aboutsummaryrefslogtreecommitdiff
path: root/quantum/process_keycode/process_music.c
diff options
context:
space:
mode:
Diffstat (limited to 'quantum/process_keycode/process_music.c')
-rw-r--r--quantum/process_keycode/process_music.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index 1e2648bff..ac906b628 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -17,6 +17,7 @@ static uint16_t music_sequence_interval = 100;
17 17
18bool process_music(uint16_t keycode, keyrecord_t *record) { 18bool process_music(uint16_t keycode, keyrecord_t *record) {
19 19
20 #ifdef AUDIO_ENABLE
20 if (keycode == AU_ON && record->event.pressed) { 21 if (keycode == AU_ON && record->event.pressed) {
21 audio_on(); 22 audio_on();
22 return false; 23 return false;
@@ -38,6 +39,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
38 } 39 }
39 return false; 40 return false;
40 } 41 }
42 #endif // AUDIO_ENABLE
41 43
42 if (keycode == MU_ON && record->event.pressed) { 44 if (keycode == MU_ON && record->event.pressed) {
43 music_on(); 45 music_on();
@@ -61,6 +63,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
61 return false; 63 return false;
62 } 64 }
63 65
66 #ifdef AUDIO_ENABLE
64 if (keycode == MUV_IN && record->event.pressed) { 67 if (keycode == MUV_IN && record->event.pressed) {
65 voice_iterate(); 68 voice_iterate();
66 music_scale_user(); 69 music_scale_user();
@@ -72,11 +75,14 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
72 music_scale_user(); 75 music_scale_user();
73 return false; 76 return false;
74 } 77 }
78 #endif // AUDIO_ENABLE
75 79
76 if (music_activated) { 80 if (music_activated) {
77 81
78 if (keycode == KC_LCTL && record->event.pressed) { // Start recording 82 if (keycode == KC_LCTL && record->event.pressed) { // Start recording
83 #ifdef AUDIO_ENABLE
79 stop_all_notes(); 84 stop_all_notes();
85 #endif
80 music_sequence_recording = true; 86 music_sequence_recording = true;
81 music_sequence_recorded = false; 87 music_sequence_recorded = false;
82 music_sequence_playing = false; 88 music_sequence_playing = false;
@@ -85,7 +91,9 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
85 } 91 }
86 92
87 if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing 93 if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
94 #ifdef AUDIO_ENABLE
88 stop_all_notes(); 95 stop_all_notes();
96 #endif
89 if (music_sequence_recording) { // was recording 97 if (music_sequence_recording) { // was recording
90 music_sequence_recorded = true; 98 music_sequence_recorded = true;
91 } 99 }
@@ -95,7 +103,9 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
95 } 103 }
96 104
97 if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing 105 if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
106 #ifdef AUDIO_ENABLE
98 stop_all_notes(); 107 stop_all_notes();
108 #endif
99 music_sequence_recording = false; 109 music_sequence_recording = false;
100 music_sequence_playing = true; 110 music_sequence_playing = true;
101 music_sequence_position = 0; 111 music_sequence_position = 0;
@@ -116,6 +126,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
116 } 126 }
117 #define MUSIC_MODE_GUITAR 127 #define MUSIC_MODE_GUITAR
118 128
129 #ifdef AUDIO_ENABLE
119 #ifdef MUSIC_MODE_CHROMATIC 130 #ifdef MUSIC_MODE_CHROMATIC
120 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row)); 131 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
121 #elif defined(MUSIC_MODE_GUITAR) 132 #elif defined(MUSIC_MODE_GUITAR)
@@ -125,15 +136,20 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
125 #else 136 #else
126 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row)); 137 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
127 #endif 138 #endif
139 #endif // AUDIO_ENABLE
128 140
129 if (record->event.pressed) { 141 if (record->event.pressed) {
142 #ifdef AUDIO_ENABLE
130 play_note(freq, 0xF); 143 play_note(freq, 0xF);
131 if (music_sequence_recording) { 144 if (music_sequence_recording) {
132 music_sequence[music_sequence_count] = freq; 145 music_sequence[music_sequence_count] = freq;
133 music_sequence_count++; 146 music_sequence_count++;
134 } 147 }
148 #endif
135 } else { 149 } else {
150 #ifdef AUDIO_ENABLE
136 stop_note(freq); 151 stop_note(freq);
152 #endif
137 } 153 }
138 154
139 if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through 155 if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
@@ -161,15 +177,19 @@ void music_on(void) {
161 177
162void music_off(void) { 178void music_off(void) {
163 music_activated = 0; 179 music_activated = 0;
180 #ifdef AUDIO_ENABLE
164 stop_all_notes(); 181 stop_all_notes();
182 #endif
165} 183}
166 184
167 185
168__attribute__ ((weak)) 186__attribute__ ((weak))
169void music_on_user() {} 187void music_on_user() {}
170 188
189#ifdef AUDIO_ENABLE
171__attribute__ ((weak)) 190__attribute__ ((weak))
172void audio_on_user() {} 191void audio_on_user() {}
192#endif
173 193
174__attribute__ ((weak)) 194__attribute__ ((weak))
175void music_scale_user() {} 195void music_scale_user() {}
@@ -178,8 +198,10 @@ void matrix_scan_music(void) {
178 if (music_sequence_playing) { 198 if (music_sequence_playing) {
179 if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) { 199 if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
180 music_sequence_timer = timer_read(); 200 music_sequence_timer = timer_read();
201 #ifdef AUDIO_ENABLE
181 stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]); 202 stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
182 play_note(music_sequence[music_sequence_position], 0xF); 203 play_note(music_sequence[music_sequence_position], 0xF);
204 #endif
183 music_sequence_position = (music_sequence_position + 1) % music_sequence_count; 205 music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
184 } 206 }
185 } 207 }