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-rw-r--r--quantum/rgb_matrix/animations/alpha_mods_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/breathing_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_all_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_left_right_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_pinwheel_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_spiral_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_up_down_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/digital_rain_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/dual_beacon_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/fractal_anim.h74
-rw-r--r--quantum/rgb_matrix/animations/gradient_left_right_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/gradient_up_down_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/hue_breathing_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/jellybean_raindrops_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/pixel_rain_anim.h44
-rw-r--r--quantum/rgb_matrix/animations/rainbow_beacon_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/raindrops_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/rgb_matrix_effects.inc2
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h2
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h2
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_i.h2
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive.h2
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h2
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_color_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_cross.h12
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_nexus.h12
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_simple_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_wide.h12
-rw-r--r--quantum/rgb_matrix/animations/solid_splash_anim.h12
-rw-r--r--quantum/rgb_matrix/animations/splash_anim.h12
-rw-r--r--quantum/rgb_matrix/animations/typing_heatmap_anim.h2
43 files changed, 194 insertions, 74 deletions
diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h
index 3f2c9b799..d6136f1ba 100644
--- a/quantum/rgb_matrix/animations/alpha_mods_anim.h
+++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h
@@ -19,8 +19,8 @@ bool ALPHAS_MODS(effect_params_t* params) {
19 rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b); 19 rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
20 } 20 }
21 } 21 }
22 return led_max < DRIVER_LED_TOTAL; 22 return rgb_matrix_check_finished_leds(led_max);
23} 23}
24 24
25# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 25# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
26#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS 26#endif // ENABLE_RGB_MATRIX_ALPHAS_MODS
diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h
index a00ccb83a..29187e154 100644
--- a/quantum/rgb_matrix/animations/breathing_anim.h
+++ b/quantum/rgb_matrix/animations/breathing_anim.h
@@ -13,8 +13,8 @@ bool BREATHING(effect_params_t* params) {
13 RGB_MATRIX_TEST_LED_FLAGS(); 13 RGB_MATRIX_TEST_LED_FLAGS();
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 } 15 }
16 return led_max < DRIVER_LED_TOTAL; 16 return rgb_matrix_check_finished_leds(led_max);
17} 17}
18 18
19# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 19# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
20#endif // DISABLE_RGB_MATRIX_BREATHING 20#endif // ENABLE_RGB_MATRIX_BREATHING
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
index ac9578922..0375d4937 100644
--- a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
@@ -10,4 +10,4 @@ static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time)
10bool BAND_PINWHEEL_SAT(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math); } 10bool BAND_PINWHEEL_SAT(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT 13#endif // ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
index f7fe4b76e..e40bf4cd1 100644
--- a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
@@ -10,4 +10,4 @@ static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time)
10bool BAND_PINWHEEL_VAL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math); } 10bool BAND_PINWHEEL_VAL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL 13#endif // ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h
index 96a6cbf5c..1c4f7de57 100644
--- a/quantum/rgb_matrix/animations/colorband_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h
@@ -11,4 +11,4 @@ static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) {
11bool BAND_SAT(effect_params_t* params) { return effect_runner_i(params, &BAND_SAT_math); } 11bool BAND_SAT(effect_params_t* params) { return effect_runner_i(params, &BAND_SAT_math); }
12 12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14#endif // DISABLE_RGB_MATRIX_BAND_SAT 14#endif // ENABLE_RGB_MATRIX_BAND_SAT
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
index 52f6040d8..cdd02b379 100644
--- a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
@@ -10,4 +10,4 @@ static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, u
10bool BAND_SPIRAL_SAT(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math); } 10bool BAND_SPIRAL_SAT(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT 13#endif // ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
index d5752e27f..e1331eaeb 100644
--- a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
@@ -10,4 +10,4 @@ static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, u
10bool BAND_SPIRAL_VAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math); } 10bool BAND_SPIRAL_VAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL 13#endif // ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h
index 32bc6f52a..02ee4add6 100644
--- a/quantum/rgb_matrix/animations/colorband_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_val_anim.h
@@ -11,4 +11,4 @@ static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) {
11bool BAND_VAL(effect_params_t* params) { return effect_runner_i(params, &BAND_VAL_math); } 11bool BAND_VAL(effect_params_t* params) { return effect_runner_i(params, &BAND_VAL_math); }
12 12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14#endif // DISABLE_RGB_MATRIX_BAND_VAL 14#endif // ENABLE_RGB_MATRIX_BAND_VAL
diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h
index 20af94b6b..3b73b9d38 100644
--- a/quantum/rgb_matrix/animations/cycle_all_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_all_anim.h
@@ -10,4 +10,4 @@ static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) {
10bool CYCLE_ALL(effect_params_t* params) { return effect_runner_i(params, &CYCLE_ALL_math); } 10bool CYCLE_ALL(effect_params_t* params) { return effect_runner_i(params, &CYCLE_ALL_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_ALL 13#endif // ENABLE_RGB_MATRIX_CYCLE_ALL
diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
index 7f84f4bd5..bf6a57406 100644
--- a/quantum/rgb_matrix/animations/cycle_left_right_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
@@ -10,4 +10,4 @@ static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) {
10bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); } 10bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT 13#endif // ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
index 2277f16a2..2bdb9d937 100644
--- a/quantum/rgb_matrix/animations/cycle_out_in_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
@@ -10,4 +10,4 @@ static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint
10bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); } 10bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN 13#endif // ENABLE_RGB_MATRIX_CYCLE_OUT_IN
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
index 981c0afd0..51979c44f 100644
--- a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
@@ -12,4 +12,4 @@ static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time)
12bool CYCLE_OUT_IN_DUAL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math); } 12bool CYCLE_OUT_IN_DUAL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math); }
13 13
14# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 14# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
15#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL 15#endif // ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
index 1a7db4a4c..10ba2b7c2 100644
--- a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
@@ -10,4 +10,4 @@ static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
10bool CYCLE_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math); } 10bool CYCLE_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_PINWHEEL 13#endif // ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
index 245cdc237..482c7e7da 100644
--- a/quantum/rgb_matrix/animations/cycle_spiral_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
@@ -10,4 +10,4 @@ static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint
10bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); } 10bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL 13#endif // ENABLE_RGB_MATRIX_CYCLE_SPIRAL
diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
index c9b5a5413..277edccb2 100644
--- a/quantum/rgb_matrix/animations/cycle_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
@@ -10,4 +10,4 @@ static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) {
10bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); } 10bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN 13#endif // ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
diff --git a/quantum/rgb_matrix/animations/digital_rain_anim.h b/quantum/rgb_matrix/animations/digital_rain_anim.h
index 1de45f8e8..8ce8fd703 100644
--- a/quantum/rgb_matrix/animations/digital_rain_anim.h
+++ b/quantum/rgb_matrix/animations/digital_rain_anim.h
@@ -1,4 +1,4 @@
1#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) 1#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_DIGITAL_RAIN)
2RGB_MATRIX_EFFECT(DIGITAL_RAIN) 2RGB_MATRIX_EFFECT(DIGITAL_RAIN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
@@ -72,4 +72,4 @@ bool DIGITAL_RAIN(effect_params_t* params) {
72} 72}
73 73
74# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 74# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
75#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) 75#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(ENABLE_RGB_MATRIX_DIGITAL_RAIN)
diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h
index 5c06080a2..dbe9b3ecf 100644
--- a/quantum/rgb_matrix/animations/dual_beacon_anim.h
+++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h
@@ -10,4 +10,4 @@ static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t
10bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); } 10bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_DUAL_BEACON 13#endif // ENABLE_RGB_MATRIX_DUAL_BEACON
diff --git a/quantum/rgb_matrix/animations/fractal_anim.h b/quantum/rgb_matrix/animations/fractal_anim.h
new file mode 100644
index 000000000..83a69daa6
--- /dev/null
+++ b/quantum/rgb_matrix/animations/fractal_anim.h
@@ -0,0 +1,74 @@
1/* Copyright (C) 2021 @filterpaper
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17// Inspired from 4x12 fractal created by @schwarzgrau
18
19#ifdef ENABLE_RGB_MATRIX_FRACTAL
20RGB_MATRIX_EFFECT(FRACTAL)
21# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22
23static bool FRACTAL(effect_params_t* params) {
24# define MID_COL MATRIX_COLS / 2
25 static bool led[MATRIX_ROWS][MATRIX_COLS];
26
27 static uint32_t wait_timer = 0;
28 if (wait_timer > g_rgb_timer) {
29 return false;
30 }
31
32 inline uint32_t interval(void) { return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); }
33
34 RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
35 for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
36 for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards
37 if (led[h][l]) {
38 rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
39 } else {
40 rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
41 }
42 led[h][l] = led[h][l + 1];
43 }
44
45 for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards
46 if (led[h][r]) {
47 rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b);
48 } else {
49 rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0);
50 }
51 led[h][r] = led[h][r - 1];
52 }
53
54 // Light both middle columns
55 if (led[h][MID_COL]) {
56 rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b);
57 } else {
58 rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0);
59 }
60 if (led[h][MID_COL - 1]) {
61 rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
62 } else {
63 rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
64 }
65
66 // Generate new random fractal columns
67 led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true;
68 }
69
70 wait_timer = g_rgb_timer + interval();
71 return false;
72}
73# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
74#endif // ENABLE_RGB_MATRIX_FRACTAL
diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
index b4f2752ff..8bb5e570b 100644
--- a/quantum/rgb_matrix/animations/gradient_left_right_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
@@ -15,8 +15,8 @@ bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 } 17 }
18 return led_max < DRIVER_LED_TOTAL; 18 return rgb_matrix_check_finished_leds(led_max);
19} 19}
20 20
21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT 22#endif // ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
index 3fd45cf99..a5674583e 100644
--- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
@@ -15,8 +15,8 @@ bool GRADIENT_UP_DOWN(effect_params_t* params) {
15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 } 17 }
18 return led_max < DRIVER_LED_TOTAL; 18 return rgb_matrix_check_finished_leds(led_max);
19} 19}
20 20
21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN 22#endif // ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
diff --git a/quantum/rgb_matrix/animations/hue_breathing_anim.h b/quantum/rgb_matrix/animations/hue_breathing_anim.h
index 6d974b8c3..82be1a442 100644
--- a/quantum/rgb_matrix/animations/hue_breathing_anim.h
+++ b/quantum/rgb_matrix/animations/hue_breathing_anim.h
@@ -15,7 +15,7 @@ bool HUE_BREATHING(effect_params_t* params) {
15 RGB_MATRIX_TEST_LED_FLAGS(); 15 RGB_MATRIX_TEST_LED_FLAGS();
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 } 17 }
18 return led_max < DRIVER_LED_TOTAL; 18 return rgb_matrix_check_finished_leds(led_max);
19} 19}
20 20
21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
index 7d8eafffb..3ffb57eb3 100644
--- a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
@@ -22,8 +22,8 @@ bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
22 for (int i = led_min; i < led_max; i++) { 22 for (int i = led_min; i < led_max; i++) {
23 jellybean_raindrops_set_color(i, params); 23 jellybean_raindrops_set_color(i, params);
24 } 24 }
25 return led_max < DRIVER_LED_TOTAL; 25 return rgb_matrix_check_finished_leds(led_max);
26} 26}
27 27
28# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 28# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
29#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS 29#endif // ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
diff --git a/quantum/rgb_matrix/animations/pixel_rain_anim.h b/quantum/rgb_matrix/animations/pixel_rain_anim.h
new file mode 100644
index 000000000..0209d3303
--- /dev/null
+++ b/quantum/rgb_matrix/animations/pixel_rain_anim.h
@@ -0,0 +1,44 @@
1/* Copyright (C) 2021 @filterpaper
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#ifdef ENABLE_RGB_MATRIX_PIXEL_RAIN
18RGB_MATRIX_EFFECT(PIXEL_RAIN)
19# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
20
21static bool PIXEL_RAIN(effect_params_t* params) {
22 static uint32_t wait_timer = 0;
23 if (wait_timer > g_rgb_timer) { return false; }
24
25 inline uint32_t interval(void) { return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); }
26
27 bool rain_pixel(uint8_t i, effect_params_t* params, bool off) {
28 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) { return true; }
29 if (off) {
30 rgb_matrix_set_color(i, 0,0,0);
31 } else {
32 HSV hsv = {random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v};
33 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
34 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
35 }
36 wait_timer = g_rgb_timer + interval();
37 return false;
38 }
39
40 return rain_pixel(mod8(random8(), DRIVER_LED_TOTAL), params, random8() & 2);
41}
42
43# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
44#endif // ENABLE_RGB_MATRIX_PIXEL_RAIN
diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
index b54d997f6..cd529958d 100644
--- a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
@@ -10,4 +10,4 @@ static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8
10bool RAINBOW_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math); } 10bool RAINBOW_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON 13#endif // ENABLE_RGB_MATRIX_RAINBOW_BEACON
diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
index 50db92201..2f3de64e9 100644
--- a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
@@ -10,4 +10,4 @@ static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
10bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); } 10bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON 13#endif // ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
index 3299f15df..dae2b5d19 100644
--- a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
@@ -10,4 +10,4 @@ static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, ui
10bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); } 10bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); }
11 11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS 13#endif // ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h
index c01688e2c..4b1b9dd9e 100644
--- a/quantum/rgb_matrix/animations/raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/raindrops_anim.h
@@ -32,8 +32,8 @@ bool RAINDROPS(effect_params_t* params) {
32 for (int i = led_min; i < led_max; i++) { 32 for (int i = led_min; i < led_max; i++) {
33 raindrops_set_color(i, params); 33 raindrops_set_color(i, params);
34 } 34 }
35 return led_max < DRIVER_LED_TOTAL; 35 return rgb_matrix_check_finished_leds(led_max);
36} 36}
37 37
38# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 38# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
39#endif // DISABLE_RGB_MATRIX_RAINDROPS 39#endif // ENABLE_RGB_MATRIX_RAINDROPS
diff --git a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
index 302ad79c0..8ecf4367f 100644
--- a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
+++ b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
@@ -26,6 +26,8 @@
26#include "hue_breathing_anim.h" 26#include "hue_breathing_anim.h"
27#include "hue_pendulum_anim.h" 27#include "hue_pendulum_anim.h"
28#include "hue_wave_anim.h" 28#include "hue_wave_anim.h"
29#include "fractal_anim.h"
30#include "pixel_rain_anim.h"
29#include "typing_heatmap_anim.h" 31#include "typing_heatmap_anim.h"
30#include "digital_rain_anim.h" 32#include "digital_rain_anim.h"
31#include "solid_reactive_simple_anim.h" 33#include "solid_reactive_simple_anim.h"
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
index 4867609c8..2ad0f22c2 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
@@ -13,5 +13,5 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time)); 13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 } 15 }
16 return led_max < DRIVER_LED_TOTAL; 16 return rgb_matrix_check_finished_leds(led_max);
17} 17}
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
index 9545b418d..bcae7c79b 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
@@ -14,5 +14,5 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
14 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time)); 14 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
16 } 16 }
17 return led_max < DRIVER_LED_TOTAL; 17 return rgb_matrix_check_finished_leds(led_max);
18} 18}
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
index 1881cd6c6..b4de2992b 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_i.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
@@ -11,5 +11,5 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
11 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); 11 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
12 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 12 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
13 } 13 }
14 return led_max < DRIVER_LED_TOTAL; 14 return rgb_matrix_check_finished_leds(led_max);
15} 15}
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
index 75b7c0df4..d5c1a26ce 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
@@ -23,7 +23,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
23 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset)); 23 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
25 } 25 }
26 return led_max < DRIVER_LED_TOTAL; 26 return rgb_matrix_check_finished_leds(led_max);
27} 27}
28 28
29#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 29#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
index 2e46ffb35..d3a6e4e72 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
@@ -23,7 +23,7 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
23 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 23 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
25 } 25 }
26 return led_max < DRIVER_LED_TOTAL; 26 return rgb_matrix_check_finished_leds(led_max);
27} 27}
28 28
29#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 29#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
index 02351de51..7776491d5 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
@@ -13,5 +13,5 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time)); 13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 } 15 }
16 return led_max < DRIVER_LED_TOTAL; 16 return rgb_matrix_check_finished_leds(led_max);
17} 17}
diff --git a/quantum/rgb_matrix/animations/solid_color_anim.h b/quantum/rgb_matrix/animations/solid_color_anim.h
index 79d63cf13..420995946 100644
--- a/quantum/rgb_matrix/animations/solid_color_anim.h
+++ b/quantum/rgb_matrix/animations/solid_color_anim.h
@@ -9,7 +9,7 @@ bool SOLID_COLOR(effect_params_t* params) {
9 RGB_MATRIX_TEST_LED_FLAGS(); 9 RGB_MATRIX_TEST_LED_FLAGS();
10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
11 } 11 }
12 return led_max < DRIVER_LED_TOTAL; 12 return rgb_matrix_check_finished_leds(led_max);
13} 13}
14 14
15#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 15#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h
index d45bb961b..360d05a67 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h
@@ -1,5 +1,5 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE 2# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE
3RGB_MATRIX_EFFECT(SOLID_REACTIVE) 3RGB_MATRIX_EFFECT(SOLID_REACTIVE)
4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 5
@@ -11,5 +11,5 @@ static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
11bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); } 11bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); }
12 12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE 14# endif // ENABLE_RGB_MATRIX_SOLID_REACTIVE
15#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 15#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h
index f76c68e8c..496651f8a 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_cross.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h
@@ -1,11 +1,11 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) 2# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
3 3
4# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS 4# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
5RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) 5RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
6# endif 6# endif
7 7
8# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS 8# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) 9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
10# endif 10# endif
11 11
@@ -23,14 +23,14 @@ static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di
23 return hsv; 23 return hsv;
24} 24}
25 25
26# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS 26# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
27bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } 27bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); }
28# endif 28# endif
29 29
30# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS 30# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
31bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } 31bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); }
32# endif 32# endif
33 33
34# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 34# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
35# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) 35# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
36#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 36#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
index 17f94e3c1..3562e74a7 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_nexus.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
@@ -1,11 +1,11 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS) 2# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
3 3
4# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS 4# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
5RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS) 5RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
6# endif 6# endif
7 7
8# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS 8# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS) 9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
10# endif 10# endif
11 11
@@ -21,14 +21,14 @@ static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di
21 return hsv; 21 return hsv;
22} 22}
23 23
24# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS 24# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
25bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); } 25bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); }
26# endif 26# endif
27 27
28# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS 28# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
29bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); } 29bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); }
30# endif 30# endif
31 31
32# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 32# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
33# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS) 33# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
34#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 34#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
index 12eb248cc..69189f636 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
@@ -1,5 +1,5 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE 2# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
3RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) 3RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 5
@@ -11,5 +11,5 @@ static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
11bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); } 11bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); }
12 12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE 14# endif // ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
15#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 15#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h
index 1cc4dca72..a613c7ff5 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_wide.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h
@@ -1,11 +1,11 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE) 2# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
3 3
4# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE 4# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
5RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE) 5RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
6# endif 6# endif
7 7
8# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE 8# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) 9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
10# endif 10# endif
11 11
@@ -18,14 +18,14 @@ static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dis
18 return hsv; 18 return hsv;
19} 19}
20 20
21# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE 21# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
22bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); } 22bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); }
23# endif 23# endif
24 24
25# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE 25# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
26bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); } 26bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); }
27# endif 27# endif
28 28
29# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 29# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
30# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE) 30# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
31#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 31#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_splash_anim.h b/quantum/rgb_matrix/animations/solid_splash_anim.h
index 99efb4996..bd9c1cfe2 100644
--- a/quantum/rgb_matrix/animations/solid_splash_anim.h
+++ b/quantum/rgb_matrix/animations/solid_splash_anim.h
@@ -1,11 +1,11 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH) 2# if defined(ENABLE_RGB_MATRIX_SOLID_SPLASH) || defined(ENABLE_RGB_MATRIX_SOLID_MULTISPLASH)
3 3
4# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH 4# ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
5RGB_MATRIX_EFFECT(SOLID_SPLASH) 5RGB_MATRIX_EFFECT(SOLID_SPLASH)
6# endif 6# endif
7 7
8# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH 8# ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
9RGB_MATRIX_EFFECT(SOLID_MULTISPLASH) 9RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
10# endif 10# endif
11 11
@@ -18,14 +18,14 @@ HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t ti
18 return hsv; 18 return hsv;
19} 19}
20 20
21# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH 21# ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
22bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); } 22bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
23# endif 23# endif
24 24
25# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH 25# ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
26bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); } 26bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
27# endif 27# endif
28 28
29# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 29# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
30# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH) 30# endif // !defined(ENABLE_RGB_MATRIX_SPLASH) && !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
31#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 31#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h
index 1415bcc0f..382355e9e 100644
--- a/quantum/rgb_matrix/animations/splash_anim.h
+++ b/quantum/rgb_matrix/animations/splash_anim.h
@@ -1,11 +1,11 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH) 2# if defined(ENABLE_RGB_MATRIX_SPLASH) || defined(ENABLE_RGB_MATRIX_MULTISPLASH)
3 3
4# ifndef DISABLE_RGB_MATRIX_SPLASH 4# ifdef ENABLE_RGB_MATRIX_SPLASH
5RGB_MATRIX_EFFECT(SPLASH) 5RGB_MATRIX_EFFECT(SPLASH)
6# endif 6# endif
7 7
8# ifndef DISABLE_RGB_MATRIX_MULTISPLASH 8# ifdef ENABLE_RGB_MATRIX_MULTISPLASH
9RGB_MATRIX_EFFECT(MULTISPLASH) 9RGB_MATRIX_EFFECT(MULTISPLASH)
10# endif 10# endif
11 11
@@ -19,14 +19,14 @@ HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
19 return hsv; 19 return hsv;
20} 20}
21 21
22# ifndef DISABLE_RGB_MATRIX_SPLASH 22# ifdef ENABLE_RGB_MATRIX_SPLASH
23bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); } 23bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); }
24# endif 24# endif
25 25
26# ifndef DISABLE_RGB_MATRIX_MULTISPLASH 26# ifdef ENABLE_RGB_MATRIX_MULTISPLASH
27bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); } 27bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); }
28# endif 28# endif
29 29
30# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 30# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
31# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH) 31# endif // !defined(ENABLE_RGB_MATRIX_SPLASH) || !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
32#endif // RGB_MATRIX_KEYREACTIVE_ENABLED 32#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
index 28f040109..b66667b9b 100644
--- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h
+++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
@@ -83,4 +83,4 @@ bool TYPING_HEATMAP(effect_params_t* params) {
83} 83}
84 84
85# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 85# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
86#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) 86#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP)