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1/*
2Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#include "keymap.h"
19#include "report.h"
20#include "keycode.h"
21#include "action_layer.h"
22#include <util/delay.h>
23#include "action.h"
24#include "action_macro.h"
25#include "debug.h"
26#include "backlight.h"
27#include "quantum.h"
28
29#ifdef MIDI_ENABLE
30 #include "keymap_midi.h"
31#endif
32
33extern keymap_config_t keymap_config;
34
35#include <stdio.h>
36#include <inttypes.h>
37
38/* converts key to action */
39action_t action_for_key(uint8_t layer, keypos_t key)
40{
41 // 16bit keycodes - important
42 uint16_t keycode = keymap_key_to_keycode(layer, key);
43
44 // keycode remapping
45 keycode = keycode_config(keycode);
46
47 action_t action;
48 uint8_t action_layer, when, mod;
49
50 switch (keycode) {
51 case KC_FN0 ... KC_FN31:
52 action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
53 break;
54 case KC_A ... KC_EXSEL:
55 case KC_LCTRL ... KC_RGUI:
56 action.code = ACTION_KEY(keycode);
57 break;
58 case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
59 action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
60 break;
61 case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
62 action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
63 break;
64 case KC_MS_UP ... KC_MS_ACCEL2:
65 action.code = ACTION_MOUSEKEY(keycode);
66 break;
67 case KC_TRNS:
68 action.code = ACTION_TRANSPARENT;
69 break;
70 case QK_MODS ... QK_MODS_MAX: ;
71 // Has a modifier
72 // Split it up
73 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
74 break;
75 case QK_FUNCTION ... QK_FUNCTION_MAX: ;
76 // Is a shortcut for function action_layer, pull last 12bits
77 // This means we have 4,096 FN macros at our disposal
78 action.code = pgm_read_word(&fn_actions[(int)keycode & 0xFFF]);
79 break;
80 case QK_MACRO ... QK_MACRO_MAX:
81 action.code = ACTION_MACRO(keycode & 0xFF);
82 break;
83 case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
84 action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
85 break;
86 case QK_TO ... QK_TO_MAX: ;
87 // Layer set "GOTO"
88 when = (keycode >> 0x4) & 0x3;
89 action_layer = keycode & 0xF;
90 action.code = ACTION_LAYER_SET(action_layer, when);
91 break;
92 case QK_MOMENTARY ... QK_MOMENTARY_MAX: ;
93 // Momentary action_layer
94 action_layer = keycode & 0xFF;
95 action.code = ACTION_LAYER_MOMENTARY(action_layer);
96 break;
97 case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ;
98 // Set default action_layer
99 action_layer = keycode & 0xFF;
100 action.code = ACTION_DEFAULT_LAYER_SET(action_layer);
101 break;
102 case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ;
103 // Set toggle
104 action_layer = keycode & 0xFF;
105 action.code = ACTION_LAYER_TOGGLE(action_layer);
106 break;
107 case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ;
108 // OSL(action_layer) - One-shot action_layer
109 action_layer = keycode & 0xFF;
110 action.code = ACTION_LAYER_ONESHOT(action_layer);
111 break;
112 case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ;
113 // OSM(mod) - One-shot mod
114 mod = keycode & 0xFF;
115 action.code = ACTION_MODS_ONESHOT(mod);
116 break;
117 case QK_MOD_TAP ... QK_MOD_TAP_MAX:
118 action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
119 break;
120 #ifdef BACKLIGHT_ENABLE
121 case BL_0 ... BL_15:
122 action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0);
123 break;
124 case BL_DEC:
125 action.code = ACTION_BACKLIGHT_DECREASE();
126 break;
127 case BL_INC:
128 action.code = ACTION_BACKLIGHT_INCREASE();
129 break;
130 case BL_TOGG:
131 action.code = ACTION_BACKLIGHT_TOGGLE();
132 break;
133 case BL_STEP:
134 action.code = ACTION_BACKLIGHT_STEP();
135 break;
136 #endif
137 default:
138 action.code = ACTION_NO;
139 break;
140 }
141 return action;
142}
143
144
145/* Macro */
146__attribute__ ((weak))
147const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
148{
149 return MACRO_NONE;
150}
151
152/* Function */
153__attribute__ ((weak))
154void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
155{
156}
157
158/* translates key to keycode */
159uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
160{
161 // Read entire word (16bits)
162 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
163}