
550#ifdef VIBRATO_ENABLE
551
552// Vibrato rate functions
553
554void set_vibrato_rate(float rate) {
555 vibrato_rate = rate;
556}
557
558void increase_vibrato_rate(float change) {
559 vibrato_rate *= change;
560}
561
562void decrease_vibrato_rate(float change) {
563 vibrato_rate /= change;
564}
565
566#ifdef VIBRATO_STRENGTH_ENABLE
567
568void set_vibrato_strength(float strength) {
569 vibrato_strength = strength;
570}
571
572void increase_vibrato_strength(float change) {
573 vibrato_strength *= change;
574}
575
576void decrease_vibrato_strength(float change) {
577 vibrato_strength /= change;
578}
579
580#endif /* VIBRATO_STRENGTH_ENABLE */
581
582#endif /* VIBRATO_ENABLE */
583
584// Polyphony functions
585
586void set_polyphony_rate(float rate) {
587 polyphony_rate = rate;
588}
589
590void enable_polyphony() {
591 polyphony_rate = 5;
592}
593
594void disable_polyphony() {
595 polyphony_rate = 0;
596}
597
598void increase_polyphony_rate(float change) {
599 polyphony_rate *= change;
600}
601
602void decrease_polyphony_rate(float change) {
603 polyphony_rate /= change;
604}
605
606// Timbre function
607
608void set_timbre(float timbre) {
609 note_timbre = timbre;
610}
611
612// Tempo functions
613
614void set_tempo(uint8_t tempo) {
615 note_tempo = tempo;
616}
617
618void decrease_tempo(uint8_t tempo_change) {
619 note_tempo += tempo_change;
620}
621
622void increase_tempo(uint8_t tempo_change) {
623 if (note_tempo - tempo_change < 10) {
624 note_tempo = 10;
625 } else {
626 note_tempo -= tempo_change;
627 }
628}
629
630
631//------------------------------------------------------------------------------
632// Override these functions in your keymap file to play different tunes on
633// startup and bootloader jump
634__attribute__ ((weak))
635void play_startup_tone()
636{
637}
638
639__attribute__ ((weak))
640void play_goodbye_tone()
641{
642}
643//------------------------------------------------------------------------------