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-rw-r--r--quantum/keymap_common.c323
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diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
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1/*
2Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#include "keymap_common.h"
19#include "report.h"
20#include "keycode.h"
21#include "action_layer.h"
22#include <util/delay.h>
23#include "action.h"
24#include "action_macro.h"
25#include "debug.h"
26#include "backlight.h"
27#include "bootloader.h"
28#include "eeconfig.h"
29#include "quantum.h"
30
31#ifdef MIDI_ENABLE
32 #include "keymap_midi.h"
33#endif
34
35extern keymap_config_t keymap_config;
36
37#include <stdio.h>
38#include <inttypes.h>
39#ifdef AUDIO_ENABLE
40 #include "audio.h"
41#endif /* AUDIO_ENABLE */
42
43static action_t keycode_to_action(uint16_t keycode);
44
45/* converts key to action */
46action_t action_for_key(uint8_t layer, keypos_t key)
47{
48 // 16bit keycodes - important
49 uint16_t keycode = keymap_key_to_keycode(layer, key);
50
51 switch (keycode) {
52 case KC_FN0 ... KC_FN31:
53 return keymap_fn_to_action(keycode);
54 case KC_CAPSLOCK:
55 case KC_LOCKING_CAPS:
56 if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
57 return keycode_to_action(KC_LCTL);
58 }
59 return keycode_to_action(keycode);
60 case KC_LCTL:
61 if (keymap_config.swap_control_capslock) {
62 return keycode_to_action(KC_CAPSLOCK);
63 }
64 return keycode_to_action(KC_LCTL);
65 case KC_LALT:
66 if (keymap_config.swap_lalt_lgui) {
67 if (keymap_config.no_gui) {
68 return keycode_to_action(ACTION_NO);
69 }
70 return keycode_to_action(KC_LGUI);
71 }
72 return keycode_to_action(KC_LALT);
73 case KC_LGUI:
74 if (keymap_config.swap_lalt_lgui) {
75 return keycode_to_action(KC_LALT);
76 }
77 if (keymap_config.no_gui) {
78 return keycode_to_action(ACTION_NO);
79 }
80 return keycode_to_action(KC_LGUI);
81 case KC_RALT:
82 if (keymap_config.swap_ralt_rgui) {
83 if (keymap_config.no_gui) {
84 return keycode_to_action(ACTION_NO);
85 }
86 return keycode_to_action(KC_RGUI);
87 }
88 return keycode_to_action(KC_RALT);
89 case KC_RGUI:
90 if (keymap_config.swap_ralt_rgui) {
91 return keycode_to_action(KC_RALT);
92 }
93 if (keymap_config.no_gui) {
94 return keycode_to_action(ACTION_NO);
95 }
96 return keycode_to_action(KC_RGUI);
97 case KC_GRAVE:
98 if (keymap_config.swap_grave_esc) {
99 return keycode_to_action(KC_ESC);
100 }
101 return keycode_to_action(KC_GRAVE);
102 case KC_ESC:
103 if (keymap_config.swap_grave_esc) {
104 return keycode_to_action(KC_GRAVE);
105 }
106 return keycode_to_action(KC_ESC);
107 case KC_BSLASH:
108 if (keymap_config.swap_backslash_backspace) {
109 return keycode_to_action(KC_BSPACE);
110 }
111 return keycode_to_action(KC_BSLASH);
112 case KC_BSPACE:
113 if (keymap_config.swap_backslash_backspace) {
114 return keycode_to_action(KC_BSLASH);
115 }
116 return keycode_to_action(KC_BSPACE);
117 default:
118 return keycode_to_action(keycode);
119 }
120}
121
122
123/* Macro */
124__attribute__ ((weak))
125const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
126{
127 return MACRO_NONE;
128}
129
130/* Function */
131__attribute__ ((weak))
132void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
133{
134}
135
136/* translates keycode to action */
137static action_t keycode_to_action(uint16_t keycode)
138{
139 action_t action;
140 switch (keycode) {
141 case KC_A ... KC_EXSEL:
142 case KC_LCTRL ... KC_RGUI:
143 action.code = ACTION_KEY(keycode);
144 break;
145 case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
146 action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
147 break;
148 case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
149 action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
150 break;
151 case KC_MS_UP ... KC_MS_ACCEL2:
152 action.code = ACTION_MOUSEKEY(keycode);
153 break;
154 case KC_TRNS:
155 action.code = ACTION_TRANSPARENT;
156 break;
157 case LCTL(0) ... 0x1FFF: ;
158 // Has a modifier
159 // Split it up
160 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
161 break;
162 case FUNC(0) ... FUNC(0xFFF): ;
163 // Is a shortcut for function layer, pull last 12bits
164 // This means we have 4,096 FN macros at our disposal
165 return keymap_func_to_action(keycode & 0xFFF);
166 break;
167 case M(0) ... M(0xFF):
168 action.code = ACTION_MACRO(keycode & 0xFF);
169 break;
170 case LT(0, 0) ... LT(0xFF, 0xF):
171 action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
172 break;
173 #ifdef BACKLIGHT_ENABLE
174 case BL_0 ... BL_15:
175 action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
176 break;
177 case BL_DEC:
178 action.code = ACTION_BACKLIGHT_DECREASE();
179 break;
180 case BL_INC:
181 action.code = ACTION_BACKLIGHT_INCREASE();
182 break;
183 case BL_TOGG:
184 action.code = ACTION_BACKLIGHT_TOGGLE();
185 break;
186 case BL_STEP:
187 action.code = ACTION_BACKLIGHT_STEP();
188 break;
189 #endif
190 case RESET: ; // RESET is 0x5000, which is why this is here
191 clear_keyboard();
192 #ifdef AUDIO_ENABLE
193 stop_all_notes();
194 shutdown_user();
195 #endif
196 _delay_ms(250);
197 #ifdef ATREUS_ASTAR
198 *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
199 #endif
200 bootloader_jump();
201 break;
202 case DEBUG: ; // DEBUG is 0x5001
203 print("\nDEBUG: enabled.\n");
204 debug_enable = true;
205 break;
206 case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
207 // MAGIC actions (BOOTMAGIC without the boot)
208 if (!eeconfig_is_enabled()) {
209 eeconfig_init();
210 }
211 /* keymap config */
212 keymap_config.raw = eeconfig_read_keymap();
213 if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
214 keymap_config.swap_control_capslock = 1;
215 } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
216 keymap_config.capslock_to_control = 1;
217 } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
218 keymap_config.swap_lalt_lgui = 1;
219 } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
220 keymap_config.swap_ralt_rgui = 1;
221 } else if (keycode == MAGIC_NO_GUI) {
222 keymap_config.no_gui = 1;
223 } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
224 keymap_config.swap_grave_esc = 1;
225 } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
226 keymap_config.swap_backslash_backspace = 1;
227 } else if (keycode == MAGIC_HOST_NKRO) {
228 keymap_config.nkro = 1;
229 } else if (keycode == MAGIC_SWAP_ALT_GUI) {
230 keymap_config.swap_lalt_lgui = 1;
231 keymap_config.swap_ralt_rgui = 1;
232 }
233 /* UNs */
234 else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
235 keymap_config.swap_control_capslock = 0;
236 } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
237 keymap_config.capslock_to_control = 0;
238 } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
239 keymap_config.swap_lalt_lgui = 0;
240 } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
241 keymap_config.swap_ralt_rgui = 0;
242 } else if (keycode == MAGIC_UNNO_GUI) {
243 keymap_config.no_gui = 0;
244 } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
245 keymap_config.swap_grave_esc = 0;
246 } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
247 keymap_config.swap_backslash_backspace = 0;
248 } else if (keycode == MAGIC_UNHOST_NKRO) {
249 keymap_config.nkro = 0;
250 } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
251 keymap_config.swap_lalt_lgui = 0;
252 keymap_config.swap_ralt_rgui = 0;
253 }
254 eeconfig_update_keymap(keymap_config.raw);
255 break;
256 case TO(0, 1) ... OSM(0xFF): ;
257 // Layer movement shortcuts
258 // See .h to see constraints/usage
259 int type = (keycode >> 0x8) & 0xF;
260 if (type == 0x1) {
261 // Layer set "GOTO"
262 int when = (keycode >> 0x4) & 0x3;
263 int layer = keycode & 0xF;
264 action.code = ACTION_LAYER_SET(layer, when);
265 } else if (type == 0x2) {
266 // Momentary layer
267 int layer = keycode & 0xFF;
268 action.code = ACTION_LAYER_MOMENTARY(layer);
269 } else if (type == 0x3) {
270 // Set default layer
271 int layer = keycode & 0xFF;
272 action.code = ACTION_DEFAULT_LAYER_SET(layer);
273 } else if (type == 0x4) {
274 // Set default layer
275 int layer = keycode & 0xFF;
276 action.code = ACTION_LAYER_TOGGLE(layer);
277 } else if (type == 0x5) {
278 // OSL(layer) - One-shot layer
279 int layer = keycode & 0xFF;
280 action.code = ACTION_LAYER_ONESHOT(layer);
281 } else if (type == 0x6) {
282 // OSM(mod) - One-shot mod
283 int mod = keycode & 0xFF;
284 action.code = ACTION_MODS_ONESHOT(mod);
285 }
286 break;
287 case MT(0, 0) ... MT(0xF, 0xFF):
288 action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
289 break;
290 default:
291 action.code = ACTION_NO;
292 break;
293 }
294 return action;
295}
296
297
298/* translates key to keycode */
299uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
300{
301 // Read entire word (16bits)
302 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
303}
304
305/* translates Fn keycode to action */
306action_t keymap_fn_to_action(uint16_t keycode)
307{
308 return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
309}
310
311action_t keymap_func_to_action(uint16_t keycode)
312{
313 // For FUNC without 8bit limit
314 return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
315}
316
317void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
318 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
319 layer_on(layer3);
320 } else {
321 layer_off(layer3);
322 }
323}